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https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
Implement the extension GL_AMD_shader_fragment_mask
This commit is contained in:
parent
d004e5ca4c
commit
05506bb874
@ -33,7 +33,7 @@ enum Decoration;
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enum Op;
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static const int GLSLextAMDVersion = 100;
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static const int GLSLextAMDRevision = 5;
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static const int GLSLextAMDRevision = 6;
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// SPV_AMD_shader_ballot
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static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
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@ -106,4 +106,12 @@ static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader
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static const Capability CapabilityImageReadWriteLodAMD = static_cast<Capability>(5015);
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// SPV_AMD_shader_fragment_mask
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static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
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static const Capability CapabilityFragmentMaskAMD = static_cast<Capability>(5010);
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static const Op OpFragmentMaskFetchAMD = static_cast<Op>(5011);
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static const Op OpFragmentFetchAMD = static_cast<Op>(5012);
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#endif // #ifndef GLSLextAMD_H
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@ -3204,9 +3204,7 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
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glslang::TCrackedTextureOp cracked;
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node->crackTexture(sampler, cracked);
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const bool isUnsignedResult =
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node->getType().getBasicType() == glslang::EbtUint64 ||
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node->getType().getBasicType() == glslang::EbtUint;
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const bool isUnsignedResult = node->getType().getBasicType() == glslang::EbtUint;
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// Check for queries
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if (cracked.query) {
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@ -3358,6 +3356,45 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
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}
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}
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#ifdef AMD_EXTENSIONS
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// Check for fragment mask functions other than queries
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if (cracked.fragMask) {
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assert(sampler.ms);
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auto opIt = arguments.begin();
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std::vector<spv::Id> operands;
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// Extract the image if necessary
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if (builder.isSampledImage(params.sampler))
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params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
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operands.push_back(params.sampler);
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++opIt;
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if (sampler.isSubpass()) {
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// add on the (0,0) coordinate
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spv::Id zero = builder.makeIntConstant(0);
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std::vector<spv::Id> comps;
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comps.push_back(zero);
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comps.push_back(zero);
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operands.push_back(builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps));
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}
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for (; opIt != arguments.end(); ++opIt)
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operands.push_back(*opIt);
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spv::Op fragMaskOp = spv::OpNop;
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if (node->getOp() == glslang::EOpFragmentMaskFetch)
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fragMaskOp = spv::OpFragmentMaskFetchAMD;
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else if (node->getOp() == glslang::EOpFragmentFetch)
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fragMaskOp = spv::OpFragmentFetchAMD;
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builder.addExtension(spv::E_SPV_AMD_shader_fragment_mask);
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builder.addCapability(spv::CapabilityFragmentMaskAMD);
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return builder.createOp(fragMaskOp, resultType(), operands);
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}
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#endif
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// Check for texture functions other than queries
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bool sparse = node->isSparseTexture();
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bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
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@ -847,6 +847,7 @@ const char* CapabilityString(int info)
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#ifdef AMD_EXTENSIONS
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case 5009: return "ImageGatherBiasLodAMD";
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case 5010: return "FragmentMaskAMD";
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case 5015: return "ImageReadWriteLodAMD";
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#endif
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@ -1207,6 +1208,9 @@ const char* OpcodeString(int op)
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case 5005: return "OpGroupFMaxNonUniformAMD";
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case 5006: return "OpGroupUMaxNonUniformAMD";
