glslang/Test
2023-05-08 19:49:25 -06:00
..
baseLegalResults
baseResults Add GLSL_EXT_shader_tile_image 2023-05-08 19:49:25 -06:00
inc1
inc2
100.conf Fix line endings in Test/100.conf. 2016-03-03 12:12:07 -05:00
100.frag Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
100Limits.vert
100samplerExternal.frag Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
100scope.vert Fix scope definition in ES 100. (#2379) 2020-09-14 08:00:48 -06:00
110scope.vert
120.frag PP: Address #737: accept 'h'/'H' floating-point suffix more broadly. 2017-02-28 12:58:11 -07:00
120.vert Add support for ARB_uniform_buffer_object 2019-12-23 16:30:12 +08:00
130.frag
130.vert
140.frag Add support for ARB_texture_multisample 2019-12-23 15:37:04 +08:00
140.vert
150.frag
150.geom
150.tesc
150.tese Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run. 2013-12-18 18:47:12 +00:00
150.vert Add support for extension GL_ARB_vertex_attrib_64bit (#2193) 2020-04-29 06:58:49 -06:00
300.frag Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
300.vert Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
300block.frag GLSL front-end: Check recursively for opaque types in a block; these are all illegal. 2015-09-30 18:57:47 -06:00
300BuiltIns.frag Make double underscore "__" an error for ES 300, but a warning for 310. 2015-06-29 17:19:17 -06:00
300layout.frag
300layout.vert
300link2.frag
300link3.frag Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300link.frag Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300operations.frag
300samplerExternal.frag Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
300samplerExternalYUV.frag
300scope.vert
310.comp Fix #1720: Give an error for parameter mismatched image format. 2019-04-19 04:51:07 -06:00
310.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
310.geom
310.inheritMemory.frag GLSL: Inherit memory qualifiers, both declaratively and in execution. 2019-08-22 08:54:22 -06:00
310.tesc
310.tese
310.vert
310AofA.vert GLSL: Fix #1229: merge array sizes in parameter declarations. 2018-02-02 12:41:25 -07:00
310implicitSizeArrayError.vert
310runtimeArray.vert
320.comp
320.frag GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.geom
320.tesc
320.tese
320.vert GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
330.frag
330comp.frag
400.frag
400.geom
400.tesc
400.tese
400.vert
410.geom
410.tesc
410.vert
420_size_gl_in.geom Restore r26245 and all tests and test results since 4/1: 2014-04-14 15:46:40 +00:00
420.comp
420.frag
420.geom Implement implicit conversions on function return expressions to the function's type. 2014-05-06 06:02:01 +00:00
420.tesc
420.tese
420.vert Fix off-by-1 bug in gl_MaxCombinedTextureImageUnits check 2021-02-26 17:07:52 -07:00
430.comp
430.vert
430AofA.frag
430scope.vert Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
435.vert GLSL: Add version-number checking. 2017-07-23 11:49:42 -06:00
440.frag Do not propagate packing qualifiers to scalars or vectors 2021-04-06 15:40:22 -06:00
440.vert
450.comp Modify atomic_uint binding check 2019-12-25 17:08:48 +08:00
450.frag
450.geom
450.tesc
450.tese
450.vert GLSL: Fix #1193: no 'location' on uniform/buffer block. 2017-12-16 10:07:22 -07:00
460.frag
460.vert Add constant expression with mod 2019-12-23 11:29:52 +08:00
aggOps.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
always-discard2.frag
always-discard.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
array100.frag Disallow arrays in initializers for non-array-object versions (assignment, etc. were already caught, but not initialization). 2013-11-12 22:02:36 +00:00
array.frag
atomic_uint.frag
atomicAdd.comp Atomic memory function can only be used for shader storage block member or shared variable. 2021-07-12 16:57:25 +08:00
atomicCounterARBOps.vert
badChars.frag PP: Fix issue #738: don't assert on characters within a string. 2017-02-28 19:39:51 -07:00
badMacroArgs.frag
bar.h
BestMatchFunction.vert
bump
comment.frag
compoundsuffix.frag.hlsl Tests: Add usage and tests for previous commit. 2018-04-17 17:44:11 -06:00
compoundsuffix.vert.glsl Remove execute permissions 2018-08-07 03:16:20 +09:00
conditionalDiscard.frag
constantUnaryConversion.comp
constErrors.frag Add function "const", where the initializer does not have to be a compile-time constant. 2013-10-17 20:55:30 +00:00
constFold.frag Fix #2132: constant matrix constructor from single non-scalar argument 2020-03-18 10:27:59 -06:00
constFoldIntMin.frag
contradict_0.geom
contradict_1.geom
conversion.frag
coord_conventions.frag
cppBad2.vert
cppBad3.vert
cppBad4.vert
cppBad5.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
cppBad.vert PP: Fix #1694: Handle badly formed argument substitution. 2019-02-11 03:05:00 -07:00
cppComplexExpr.vert Preprocessor: Prevent (and give an error on) expression division by 0. 2015-07-20 12:29:41 -06:00
cppDeepNest.frag
cppIndent.vert Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
cppIntMinOverNegativeOne.frag Tests: Non-determinancy: Add back in the IntMin tests. 2017-10-28 13:03:49 -06:00
cppMerge.frag
cppNest.vert Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included 2013-12-30 20:34:28 +00:00
cppPassMacroName.frag
cppRelaxSkipTokensErrors.vert
cppSimple.vert
dataOut.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
dataOutIndirect.frag
dce.frag
decls.frag Update rules for "GL_", "gl_", and "__" to match latest specification bug fixes. 2014-02-18 21:55:42 +00:00
deepRvalue.frag
depthOut.frag
discard-dce.frag
doWhileLoop.frag
earlyReturnDiscard.frag
empty2.frag
empty3.frag Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
empty.frag
EndStreamPrimitive.geom
enhanced.0.frag
enhanced.1.frag
enhanced.2.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.3.frag
enhanced.3.vert Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.4.frag
enhanced.4.vert
enhanced.5.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.5.vert
enhanced.6.frag
enhanced.6.vert
enhanced.7.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.7.vert
errors.frag Minor updates to tests. 2013-03-04 23:50:08 +00:00
es-link1.frag Add test case: Link 2 ESSL fragment shader units 2016-05-24 13:15:01 +02:00
es-link2.frag
findFunction.frag
floatBitsToInt.vert Support the floatBitsToint function at GL_ARB_gpu_shader5 Extension. 2022-01-07 13:50:30 +08:00
flowControl.frag
foo.h
forLoop.frag
forwardRef.frag Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes. 2013-06-19 05:41:25 +00:00
functionCall.frag
functionSemantics.frag
GL_ARB_bindless_texture.frag
GL_ARB_draw_instanced.vert
GL_ARB_fragment_coord_conventions.vert
GL_ARB_gpu_shader5.u2i.vert
GL_EXT_shader_integer_mix.vert
gl_FragCoord.frag
glsl.140.layoutOffset.error.vert
glsl.430.layoutOffset.error.vert
glsl.450.subgroup.frag
glsl.450.subgroup.geom
glsl.450.subgroup.tesc
glsl.450.subgroup.tese
glsl.450.subgroup.vert
glsl.450.subgroupArithmetic.comp
glsl.450.subgroupBallot.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupBallotNeg.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupBasic.comp
glsl.450.subgroupClustered.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupClusteredNeg.comp
glsl.450.subgroupPartitioned.comp
glsl.450.subgroupQuad.comp
glsl.450.subgroupShuffle.comp
glsl.450.subgroupShuffleRelative.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupVote.comp
glsl.460.subgroup.mesh
glsl.460.subgroup.rahit Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rcall
glsl.460.subgroup.rchit
glsl.460.subgroup.rgen
glsl.460.subgroup.rint
