glslang/Test/spv.memoryScopeSemantics_Error.comp

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2018-09-05 15:11:41 +00:00
#version 450
#extension GL_KHR_memory_scope_semantics : require
shared uint value;
shared int atomi;
shared uint atomu;
layout(binding = 0, r32ui) workgroupcoherent uniform uimage2D imageu;
layout(binding = 1, r32i) coherent uniform iimage2D imagei;
layout (binding = 2) buffer BufferU { workgroupcoherent uint x; } bufferu;
layout (binding = 3) subgroupcoherent buffer BufferI { uint x; } bufferi;
void main()
{
atomicStore(atomu, value, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsAcquire);
int origi = imageAtomicLoad(imagei, ivec2(0,0), gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelease);
atomicStore(atomu, value, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsAcquireRelease);
atomicStore(atomu, value, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_StorageSemanticsBuffer);
origi = imageAtomicLoad(imagei, ivec2(0,0), gl_ScopeDevice, gl_SemanticsAcquire, gl_SemanticsAcquire);
memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, 0);
memoryBarrier(gl_ScopeWorkgroup, 0, gl_SemanticsRelease);
memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, gl_SemanticsRelease | gl_SemanticsAcquire);
atomicAdd(atomu, value, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelease | gl_SemanticsAcquire);
uint origu = atomicCompSwap(atomu, 10u, value, gl_ScopeDevice, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, gl_SemanticsAcquire, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, gl_SemanticsAcquireRelease);
memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer, gl_SemanticsRelease | gl_SemanticsMakeVisible);
memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer, gl_SemanticsAcquire | gl_SemanticsMakeAvailable);
memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer, gl_SemanticsRelease | gl_SemanticsVolatile);
atomicCompSwap(bufferi.x, 10u, 10u, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsAcquire | gl_SemanticsVolatile, gl_StorageSemanticsBuffer, gl_SemanticsAcquire);
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}