glslang/Test/450.tesc
John Kessenich 8de7e7bf14 GLSL: Error when using location on an arrayed block.
This implements a recent change to the GLSL specification to enforce
this ill-defined situation.
2017-06-04 13:05:50 -06:00

24 lines
499 B
GLSL

#version 450 core
in gl_PerVertex {
float gl_CullDistance[3];
} gl_in[gl_MaxPatchVertices];
out gl_PerVertex {
float gl_CullDistance[3];
} gl_out[4];
void main()
{
gl_out[gl_InvocationID].gl_CullDistance[2] = gl_in[1].gl_CullDistance[2];
}
layout(location = 4) out bName1 {
float f;
layout(location = 5) float g;
} bInst1[2];
layout(location = 6) out bName2 {
float f;
layout(location = 7) float g; // ERROR, location on array
} bInst2[2][3];