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case 5007: return "OpGroupSMaxNonUniformAMD";
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case 5011: return "OpFragmentMaskFetchAMD";
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case 5012: return "OpFragmentFetchAMD";
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#endif
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case OpcodeCeiling:
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@ -2869,6 +2873,15 @@ void Parameterize()
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InstructionDesc[OpGroupFMaxNonUniformAMD].operands.push(OperandScope, "'Execution'");
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InstructionDesc[OpGroupFMaxNonUniformAMD].operands.push(OperandGroupOperation, "'Operation'");
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InstructionDesc[OpGroupFMaxNonUniformAMD].operands.push(OperandId, "X");
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InstructionDesc[OpFragmentMaskFetchAMD].capabilities.push_back(CapabilityFragmentMaskAMD);
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InstructionDesc[OpFragmentMaskFetchAMD].operands.push(OperandId, "'Image'");
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InstructionDesc[OpFragmentMaskFetchAMD].operands.push(OperandId, "'Coordinate'");
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InstructionDesc[OpFragmentFetchAMD].capabilities.push_back(CapabilityFragmentMaskAMD);
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InstructionDesc[OpFragmentFetchAMD].operands.push(OperandId, "'Image'");
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InstructionDesc[OpFragmentFetchAMD].operands.push(OperandId, "'Coordinate'");
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InstructionDesc[OpFragmentFetchAMD].operands.push(OperandId, "'Fragment Index'");
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#endif
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}
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123
Test/baseResults/spv.shaderFragMaskAMD.frag.out
Normal file
123
Test/baseResults/spv.shaderFragMaskAMD.frag.out
Normal file
@ -0,0 +1,123 @@
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spv.shaderFragMaskAMD.frag
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 80
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Capability Shader
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Capability StorageImageMultisample
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Capability InputAttachment
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Capability FragmentMaskAMD
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Extension "SPV_AMD_shader_fragment_mask"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 78
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_AMD_shader_fragment_mask"
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Name 4 "main"
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Name 9 "f4"
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Name 14 "fragMask"
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Name 18 "s2DMS"
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Name 27 "fragIndex"
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Name 42 "is2DMSArray"
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Name 62 "usubpassMS"
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Name 78 "fragColor"
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Decorate 18(s2DMS) DescriptorSet 0
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Decorate 18(s2DMS) Binding 0
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Decorate 42(is2DMSArray) DescriptorSet 0
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Decorate 42(is2DMSArray) Binding 1
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Decorate 62(usubpassMS) DescriptorSet 0
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Decorate 62(usubpassMS) Binding 2
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Decorate 62(usubpassMS) InputAttachmentIndex 0
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Decorate 78(fragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: 6(float) Constant 0
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11: 7(fvec4) ConstantComposite 10 10 10 10
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12: TypeInt 32 0
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13: TypePointer Function 12(int)
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15: TypeImage 6(float) 2D multi-sampled sampled format:Unknown
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16: TypeSampledImage 15
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17: TypePointer UniformConstant 16
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18(s2DMS): 17(ptr) Variable UniformConstant
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20: TypeInt 32 1
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21: TypeVector 20(int) 2
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22: 20(int) Constant 2
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23: 20(int) Constant 3
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24: 21(ivec2) ConstantComposite 22 23
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29: 12(int) Constant 240
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31: 20(int) Constant 4
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34: 12(int) Constant 1
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39: TypeImage 20(int) 2D array multi-sampled sampled format:Unknown
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40: TypeSampledImage 39
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41: TypePointer UniformConstant 40
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42(is2DMSArray): 41(ptr) Variable UniformConstant
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44: TypeVector 20(int) 3
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45: 20(int) Constant 1
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46: 44(ivec3) ConstantComposite 22 23 45
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55: TypeVector 20(int) 4
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60: TypeImage 12(int) SubpassData multi-sampled nonsampled format:Unknown
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61: TypePointer UniformConstant 60
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62(usubpassMS): 61(ptr) Variable UniformConstant
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64: 20(int) Constant 0
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65: 21(ivec2) ConstantComposite 64 64
