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Merge pull request #2915 from EdoardoLuciani/master
Update README.md with ray tracing shader stages filename extensions
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README.md
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README.md
@ -85,7 +85,15 @@ The applied stage-specific rules are based on the file extension:
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* `.frag` for a fragment shader
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* `.frag` for a fragment shader
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* `.comp` for a compute shader
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* `.comp` for a compute shader
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There is also a non-shader extension
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For ray tracing pipeline shaders:
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* `.rgen` for a ray generation shader
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* `.rint` for a ray intersection shader
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* `.rahit` for a ray any-hit shader
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* `.rchit` for a ray closest-hit shader
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* `.rmiss` for a ray miss shader
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* `.rcall` for a callable shader
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There is also a non-shader extension:
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* `.conf` for a configuration file of limits, see usage statement for example
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* `.conf` for a configuration file of limits, see usage statement for example
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## Building (CMake)
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## Building (CMake)
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