glslang/Test/iomap.blockOutVariableIn.2.vert
2021-11-17 14:28:16 -08:00

15 lines
176 B
GLSL

#version 440
layout(location = 0) out Block
{
vec4 a1;
vec2 a2;
};
void main()
{
a1 = vec4(1.0);
a2 = vec2(0.5);
gl_Position = vec4(1.0);
}