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72: TypeVector 12(int) 4
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77: TypePointer Output 7(fvec4)
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78(fragColor): 77(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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9(f4): 8(ptr) Variable Function
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14(fragMask): 13(ptr) Variable Function
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27(fragIndex): 13(ptr) Variable Function
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Store 9(f4) 11
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19: 16 Load 18(s2DMS)
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25: 15 Image 19
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26: 12(int) FragmentMaskFetchAMD 25 24
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Store 14(fragMask) 26
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28: 12(int) Load 14(fragMask)
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30: 12(int) BitwiseAnd 28 29
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32: 12(int) ShiftRightLogical 30 31
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Store 27(fragIndex) 32
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33: 16 Load 18(s2DMS)
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35: 15 Image 33
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36: 7(fvec4) FragmentFetchAMD 35 24 34
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37: 7(fvec4) Load 9(f4)
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38: 7(fvec4) FAdd 37 36
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Store 9(f4) 38
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43: 40 Load 42(is2DMSArray)
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47: 39 Image 43
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48: 12(int) FragmentMaskFetchAMD 47 46
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Store 14(fragMask) 48
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49: 12(int) Load 14(fragMask)
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50: 12(int) BitwiseAnd 49 29
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51: 12(int) ShiftRightLogical 50 31
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Store 27(fragIndex) 51
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52: 40 Load 42(is2DMSArray)
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53: 12(int) Load 27(fragIndex)
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54: 39 Image 52
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56: 55(ivec4) FragmentFetchAMD 54 46 53
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57: 7(fvec4) ConvertSToF 56
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58: 7(fvec4) Load 9(f4)
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59: 7(fvec4) FAdd 58 57
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Store 9(f4) 59
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63: 60 Load 62(usubpassMS)
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66: 12(int) FragmentMaskFetchAMD 63 65
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Store 14(fragMask) 66
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67: 12(int) Load 14(fragMask)
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68: 12(int) BitwiseAnd 67 29
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69: 12(int) ShiftRightLogical 68 31
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Store 27(fragIndex) 69
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70: 60 Load 62(usubpassMS)
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71: 12(int) Load 27(fragIndex)
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73: 72(ivec4) FragmentFetchAMD 70 65 71
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74: 7(fvec4) ConvertUToF 73
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75: 7(fvec4) Load 9(f4)
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76: 7(fvec4) FAdd 75 74
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Store 9(f4) 76
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79: 7(fvec4) Load 9(f4)
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Store 78(fragColor) 79
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Return
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FunctionEnd
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29
Test/spv.shaderFragMaskAMD.frag
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29
Test/spv.shaderFragMaskAMD.frag
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@ -0,0 +1,29 @@
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#version 450 core
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#extension GL_AMD_shader_fragment_mask: enable
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layout(binding = 0) uniform sampler2DMS s2DMS;
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layout(binding = 1) uniform isampler2DMSArray is2DMSArray;
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layout(binding = 2, input_attachment_index = 0) uniform usubpassInputMS usubpassMS;
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layout(location = 0) out vec4 fragColor;
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void main()
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{
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vec4 f4 = vec4(0.0);
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uint fragMask = fragmentMaskFetchAMD(s2DMS, ivec2(2, 3));
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uint fragIndex = (fragMask & 0xF0) >> 4;
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f4 += fragmentFetchAMD(s2DMS, ivec2(2, 3), 1);
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fragMask = fragmentMaskFetchAMD(is2DMSArray, ivec3(2, 3, 1));
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fragIndex = (fragMask & 0xF0) >> 4;
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f4 += fragmentFetchAMD(is2DMSArray, ivec3(2, 3, 1), fragIndex);
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fragMask = fragmentMaskFetchAMD(usubpassMS);
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fragIndex = (fragMask & 0xF0) >> 4;
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f4 += fragmentFetchAMD(usubpassMS, fragIndex);
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fragColor = f4;
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}
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@ -198,6 +198,7 @@ enum TBuiltInVariable {
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EbvSamplePosition,