glsl.460.subgroup.rmiss Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.task
glsl.-D-U.frag
glsl.-P.frag
glsl.-P.function.frag Add more preamble tests 2023-04-06 13:38:39 -04:00
glsl.-P.include.frag Add more preamble tests 2023-04-06 13:38:39 -04:00
glsl.-P.included.glsl
glsl.autosampledtextures.frag
glsl.entryPointRename2.vert GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. 2017-09-12 09:40:54 -06:00
glsl.entryPointRename.vert
glsl.es300.layoutOffset.error.vert
glsl.es320.subgroup.frag Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.geom
glsl.es320.subgroup.tesc
glsl.es320.subgroup.tese
glsl.es320.subgroup.vert Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupArithmetic.comp
glsl.es320.subgroupBallot.comp
glsl.es320.subgroupBallotNeg.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupBasic.comp
glsl.es320.subgroupClustered.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupClusteredNeg.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupPartitioned.comp
glsl.es320.subgroupQuad.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupShuffle.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupShuffleRelative.comp
glsl.es320.subgroupVote.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.versionOverride.comp
glsl.versionOverride.frag Update glsl.versionOverride.frag 2022-03-24 16:37:42 -06:00
glsl.versionOverride.geom Update glsl.versionOverride.geom 2022-03-24 16:39:34 -06:00
glsl.versionOverride.tesc
glsl.versionOverride.tese
glsl.versionOverride.vert
glslangValidator Add +x to two more scripts. 2015-06-26 10:48:26 -06:00
glspv.esversion.vert
glspv.frag
glspv.version.frag
glspv.version.vert
glspv.vert GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
hlsl.-D-U.frag
hlsl.aliasOpaque.frag
hlsl.amend.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.array.flatten.frag
hlsl.array.frag
hlsl.array.implicit-size.frag HLSL: More robust handling of bad shader input, catching a few more things. 2016-12-14 17:02:32 -07:00
hlsl.array.multidim.frag
hlsl.assoc.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.attribute.expression.comp
hlsl.attribute.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.attributeC11.frag
hlsl.attributeGlobalBuffer.frag
hlsl.automap.frag
hlsl.autosampledtextures.frag
hlsl.basic.comp
hlsl.basic.geom
hlsl.boolConv.vert
hlsl.buffer.frag HLSL: Fix #1203: Declare anonymous members for cbuffer with no ';' 2018-01-02 11:27:54 -07:00
hlsl.calculatelod.dx10.frag
hlsl.calculatelodunclamped.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.cast.frag
hlsl.cbuffer-identifier.vert
hlsl.charLit.vert
hlsl.clip.frag
hlsl.clipdistance-1.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-1.geom HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-1.vert
hlsl.clipdistance-2.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-2.geom HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-2.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-3.frag HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.geom
hlsl.clipdistance-3.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-4.geom
hlsl.clipdistance-4.vert
hlsl.clipdistance-5.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-5.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-6.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-6.vert
hlsl.clipdistance-7.frag
hlsl.clipdistance-7.vert
hlsl.clipdistance-8.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-8.vert HLSL: handle multiple clip/cull semantic IDs 2017-07-26 11:18:09 -06:00
hlsl.clipdistance-9.frag
hlsl.clipdistance-9.vert
hlsl.color.hull.tesc
hlsl.comparison.vec.frag
hlsl.conditional.frag
hlsl.constantbuffer.frag
hlsl.constructArray.vert
hlsl.constructexpr.frag
hlsl.constructimat.frag
hlsl.coverage.frag HLSL: require coverage mask to be arrayed output. 2018-05-16 13:58:10 -06:00
hlsl.dashI.vert Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
hlsl.deadFunctionMissingBody.vert
hlsl.depthGreater.frag HLSL: Handle greater/less depth modes. Fixes issue #489. 2016-09-02 20:05:52 -06:00
hlsl.depthLess.frag
hlsl.discard.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.doLoop.frag
hlsl.domain.1.tese HLSL Test: Expand test, adding a user-patch-constant signature. 2017-08-10 11:41:11 -06:00
hlsl.domain.2.tese
hlsl.domain.3.tese
hlsl.earlydepthstencil.frag
hlsl.emptystruct.init.vert
hlsl.emptystructreturn.frag HLSL: fix crash on empty struct return from entry point 2017-03-24 08:56:37 -06:00
hlsl.emptystructreturn.tesc
hlsl.emptystructreturn.vert HLSL: fix crash on empty struct return from entry point 2017-03-24 08:56:37 -06:00
hlsl.entry-in.frag
hlsl.entry-out.frag
hlsl.entry.rename.frag
hlsl.explicitDescriptorSet.frag
hlsl.flatten.return.frag
hlsl.flattenOpaque.frag SPV: When passing structs of opaque types, flatten and pass the members instead. 2017-06-01 18:49:04 -06:00
hlsl.flattenOpaqueInit.vert HLSL: Stop flattening non-IO structs containing opaques. 2017-12-08 04:30:29 -07:00
hlsl.flattenOpaqueInitMix.vert Fix #980: flatten opaque initializers to use aliases. 2017-07-16 05:46:13 -06:00
hlsl.flattenSubset2.frag
hlsl.flattenSubset.frag
hlsl.float1.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.float4.frag
hlsl.forLoop.frag SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
hlsl.format.rwtexture.frag HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 2019-09-29 19:16:25 -06:00
hlsl.frag
hlsl.fraggeom.frag HLSL: allow GS-specific methods in other stages 2017-05-13 09:20:11 -06:00
hlsl.function.frag HLSL: Fix #1027. 2017-08-23 14:33:31 -06:00
hlsl.gather.array.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.vert
hlsl.gather.offset.dx10.frag
hlsl.gather.offsetarray.dx10.frag
hlsl.gathercmpRGBA.array.dx10.frag
hlsl.gathercmpRGBA.basic.dx10.frag
hlsl.gathercmpRGBA.offset.dx10.frag
hlsl.gathercmpRGBA.offsetarray.dx10.frag
hlsl.gatherRGBA.array.dx10.frag
hlsl.gatherRGBA.basic.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offset.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag
hlsl.getdimensions.dx10.frag
hlsl.getdimensions.dx10.vert
hlsl.getdimensions.rw.dx10.frag
hlsl.getsampleposition.dx10.frag
hlsl.global-const-init.frag WIP: HLSL: support global const initializers from non-constant rvalues 2017-07-11 13:41:39 -06:00
hlsl.groupid.comp HLSL: various SPIR-V compute shader IDs must be a 3-vector of integers. 2018-05-16 06:48:02 -06:00
hlsl.gs-hs-mix.tesc
hlsl.hlslOffset.vert
hlsl.hull.1.tesc
hlsl.hull.2.tesc
hlsl.hull.3.tesc HLSL: support point mode. 2017-06-26 17:52:22 -06:00
hlsl.hull.4.tesc
hlsl.hull.5.tesc
hlsl.hull.6.tesc
hlsl.hull.ctrlpt-1.tesc
hlsl.hull.ctrlpt-2.tesc
hlsl.hull.void.tesc
hlsl.identifier.sample.frag
hlsl.if.frag
hlsl.imagefetch-subvec4.comp Fix OpImageRead result type when compiling HLSL (#2706) 2021-07-28 09:29:17 -06:00
hlsl.imageload-subvec4.comp
hlsl.implicitBool.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.include.vert
hlsl.includeNegative.vert
hlsl.inf.vert
hlsl.init2.frag HLSL: Fix issue #658: Don't adopt initializer constness from declaration. 2017-01-05 10:28:26 -07:00
hlsl.init.frag
hlsl.inoutquals.frag
hlsl.inoutquals.negative.frag
hlsl.instance.geom
hlsl.int.dot.frag
hlsl.intrinsic.frexp.frag HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.intrinsic.frexp.vert
hlsl.intrinsics.barriers.comp
hlsl.intrinsics.comp updated test to test atomic float add and test results 2023-02-08 13:28:52 -07:00
hlsl.intrinsics.d3dcolortoubyte4.frag Add EOpD3DCOLORtoUBYTE4 decomposition 2017-01-03 14:42:18 -07:00
hlsl.intrinsics.double.frag
