Since 9182aa6799 (Fix vDSO l_name for GDB's, BZ#387) the initial link_map
for executable itself and loader will have both l_name and l_libname->name
holding the same value due:
elf/dl-object.c
95 new->l_name = *realname ? realname : (char *) newname->name + libname_len - 1;
Since newname->name points to new->l_libname->name.
This leads to pldd to an infinite call at:
elf/pldd-xx.c
203 again:
204 while (1)
205 {
206 ssize_t n = pread64 (memfd, tmpbuf.data, tmpbuf.length, name_offset);
228 /* Try the l_libname element. */
229 struct E(libname_list) ln;
230 if (pread64 (memfd, &ln, sizeof (ln), m.l_libname) == sizeof (ln))
231 {
232 name_offset = ln.name;
233 goto again;
234 }
Since the value at ln.name (l_libname->name) will be the same as previously
read. The straightforward fix is just avoid the check and read the new list
entry.
I checked also against binaries issues with old loaders with fix for BZ#387,
and pldd could dump the shared objects.
Checked on x86_64-linux-gnu, i686-linux-gnu, aarch64-linux-gnu, and
powerpc64le-linux-gnu.
[BZ #18035]
* elf/Makefile (tests-container): Add tst-pldd.
* elf/pldd-xx.c: Use _Static_assert in of pldd_assert.
(E(find_maps)): Avoid use alloca, use default read file operations
instead of explicit LFS names, and fix infinite loop.
* elf/pldd.c: Explicit set _FILE_OFFSET_BITS, cleanup headers.
(get_process_info): Use _Static_assert instead of assert, use default
directory operations instead of explicit LFS names, and free some
leadek pointers.
* elf/tst-pldd.c: New file.