[+] more au shims
This commit is contained in:
parent
36ad56ecdf
commit
3f5365a0e8
16
src/aurora_gpads.cpp
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16
src/aurora_gpads.cpp
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@ -0,0 +1,16 @@
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#include <AuroraRuntime.hpp>
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#include "GLFW/glfw3.h"
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extern "C" void _glfwInitAdditionalGamepads(void)
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{
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AuString file;
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if (AuFS::ReadString("~/SDLGamepad.keys", file) ||
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AuFS::ReadString("!/SDLGamepad.keys", file))
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{
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if (GLFW_TRUE != glfwUpdateGamepadMappings(file.c_str()))
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{
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AuLogWarn("Couldn't parse gamepad mappings.");
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}
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}
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}
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6
src/aurora_log.cpp
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6
src/aurora_log.cpp
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@ -0,0 +1,6 @@
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#include <AuroraRuntime.hpp>
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extern "C" void _glfwLogError(int error_code, const char *description)
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{
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AuLogWarn("GLFW Error: {} {}", error_code, description);
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}
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23
src/aurora_time.cpp
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23
src/aurora_time.cpp
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@ -0,0 +1,23 @@
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#include <AuroraCommon.h>
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namespace Aurora::Time
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{
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uint64_ct SteadyClockMS();
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uint64_ct SteadyClock();
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uint64_ct SteadyClockJiffies();
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}
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extern "C" void _glfwPlatformInitTimer(void)
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{
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}
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extern "C" uint64_ct _glfwPlatformGetTimerValue(void)
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{
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return Aurora::Time::SteadyClock();
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}
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extern "C" uint64_ct _glfwPlatformGetTimerFrequency(void)
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{
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return Aurora::Time::SteadyClockJiffies();
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}
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@ -1,59 +0,0 @@
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//========================================================================
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// GLFW 3.4 macOS - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#if defined(GLFW_BUILD_COCOA_TIMER)
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#include <mach/mach_time.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformInitTimer(void)
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{
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mach_timebase_info_data_t info;
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mach_timebase_info(&info);
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_glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer;
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}
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uint64_t _glfwPlatformGetTimerValue(void)
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{
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return mach_absolute_time();
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}
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uint64_t _glfwPlatformGetTimerFrequency(void)
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{
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return _glfw.timer.ns.frequency;
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}
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#endif // GLFW_BUILD_COCOA_TIMER
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@ -1,35 +0,0 @@
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//========================================================================
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// GLFW 3.4 macOS - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2021 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#define GLFW_COCOA_LIBRARY_TIMER_STATE _GLFWtimerNS ns;
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// Cocoa-specific global timer data
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//
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typedef struct _GLFWtimerNS
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{
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uint64_t frequency;
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} _GLFWtimerNS;
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765
src/context.c
765
src/context.c
@ -1,765 +0,0 @@
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//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// Please use C89 style variable declarations in this file because VS 2010
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//========================================================================
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#include "internal.h"
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include <limits.h>
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#include <stdio.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Checks whether the desired context attributes are valid
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//
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// This function checks things like whether the specified client API version
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// exists and whether all relevant options have supported and non-conflicting
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// values
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//
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GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
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{
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if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
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ctxconfig->source != GLFW_EGL_CONTEXT_API &&
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ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid context creation API 0x%08X",
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ctxconfig->source);
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return GLFW_FALSE;
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}
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if (ctxconfig->client != GLFW_NO_API &&
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ctxconfig->client != GLFW_OPENGL_API &&
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ctxconfig->client != GLFW_OPENGL_ES_API)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid client API 0x%08X",
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ctxconfig->client);
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return GLFW_FALSE;
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}
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if (ctxconfig->share)
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{
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if (ctxconfig->client == GLFW_NO_API ||
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ctxconfig->share->context.client == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return GLFW_FALSE;
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}
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if (ctxconfig->source != ctxconfig->share->context.source)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Context creation APIs do not match between contexts");
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->client == GLFW_OPENGL_API)
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{
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if ((ctxconfig->major < 1 || ctxconfig->minor < 0) ||
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(ctxconfig->major == 1 && ctxconfig->minor > 5) ||
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(ctxconfig->major == 2 && ctxconfig->minor > 1) ||
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(ctxconfig->major == 3 && ctxconfig->minor > 3))
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{
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// OpenGL 1.0 is the smallest valid version
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// OpenGL 1.x series ended with version 1.5
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// OpenGL 2.x series ended with version 2.1
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// OpenGL 3.x series ended with version 3.3
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// For now, let everything else through
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_glfwInputError(GLFW_INVALID_VALUE,
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"Invalid OpenGL version %i.%i",
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ctxconfig->major, ctxconfig->minor);