hlsl.intrinsics.evalfns.frag Fix SPIR-V for HLSL EvaluateAttribute* of interpolants in structs 2021-04-01 00:31:31 -06:00
hlsl.intrinsics.f1632.frag
hlsl.intrinsics.f3216.frag WIP: HLSL: add f16tof32 and f32tof16 decompositions. 2017-02-27 15:19:49 -07:00
hlsl.intrinsics.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
hlsl.intrinsics.lit.frag
hlsl.intrinsics.negative.comp
hlsl.intrinsics.negative.frag
hlsl.intrinsics.negative.vert
hlsl.intrinsics.promote.down.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.frag
hlsl.intrinsics.promote.outputs.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.vert
hlsl.isfinite.frag HLSL: fix return type for isfinite 2017-04-10 08:27:34 -06:00
hlsl.layout.frag HLSL: Fix 1201: Accept 'layout' as an identifier. 2017-12-29 20:59:13 -07:00
hlsl.layoutOverride.vert HLSL: Fix #606: make layout() override register. 2017-12-06 08:17:21 -07:00
hlsl.load.2dms.dx10.frag Fix unit test failures 2021-06-08 10:39:55 -04:00
hlsl.load.array.dx10.frag
hlsl.load.basic.dx10.frag
hlsl.load.basic.dx10.vert HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.load.buffer.dx10.frag HLSL: add Buffer support for Load method 2016-07-27 15:57:31 -06:00
hlsl.load.buffer.float.dx10.frag
hlsl.load.offset.dx10.frag
hlsl.load.offsetarray.dx10.frag
hlsl.load.rwbuffer.dx10.frag
hlsl.load.rwtexture.array.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.localStructuredBuffer.comp
hlsl.logical.binary.frag
hlsl.logical.binary.vec.frag HLSL: allow component-wise operations for logical || and &&. 2016-10-26 12:54:56 -06:00
hlsl.logical.unary.frag
hlsl.logicalConvert.frag
hlsl.loopattr.frag
hlsl.matNx1.frag HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats 2016-11-16 11:19:22 -07:00
hlsl.matpack-1.frag
hlsl.matpack-pragma-global.frag
hlsl.matpack-pragma.frag
hlsl.matrixindex.frag
hlsl.matrixSwizzle.vert
hlsl.matType.bool.frag
hlsl.matType.frag
hlsl.matType.int.frag
hlsl.max.frag
hlsl.memberFunCall.frag HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
hlsl.mintypes.frag
hlsl.mip.negative2.frag
hlsl.mip.negative.frag
hlsl.mip.operator.frag
hlsl.mul-truncate.frag
hlsl.multiDescriptorSet.frag HLSL: Manually configure descriptor set and binding number for resources 2017-05-10 16:50:18 +09:00
hlsl.multiEntry.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.multiReturn.frag
hlsl.namespace.frag Fix Test/hlsl.namespace.frag test case 2022-02-16 17:17:08 -05:00
hlsl.nested-runtimeArray.frag
hlsl.nonint-index.frag
hlsl.nonstaticMemberFunction.frag
hlsl.noSemantic.functionality1.comp Fix #1331: Emit SPV_GOOGLE_hlsl_functionality1 for counters. 2018-04-05 19:35:38 -06:00
hlsl.numericsuffixes.frag
hlsl.numthreads.comp
hlsl.opaque-type-bug.frag
hlsl.overload.frag
hlsl.params.default.frag HLSL default function parameters 2016-12-29 12:15:48 -07:00
hlsl.params.default.negative.frag
hlsl.partialFlattenLocal.vert
hlsl.partialFlattenMixed.vert
hlsl.partialInit.frag
hlsl.PointSize.geom
hlsl.PointSize.vert
hlsl.pp.expand.frag
hlsl.pp.line2.frag
hlsl.pp.line3.frag SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
hlsl.pp.line4.frag
hlsl.pp.line.frag HLSL: enable #line extension by default for HLSL source. 2016-07-23 10:45:00 -06:00
hlsl.pp.tokenpasting.frag HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.pp.vert HLSL: Allow macro expansions to create the 'defined' operator. 2017-06-08 17:12:56 -06:00
hlsl.precedence2.frag
hlsl.precedence.frag
hlsl.precise.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.preprocessor.frag HLSL: fix preprocessor concatenation behaviour. 2017-08-29 00:35:01 +02:00
hlsl.printf.comp
hlsl.promote.atomic.frag
hlsl.promote.binary.frag HLSL: Fix unary and binary operator type conversion issues 2016-10-18 16:56:37 -06:00
hlsl.promote.vec1.frag
hlsl.promotions.frag HLSL: add implicit promotions for assignments and function returns. 2016-08-09 13:48:47 -06:00
hlsl.reflection.binding.frag add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
hlsl.reflection.vert HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.round.dx9.frag
hlsl.round.dx10.frag Don't use roundEven() to implement round() in DX9 compatibility mode 2020-12-16 18:35:42 +01:00
hlsl.rw.atomics.frag HLSL: phase 4 of rwtexture support: add image atomics 2016-10-19 10:25:23 -06:00
hlsl.rw.bracket.frag HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures 2016-10-12 12:39:44 -06:00
hlsl.rw.register.frag
hlsl.rw.scalar.bracket.frag
hlsl.rw.swizzle.frag HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects. 2017-01-03 10:31:09 -07:00
hlsl.rw.vec2.bracket.frag
hlsl.sample.array.dx10.frag
hlsl.sample.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.dx9.frag HLSL: Fix incorrect case in name of DX9-style cube sampler type (#2265) 2020-06-15 06:39:43 -06:00
hlsl.sample.dx9.vert
hlsl.sample.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.sub-vec4.dx10.frag HLSL: phase 3b: Texture methods remember and return vector size. 2016-10-14 18:44:32 -06:00
hlsl.samplebias.array.dx10.frag
hlsl.samplebias.basic.dx10.frag
hlsl.samplebias.offset.dx10.frag
hlsl.samplebias.offsetarray.dx10.frag
hlsl.samplecmp.array.dx10.frag
hlsl.samplecmp.basic.dx10.frag
hlsl.samplecmp.dualmode.frag
hlsl.samplecmp.negative2.frag
hlsl.samplecmp.negative.frag
hlsl.samplecmp.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offsetarray.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.array.dx10.frag
hlsl.samplecmplevelzero.basic.dx10.frag
hlsl.samplecmplevelzero.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag
hlsl.samplegrad.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.vert
hlsl.samplegrad.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplelevel.array.dx10.frag
hlsl.samplelevel.basic.dx10.frag
hlsl.samplelevel.basic.dx10.vert HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offset.dx10.frag
hlsl.samplelevel.offsetarray.dx10.frag
hlsl.scalar2matrix.frag
hlsl.scalar-length.frag HLSL: allow length() on scalars 2017-03-24 10:12:53 -06:00
hlsl.scalarCast.vert
hlsl.scope.frag
hlsl.self_cast.frag
hlsl.semantic-1.vert
hlsl.semantic.geom HLSL: Fix #1974: ignore input primitives on non-entry-point functions. 2020-01-17 00:14:51 -07:00
hlsl.semantic.vert HLSL: handle multiple clip/cull semantic IDs 2017-07-26 11:18:09 -06:00
hlsl.semicolons.frag HLSL: allow semicolons between global scope declarations. 2016-08-03 07:08:06 -06:00
hlsl.shapeConv.frag HLSL: vector shape conversions for all ops: Fix #839. Fix #653. Fix #631. 2017-04-18 21:07:05 -06:00
hlsl.shapeConvRet.frag
hlsl.shift.per-set.frag
hlsl.sin.frag
hlsl.singleArgIntPromo.vert
hlsl.snorm.uav.comp
hlsl.specConstant.frag
hlsl.spv.1.6.discard.frag
hlsl.staticFuncInit.frag
hlsl.staticMemberFunction.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.store.rwbyteaddressbuffer.type.comp
hlsl.string.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.stringtoken.frag HLSL: Add EHTokStringConstant, so that string attributes may be parsed 2016-08-22 17:13:17 -06:00
hlsl.struct.frag
hlsl.struct.split-1.vert HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.struct.split.array.geom HLSL: struct splitting: assignments of hierarchical split types 2016-12-26 20:17:13 -07:00
hlsl.struct.split.assign.frag HLSL: Fix #1018: Give an error for mismatched return type. 2017-08-19 17:29:44 -06:00
hlsl.struct.split.call.vert
hlsl.struct.split.nested.geom
hlsl.struct.split.trivial.geom HLSL: struct splitting: assignments of hierarchical split types 2016-12-26 20:17:13 -07:00
hlsl.struct.split.trivial.vert