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EbvSampleMask,
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EbvHelperInvocation,
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#ifdef AMD_EXTENSIONS
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EbvBaryCoordNoPersp,
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EbvBaryCoordNoPerspCentroid,
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@ -334,6 +335,7 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
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case EbvSamplePosition: return "SamplePosition";
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case EbvSampleMask: return "SampleMaskIn";
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case EbvHelperInvocation: return "HelperInvocation";
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#ifdef AMD_EXTENSIONS
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case EbvBaryCoordNoPersp: return "BaryCoordNoPersp";
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case EbvBaryCoordNoPerspCentroid: return "BaryCoordNoPerspCentroid";
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@ -653,6 +653,8 @@ enum TOperator {
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EOpTextureGatherLod,
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EOpTextureGatherLodOffset,
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EOpTextureGatherLodOffsets,
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EOpFragmentMaskFetch,
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EOpFragmentFetch,
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#endif
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EOpSparseTextureGuardBegin,
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@ -1032,6 +1034,9 @@ struct TCrackedTextureOp {
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bool grad;
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bool subpass;
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bool lodClamp;
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#ifdef AMD_EXTENSIONS
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bool fragMask;
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#endif
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};
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//
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@ -1079,6 +1084,9 @@ public:
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cracked.grad = false;
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cracked.subpass = false;
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cracked.lodClamp = false;
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#ifdef AMD_EXTENSIONS
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cracked.fragMask = false;
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#endif
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switch (op) {
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case EOpImageQuerySize:
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@ -1210,6 +1218,14 @@ public:
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case EOpSparseImageLoadLod:
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cracked.lod = true;
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break;
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case EOpFragmentMaskFetch:
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cracked.subpass = sampler.dim == EsdSubpass;
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cracked.fragMask = true;
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break;
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case EOpFragmentFetch:
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cracked.subpass = sampler.dim == EsdSubpass;
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cracked.fragMask = true;
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break;
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#endif
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case EOpSubpassLoad:
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case EOpSubpassLoadMS:
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@ -2283,7 +2283,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
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if (profile != EEsProfile && version >= 450) {
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commonBuiltins.append(
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"float cubeFaceIndexAMD(vec3);"
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"vec2 cubeFaceCoordAMD(vec3);"
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"vec2 cubeFaceCoordAMD(vec3);"
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"uint64_t timeAMD();"
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"\n");
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@ -2787,6 +2787,29 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
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"\n");
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}
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// GL_AMD_shader_fragment_mask
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if (profile != EEsProfile && version >= 450) {
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commonBuiltins.append(
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"uint fragmentMaskFetchAMD(sampler2DMS, ivec2);"
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"uint fragmentMaskFetchAMD(isampler2DMS, ivec2);"
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"uint fragmentMaskFetchAMD(usampler2DMS, ivec2);"
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"uint fragmentMaskFetchAMD(sampler2DMSArray, ivec3);"
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"uint fragmentMaskFetchAMD(isampler2DMSArray, ivec3);"
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"uint fragmentMaskFetchAMD(usampler2DMSArray, ivec3);"
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"vec4 fragmentFetchAMD(sampler2DMS, ivec2, uint);"
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"ivec4 fragmentFetchAMD(isampler2DMS, ivec2, uint);"
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"uvec4 fragmentFetchAMD(usampler2DMS, ivec2, uint);"
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"vec4 fragmentFetchAMD(sampler2DMSArray, ivec3, uint);"
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"ivec4 fragmentFetchAMD(isampler2DMSArray, ivec3, uint);"
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"uvec4 fragmentFetchAMD(usampler2DMSArray, ivec3, uint);"
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"\n");
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}