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return GLFW_FALSE;
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}
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if (ctxconfig->profile)
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{
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if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE &&
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ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid OpenGL profile 0x%08X",
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ctxconfig->profile);
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return GLFW_FALSE;
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}
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if (ctxconfig->major <= 2 ||
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(ctxconfig->major == 3 && ctxconfig->minor < 2))
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{
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// Desktop OpenGL context profiles are only defined for version 3.2
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// and above
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_glfwInputError(GLFW_INVALID_VALUE,
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"Context profiles are only defined for OpenGL version 3.2 and above");
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->forward && ctxconfig->major <= 2)
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{
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// Forward-compatible contexts are only defined for OpenGL version 3.0 and above
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_glfwInputError(GLFW_INVALID_VALUE,
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"Forward-compatibility is only defined for OpenGL version 3.0 and above");
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return GLFW_FALSE;
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}
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}
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else if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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if (ctxconfig->major < 1 || ctxconfig->minor < 0 ||
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(ctxconfig->major == 1 && ctxconfig->minor > 1) ||
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(ctxconfig->major == 2 && ctxconfig->minor > 0))
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{
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// OpenGL ES 1.0 is the smallest valid version
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// OpenGL ES 1.x series ended with version 1.1
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// OpenGL ES 2.x series ended with version 2.0
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// For now, let everything else through
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_glfwInputError(GLFW_INVALID_VALUE,
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"Invalid OpenGL ES version %i.%i",
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ctxconfig->major, ctxconfig->minor);
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->robustness)
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{
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if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION &&
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ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid context robustness mode 0x%08X",
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ctxconfig->robustness);
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->release)
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{
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if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE &&
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ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid context release behavior 0x%08X",
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ctxconfig->release);
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return GLFW_FALSE;
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}
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}
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return GLFW_TRUE;
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}
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// Chooses the framebuffer config that best matches the desired one
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//
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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const _GLFWfbconfig* alternatives,
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unsigned int count)
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{
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unsigned int i;
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unsigned int missing, leastMissing = UINT_MAX;
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unsigned int colorDiff, leastColorDiff = UINT_MAX;
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unsigned int extraDiff, leastExtraDiff = UINT_MAX;
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const _GLFWfbconfig* current;
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const _GLFWfbconfig* closest = NULL;
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for (i = 0; i < count; i++)
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{
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current = alternatives + i;
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if (desired->stereo > 0 && current->stereo == 0)
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{
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// Stereo is a hard constraint
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continue;
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}
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// Count number of missing buffers
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{
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missing = 0;
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if (desired->alphaBits > 0 && current->alphaBits == 0)
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missing++;
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if (desired->depthBits > 0 && current->depthBits == 0)
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missing++;
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if (desired->stencilBits > 0 && current->stencilBits == 0)
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missing++;
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if (desired->auxBuffers > 0 &&
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current->auxBuffers < desired->auxBuffers)
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{
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missing += desired->auxBuffers - current->auxBuffers;
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}
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if (desired->samples > 0 && current->samples == 0)
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{
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// Technically, several multisampling buffers could be
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// involved, but that's a lower level implementation detail and
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// not important to us here, so we count them as one
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missing++;
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}
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if (desired->transparent != current->transparent)
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missing++;
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}
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// These polynomials make many small channel size differences matter
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// less than one large channel size difference
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// Calculate color channel size difference value
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{
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colorDiff = 0;
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if (desired->redBits != GLFW_DONT_CARE)
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{
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colorDiff += (desired->redBits - current->redBits) *
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(desired->redBits - current->redBits);
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}
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if (desired->greenBits != GLFW_DONT_CARE)
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{
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colorDiff += (desired->greenBits - current->greenBits) *
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(desired->greenBits - current->greenBits);
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}
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if (desired->blueBits != GLFW_DONT_CARE)
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{
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colorDiff += (desired->blueBits - current->blueBits) *
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(desired->blueBits - current->blueBits);
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}
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}
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// Calculate non-color channel size difference value
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{
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extraDiff = 0;
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if (desired->alphaBits != GLFW_DONT_CARE)
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{
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extraDiff += (desired->alphaBits - current->alphaBits) *
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(desired->alphaBits - current->alphaBits);
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}
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if (desired->depthBits != GLFW_DONT_CARE)
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{