hlsl.structarray.flatten.frag
hlsl.structarray.flatten.geom HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.structbuffer.append.fn.frag WIP: HLSL: add ability to pass struct buffers with counters to fns 2017-05-17 09:18:53 -06:00
hlsl.structbuffer.append.frag
hlsl.structbuffer.atomics.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.byte.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.coherent.frag
hlsl.structbuffer.floatidx.comp HLSL: cast non-int types to uint on Load/Store indexes 2017-04-20 09:00:56 -06:00
hlsl.structbuffer.fn2.comp HLSL: fix for byte address buffers in fn parmeters 2017-04-20 16:37:14 -06:00
hlsl.structbuffer.fn.frag WIP: HLSL: Fix ordering defect if global SB decl after fn param 2017-03-06 12:08:41 -07:00
hlsl.structbuffer.frag HLSL: implemented c register handling 2018-11-14 13:12:12 +01:00
hlsl.structbuffer.incdec.frag
hlsl.structbuffer.rw.frag
hlsl.structbuffer.rwbyte2.comp Fix struct type sharing 2021-11-12 16:57:11 -07:00
hlsl.structbuffer.rwbyte.frag
hlsl.structcopy.comp
hlsl.structcopylogical.comp
hlsl.structin.vert
hlsl.structIoFourWay.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.structStructName.frag
hlsl.subpass.frag HLSL: add subpass input types and methods 2017-10-02 12:46:55 -06:00
hlsl.switch.frag
hlsl.swizzle.frag
hlsl.synthesizeInput.frag HLSL: Broaden solution for #940, editing integer input for 'flat'. 2017-06-21 01:35:57 -06:00
hlsl.target.frag
hlsl.targetStruct1.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.targetStruct2.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.templatetypes.frag
hlsl.templatetypes.negative.frag
hlsl.texture.struct.frag HLSL: add methods to track user structure in texture return type. 2017-08-15 16:40:21 -06:00
hlsl.texture.subvec4.frag HLSL: add methods to track user structure in texture return type. 2017-08-15 16:40:21 -06:00
hlsl.texturebuffer.frag
hlsl.this.frag
hlsl.tristream-append.geom HLSL: Allow stream output Append() method after entry point. 2018-05-15 15:13:09 -06:00
hlsl.tx.bracket.frag
hlsl.tx.overload.frag
hlsl.type.half.frag
hlsl.type.identifier.frag
hlsl.type.type.conversion.all.frag Updated type conversion rules for HLSL frontend 2018-11-14 08:13:32 +01:00
hlsl.type.type.conversion.valid.frag
hlsl.typedef.frag
hlsl.typeGraphCopy.vert
hlsl.void.frag
hlsl.w-recip2.frag
hlsl.w-recip.frag Add --hlsl-dx-position-w option 2021-11-16 18:42:12 -07:00
hlsl.wavebroadcast.comp
hlsl.waveprefix.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.wavequad.comp
hlsl.wavequery.comp
hlsl.wavequery.frag SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.wavereduction.comp
hlsl.wavevote.comp
hlsl.whileLoop.frag
hlsl.y-negate-1.vert
hlsl.y-negate-2.vert
hlsl.y-negate-3.vert
i1.h
implicitArraySize1.geom
implicitArraySize2.geom [glslang] Refine implicit array size interfaces. (#3074) 2022-12-13 11:20:28 -07:00
implicitArraySize.frag [glslang] Refine implicit array size interfaces. (#3074) 2022-12-13 11:20:28 -07:00
implicitArraySize.vert
implicitArraySizeBuiltin.geom
implicitArraySizeBuiltin.vert
implicitInnerAtomicUint.frag
include.vert
invalidSwizzle.vert
iomap.blockOutVariableIn.2.vert
iomap.blockOutVariableIn.frag
iomap.blockOutVariableIn.geom
iomap.blockOutVariableIn.vert
iomap.crossStage.2.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.2.geom
iomap.crossStage.2.vert
iomap.crossStage.frag
iomap.crossStage.vert Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.frag
iomap.crossStage.vk.geom Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.vert
iomap.variableOutBlockIn.2.vert
iomap.variableOutBlockIn.frag
iomap.variableOutBlockIn.geom Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.variableOutBlockIn.vert
length.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
lineContinuation100.vert glslang: Bug 13724: ES global initializers must be constant. 2015-04-30 03:22:41 +00:00
lineContinuation.vert glslang: Bug 13724: ES global initializers must be constant. 2015-04-30 03:22:41 +00:00
link1.frag
link1.vk.frag
link2.frag
link2.vk.frag
link3.frag
link.multiAnonBlocksInvalid.0.0.vert
link.multiAnonBlocksInvalid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiAnonBlocksValid.0.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiAnonBlocksValid.0.1.vert
link.multiBlocksInvalid.0.0.vert
link.multiBlocksInvalid.0.1.vert
link.multiBlocksValid.1.0.vert
link.multiBlocksValid.1.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.redeclareBuiltin.geom
link.redeclareBuiltin.vert
link.tesselation.frag
link.tesselation.tesc
link.tesselation.tese
link.tesselation.vert
link.vk.differentPC.0.0.frag
link.vk.differentPC.0.1.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.differentPC.0.2.frag
link.vk.differentPC.1.0.frag
link.vk.differentPC.1.1.frag
link.vk.differentPC.1.2.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.inconsistentGLPerVertex.0.geom Partial fix for inconsistencies re: #2578 2021-03-19 16:18:42 -04:00
link.vk.inconsistentGLPerVertex.0.vert
link.vk.matchingPC.0.0.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.matchingPC.0.1.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.matchingPC.0.2.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.0.0.vert
link.vk.multiBlocksValid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.1.0.geom Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.1.1.geom
link.vk.pcNamingInvalid.0.0.vert
link.vk.pcNamingInvalid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.pcNamingValid.0.0.vert
link.vk.pcNamingValid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
localAggregates.frag
loops.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
loopsArtificial.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
mains1.frag Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
mains2.frag Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
mains.frag Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
makeDoc Add option for printing documentation (empty). 2014-09-08 21:01:09 +00:00
matrix2.frag
matrix.frag
matrixError.vert GLSL: Fix #1247. Remove extraneous *= matrix test. 2018-02-15 12:22:25 -07:00
max_vertices_0.geom
maxClipDistances.vert Front-end: allow max size built-in arrays like gl_ClipDistance 2016-06-27 12:44:15 +02:00
missingBodies.vert Linker: Walk the call graph to report an error on missing bodies. 2016-12-08 23:22:21 -07:00
mixedArrayDecls.frag
negativeArraySize.comp fix check for non-positive array size 2016-05-09 17:07:04 -06:00
negativeWorkGroupSize.comp Require fixed workgroup size declaration 2021-02-24 14:49:31 -07:00
newTexture.frag
noMain1.geom Add link-time checks for max_vertices, input primitive, and output primitive for existence and matching. 2013-11-20 22:16:41 +00:00
noMain2.geom
noMain.vert
noMatchingFunction.frag
nonSquare.vert
nonuniform.frag
nonVulkan.frag Vulkan: Add the #define VULKAN 100 when compiled for Vulkan. 2016-05-03 21:18:59 -06:00
nosuffix
numeral.frag
nvShaderNoperspectiveInterpolation.frag Add tests for GL_NV_shader_noperspective_interpolation 2018-03-16 16:49:29 +00:00
Operations.frag Semantics: Spec. changing to reflect reality of int/uint conversion for |^&. 2016-01-22 15:40:24 -07:00
overlongLiteral.frag
parent.h
parentBad
pointCoord.frag Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct. 2013-02-17 06:01:50 +00:00
precise_struct_block.vert
precise.tesc
precision.frag
precision.vert
prepost.frag
preprocessor.bad_arg.vert
preprocessor.cpp_style___FILE__.vert
preprocessor.cpp_style_line_directive.vert
