Merge pull request #2915 from EdoardoLuciani/master

Update README.md with ray tracing shader stages filename extensions
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Greg Fischer 2022-03-28 12:07:30 -06:00 committed by GitHub
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@ -85,7 +85,15 @@ The applied stage-specific rules are based on the file extension:
* `.frag` for a fragment shader * `.frag` for a fragment shader
* `.comp` for a compute shader * `.comp` for a compute shader
There is also a non-shader extension For ray tracing pipeline shaders:
* `.rgen` for a ray generation shader
* `.rint` for a ray intersection shader
* `.rahit` for a ray any-hit shader
* `.rchit` for a ray closest-hit shader
* `.rmiss` for a ray miss shader
* `.rcall` for a callable shader
There is also a non-shader extension:
* `.conf` for a configuration file of limits, see usage statement for example * `.conf` for a configuration file of limits, see usage statement for example
## Building (CMake) ## Building (CMake)