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extraDiff += (desired->depthBits - current->depthBits) *
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(desired->depthBits - current->depthBits);
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}
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if (desired->stencilBits != GLFW_DONT_CARE)
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{
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extraDiff += (desired->stencilBits - current->stencilBits) *
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(desired->stencilBits - current->stencilBits);
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}
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if (desired->accumRedBits != GLFW_DONT_CARE)
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{
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extraDiff += (desired->accumRedBits - current->accumRedBits) *
|
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(desired->accumRedBits - current->accumRedBits);
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}
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if (desired->accumGreenBits != GLFW_DONT_CARE)
|
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{
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extraDiff += (desired->accumGreenBits - current->accumGreenBits) *
|
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(desired->accumGreenBits - current->accumGreenBits);
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}
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if (desired->accumBlueBits != GLFW_DONT_CARE)
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{
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extraDiff += (desired->accumBlueBits - current->accumBlueBits) *
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(desired->accumBlueBits - current->accumBlueBits);
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}
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if (desired->accumAlphaBits != GLFW_DONT_CARE)
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{
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extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) *
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(desired->accumAlphaBits - current->accumAlphaBits);
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}
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if (desired->samples != GLFW_DONT_CARE)
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{
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extraDiff += (desired->samples - current->samples) *
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(desired->samples - current->samples);
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}
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if (desired->sRGB && !current->sRGB)
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extraDiff++;
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}
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// Figure out if the current one is better than the best one found so far
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// Least number of missing buffers is the most important heuristic,
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// then color buffer size match and lastly size match for other buffers
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if (missing < leastMissing)
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closest = current;
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else if (missing == leastMissing)
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{
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if ((colorDiff < leastColorDiff) ||
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(colorDiff == leastColorDiff && extraDiff < leastExtraDiff))
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||||
{
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closest = current;
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}
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}
|
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if (current == closest)
|
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{
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leastMissing = missing;
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leastColorDiff = colorDiff;
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leastExtraDiff = extraDiff;
|
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}
|
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}
|
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return closest;
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||||
}
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|
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// Retrieves the attributes of the current context
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//
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GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
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const _GLFWctxconfig* ctxconfig)
|
||||
{
|
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int i;
|
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_GLFWwindow* previous;
|
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const char* version;
|
||||
const char* prefixes[] =
|
||||
{
|
||||
"OpenGL ES-CM ",
|
||||
"OpenGL ES-CL ",
|
||||
"OpenGL ES ",
|
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NULL
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||||
};
|
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|
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window->context.source = ctxconfig->source;
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window->context.client = GLFW_OPENGL_API;
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||||
|
||||
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
glfwMakeContextCurrent((GLFWwindow*) window);
|
||||
|
||||
window->context.GetIntegerv = (PFNGLGETINTEGERVPROC)
|
||||
window->context.getProcAddress("glGetIntegerv");
|
||||
window->context.GetString = (PFNGLGETSTRINGPROC)
|
||||
window->context.getProcAddress("glGetString");
|
||||
if (!window->context.GetIntegerv || !window->context.GetString)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken");
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
version = (const char*) window->context.GetString(GL_VERSION);
|
||||
if (!version)
|
||||
{
|
||||
if (ctxconfig->client == GLFW_OPENGL_API)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"OpenGL version string retrieval is broken");
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"OpenGL ES version string retrieval is broken");
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
for (i = 0; prefixes[i]; i++)
|
||||
{
|
||||
const size_t length = strlen(prefixes[i]);
|
||||
|
||||
if (strncmp(version, prefixes[i], length) == 0)
|
||||
{
|
||||
version += length;
|
||||
window->context.client = GLFW_OPENGL_ES_API;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!sscanf(version, "%d.%d.%d",
|
||||
&window->context.major,
|
||||
&window->context.minor,
|
||||
&window->context.revision))
|
||||
{
|
||||
if (window->context.client == GLFW_OPENGL_API)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"No version found in OpenGL version string");
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"No version found in OpenGL ES version string");
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (window->context.major < ctxconfig->major ||
|
||||
(window->context.major == ctxconfig->major &&
|
||||
window->context.minor < ctxconfig->minor))
|
||||
{
|
||||
// The desired OpenGL version is greater than the actual version
|
||||
// This only happens if the machine lacks {GLX|WGL}_ARB_create_context
|
||||
// /and/ the user has requested an OpenGL version greater than 1.0
|
||||
|
||||
// For API consistency, we emulate the behavior of the
|
||||
// {GLX|WGL}_ARB_create_context extension and fail here
|
||||
|
||||
if (window->context.client == GLFW_OPENGL_API)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Requested OpenGL version %i.%i, got version %i.%i",
|
||||
ctxconfig->major, ctxconfig->minor,
|
||||
window->context.major, window->context.minor);
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Requested OpenGL ES version %i.%i, got version %i.%i",
|
||||
ctxconfig->major, ctxconfig->minor,
|
||||
window->context.major, window->context.minor);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (window->context.major >= 3)
|
||||
{
|
||||
// OpenGL 3.0+ uses a different function for extension string retrieval
|
||||
// We cache it here instead of in glfwExtensionSupported mostly to alert
|
||||
// users as early as possible that their build may be broken
|
||||
|
||||
window->context.GetStringi = (PFNGLGETSTRINGIPROC)
|
||||
window->context.getProcAddress("glGetStringi");
|
||||
if (!window->context.GetStringi)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Entry point retrieval is broken");
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->context.client == GLFW_OPENGL_API)
|
||||
{
|
||||
// Read back context flags (OpenGL 3.0 and above)
|
||||
if (window->context.major >= 3)
|
||||
{
|
||||
GLint flags;
|
||||
window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags);
|
||||
|
||||
if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
|
||||
window->context.forward = GLFW_TRUE;
|
||||
|
||||
if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
|
||||
window->context.debug = GLFW_TRUE;
|
||||
else if (glfwExtensionSupported("GL_ARB_debug_output") &&
|
||||
ctxconfig->debug)
|
||||
{
|
||||
// HACK: This is a workaround for older drivers (pre KHR_debug)
|
||||
// not setting the debug bit in the context flags for
|
||||
// debug contexts
|
||||
window->context.debug = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR)
|
||||
window->context.noerror = GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Read back OpenGL context profile (OpenGL 3.2 and above)
|
||||
if (window->context.major >= 4 ||
|
||||
(window->context.major == 3 && window->context.minor >= 2))
|
||||
{
|
||||
GLint mask;
|
||||
window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
|
||||
|
||||
if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
|
||||
window->context.profile = GLFW_OPENGL_COMPAT_PROFILE;