preprocessor.defined.vert
preprocessor.edge_cases.vert
preprocessor.eof_missing.vert
preprocessor.errors.vert
preprocessor.extensions.vert
preprocessor.function_macro.vert
preprocessor.include.disabled.vert
preprocessor.include.enabled.vert PP: #include: add names to error messages, so that lexical analysis can be tested. 2017-01-05 12:24:19 -07:00
preprocessor.line.frag
preprocessor.line.vert glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>. 2015-06-17 02:38:44 +00:00
preprocessor.many.endif.vert
preprocessor.pragma.vert
preprocessor.simple.vert
preprocessor.success_if_parse_would_fail.vert
rayQuery-allOps.comp GL_EXT_ray_tracing_position_fetch 2023-05-05 09:12:37 -06:00
rayQuery-allOps.Error.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-allOps.frag accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-allOps.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-committed.Error.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-global.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
rayQuery-initialization.Error.comp Error when initializing rayQuery with assignment 2020-09-03 15:16:25 +01:00
rayQuery-initialize.rgen
rayQuery-no-cse.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-OpConvertUToAccelerationStructureKHR.comp
rayQuery-types.comp Fix SPV return type of rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT (#2484) 2020-12-12 10:34:24 -07:00
rayQuery.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
recurse1.frag
recurse1.vert Add function recursion testing to the link-time validation. 2013-10-01 21:58:43 +00:00
recurse2.frag
reflection.frag Reflect pipeline outputs as well as inputs, optionally from other stages 2019-02-04 12:02:59 +00:00
reflection.linked.frag Add option to reflect all block members, inactive or active. 2019-02-04 12:02:59 +00:00
reflection.linked.vert
reflection.options.geom
reflection.options.vert
reflection.vert
remap.basic.dcefunc.frag
remap.basic.everything.frag
remap.basic.none.frag
remap.basic.strip.frag
remap.hlsl.sample.basic.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.none.frag
remap.hlsl.sample.basic.strip.frag
remap.hlsl.templatetypes.everything.frag
remap.hlsl.templatetypes.none.frag
remap.if.everything.frag
remap.if.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.invalid-spirv-1.spv Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00
remap.invalid-spirv-2.spv
remap.literal64.everything.spv WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.literal64.none.spv
remap.similar_1a.everything.frag
remap.similar_1a.none.frag
remap.similar_1b.everything.frag
remap.similar_1b.none.frag
remap.specconst.comp
remap.switch.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.switch.none.frag
remap.uniformarray.everything.frag
remap.uniformarray.none.frag
runtests Add more preamble tests 2023-04-06 13:38:39 -04:00
runtimeArray.vert
sample.frag Fixes to scanning: 2013-11-12 03:31:24 +00:00
sample.frag.out SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm. 2015-12-29 19:20:55 -07:00
sample.vert
sample.vert.out
samplerlessTextureFunctions.frag
simpleFunctionCall.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
specExamples.frag
specExamples.vert Fix #1720: Give an error for parameter mismatched image format. 2019-04-19 04:51:07 -06:00
spv.1.3.8bitstorage-ssbo.vert
spv.1.3.8bitstorage-ubo.vert
spv.1.3.coopmat.comp Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
spv.1.4.constructComposite.comp
spv.1.4.funcall.array.frag Do true SPV type check for function array arg linkage 2021-05-20 10:51:14 -06:00
spv.1.4.image.frag
spv.1.4.load.bool.array.interface.block.frag
spv.1.4.LoopControl.frag
spv.1.4.NonWritable.frag
spv.1.4.OpCopyLogical.comp SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. 2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogical.funcall.frag
spv.1.4.OpCopyLogicalBool.comp SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. 2019-05-10 00:02:45 -06:00
spv.1.4.OpEntryPoint.frag Fix test spv.1.4.OpEntryPoint.frag 2021-11-09 15:46:08 -07:00
spv.1.4.OpEntryPoint.opaqueParams.vert
spv.1.4.OpSelect.frag
spv.1.4.sparseTexture.frag
spv.1.4.texture.frag SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
spv.1.6.conditionalDiscard.frag Add support for spirv1.6 2021-12-16 15:01:42 -07:00
spv.1.6.helperInvocation.frag
spv.1.6.helperInvocation.memmodel.frag Test for spv1.6 + memory model HelperInvocation 2022-10-14 15:30:03 +01:00
spv.1.6.samplerBuffer.frag
spv.1.6.separate.frag
spv.1.6.specConstant.comp
spv.8bit-16bit-construction.frag
spv.8bitstorage_Error-int.frag
spv.8bitstorage_Error-uint.frag
spv.8bitstorage-int.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.8bitstorage-ssbo.vert Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.8bitstorage-ubo.vert
spv.8bitstorage-uint.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage_Error-int.frag
spv.16bitstorage_Error-uint.frag
spv.16bitstorage_Error.frag
spv.16bitstorage-int.frag
spv.16bitstorage-uint.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage.frag
spv.16bitxfb.vert
spv.100ops.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.130.frag
spv.140.frag Fix xfb stride limit issue (#2088) 2020-06-09 02:30:14 -06:00
spv.150.geom glslang SPV tests: Add a set of SPV tests. 2015-05-15 21:32:46 +00:00
spv.150.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.300BuiltIns.vert
spv.300layout.frag
spv.300layout.vert Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00
spv.300layoutp.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.310.bitcast.frag
spv.310.comp
spv.320.meshShaderUserDefined.mesh
spv.330.geom
spv.400.frag
spv.400.tesc
spv.400.tese
spv.420.geom
spv.430.frag
spv.430.vert SPV: Fix 'location' inheritance bug. 2016-02-19 12:21:50 -07:00
spv.450.geom
spv.450.noRedecl.tesc Fix #790: Don't emit NV-specific interface members unless enabled by extension. 2017-03-24 18:40:40 -06:00
spv.450.tesc SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. 2017-08-17 23:49:39 -06:00
spv.460.comp
spv.460.frag
spv.460.subgroupEXT.mesh
spv.460.subgroupEXT.task
spv.460.vert GLSL 4.6: Implement draw parameters. 2017-07-31 03:00:04 -06:00
spv.accessChain.frag SPV: Create more access chains addressing a few swizzling issues. 2018-02-06 07:24:12 -07:00
spv.aggOps.frag
spv.always-discard2.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.always-discard.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.AnyHitShader_Errors.rahit
spv.AnyHitShader.rahit
spv.AnyHitShaderMotion.rahit
spv.AofA.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.arbPostDepthCoverage_Error.frag
spv.arbPostDepthCoverage.frag
spv.ARMCoreBuiltIns.frag
spv.ARMCoreBuiltIns.vert
spv.atomiAddEXT.error.mesh
spv.atomiAddEXT.task GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
spv.atomic.comp SPV: Turn on atomic-storage functionality for SPIR-V. 2016-07-07 17:40:35 -06:00
spv.atomicAdd.bufferReference.comp
spv.atomicCounter.comp
spv.atomicFloat2.comp Implement GLSL_EXT_shader_atomic_float2 2021-06-16 09:11:14 -07:00
spv.atomicFloat_Error.comp
spv.atomicFloat.comp Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
spv.atomicInt64.comp Scanner: Many int64 fixes, including performance. 2018-01-08 11:52:23 -07:00
spv.atomicStoreInt64.comp Pass correct proxy type for atomicStore 2021-03-08 14:19:31 -07:00
spv.barrier.vert
spv.bitCast.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.bool.vert SPV: Protect getStorageClass() with a test that the thing is pointer. 2015-12-08 20:48:49 -07:00
