Add a Test/baseResults/validation_fails.txt file to track test results
with known validation fails. This will hopefully make it easier to spot
when new test results are added that have invalid SPIR-V.
If an 'in' is present in a shader stage, make sure a matching 'out'
is present in the previous stage. Only enabled when doing Vulkan.
This commit also fixes a bug where previous stage's linkerObjects
got polluted with 'in' variables from the next stage when merging
linker objects.
Nonsemantic instructions aren't allowed before an OpPhi, so don't emit
line and debug scope instructions when the instruction being emitted is
an OpPhi.
When location aliasing, the aliases sharing the location must have the same underlying numerical type and bit width (floating-point or integer, 32-bit versus 64-bit, etc.) and the same auxiliary storage and interpolation qualification.
This adds checks for the "patch" and "sample" qualifiers, and also relaxes the checks when the signedness of integer types differs.
It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.
Fixes#3627
These redundant type conversions were generating illegal SPIR-V when
only the 8-bit/16-bit storage extensions and not the corresponding
arithmetic extensions were enabled.
SPIR-V requires that any instruction using the result of an
OpSampledImage instruction be in the same block as the OpSampledImage.
This is hard to guarantee in code generation but easy to fix after the
fact, by simply inserting a new OpSampledImage before the user of its
result if needed, with the new instruction having the same operands as
the original OpSampledImage.
This change adds a new pass to spv::Builder::postProcess that does this.
This might leave the original OpSampledImage instructions "orphaned"
with no users of their result ID, but dead code elimination would take
care of those further down the line.
* location aliasing
when location aliasing, the aliases sharing the location must have the same underlying numerical type
(floating-point or integer) and the same auxiliary storage and interpolation qualification.
The following case, glslang need report error.
layout(vertices = 1) out;
layout (location = 1, component = 0) in double gohan[];
layout (location = 1, component = 2) in float goten[];
in vec4 vs_tcs[];
out vec4 tcs_tes[];
void main()
{
}
* Need consider the following case: location aliasing with different interpolation qualifier.
Test/hlsl.inf.vert tests parsing and some constant math on
infinities, including (-1.#INF * 0.0).
By IEEE 754 rules, that result is a NaN, but its sign is not significant.
The test output assumes a negative-NaN is in the generated SPIR-V.
However, the math library on some platforms (like macOS 14, a.k.a.
Sonoma) will produce a positive NaN instead.
This PR adjusts the test so it takes the absolute value of the NaN,
to ensure we the emitted SPIR-V has the NaN with a 0 for it sign bit.
This function is used to import SPIR-V extended instruction set. It
mistakenly treated the name of SPIR-V extended instruction set as the
name of SPIR-V extension. For example, when we have such code
getExtBuiltins("NonSemantic.DebugBreak")
'NonSemantic.DebugBreak' is added to SPIR-V extension. Rather, the
SPIR-V extension name should be 'SPV_KHR_non_semantics_info'. Therefore,
we must avoid this since the name of SPIR-V extended instruction set is
not necessarily equal to that of relevant SPIR-V extension. Adding a
SPIR-V extension must be done by calling addExtension() explicitly
outside this function.
This change also fixes disassembly issues of debugBreak().
coopmat<> type definition allows type parameters. To make it accept
types defined by spirv_type directive, we add spirvType info to the type
parameters. This change is to support this case. And a test is added to
show the missing usage.
The actual support has been available with GL_EXT_control_flow_attributes.
This change set is to handle
"#extension GL_EXT_control_flow_attributes2 : <val>"
The file and source text was not being set correctly in the test output.
This change makes the test fixture consistent with the command line
behavior, "-gVS", which was my original intent when I added these tests.
Add support for GL_ARB_shading_language_include. Usage is identical to
the way GL_GOOGLE_include_directive currently works glslang (since
GL_ARB_shading_language_include is inherently a runtime feature and
glslang is an offline compiler).
Users can simulate their runtime environment by using a custom
glslang::TShader::Includer or using filenames that match their GL
runtime names.
Closes#249.
- Correctly populate the field `currentFileId` with the presence of include directive
- Support lazy OpLine/OpDebugLine generation only when a real instruction is added instead of a debug location is set
- Improve the debug location tracking to per-block instead of just per-builder
- A few bug fixes related to debug source info
Co-authored-by: Neil Hickey <neil.hickey@arm.com>
Co-authored-by: Stuart Brady <stuart.brady@arm.com>
Signed-off-by: Sven van Haastregt <sven.vanhaastregt@arm.com>