|
||||
else if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
|
||||
window->context.profile = GLFW_OPENGL_CORE_PROFILE;
|
||||
else if (glfwExtensionSupported("GL_ARB_compatibility"))
|
||||
{
|
||||
// HACK: This is a workaround for the compatibility profile bit
|
||||
// not being set in the context flags if an OpenGL 3.2+
|
||||
// context was created without having requested a specific
|
||||
// version
|
||||
window->context.profile = GLFW_OPENGL_COMPAT_PROFILE;
|
||||
}
|
||||
}
|
||||
|
||||
// Read back robustness strategy
|
||||
if (glfwExtensionSupported("GL_ARB_robustness"))
|
||||
{
|
||||
// NOTE: We avoid using the context flags for detection, as they are
|
||||
// only present from 3.0 while the extension applies from 1.1
|
||||
|
||||
GLint strategy;
|
||||
window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB,
|
||||
&strategy);
|
||||
|
||||
if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
|
||||
window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET;
|
||||
else if (strategy == GL_NO_RESET_NOTIFICATION_ARB)
|
||||
window->context.robustness = GLFW_NO_RESET_NOTIFICATION;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Read back robustness strategy
|
||||
if (glfwExtensionSupported("GL_EXT_robustness"))
|
||||
{
|
||||
// NOTE: The values of these constants match those of the OpenGL ARB
|
||||
// one, so we can reuse them here
|
||||
|
||||
GLint strategy;
|
||||
window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB,
|
||||
&strategy);
|
||||
|
||||
if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
|
||||
window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET;
|
||||
else if (strategy == GL_NO_RESET_NOTIFICATION_ARB)
|
||||
window->context.robustness = GLFW_NO_RESET_NOTIFICATION;
|
||||
}
|
||||
}
|
||||
|
||||
if (glfwExtensionSupported("GL_KHR_context_flush_control"))
|
||||
{
|
||||
GLint behavior;
|
||||
window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior);
|
||||
|
||||
if (behavior == GL_NONE)
|
||||
window->context.release = GLFW_RELEASE_BEHAVIOR_NONE;
|
||||
else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH)
|
||||
window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH;
|
||||
}
|
||||
|
||||
// Clearing the front buffer to black to avoid garbage pixels left over from
|
||||
// previous uses of our bit of VRAM
|
||||
{
|
||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||
window->context.getProcAddress("glClear");
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (window->doublebuffer)
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Searches an extension string for the specified extension
|
||||
//
|
||||
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions)
|
||||
{
|
||||
const char* start = extensions;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
const char* where;
|
||||
const char* terminator;
|
||||
|
||||
where = strstr(start, string);
|
||||
if (!where)
|
||||
return GLFW_FALSE;
|
||||
|
||||
terminator = where + strlen(string);
|
||||
if (where == start || *(where - 1) == ' ')
|
||||
{
|
||||
if (*terminator == ' ' || *terminator == '\0')
|
||||
break;
|
||||
}
|
||||
|
||||
start = terminator;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFWwindow* previous;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
|
||||
if (window && window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot make current with a window that has no OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
if (previous)
|
||||
{
|
||||
if (!window || window->context.source != previous->context.source)
|
||||
previous->context.makeCurrent(NULL);
|
||||
}
|
||||
|
||||
if (window)
|
||||
window->context.makeCurrent(window);
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindow* glfwGetCurrentContext(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot swap buffers of a window that has no OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (!window)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
|
||||
"Cannot set swap interval without a current OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
window->context.swapInterval(interval);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwExtensionSupported(const char* extension)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
assert(extension != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
|
||||
window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (!window)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
|
||||
"Cannot query extension without a current OpenGL or OpenGL ES context");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (*extension == '\0')
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (window->context.major >= 3)
|
||||
{
|
||||
int i;
|
||||
GLint count;
|
||||
|
||||
// Check if extension is in the modern OpenGL extensions string list
|
||||
|
||||
window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
const char* en = (const char*)
|
||||
window->context.GetStringi(GL_EXTENSIONS, i);
|
||||
if (!en)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Extension string retrieval is broken");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (strcmp(en, extension) == 0)
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Check if extension is in the old style OpenGL extensions string
|
||||
|
||||
const char* extensions = (const char*)
|
||||
window->context.GetString(GL_EXTENSIONS);
|
||||
if (!extensions)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Extension string retrieval is broken");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Check if extension is in the platform-specific string
|
||||
return window->context.extensionSupported(extension);
|
||||
}
|
||||
|
||||
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
assert(procname != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (!window)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
|
||||
"Cannot query entry point without a current OpenGL or OpenGL ES context");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return window->context.getProcAddress(procname);
|
||||
}
|
||||
|
@ -1,909 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.4 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// Return a description of the specified EGL error
|
||||
//
|
||||
static const char* getEGLErrorString(EGLint error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case EGL_SUCCESS:
|
||||
return "Success";
|
||||
case EGL_NOT_INITIALIZED:
|
||||
return "EGL is not or could not be initialized";
|
||||
case EGL_BAD_ACCESS:
|
||||
return "EGL cannot access a requested resource";
|
||||
case EGL_BAD_ALLOC:
|
||||
return "EGL failed to allocate resources for the requested operation";
|
||||
case EGL_BAD_ATTRIBUTE:
|
||||
return "An unrecognized attribute or attribute value was passed in the attribute list";
|
||||
case EGL_BAD_CONTEXT:
|
||||
return "An EGLContext argument does not name a valid EGL rendering context";
|
||||
case EGL_BAD_CONFIG:
|
||||
return "An EGLConfig argument does not name a valid EGL frame buffer configuration";
|
||||
case EGL_BAD_CURRENT_SURFACE:
|
||||
return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid";
|
||||
case EGL_BAD_DISPLAY:
|
||||
return "An EGLDisplay argument does not name a valid EGL display connection";
|
||||
case EGL_BAD_SURFACE:
|
||||
return "An EGLSurface argument does not name a valid surface configured for GL rendering";
|
||||
case EGL_BAD_MATCH:
|
||||
return "Arguments are inconsistent";
|
||||
case EGL_BAD_PARAMETER:
|
||||
return "One or more argument values are invalid";
|
||||
case EGL_BAD_NATIVE_PIXMAP:
|
||||
return "A NativePixmapType argument does not refer to a valid native pixmap";
|
||||
case EGL_BAD_NATIVE_WINDOW:
|
||||
return "A NativeWindowType argument does not refer to a valid native window";
|
||||
case EGL_CONTEXT_LOST:
|
||||
return "The application must destroy all contexts and reinitialise";
|
||||
default:
|
||||
return "ERROR: UNKNOWN EGL ERROR";
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the specified attribute of the specified EGLConfig
|
||||
//
|
||||
static int getEGLConfigAttrib(EGLConfig config, int attrib)
|
||||
{
|
||||
int value;
|
||||
eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
|
||||
return value;
|
||||
}
|
||||
|
||||
// Return the EGLConfig most closely matching the specified hints
|
||||
//
|
||||
static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
EGLConfig* result)
|
||||
{
|
||||
EGLConfig* nativeConfigs;
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
const _GLFWfbconfig* closest;
|
||||
int i, nativeCount, usableCount, apiBit;
|
||||
GLFWbool wrongApiAvailable = GLFW_FALSE;
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (ctxconfig->major == 1)
|
||||
apiBit = EGL_OPENGL_ES_BIT;
|
||||
else
|
||||
apiBit = EGL_OPENGL_ES2_BIT;
|
||||
}
|
||||
else
|
||||
apiBit = EGL_OPENGL_BIT;
|
||||
|
||||
if (fbconfig->stereo)
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
|
||||
if (!nativeCount)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
nativeConfigs = _glfw_calloc(nativeCount, sizeof(EGLConfig));
|
||||
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
|
||||
|
||||
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
{
|
||||
const EGLConfig n = nativeConfigs[i];
|
||||
_GLFWfbconfig* u = usableConfigs + usableCount;
|
||||
|
||||
// Only consider RGB(A) EGLConfigs
|
||||
if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER)
|
||||
continue;
|
||||
|
||||
// Only consider window EGLConfigs
|
||||
if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
|
||||
continue;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
if (_glfw.platform.platformID == GLFW_PLATFORM_X11)
|
||||
{
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (fbconfig->transparent)
|
||||
{
|
||||
int count;
|
||||
XVisualInfo* vis =
|
||||
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
|
||||
if (vis)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit))
|
||||
{
|
||||
wrongApiAvailable = GLFW_TRUE;
|
||||
continue;
|
||||
}
|
||||
|
||||
u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE);
|
||||
u->greenBits = getEGLConfigAttrib(n, EGL_GREEN_SIZE);
|
||||
u->blueBits = getEGLConfigAttrib(n, EGL_BLUE_SIZE);
|
||||
|
||||
u->alphaBits = getEGLConfigAttrib(n, EGL_ALPHA_SIZE);
|
||||
u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE);
|