spv.boolInBlock.frag SPV: Continue to fix the issue of bool -> uint32 2016-03-03 14:38:51 +08:00
spv.branch-return.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.buffer.autoassign.frag Add a test for buffer auto-binding assignment. 2016-09-30 14:26:34 -06:00
spv.bufferhandle1.frag
spv.bufferhandle2.frag
spv.bufferhandle3.frag
spv.bufferhandle4.frag
spv.bufferhandle5.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle6.frag
spv.bufferhandle7.frag
spv.bufferhandle8.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle9.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle10.frag
spv.bufferhandle11.frag
spv.bufferhandle12.frag
spv.bufferhandle13.frag
spv.bufferhandle14.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle15.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle16.frag Improved fix for buffer reference constants 2019-03-06 09:28:29 -06:00
spv.bufferhandle17_Errors.frag Handle buffer references vs 'const' 2019-03-04 12:46:11 -06:00
spv.bufferhandle18.frag
spv.bufferhandle19_Errors.frag Add support for GL_EXT_buffer_reference2 2019-05-01 16:13:26 -05:00
spv.bufferhandle_Error.frag Fix #2191: Error check for indexing reference containing unsize array. 2020-05-01 08:19:59 -06:00
spv.bufferhandleUvec2.frag
spv.builtin.PrimitiveShadingRateEXT.vert
spv.builtin.ShadingRateEXT.frag Add GL_EXT_fragment_shading_rate 2020-10-20 13:46:13 +01:00
spv.builtInXFB.vert
spv.ClosestHitShader_Errors.rchit
spv.ClosestHitShader.rchit Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.ClosestHitShaderMotion.rchit
spv.computeShaderDerivatives2.comp
spv.computeShaderDerivatives.comp Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
spv.conditionalDemote.frag Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
spv.conditionalDiscard.frag
spv.constConstruct.vert
spv.constructComposite.comp
spv.constStruct.vert SPV: Fix #1258: cache constant structs by id, not opcode. 2018-02-26 19:35:39 -07:00
spv.controlFlowAttributes.frag
spv.conversion.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.coopmat_Error.comp Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
spv.coopmat.comp Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
spv.dataOut.frag
spv.dataOutIndirect.frag
spv.dataOutIndirect.vert
spv.dead-after-continue.vert
spv.dead-after-discard.frag SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-after-loop-break.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-after-return.vert
spv.dead-after-switch-break.vert
spv.dead-complex-continue-after-return.vert
spv.dead-complex-merge-after-return.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.debuginfo.const_params.glsl.comp
spv.debugInfo.frag Improve line info for symbol access and assignment 2023-04-01 21:04:46 -06:00
spv.debuginfo.glsl.comp
spv.debuginfo.glsl.frag Fix DebugCompilationUnit scope 2023-04-04 10:56:17 -04:00
spv.debuginfo.glsl.geom
spv.debuginfo.glsl.tesc
spv.debuginfo.glsl.tese
spv.debuginfo.glsl.vert
spv.debuginfo.hlsl.comp
spv.debuginfo.hlsl.frag Implement NonSemantic.Shader.DebugInfo.100 2022-08-26 16:17:54 -06:00
spv.debuginfo.hlsl.geom
spv.debuginfo.hlsl.tesc
spv.debuginfo.hlsl.tese Implement NonSemantic.Shader.DebugInfo.100 2022-08-26 16:17:54 -06:00
spv.debuginfo.hlsl.vert
spv.debugPrintf_Error.frag
spv.debugPrintf.frag EXT_debug_printf - make escape sequences better match C/C++ 2020-03-10 10:23:07 -05:00
spv.deepRvalue.frag
spv.demoteDisabled.frag
spv.depthOut.frag
spv.depthUnchanged.frag Allow DepthUnchanged and DepthReplaced Modes in same SPIR-V module. 2021-03-01 17:45:03 -07:00
spv.deviceGroup.frag
spv.discard-dce.frag
spv.do-simple.vert
spv.do-while-continue-break.vert
spv.double.comp
spv.doWhileLoop.frag
spv.drawParams.vert SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview. 2017-02-27 01:20:51 -07:00
spv.earlyAndlateFragmentTests.frag Add SPV_AMD_shader_early_and_late_fragment_tests 2022-07-18 14:20:18 +08:00
spv.earlyReturnDiscard.frag
spv.explicittypes.frag
spv.ext.AccelDecl.frag Add ray query capability if acceleration structure or ray query types declared (#2469) 2020-11-24 21:06:16 -07:00
spv.ext.AnyHitShader_Errors.rahit Add support for GLSL_EXT_ray_tracing 2020-03-17 20:42:47 -04:00
spv.ext.AnyHitShader.rahit GL_EXT_ray_tracing_position_fetch 2023-05-05 09:12:37 -06:00
spv.ext.ClosestHitShader_Errors.rchit Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.ClosestHitShader_Subgroup.rchit
spv.ext.ClosestHitShader.rchit GL_EXT_ray_tracing_position_fetch 2023-05-05 09:12:37 -06:00
spv.ext.IntersectShader_Errors.rint
spv.ext.IntersectShader.rint
spv.ext.meshShaderBuiltins.mesh
spv.ext.meshShaderRedeclBuiltins.mesh
spv.ext.meshShaderTaskMem.mesh
spv.ext.meshShaderUserDefined.mesh GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
spv.ext.meshTaskShader.task GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
spv.ext.MissShader_Errors.rmiss
spv.ext.MissShader.rmiss
spv.ext.RayCallable_Errors.rcall Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayCallable.rcall
spv.ext.RayConstants.rgen
spv.ext.RayGenSBTlayout140.rgen
spv.ext.RayGenSBTlayout430.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayout.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayoutscalar.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader11.rgen
spv.ext.RayGenShader_Errors.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader.rgen GL_EXT_opacity_micromap 2022-09-29 10:21:01 -07:00
spv.ext.RayGenShaderArray.rgen
spv.ext.RayPrimCull_Errors.rgen
spv.ext.RayQueryDecl.frag Add ray query capability if acceleration structure or ray query types declared (#2469) 2020-11-24 21:06:16 -07:00
spv.ext.ShaderTileImage.color.frag
spv.ext.ShaderTileImage.depth_stencil.frag Add GLSL_EXT_shader_tile_image 2023-05-08 19:49:25 -06:00
spv.ext.ShaderTileImage.overlap.frag
spv.ext.ShaderTileImage.subpassinput.frag
spv.ext.ShaderTileImage.typemismatch.frag Add GLSL_EXT_shader_tile_image 2023-05-08 19:49:25 -06:00
spv.ext.ShaderTileImage.wronglayout.frag
spv.ext.World3x4.rahit
spv.extPostDepthCoverage_Error.frag
spv.extPostDepthCoverage.frag
spv.float16.frag
spv.float16convertonlyarith.comp
spv.float16convertonlystorage.comp If a shader's only use of float16 is for FConvert, add the Float16 capability. 2019-05-01 11:45:51 -05:00
spv.float16Fetch.frag
spv.float16NoRelaxed.vert
spv.float32.frag Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.float64.frag Remove support for double trig, pow, exp and log 2021-10-27 11:59:26 -06:00
spv.flowControl.frag
spv.for-complex-condition.vert
spv.for-continue-break.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.for-nobody.vert
spv.for-notest.vert Split loop header from condition testing for for/while loops. 2016-01-20 11:51:43 -05:00
spv.for-simple.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.forLoop.frag
spv.forwardFun.frag
spv.fragmentDensity-es.frag
spv.fragmentDensity-neg.frag
spv.fragmentDensity.frag Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentDensity.vert
spv.fragmentShaderBarycentric2.frag
spv.fragmentShaderBarycentric3.frag
spv.fragmentShaderBarycentric4.frag
spv.fragmentShaderBarycentric.frag
spv.fsi_Error.frag
spv.fsi.frag Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
spv.fullyCovered.frag
spv.funcall.array.frag
spv.functionCall.frag
spv.functionNestedOpaque.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.functionParameterTypes.frag Add Float16/Int8/Int16 capabilities for private variables and function parameters 2019-02-17 22:50:00 -06:00
spv.functionSemantics.frag
spv.GeometryShaderPassthrough.geom
