glslang/Test/GL_ARB_fragment_coord_conventions.vert

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#version 140
#extension GL_ARB_fragment_coord_conventions: require
#extension GL_ARB_explicit_attrib_location : enable
#if !defined GL_ARB_fragment_coord_conventions
# error GL_ARB_fragment_coord_conventions is not defined
#elif GL_ARB_fragment_coord_conventions != 1
# error GL_ARB_fragment_coord_conventions is not equal to 1
#endif
layout (location = 0) in vec4 pos;
out vec4 i;
uniform float gtf_windowWidth;
uniform float gtf_windowHeight;
uniform float n;
uniform float f;
void main()
{
gl_Position = pos;
i = vec4((pos.x+1.0)*0.5*gtf_windowWidth, (pos.y+1.0)*0.5*gtf_windowHeight, (f-n)*0.5*pos.z + (f+n)*0.5, pos.w);
}