||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||
|
||||
#if defined(_GLFW_WAYLAND)
|
||||
if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
|
||||
{
|
||||
// NOTE: The wl_surface opaque region is no guarantee that its buffer
|
||||
// is presented as opaque, if it also has an alpha channel
|
||||
// HACK: If EGL_EXT_present_opaque is unavailable, ignore any config
|
||||
// with an alpha channel to ensure the buffer is opaque
|
||||
if (!_glfw.egl.EXT_present_opaque)
|
||||
{
|
||||
if (!fbconfig->transparent && u->alphaBits > 0)
|
||||
continue;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_WAYLAND
|
||||
|
||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||
u->doublebuffer = fbconfig->doublebuffer;
|
||||
|
||||
u->handle = (uintptr_t) n;
|
||||
usableCount++;
|
||||
}
|
||||
|
||||
closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount);
|
||||
if (closest)
|
||||
*result = (EGLConfig) closest->handle;
|
||||
else
|
||||
{
|
||||
if (wrongApiAvailable)
|
||||
{
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (ctxconfig->major == 1)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to find support for OpenGL ES 1.x");
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to find support for OpenGL ES 2 or later");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to find support for OpenGL");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"EGL: Failed to find a suitable EGLConfig");
|
||||
}
|
||||
}
|
||||
|
||||
_glfw_free(nativeConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
|
||||
return closest != NULL;
|
||||
}
|
||||
|
||||
static void makeContextCurrentEGL(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
if (!eglMakeCurrent(_glfw.egl.display,
|
||||
window->context.egl.surface,
|
||||
window->context.egl.surface,
|
||||
window->context.egl.handle))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to make context current: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!eglMakeCurrent(_glfw.egl.display,
|
||||
EGL_NO_SURFACE,
|
||||
EGL_NO_SURFACE,
|
||||
EGL_NO_CONTEXT))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to clear current context: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.contextSlot, window);
|
||||
}
|
||||
|
||||
static void swapBuffersEGL(_GLFWwindow* window)
|
||||
{
|
||||
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: The context must be current on the calling thread when swapping buffers");
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined(_GLFW_WAYLAND)
|
||||
if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
|
||||
{
|
||||
// NOTE: Swapping buffers on a hidden window on Wayland makes it visible
|
||||
if (!window->wl.visible)
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||
}
|
||||
|
||||
static void swapIntervalEGL(int interval)
|
||||
{
|
||||
eglSwapInterval(_glfw.egl.display, interval);
|
||||
}
|
||||
|
||||
static int extensionSupportedEGL(const char* extension)
|
||||
{
|
||||
const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
|
||||
if (extensions)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
static GLFWglproc getProcAddressEGL(const char* procname)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
|
||||
if (window->context.egl.client)
|
||||
{
|
||||
GLFWglproc proc = (GLFWglproc)
|
||||
_glfwPlatformGetModuleSymbol(window->context.egl.client, procname);
|
||||
if (proc)
|
||||
return proc;
|
||||
}
|
||||
|
||||
return eglGetProcAddress(procname);
|
||||
}
|
||||
|
||||
static void destroyContextEGL(_GLFWwindow* window)
|
||||
{
|
||||
// NOTE: Do not unload libGL.so.1 while the X11 display is still open,
|
||||
// as it will make XCloseDisplay segfault
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11 ||
|
||||
window->context.client != GLFW_OPENGL_API)
|
||||
{
|
||||
if (window->context.egl.client)
|
||||
{
|
||||
_glfwPlatformFreeModule(window->context.egl.client);
|
||||
window->context.egl.client = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->context.egl.surface)
|
||||
{
|
||||
eglDestroySurface(_glfw.egl.display, window->context.egl.surface);
|
||||
window->context.egl.surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (window->context.egl.handle)
|
||||
{
|
||||
eglDestroyContext(_glfw.egl.display, window->context.egl.handle);
|
||||
window->context.egl.handle = EGL_NO_CONTEXT;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize EGL
|
||||
//
|
||||
GLFWbool _glfwInitEGL(void)
|
||||
{
|
||||
int i;
|
||||
EGLint* attribs = NULL;
|
||||
const char* extensions;
|
||||
const char* sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_EGL_LIBRARY)
|
||||
_GLFW_EGL_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
"libEGL.dll",
|
||||
"EGL.dll",
|
||||
#elif defined(_GLFW_COCOA)
|
||||
"libEGL.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libEGL-1.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libEGL.so",
|
||||
#else
|
||||
"libEGL.so.1",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
if (_glfw.egl.handle)
|
||||
return GLFW_TRUE;
|
||||
|
||||
for (i = 0; sonames[i]; i++)
|
||||
{
|
||||
_glfw.egl.handle = _glfwPlatformLoadModule(sonames[i]);
|
||||
if (_glfw.egl.handle)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_glfw.egl.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0);
|
||||
|
||||
_glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetConfigAttrib");
|
||||
_glfw.egl.GetConfigs = (PFN_eglGetConfigs)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetConfigs");
|
||||
_glfw.egl.GetDisplay = (PFN_eglGetDisplay)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetDisplay");
|
||||
_glfw.egl.GetError = (PFN_eglGetError)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetError");
|
||||
_glfw.egl.Initialize = (PFN_eglInitialize)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglInitialize");
|
||||
_glfw.egl.Terminate = (PFN_eglTerminate)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglTerminate");
|
||||
_glfw.egl.BindAPI = (PFN_eglBindAPI)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglBindAPI");
|
||||
_glfw.egl.CreateContext = (PFN_eglCreateContext)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreateContext");
|
||||
_glfw.egl.DestroySurface = (PFN_eglDestroySurface)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglDestroySurface");
|
||||
_glfw.egl.DestroyContext = (PFN_eglDestroyContext)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglDestroyContext");
|
||||
_glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreateWindowSurface");
|
||||
_glfw.egl.MakeCurrent = (PFN_eglMakeCurrent)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglMakeCurrent");
|
||||
_glfw.egl.SwapBuffers = (PFN_eglSwapBuffers)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglSwapBuffers");
|
||||
_glfw.egl.SwapInterval = (PFN_eglSwapInterval)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglSwapInterval");
|
||||
_glfw.egl.QueryString = (PFN_eglQueryString)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglQueryString");
|
||||
_glfw.egl.GetProcAddress = (PFN_eglGetProcAddress)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetProcAddress");
|
||||
|
||||
if (!_glfw.egl.GetConfigAttrib ||
|
||||
!_glfw.egl.GetConfigs ||
|
||||
!_glfw.egl.GetDisplay ||
|
||||
!_glfw.egl.GetError ||
|
||||
!_glfw.egl.Initialize ||
|
||||
!_glfw.egl.Terminate ||
|
||||
!_glfw.egl.BindAPI ||
|
||||
!_glfw.egl.CreateContext ||
|
||||
!_glfw.egl.DestroySurface ||
|
||||
!_glfw.egl.DestroyContext ||
|
||||
!_glfw.egl.CreateWindowSurface ||
|
||||
!_glfw.egl.MakeCurrent ||
|
||||
!_glfw.egl.SwapBuffers ||
|
||||
!_glfw.egl.SwapInterval ||
|
||||
!_glfw.egl.QueryString ||
|
||||
!_glfw.egl.GetProcAddress)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to load required entry points");
|
||||
|
||||
_glfwTerminateEGL();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
|
||||
if (extensions && eglGetError() == EGL_SUCCESS)
|
||||
_glfw.egl.EXT_client_extensions = GLFW_TRUE;
|
||||
|
||||
if (_glfw.egl.EXT_client_extensions)
|
||||
{
|
||||
_glfw.egl.EXT_platform_base =
|
||||
_glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
|
||||
_glfw.egl.EXT_platform_x11 =
|
||||
_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
|
||||
_glfw.egl.EXT_platform_wayland =
|
||||
_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_opengl =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_d3d =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_vulkan =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_metal =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
|
||||
}
|
||||
|
||||
if (_glfw.egl.EXT_platform_base)
|
||||
{
|
||||
_glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
|
||||
eglGetProcAddress("eglGetPlatformDisplayEXT");
|
||||
_glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
|
||||
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
|
||||
}
|
||||
|
||||
_glfw.egl.platform = _glfw.platform.getEGLPlatform(&attribs);
|
||||
if (_glfw.egl.platform)
|
||||
{
|
||||
_glfw.egl.display =
|
||||
eglGetPlatformDisplayEXT(_glfw.egl.platform,
|
||||
_glfw.platform.getEGLNativeDisplay(),
|
||||
attribs);
|
||||
}
|
||||
else
|
||||
_glfw.egl.display = eglGetDisplay(_glfw.platform.getEGLNativeDisplay());
|
||||
|
||||
_glfw_free(attribs);
|
||||
|
||||
if (_glfw.egl.display == EGL_NO_DISPLAY)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to get EGL display: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
|
||||
_glfwTerminateEGL();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to initialize EGL: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
|
||||
_glfwTerminateEGL();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.egl.KHR_create_context =
|
||||
extensionSupportedEGL("EGL_KHR_create_context");
|
||||
_glfw.egl.KHR_create_context_no_error =
|
||||
extensionSupportedEGL("EGL_KHR_create_context_no_error");
|
||||
_glfw.egl.KHR_gl_colorspace =
|
||||
extensionSupportedEGL("EGL_KHR_gl_colorspace");
|
||||
_glfw.egl.KHR_get_all_proc_addresses =
|
||||
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
|
||||
_glfw.egl.KHR_context_flush_control =
|
||||
extensionSupportedEGL("EGL_KHR_context_flush_control");
|
||||
_glfw.egl.EXT_present_opaque =
|
||||
extensionSupportedEGL("EGL_EXT_present_opaque");
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Terminate EGL
|
||||
//
|
||||
void _glfwTerminateEGL(void)
