glslang/Test/remap.basic.everything.frag
2016-08-25 10:46:51 -06:00

12 lines
122 B
GLSL

#version 450
in float inf;
out vec4 outf4;
vec3 dead_fn() { return vec3(0); }
void main()
{
outf4 = vec4(inf);
}