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#endif
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//============================================================================
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@ -3126,6 +3149,20 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
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"\n");
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}
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// GL_AMD_shader_fragment_mask
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if (profile != EEsProfile && version >= 450 && spvVersion.vulkan >= 100) {
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stageBuiltins[EShLangFragment].append(
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"uint fragmentMaskFetchAMD(subpassInputMS);"
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"uint fragmentMaskFetchAMD(isubpassInputMS);"
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"uint fragmentMaskFetchAMD(usubpassInputMS);"
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"vec4 fragmentFetchAMD(subpassInputMS, uint);"
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"ivec4 fragmentFetchAMD(isubpassInputMS, uint);"
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"uvec4 fragmentFetchAMD(usubpassInputMS, uint);"
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"\n");
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}
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#endif
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//============================================================================
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@ -5372,6 +5409,11 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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symbolTable.setFunctionExtensions("cubeFaceCoordAMD", 1, &E_GL_AMD_gcn_shader);
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symbolTable.setFunctionExtensions("timeAMD", 1, &E_GL_AMD_gcn_shader);
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}
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if (profile != EEsProfile) {
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symbolTable.setFunctionExtensions("fragmentMaskFetchAMD", 1, &E_GL_AMD_shader_fragment_mask);
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symbolTable.setFunctionExtensions("fragmentFetchAMD", 1, &E_GL_AMD_shader_fragment_mask);
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}
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#endif
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// Compatibility variables, vertex only
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@ -6210,6 +6252,9 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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symbolTable.relateToOperator("imageLoadLodAMD", EOpImageLoadLod);
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symbolTable.relateToOperator("imageStoreLodAMD", EOpImageStoreLod);
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symbolTable.relateToOperator("sparseImageLoadLodAMD", EOpSparseImageLoadLod);
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symbolTable.relateToOperator("fragmentMaskFetchAMD", EOpFragmentMaskFetch);
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symbolTable.relateToOperator("fragmentFetchAMD", EOpFragmentFetch);
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#endif
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}
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if (profile == EEsProfile) {
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@ -201,6 +201,7 @@ void TParseVersions::initializeExtensionBehavior()
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extensionBehavior[E_GL_AMD_texture_gather_bias_lod] = EBhDisable;
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extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
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extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
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extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
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#endif
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#ifdef NV_EXTENSIONS
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@ -333,6 +334,7 @@ void TParseVersions::getPreamble(std::string& preamble)
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"#define GL_AMD_texture_gather_bias_lod 1\n"
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"#define GL_AMD_gpu_shader_int16 1\n"
|
||||
"#define GL_AMD_shader_image_load_store_lod 1\n"
|
||||
"#define GL_AMD_shader_fragment_mask 1\n"
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
|
@ -171,6 +171,7 @@ const char* const E_GL_AMD_gpu_shader_half_float = "GL_AMD_gpu_sh
|
||||
const char* const E_GL_AMD_texture_gather_bias_lod = "GL_AMD_texture_gather_bias_lod";
|
||||
const char* const E_GL_AMD_gpu_shader_int16 = "GL_AMD_gpu_shader_int16";
|
||||
const char* const E_GL_AMD_shader_image_load_store_lod = "GL_AMD_shader_image_load_store_lod";
|
||||
const char* const E_GL_AMD_shader_fragment_mask = "GL_AMD_shader_fragment_mask";
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
|
@ -431,10 +431,13 @@ bool TOutputTraverser::visitUnary(TVisit /* visit */, TIntermUnary* node)
|
||||
case EOpMaxInvocationsExclusiveScanNonUniform: out.debug << "maxInvocationsExclusiveScanNonUniform"; break;
|
||||
case EOpAddInvocationsExclusiveScanNonUniform: out.debug << "addInvocationsExclusiveScanNonUniform"; break;
|
||||
|
||||
case EOpMbcnt: out.debug << "mbcnt"; break;
|
||||
case EOpMbcnt: out.debug << "mbcnt"; break;
|
||||
|
||||
case EOpCubeFaceIndex: out.debug << "cubeFaceIndex"; break;
|
||||
case EOpCubeFaceCoord: out.debug << "cubeFaceCoord"; break;
|
||||
case EOpCubeFaceIndex: out.debug << "cubeFaceIndex"; break;
|
||||
case EOpCubeFaceCoord: out.debug << "cubeFaceCoord"; break;
|
||||
|
||||
case EOpFragmentMaskFetch: out.debug << "fragmentMaskFetchAMD"; break;
|
||||
case EOpFragmentFetch: out.debug << "fragmentFetchAMD"; break;
|
||||
|
||||
case EOpConvBoolToFloat16: out.debug << "Convert bool to float16"; break;
|
||||
case EOpConvIntToFloat16: out.debug << "Convert int to float16"; break;
|
||||
|
@ -409,6 +409,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
"spv.imageLoadStoreLod.frag",
|
||||
"spv.int16.frag",
|
||||
"spv.shaderBallotAMD.comp",
|
||||
"spv.shaderFragMaskAMD.frag",
|
||||
"spv.textureGatherBiasLod.frag"
|
||||
})),
|
||||
FileNameAsCustomTestSuffix
|
||||
|
Loading…
Reference in New Issue
Block a user