|
||||
{
|
||||
if (_glfw.egl.display)
|
||||
{
|
||||
eglTerminate(_glfw.egl.display);
|
||||
_glfw.egl.display = EGL_NO_DISPLAY;
|
||||
}
|
||||
|
||||
if (_glfw.egl.handle)
|
||||
{
|
||||
_glfwPlatformFreeModule(_glfw.egl.handle);
|
||||
_glfw.egl.handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#define SET_ATTRIB(a, v) \
|
||||
{ \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
|
||||
// Create the OpenGL or OpenGL ES context
|
||||
//
|
||||
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
EGLint attribs[40];
|
||||
EGLConfig config;
|
||||
EGLContext share = NULL;
|
||||
EGLNativeWindowType native;
|
||||
int index = 0;
|
||||
|
||||
if (!_glfw.egl.display)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (ctxconfig->share)
|
||||
share = ctxconfig->share->context.egl.handle;
|
||||
|
||||
if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (!eglBindAPI(EGL_OPENGL_ES_API))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to bind OpenGL ES: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!eglBindAPI(EGL_OPENGL_API))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to bind OpenGL: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.egl.KHR_create_context)
|
||||
{
|
||||
int mask = 0, flags = 0;
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_API)
|
||||
{
|
||||
if (ctxconfig->forward)
|
||||
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
|
||||
|
||||
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
|
||||
mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
|
||||
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
|
||||
}
|
||||
|
||||
if (ctxconfig->debug)
|
||||
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
|
||||
|
||||
if (ctxconfig->robustness)
|
||||
{
|
||||
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
|
||||
{
|
||||
SET_ATTRIB(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
|
||||
EGL_NO_RESET_NOTIFICATION_KHR);
|
||||
}
|
||||
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
{
|
||||
SET_ATTRIB(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
|
||||
EGL_LOSE_CONTEXT_ON_RESET_KHR);
|
||||
}
|
||||
|
||||
flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
|
||||
}
|
||||
|
||||
if (ctxconfig->noerror)
|
||||
{
|
||||
if (_glfw.egl.KHR_create_context_no_error)
|
||||
SET_ATTRIB(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
|
||||
}
|
||||
|
||||
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
|
||||
{
|
||||
SET_ATTRIB(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
|
||||
SET_ATTRIB(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
SET_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
|
||||
|
||||
if (flags)
|
||||
SET_ATTRIB(EGL_CONTEXT_FLAGS_KHR, flags);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
SET_ATTRIB(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major);
|
||||
}
|
||||
|
||||
if (_glfw.egl.KHR_context_flush_control)
|
||||
{
|
||||
if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
|
||||
{
|
||||
SET_ATTRIB(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
|
||||
EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR);
|
||||
}
|
||||
else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
|
||||
{
|
||||
SET_ATTRIB(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
|
||||
EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR);
|
||||
}
|
||||
}
|
||||
|
||||
SET_ATTRIB(EGL_NONE, EGL_NONE);
|
||||
|
||||
window->context.egl.handle = eglCreateContext(_glfw.egl.display,
|
||||
config, share, attribs);
|
||||
|
||||
if (window->context.egl.handle == EGL_NO_CONTEXT)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"EGL: Failed to create context: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// Set up attributes for surface creation
|
||||
index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
SET_ATTRIB(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
if (!fbconfig->doublebuffer)
|
||||
SET_ATTRIB(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||
|
||||
if (_glfw.egl.EXT_present_opaque)
|
||||
SET_ATTRIB(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent);
|
||||
|
||||
SET_ATTRIB(EGL_NONE, EGL_NONE);
|
||||
|
||||
native = _glfw.platform.getEGLNativeWindow(window);
|
||||
// HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
|
||||
// despite reporting EGL_EXT_platform_base
|
||||
if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
|
||||
{
|
||||
window->context.egl.surface =
|
||||
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->context.egl.surface =
|
||||
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
|
||||
}
|
||||
|
||||
if (window->context.egl.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to create window surface: %s",
|
||||
getEGLErrorString(eglGetError()));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
window->context.egl.config = config;
|
||||
|
||||
// Load the appropriate client library
|
||||
if (!_glfw.egl.KHR_get_all_proc_addresses)
|
||||
{
|
||||
int i;
|
||||
const char** sonames;
|
||||
const char* es1sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_GLESV1_LIBRARY)
|
||||
_GLFW_GLESV1_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
"GLESv1_CM.dll",
|
||||
"libGLES_CM.dll",
|
||||
#elif defined(_GLFW_COCOA)
|
||||
"libGLESv1_CM.dylib",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGLESv1_CM.so",
|
||||
#else
|
||||
"libGLESv1_CM.so.1",
|
||||
"libGLES_CM.so.1",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
const char* es2sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_GLESV2_LIBRARY)
|
||||
_GLFW_GLESV2_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
"GLESv2.dll",
|
||||
"libGLESv2.dll",
|
||||
#elif defined(_GLFW_COCOA)
|
||||
"libGLESv2.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libGLESv2-2.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGLESv2.so",
|
||||
#else
|
||||
"libGLESv2.so.2",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
const char* glsonames[] =
|
||||
{
|
||||
#if defined(_GLFW_OPENGL_LIBRARY)
|
||||
_GLFW_OPENGL_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
#elif defined(_GLFW_COCOA)
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGL.so",
|
||||
#else
|
||||
"libOpenGL.so.0",
|
||||
"libGL.so.1",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (ctxconfig->major == 1)
|
||||
sonames = es1sonames;
|
||||
else
|
||||
sonames = es2sonames;
|
||||
}
|
||||
else
|
||||
sonames = glsonames;
|
||||
|
||||
for (i = 0; sonames[i]; i++)
|
||||
{
|
||||
// HACK: Match presence of lib prefix to increase chance of finding
|
||||
// a matching pair in the jungle that is Win32 EGL/GLES
|
||||
if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0))
|
||||
continue;
|
||||
|
||||
window->context.egl.client = _glfwPlatformLoadModule(sonames[i]);
|
||||
if (window->context.egl.client)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!window->context.egl.client)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to load client library");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentEGL;
|
||||
window->context.swapBuffers = swapBuffersEGL;
|
||||
window->context.swapInterval = swapIntervalEGL;
|
||||
window->context.extensionSupported = extensionSupportedEGL;
|
||||
window->context.getProcAddress = getProcAddressEGL;
|
||||
window->context.destroy = destroyContextEGL;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
#undef SET_ATTRIB
|
||||
|
||||
// Returns the Visual and depth of the chosen EGLConfig
|
||||
//
|
||||
#if defined(_GLFW_X11)
|
||||
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
Visual** visual, int* depth)
|
||||
{
|
||||
XVisualInfo* result;
|
||||
XVisualInfo desired;
|
||||
EGLConfig native;
|
||||
EGLint visualID = 0, count = 0;
|
||||
const long vimask = VisualScreenMask | VisualIDMask;
|
||||
|
||||
if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
|
||||
return GLFW_FALSE;
|
||||
|
||||
eglGetConfigAttrib(_glfw.egl.display, native,
|
||||
EGL_NATIVE_VISUAL_ID, &visualID);
|
||||
|
||||
desired.screen = _glfw.x11.screen;
|
||||
desired.visualid = visualID;
|
||||
|
||||
result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count);
|
||||
if (!result)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to retrieve Visual for EGLConfig");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
*visual = result->visual;
|
||||
*depth = result->depth;
|
||||
|
||||
XFree(result);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY);
|
||||
return _glfw.egl.display;
|
||||
}
|
||||
|
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
|
||||
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
return window->context.egl.handle;
|
||||
}
|
||||
|
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
|
||||
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
return window->context.egl.surface;
|
||||
}
|
||||
|
@ -1,720 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.4 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
#ifndef GLXBadProfileARB
|
||||
#define GLXBadProfileARB 13
|
||||
#endif
|
||||
|
||||
|
||||
// Returns the specified attribute of the specified GLXFBConfig
|
||||
//
|
||||
static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
|
||||
{
|
||||
int value;
|
||||
glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value);
|
||||
return value;
|
||||
}
|
||||
|
||||
// Return the GLXFBConfig most closely matching the specified hints
|
||||
//
|
||||
static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
GLXFBConfig* result)
|
||||
{
|
||||
GLXFBConfig* nativeConfigs;
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
const _GLFWfbconfig* closest;
|
||||
int nativeCount, usableCount;
|
||||
const char* vendor;
|
||||
GLFWbool trustWindowBit = GLFW_TRUE;
|
||||
|
||||
// HACK: This is a (hopefully temporary) workaround for Chromium
|
||||
// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
|
||||
vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
|
||||
if (vendor && strcmp(vendor, "Chromium") == 0)
|
||||
trustWindowBit = GLFW_FALSE;
|
||||
|
||||
nativeConfigs =
|
||||
glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount);
|
||||
if (!nativeConfigs || !nativeCount)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (int i = 0; i < nativeCount; i++)
|
||||
{
|
||||
const GLXFBConfig n = nativeConfigs[i];
|
||||
_GLFWfbconfig* u = usableConfigs + usableCount;
|
||||
|
||||