spv.glFragColor.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
spv.glsl.register.autoassign.frag GLSL: Add binding map tests 2016-09-26 17:02:44 -06:00
spv.glsl.register.noautoassign.frag
spv.hlslDebugInfo.vert
spv.hlslOffsets.vert Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
spv.image.frag
spv.image.load-formatted.frag
spv.imageAtomic64.comp
spv.imageAtomic64.frag
spv.imageLoadStoreLod.frag Add GL_EXT_shader_image_int64 support (#2409) 2020-11-04 09:24:23 -07:00
spv.int8.frag Allow 8/16-bit integer as array index 2021-10-20 15:15:30 -06:00
spv.int16.amd.frag
spv.int16.frag
spv.int32.frag
spv.int64.frag
spv.intcoopmat.comp
spv.interpOps.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.IntersectShader_Errors.rint Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.IntersectShader.rint
spv.IntersectShaderMotion.rint Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.intOps.vert SPV testing: Add missing test case. 2015-11-16 09:31:26 -07:00
spv.intrinsicsSpirvByReference.vert
spv.intrinsicsSpirvDecorate.frag
spv.intrinsicsSpirvDecorateId.comp
spv.intrinsicsSpirvDecorateString.comp Fix an issue when we merge multiple spirv_decorate_xxx directives 2023-04-03 18:02:49 -04:00
spv.intrinsicsSpirvExecutionMode.frag
spv.intrinsicsSpirvInstruction.vert Fix validation failures of test cases regarding GL_EXT_spirv_intrinsics 2021-11-25 16:24:37 +08:00
spv.intrinsicsSpirvLiteral.vert
spv.intrinsicsSpirvStorageClass.rchit
spv.intrinsicsSpirvType.rgen Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvTypeLocalVar.vert
spv.invariantAll.vert
spv.layer.tese Avoid spuriously adding Geometry capability for vert, tesc, tese (#2462) 2020-11-12 13:00:16 -07:00
spv.layoutNested.vert
spv.length.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.load.bool.array.interface.block.frag
spv.localAggregates.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.loops.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.loopsArtificial.frag
spv.looseUniformNoLoc.vert
spv.matFun.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.matrix2.frag
spv.matrix.frag
spv.memoryQualifier.frag SPV: Add support for memory qualifiers. 2016-02-21 21:02:08 +08:00
spv.memoryScopeSemantics_Error.comp
spv.memoryScopeSemantics.comp
spv.merge-unreachable.frag
spv.meshShaderBuiltins.mesh
spv.meshShaderPerView_Errors.mesh Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
spv.meshShaderPerViewBuiltins.mesh
spv.meshShaderPerViewUserDefined.mesh Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
spv.meshShaderRedeclBuiltins.mesh Update gtest to explicitly size gl_PrimitiveIndicesNV[] 2019-02-12 12:27:21 -08:00
spv.meshShaderRedeclPerViewBuiltins.mesh
spv.meshShaderSharedMem.mesh Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
spv.meshShaderTaskMem.mesh
spv.meshShaderUserDefined.mesh
spv.meshTaskShader.task
spv.MissShader_Errors.rmiss Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.MissShader.rmiss
spv.MissShaderMotion.rmiss Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.multiStruct.comp SPV: Fix issue #506: generalize struct deep copy to include arrays. 2016-09-11 12:33:43 -06:00
spv.multiStructFuncall.frag
spv.multiView.frag
spv.multiviewPerViewAttributes.tesc Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
spv.multiviewPerViewAttributes.vert Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
spv.newTexture.frag SPV: Fix an issue related with using CubeArrayShadow for texture() 2015-11-22 21:43:05 +08:00
spv.noBuiltInLoc.vert GLSL/SPV: no location on atomic_uint; Fix #1339. 2018-04-09 17:21:30 -06:00
spv.noDeadDecorations.vert
spv.noLocation.vert SPV: Fix #904: Correctly check for built-in block redeclations for location check. 2017-05-24 23:10:28 -06:00
spv.nonSquare.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.nonuniform2.frag
spv.nonuniform3.frag
spv.nonuniform4.frag Allow nonuniformEXT() on sampler types. 2020-03-09 10:48:12 -05:00
spv.nonuniform5.frag
spv.nonuniform.frag
spv.noWorkgroup.comp
spv.nullInit.comp
spv.nv.hitobject-allops.rchit
spv.nv.hitobject-allops.rgen
spv.nv.hitobject-allops.rmiss
spv.offsets.frag
spv.Operations.frag
spv.OVR_multiview.vert
spv.paramMemory.420.frag
spv.paramMemory.frag Fix #1720: Give an error for parameter mismatched image format. 2019-04-19 04:51:07 -06:00
spv.perprimitiveNV.frag
spv.pp.line.frag Fix OpLine prepending OpFunction reports wrong file when #line is present 2022-09-06 23:57:18 -07:00
spv.precise.tesc
spv.precise.tese
spv.precision.frag
spv.precisionArgs.frag
spv.precisionNonESSamp.frag
spv.precisionTexture.frag SPV: RelaxedPrecision: use the result precision for texture sampling. 2020-06-30 07:52:05 -06:00
spv.prepost.frag glslang SPV tests: Add a set of SPV tests. 2015-05-15 21:32:46 +00:00
spv.privateVariableTypes.frag
spv.pushConstant.vert
spv.pushConstantAnon.vert SPV: Allow push constant buffers to not have an instance name. 2017-03-06 08:51:35 -07:00
spv.qualifiers.vert
spv.queryL.frag
spv.queueFamilyScope.comp Add missing capability when QueueFamily scope is used 2021-01-27 13:14:34 -06:00
spv.rankShift.comp
spv.RayCallable_Errors.rcall
spv.RayCallable.rcall
spv.RayConstants.rgen Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.RayGenShader11.rgen
spv.RayGenShader_Errors.rgen Error out writes to shaderRecordNV buffer blocks. 2019-03-04 11:05:55 -08:00
spv.RayGenShader.rgen
spv.RayGenShaderArray.rgen
spv.RayGenShaderMotion.rgen Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.register.autoassign-2.frag
spv.register.autoassign.frag
spv.register.autoassign.rangetest.frag
spv.register.noautoassign.frag HLSL: Add location offsets per resource type 2016-09-20 20:31:27 -06:00
spv.register.subpass.frag HLSL: add subpass input types and methods 2017-10-02 12:46:55 -06:00
spv.rw.autoassign.frag Add UAV (image) binding offset and HLSL register support 2016-11-01 14:44:54 -06:00
spv.sample.frag
spv.sampleId.frag SPV: SampleMask does not depend on SampleRateShading. 2017-11-20 16:32:49 -07:00
spv.sampleMaskOverrideCoverage.frag
spv.samplePosition.frag
spv.samplerlessTextureFunctions.frag
spv.scalarlayout.frag Allow layout(std430) uniform with GL_EXT_scalar_block_layout 2021-07-30 11:11:16 -06:00
spv.scalarlayoutfloat16.frag Implement GL_EXT_scalar_block_layout 2018-11-14 09:30:53 -06:00
spv.separate.frag
spv.set.vert SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
spv.shaderBallot.comp Implement the extension GL_ARB_shader_ballot 2016-05-05 19:02:35 +08:00
spv.shaderBallotAMD.comp
spv.shaderDrawParams.vert SPV: Implement extension SPV_KHR_shader_draw_parameters. 2016-10-11 14:40:35 +08:00
spv.shaderFragMaskAMD.frag
spv.shaderGroupVote.comp Implement the extension GL_ARB_shader_group_vote. 2016-05-05 20:38:33 +08:00
spv.shaderImageFootprint.frag 0003-Add-support-for-SPV_NV_shader_image_footprint 2018-09-19 13:07:42 -07:00
spv.shaderStencilExport.frag Fix parser issue: redeclare gl_FragStencilRefARB is not supported 2018-11-12 15:15:57 +08:00
spv.shadingRate.frag Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
spv.shiftOps.frag
spv.shortCircuit.frag
spv.simpleFunctionCall.frag
spv.simpleMat.vert
spv.smBuiltins.frag
spv.smBuiltins.vert
spv.sparseTexture.frag
spv.sparseTextureClamp.frag
spv.specConst.vert
spv.specConstant.comp SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.specConstant.float16.comp
spv.specConstant.int8.comp
spv.specConstant.int16.comp Add SPIR-V capabilities needed for spec constants (#2199) 2020-06-03 07:52:55 -06:00
spv.specConstant.vert
spv.specConstantComposite.vert