// Only consider RGBA GLXFBConfigs
|
||||
if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT))
|
||||
continue;
|
||||
|
||||
// Only consider window GLXFBConfigs
|
||||
if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
|
||||
{
|
||||
if (trustWindowBit)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||
if (vi)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vi->visual);
|
||||
XFree(vi);
|
||||
}
|
||||
}
|
||||
|
||||
u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE);
|
||||
u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE);
|
||||
u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE);
|
||||
|
||||
u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE);
|
||||
u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE);
|
||||
u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE);
|
||||
|
||||
u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE);
|
||||
u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE);
|
||||
u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE);
|
||||
u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE);
|
||||
|
||||
u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS);
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||
u->stereo = GLFW_TRUE;
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||
|
||||
if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB)
|
||||
u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
|
||||
u->handle = (uintptr_t) n;
|
||||
usableCount++;
|
||||
}
|
||||
|
||||
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
|
||||
if (closest)
|
||||
*result = (GLXFBConfig) closest->handle;
|
||||
|
||||
XFree(nativeConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
|
||||
return closest != NULL;
|
||||
}
|
||||
|
||||
// Create the OpenGL context using legacy API
|
||||
//
|
||||
static GLXContext createLegacyContextGLX(_GLFWwindow* window,
|
||||
GLXFBConfig fbconfig,
|
||||
GLXContext share)
|
||||
{
|
||||
return glXCreateNewContext(_glfw.x11.display,
|
||||
fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
|
||||
static void makeContextCurrentGLX(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
if (!glXMakeCurrent(_glfw.x11.display,
|
||||
window->context.glx.window,
|
||||
window->context.glx.handle))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to make context current");
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!glXMakeCurrent(_glfw.x11.display, None, NULL))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to clear current context");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.contextSlot, window);
|
||||
}
|
||||
|
||||
static void swapBuffersGLX(_GLFWwindow* window)
|
||||
{
|
||||
glXSwapBuffers(_glfw.x11.display, window->context.glx.window);
|
||||
}
|
||||
|
||||
static void swapIntervalGLX(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
|
||||
if (_glfw.glx.EXT_swap_control)
|
||||
{
|
||||
_glfw.glx.SwapIntervalEXT(_glfw.x11.display,
|
||||
window->context.glx.window,
|
||||
interval);
|
||||
}
|
||||
else if (_glfw.glx.MESA_swap_control)
|
||||
_glfw.glx.SwapIntervalMESA(interval);
|
||||
else if (_glfw.glx.SGI_swap_control)
|
||||
{
|
||||
if (interval > 0)
|
||||
_glfw.glx.SwapIntervalSGI(interval);
|
||||
}
|
||||
}
|
||||
|
||||
static int extensionSupportedGLX(const char* extension)
|
||||
{
|
||||
const char* extensions =
|
||||
glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen);
|
||||
if (extensions)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
static GLFWglproc getProcAddressGLX(const char* procname)
|
||||
{
|
||||
if (_glfw.glx.GetProcAddress)
|
||||
return _glfw.glx.GetProcAddress((const GLubyte*) procname);
|
||||
else if (_glfw.glx.GetProcAddressARB)
|
||||
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
|
||||
else
|
||||
{
|
||||
// NOTE: glvnd provides GLX 1.4, so this can only happen with libGL
|
||||
return _glfwPlatformGetModuleSymbol(_glfw.glx.handle, procname);
|
||||
}
|
||||
}
|
||||
|
||||
static void destroyContextGLX(_GLFWwindow* window)
|
||||
{
|
||||
if (window->context.glx.window)
|
||||
{
|
||||
glXDestroyWindow(_glfw.x11.display, window->context.glx.window);
|
||||
window->context.glx.window = None;
|
||||
}
|
||||
|
||||
if (window->context.glx.handle)
|
||||
{
|
||||
glXDestroyContext(_glfw.x11.display, window->context.glx.handle);
|
||||
window->context.glx.handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize GLX
|
||||
//
|
||||
GLFWbool _glfwInitGLX(void)
|
||||
{
|
||||
const char* sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_GLX_LIBRARY)
|
||||
_GLFW_GLX_LIBRARY,
|
||||
#elif defined(__CYGWIN__)
|
||||
"libGL-1.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGL.so",
|
||||
#else
|
||||
"libGLX.so.0",
|
||||
"libGL.so.1",
|
||||
"libGL.so",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
if (_glfw.glx.handle)
|
||||
return GLFW_TRUE;
|
||||
|
||||
for (int i = 0; sonames[i]; i++)
|
||||
{
|
||||
_glfw.glx.handle = _glfwPlatformLoadModule(sonames[i]);
|
||||
if (_glfw.glx.handle)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_glfw.glx.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.glx.GetFBConfigs = (PFNGLXGETFBCONFIGSPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetFBConfigs");
|
||||
_glfw.glx.GetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetFBConfigAttrib");
|
||||
_glfw.glx.GetClientString = (PFNGLXGETCLIENTSTRINGPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetClientString");
|
||||
_glfw.glx.QueryExtension = (PFNGLXQUERYEXTENSIONPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryExtension");
|
||||
_glfw.glx.QueryVersion = (PFNGLXQUERYVERSIONPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryVersion");
|
||||
_glfw.glx.DestroyContext = (PFNGLXDESTROYCONTEXTPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXDestroyContext");
|
||||
_glfw.glx.MakeCurrent = (PFNGLXMAKECURRENTPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXMakeCurrent");
|
||||
_glfw.glx.SwapBuffers = (PFNGLXSWAPBUFFERSPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXSwapBuffers");
|
||||
_glfw.glx.QueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryExtensionsString");
|
||||
_glfw.glx.CreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXCreateNewContext");
|
||||
_glfw.glx.CreateWindow = (PFNGLXCREATEWINDOWPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXCreateWindow");
|
||||
_glfw.glx.DestroyWindow = (PFNGLXDESTROYWINDOWPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXDestroyWindow");
|
||||
_glfw.glx.GetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetVisualFromFBConfig");
|
||||
|
||||
if (!_glfw.glx.GetFBConfigs ||
|
||||
!_glfw.glx.GetFBConfigAttrib ||
|
||||
!_glfw.glx.GetClientString ||
|
||||
!_glfw.glx.QueryExtension ||
|
||||
!_glfw.glx.QueryVersion ||
|
||||
!_glfw.glx.DestroyContext ||
|
||||
!_glfw.glx.MakeCurrent ||
|
||||
!_glfw.glx.SwapBuffers ||
|
||||
!_glfw.glx.QueryExtensionsString ||
|
||||
!_glfw.glx.CreateNewContext ||
|
||||
!_glfw.glx.CreateWindow ||
|
||||
!_glfw.glx.DestroyWindow ||
|
||||
!_glfw.glx.GetVisualFromFBConfig)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to load required entry points");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// NOTE: Unlike GLX 1.3 entry points these are not required to be present
|
||||
_glfw.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetProcAddress");
|
||||
_glfw.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetProcAddressARB");
|
||||
|
||||
if (!glXQueryExtension(_glfw.x11.display,
|
||||
&_glfw.glx.errorBase,
|
||||
&_glfw.glx.eventBase))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: Failed to query GLX version");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (_glfw.glx.major == 1 && _glfw.glx.minor < 3)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: GLX version 1.3 is required");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (extensionSupportedGLX("GLX_EXT_swap_control"))
|
||||
{
|
||||
_glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
|
||||
getProcAddressGLX("glXSwapIntervalEXT");
|
||||
|
||||
if (_glfw.glx.SwapIntervalEXT)
|
||||
_glfw.glx.EXT_swap_control = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (extensionSupportedGLX("GLX_SGI_swap_control"))
|
||||
{
|
||||
_glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
|
||||
getProcAddressGLX("glXSwapIntervalSGI");
|
||||
|
||||
if (_glfw.glx.SwapIntervalSGI)
|
||||
_glfw.glx.SGI_swap_control = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (extensionSupportedGLX("GLX_MESA_swap_control"))
|
||||
{
|
||||
_glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)
|
||||
getProcAddressGLX("glXSwapIntervalMESA");
|
||||
|
||||
if (_glfw.glx.SwapIntervalMESA)
|
||||
_glfw.glx.MESA_swap_control = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (extensionSupportedGLX("GLX_ARB_multisample"))
|
||||
_glfw.glx.ARB_multisample = GLFW_TRUE;
|
||||
|
||||
if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB"))
|
||||
_glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE;
|
||||
|
||||
if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB"))
|
||||
_glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE;
|
||||
|
||||
if (extensionSupportedGLX("GLX_ARB_create_context"))
|
||||
{
|
||||
_glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
|
||||
getProcAddressGLX("glXCreateContextAttribsARB");
|
||||
|
||||
if (_glfw.glx.CreateContextAttribsARB)
|
||||
_glfw.glx.ARB_create_context = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (extensionSupportedGLX("GLX_ARB_create_context_robustness"))
|
||||
_glfw.glx.ARB_create_context_robustness = GLFW_TRUE;
|
||||
|
||||
if (extensionSupportedGLX("GLX_ARB_create_context_profile"))
|
||||
_glfw.glx.ARB_create_context_profile = GLFW_TRUE;
|
||||
|
||||
if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile"))
|
||||
_glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE;
|
||||
|
||||
if (extensionSupportedGLX("GLX_ARB_create_context_no_error"))
|
||||
_glfw.glx.ARB_create_context_no_error = GLFW_TRUE;
|
||||
|
||||
if (extensionSupportedGLX("GLX_ARB_context_flush_control"))
|
||||
_glfw.glx.ARB_context_flush_control = GLFW_TRUE;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Terminate GLX
|
||||
//
|
||||
void _glfwTerminateGLX(void)
|
||||
{
|
||||
// NOTE: This function must not call any X11 functions, as it is called
|
||||
// after XCloseDisplay (see _glfwTerminateX11 for details)
|
||||
|
||||
if (_glfw.glx.handle)
|
||||
{
|
||||
_glfwPlatformFreeModule(_glfw.glx.handle);
|
||||
_glfw.glx.handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#define SET_ATTRIB(a, v) \
|
||||
{ \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
|
||||
// Create the OpenGL or OpenGL ES context
|
||||
//
|
||||
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
int attribs[40];
|
||||
GLXFBConfig native = NULL;
|
||||
GLXContext share = NULL;
|
||||
|
||||
if (ctxconfig->share)
|
||||
share = ctxconfig->share->context.glx.handle;
|
||||
|
||||
if (!chooseGLXFBConfig(fbconfig, &native))
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"GLX: Failed to find a suitable GLXFBConfig");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile ||
|
||||
!_glfw.glx.EXT_create_context_es2_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->forward)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->profile)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
if (_glfw.glx.ARB_create_context)
|
||||
{
|
||||
int index = 0, mask = 0, flags = 0;
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_API)
|
||||
{
|
||||
if (ctxconfig->forward)
|
||||
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
|
||||
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
|
||||
mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
||||
}
|
||||
else
|
||||
mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
|
||||
|
||||
if (ctxconfig->debug)
|
||||
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
|
||||
|
||||
if (ctxconfig->robustness)
|
||||
{
|
||||
if (_glfw.glx.ARB_create_context_robustness)
|
||||
{
|
||||
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
|
||||
{
|
||||
SET_ATTRIB(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
|
||||
GLX_NO_RESET_NOTIFICATION_ARB);
|
||||
}
|
||||
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
{
|
||||
SET_ATTRIB(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
|
||||
GLX_LOSE_CONTEXT_ON_RESET_ARB);
|
||||
}
|
||||
|
||||
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->release)
|
||||
{
|
||||
if (_glfw.glx.ARB_context_flush_control)
|
||||
{
|
||||
if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
|
||||
{
|
||||
SET_ATTRIB(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
|
||||
GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
|
||||
}
|
||||
else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
|
||||
{
|
||||
SET_ATTRIB(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
|
||||
GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->noerror)
|
||||
{
|
||||
if (_glfw.glx.ARB_create_context_no_error)
|
||||
SET_ATTRIB(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
|
||||
}
|
||||
|
||||
// NOTE: Only request an explicitly versioned context when necessary, as
|
||||
// explicitly requesting version 1.0 does not always return the
|
||||
// highest version supported by the driver
|
||||
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
|
||||
{
|
||||
SET_ATTRIB(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
|
||||
SET_ATTRIB(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
SET_ATTRIB(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||
|
||||
if (flags)
|
||||
SET_ATTRIB(GLX_CONTEXT_FLAGS_ARB, flags);
|
||||
|
||||
SET_ATTRIB(None, None);
|
||||
|
||||
window->context.glx.handle =
|
||||
_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
|
||||
native,
|
||||
share,
|
||||
True,
|
||||
attribs);
|
||||
|
||||
// HACK: This is a fallback for broken versions of the Mesa
|
||||
// implementation of GLX_ARB_create_context_profile that fail
|
||||
// default 1.0 context creation with a GLXBadProfileARB error in
|
||||
// violation of the extension spec
|
||||
if (!window->context.glx.handle)
|
||||
{
|
||||
if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
|
||||
ctxconfig->client == GLFW_OPENGL_API &&
|
||||
ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE &&
|
||||
ctxconfig->forward == GLFW_FALSE)
|
||||
{
|
||||
window->context.glx.handle =
|
||||
createLegacyContextGLX(window, native, share);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
window->context.glx.handle =
|
||||
createLegacyContextGLX(window, native, share);
|
||||
}
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
if (!window->context.glx.handle)
|
||||
{
|
||||
_glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
window->context.glx.window =
|
||||
glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL);
|
||||
if (!window->context.glx.window)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentGLX;
|
||||
window->context.swapBuffers = swapBuffersGLX;
|
||||
window->context.swapInterval = swapIntervalGLX;
|
||||
window->context.extensionSupported = extensionSupportedGLX;
|
||||
window->context.getProcAddress = getProcAddressGLX;
|
||||
window->context.destroy = destroyContextGLX;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
#undef SET_ATTRIB
|
||||
|
||||
// Returns the Visual and depth of the chosen GLXFBConfig
|
||||
//
|
||||
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
Visual** visual, int* depth)
|
||||
{
|
||||
GLXFBConfig native;
|
||||
XVisualInfo* result;
|
||||
|
||||
if (!chooseGLXFBConfig(fbconfig, &native))
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"GLX: Failed to find a suitable GLXFBConfig");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
result = glXGetVisualFromFBConfig(_glfw.x11.display, native);
|
||||
if (!result)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to retrieve Visual for GLXFBConfig");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
*visual = result->visual;
|
||||
*depth = result->depth;
|
||||
|
||||
XFree(result);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "GLX: Platform not initialized");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return window->context.glx.handle;
|
||||
}
|
||||
|
||||
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(None);
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "GLX: Platform not initialized");
|
||||
return None;
|
||||
}
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return None;
|
||||
}
|
||||
|
||||
return window->context.glx.window;
|
||||
}
|
||||
|
||||
#endif // _GLFW_X11
|
||||
|
@ -354,6 +354,9 @@ void _glfw_free(void* block)
|
||||
|
||||
// Notifies shared code of an error
|
||||
//
|
||||
|
||||
void _glfwLogError(int error_code, const char* description);
|
||||
|
||||
void _glfwInputError(int code, const char* format, ...)
|
||||
{
|
||||
_GLFWerror* error;
|
||||
@ -424,6 +427,8 @@ void _glfwInputError(int code, const char* format, ...)
|
||||
|
||||
if (_glfwErrorCallback)
|
||||
_glfwErrorCallback(code, description);
|
||||
|
||||
_glfwLogError(code, description);
|
||||
}
|
||||
|
||||
|
||||
@ -467,6 +472,7 @@ GLFWAPI int glfwInit(void)
|
||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||
|
||||
_glfwInitGamepadMappings();
|
||||
_glfwInitAdditionalGamepads();
|
||||
|
||||
_glfwPlatformInitTimer();
|
||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||
|
@ -834,7 +834,6 @@ struct _GLFWlibrary
|
||||
struct {
|
||||
uint64_t offset;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_LIBRARY_TIMER_STATE
|
||||
} timer;
|
||||
|
||||
struct {
|
||||
@ -1016,6 +1015,8 @@ void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
void _glfwInitGamepadMappings(void);
|
||||
void _glfwInitAdditionalGamepads(void);
|
||||
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
const char* guid,
|
||||
int axisCount,
|
||||
|
@ -180,17 +180,6 @@
|
||||
#define GLFW_BUILD_POSIX_TIMER
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_BUILD_WIN32_TIMER)
|
||||
#include "win32_time.h"
|
||||
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE
|
||||
#elif defined(GLFW_BUILD_COCOA_TIMER)
|
||||
#include "cocoa_time.h"
|
||||
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE
|
||||
#elif defined(GLFW_BUILD_POSIX_TIMER)
|
||||
#include "posix_time.h"
|
||||
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define GLFW_BUILD_WIN32_MODULE
|
||||
#else
|
||||
|
@ -1,67 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#if defined(GLFW_BUILD_POSIX_TIMER)
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformInitTimer(void)
|
||||
{
|
||||
_glfw.timer.posix.clock = CLOCK_REALTIME;
|
||||
_glfw.timer.posix.frequency = 1000000000;
|
||||
|
||||
#if defined(_POSIX_MONOTONIC_CLOCK)
|
||||
struct timespec ts;
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||
_glfw.timer.posix.clock = CLOCK_MONOTONIC;
|
||||
#endif
|
||||
}
|
||||
|
||||
uint64_t _glfwPlatformGetTimerValue(void)
|
||||
{
|
||||
struct timespec ts;
|
||||
clock_gettime(_glfw.timer.posix.clock, &ts);
|
||||
return (uint64_t) ts.tv_sec * _glfw.timer.posix.frequency + (uint64_t) ts.tv_nsec;
|
||||
}
|
||||
|
||||
uint64_t _glfwPlatformGetTimerFrequency(void)
|
||||
{
|
||||
return _glfw.timer.posix.frequency;
|
||||
}
|
||||
|
||||
#endif // GLFW_BUILD_POSIX_TIMER
|
||||
|
@ -1,41 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLFW_POSIX_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix;
|
||||
|
||||
#include <stdint.h>
|
||||
#include <time.h>
|
||||
|
||||
|
||||
// POSIX-specific global timer data
|
||||
//
|
||||
typedef struct _GLFWtimerPOSIX
|
||||
{
|
||||
clockid_t clock;
|
||||
uint64_t frequency;
|
||||
} _GLFWtimerPOSIX;
|
||||
|
@ -1,56 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#if defined(GLFW_BUILD_WIN32_TIMER)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformInitTimer(void)
|
||||
{
|
||||
QueryPerformanceFrequency((LARGE_INTEGER*) &_glfw.timer.win32.frequency);
|
||||
}
|
||||
|
||||
uint64_t _glfwPlatformGetTimerValue(void)
|
||||
{
|
||||
uint64_t value;
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &value);
|
||||
return value;
|
||||
}
|
||||
|
||||
uint64_t _glfwPlatformGetTimerFrequency(void)
|
||||
{
|
||||
return _glfw.timer.win32.frequency;
|
||||
}
|
||||
|
||||
#endif // GLFW_BUILD_WIN32_TIMER
|
||||
|
@ -1,38 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#define GLFW_WIN32_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32;
|
||||
|
||||
// Win32-specific global timer data
|
||||
//
|
||||
typedef struct _GLFWtimerWin32
|
||||
{
|
||||
uint64_t frequency;
|
||||
} _GLFWtimerWin32;
|
||||
|
Loading…
Reference in New Issue
Block a user