spv.specConstantOperations.vert
spv.specConstArrayCheck.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
spv.specTexture.frag Fix #2178: Allow specialization constants for texel offsets. 2020-04-12 22:57:07 -06:00
spv.ssbo.autoassign.frag
spv.ssboAlias.frag
spv.stereoViewRendering.tesc
spv.stereoViewRendering.vert
spv.storageBuffer.vert
spv.structAssignment.frag Front-end: Warn for likely missed change in default precisions. 2016-08-23 18:13:08 -06:00
spv.structCopy.comp
spv.structDeref.frag
spv.structure.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.subgroup.frag
spv.subgroup.geom SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroup.tesc
spv.subgroup.tese
spv.subgroup.vert
spv.subgroupArithmetic.comp
spv.subgroupBallot.comp Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
spv.subgroupBallotNeg.comp
spv.subgroupBasic.comp
spv.subgroupClustered.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupClusteredNeg.comp
spv.subgroupExtendedTypesArithmetic.comp
spv.subgroupExtendedTypesArithmeticNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBallot.comp
spv.subgroupExtendedTypesBallotNeg.comp
spv.subgroupExtendedTypesClustered.comp
spv.subgroupExtendedTypesClusteredNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesPartitioned.comp
spv.subgroupExtendedTypesPartitionedNeg.comp
spv.subgroupExtendedTypesQuad.comp
spv.subgroupExtendedTypesQuadNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffle.comp
spv.subgroupExtendedTypesShuffleNeg.comp
spv.subgroupExtendedTypesShuffleRelative.comp
spv.subgroupExtendedTypesShuffleRelativeNeg.comp
spv.subgroupExtendedTypesVote.comp
spv.subgroupExtendedTypesVoteNeg.comp
spv.subgroupPartitioned.comp
spv.subgroupQuad.comp
spv.subgroupShuffle.comp
spv.subgroupShuffleRelative.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupSizeARB.frag Make gl_SubGroupARB a flat int in Vulkan 2022-09-21 10:05:15 +02:00
spv.subgroupUniformControlFlow.vert Implement GL_EXT_subgroup_uniform_control_flow. 2021-06-07 10:21:05 -04:00
spv.subgroupVote.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subpass.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.switch.frag
spv.swizzle.frag
spv.swizzleInversion.frag
spv.targetOpenGL.vert
spv.targetVulkan.vert
spv.terminate.frag Implement GL_EXT_terminate_invocation (#2454) 2020-11-09 09:30:01 -07:00
spv.test.frag
spv.test.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.texture.frag
spv.texture.sampler.transform.frag
spv.texture.vert
spv.textureBuffer.vert SPV: Support texelFetch() on a textureBuffer (no sampler). 2017-05-08 00:12:28 -06:00
spv.textureError.frag Improve error message for image/sampler functions for enhanced-msgs 2022-02-23 15:55:49 -07:00
spv.textureGatherBiasLod.frag Implement the extension GL_AMD_texture_gather_bias_lod 2017-06-05 16:41:06 +08:00
spv.types.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.uint.frag Preprocessor: UINT_MAX is translated to constant incorrectly. 2016-09-09 17:06:15 +08:00
spv.uniformArray.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.uniformInitializer.frag spirv: Support initializers on uniforms (#1588) 2020-06-04 01:39:31 -06:00
spv.uniformInitializerSpecConstant.frag
spv.uniformInitializerStruct.frag
spv.unit1.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.unit2.frag
spv.unit3.frag
spv.variableArrayIndex.frag
spv.varyingArray.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.varyingArrayIndirect.frag
spv.vecMatConstruct.frag
spv.viewportArray2.tesc
spv.viewportArray2.vert
spv.viewportindex.tese Avoid spuriously adding Geometry capability for vert, tesc, tese (#2462) 2020-11-12 13:00:16 -07:00
spv.voidFunction.frag
spv.volatileAtomic.comp
spv.vulkan100.subgroupArithmetic.comp
spv.vulkan100.subgroupPartitioned.comp
spv.vulkan110.int16.frag
spv.vulkan110.storageBuffer.vert
spv.while-continue-break.vert
spv.while-simple.vert
spv.whileLoop.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.WorkgroupMemoryExplicitLayout.8BitAccess.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.16BitAccess.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.MixBlockNonBlock_Errors.comp
spv.WorkgroupMemoryExplicitLayout.MultiBlock.comp
spv.WorkgroupMemoryExplicitLayout.NonBlock.comp
spv.WorkgroupMemoryExplicitLayout.scalar.comp
spv.WorkgroupMemoryExplicitLayout.SingleBlock.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.std140.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.std430.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.xfb2.vert
spv.xfb3.vert GLSL: XFB: more support for built-in block redeclarations with XFB. 2018-01-09 18:00:33 -07:00
spv.xfb.vert
spv.xfbOffsetOnBlockMembersAssignment.vert ParseHelper: assign global XfbBuffer to a block missing it 2018-11-10 11:35:50 +01:00
spv.xfbOffsetOnStructMembersAssignment.vert ParseHelper: assign xfb_offset for struct members too 2018-10-31 10:34:44 +01:00
spv.xfbOverlapOffsetCheckWithBlockAndMember.vert ParseHelper: assign global XfbBuffer to a block missing it 2018-11-10 11:35:50 +01:00
spv.xfbStrideJustOnce.vert GlslangToSpv: prevent add XfbStride twice 2018-11-29 11:49:04 +01:00
stringToDouble.vert
struct.error.frag Fix crash on bad structure member reference 2023-01-11 16:53:39 -07:00
structAssignment.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
structDeref.frag
structure.frag
switch.frag
swizzle.frag
syntaxError.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
terminate.frag
terminate.vert Implement GL_EXT_terminate_invocation (#2454) 2020-11-09 09:30:01 -07:00
test.frag
texture.frag
textureoffset_sampler2darrayshadow.vert
textureQueryLOD.frag
tokenLength.vert
tokenPaste.vert
types.frag
uint.frag
uniformArray.frag
validate-shaders.sh validate script: fix path 2018-04-23 15:17:21 -06:00
variableArrayIndex.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
varyingArray.frag
varyingArrayIndirect.frag
versionsClean.frag
versionsClean.vert Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
versionsErrors.frag Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
versionsErrors.vert Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
vk.relaxed.changeSet.frag Fix issue with remapping global uniform blocks 2021-03-17 19:30:22 -04:00
vk.relaxed.changeSet.vert
vk.relaxed.errorcheck.frag
vk.relaxed.errorcheck.vert
vk.relaxed.frag
vk.relaxed.link1.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.link2.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.stagelink.0.0.frag fix cases where symbols in the tree didn't get updated during block merging 2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.0.vert
vk.relaxed.stagelink.0.1.frag
vk.relaxed.stagelink.0.1.vert
vk.relaxed.stagelink.0.2.frag
vk.relaxed.stagelink.0.2.vert
vk.relaxed.stagelink.frag
vk.relaxed.stagelink.vert
voidFunction.frag
vulkan.ast.vert Add support for float spec const vector initialization 2021-06-09 10:07:03 -06:00
vulkan.comp Implement GL_EXT_null_initializer 2021-01-25 15:54:52 -05:00
vulkan.frag Prevent Push Constant blocks being an array (#2904) 2022-03-23 11:42:21 -06:00
vulkan.vert
web.array.frag
web.basic.vert
web.builtins.frag Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.builtins.vert
web.comp
web.controlFlow.frag
web.operations.frag Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.runtests
web.separate.frag
web.testlist Web: Add compute stage. 2019-10-23 00:25:39 -06:00
web.texture.frag Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
whileLoop.frag
xfbUnsizedArray.error.tese
xfbUnsizedArray.error.vert