mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
386 lines
20 KiB
Plaintext
386 lines
20 KiB
Plaintext
hlsl.clipdistance-7.frag
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:8 Function Definition: @main(struct-VS_OUTPUT-vf4-vf3-vf41; ( temp 4-component vector of float)
|
|
0:8 Function Parameters:
|
|
0:8 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:? Sequence
|
|
0:9 Branch: Return with expression
|
|
0:9 add ( temp 4-component vector of float)
|
|
0:9 add ( temp 4-component vector of float)
|
|
0:9 Position: direct index for structure ( temp 4-component vector of float)
|
|
0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:9 Constant:
|
|
0:9 0 (const int)
|
|
0:9 direct index ( temp float)
|
|
0:9 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:9 Constant:
|
|
0:9 1 (const int)
|
|
0:9 Constant:
|
|
0:9 0 (const int)
|
|
0:9 direct index ( temp float)
|
|
0:9 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:9 Constant:
|
|
0:9 2 (const int)
|
|
0:9 Constant:
|
|
0:9 0 (const int)
|
|
0:8 Function Definition: main( ( temp void)
|
|
0:8 Function Parameters:
|
|
0:? Sequence
|
|
0:8 Sequence
|
|
0:8 move second child to first child ( temp 4-component vector of float)
|
|
0:8 Position: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:? 'v.Position' ( in 4-component vector of float FragCoord)
|
|
0:? Sequence
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:? Sequence
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 4 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 5 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 6 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 3 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 7 (const int)
|
|
0:8 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:8 Function Call: @main(struct-VS_OUTPUT-vf4-vf3-vf41; ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'v.Position' ( in 4-component vector of float FragCoord)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:8 Function Definition: @main(struct-VS_OUTPUT-vf4-vf3-vf41; ( temp 4-component vector of float)
|
|
0:8 Function Parameters:
|
|
0:8 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:? Sequence
|
|
0:9 Branch: Return with expression
|
|
0:9 add ( temp 4-component vector of float)
|
|
0:9 add ( temp 4-component vector of float)
|
|
0:9 Position: direct index for structure ( temp 4-component vector of float)
|
|
0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:9 Constant:
|
|
0:9 0 (const int)
|
|
0:9 direct index ( temp float)
|
|
0:9 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:9 Constant:
|
|
0:9 1 (const int)
|
|
0:9 Constant:
|
|
0:9 0 (const int)
|
|
0:9 direct index ( temp float)
|
|
0:9 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:9 Constant:
|
|
0:9 2 (const int)
|
|
0:9 Constant:
|
|
0:9 0 (const int)
|
|
0:8 Function Definition: main( ( temp void)
|
|
0:8 Function Parameters:
|
|
0:? Sequence
|
|
0:8 Sequence
|
|
0:8 move second child to first child ( temp 4-component vector of float)
|
|
0:8 Position: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:? 'v.Position' ( in 4-component vector of float FragCoord)
|
|
0:? Sequence
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip0: direct index for structure ( temp 3-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:? Sequence
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 0 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 4 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 1 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 5 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 6 (const int)
|
|
0:8 move second child to first child ( temp float)
|
|
0:8 direct index ( temp float)
|
|
0:8 clip1: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:8 Constant:
|
|
0:8 2 (const int)
|
|
0:8 Constant:
|
|
0:8 3 (const int)
|
|
0:8 direct index ( in float ClipDistance)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
0:8 Constant:
|
|
0:8 7 (const int)
|
|
0:8 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:8 Function Call: @main(struct-VS_OUTPUT-vf4-vf3-vf41; ( temp 4-component vector of float)
|
|
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp 4-component vector of float clip1})
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'v.Position' ( in 4-component vector of float FragCoord)
|
|
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000b
|
|
// Id's are bound by 78
|
|
|
|
Capability Shader
|
|
Capability ClipDistance
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 37 43 74
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "VS_OUTPUT"
|
|
MemberName 9(VS_OUTPUT) 0 "Position"
|
|
MemberName 9(VS_OUTPUT) 1 "clip0"
|
|
MemberName 9(VS_OUTPUT) 2 "clip1"
|
|
Name 13 "@main(struct-VS_OUTPUT-vf4-vf3-vf41;"
|
|
Name 12 "v"
|
|
Name 35 "v"
|
|
Name 37 "v.Position"
|
|
Name 43 "v.clip1"
|
|
Name 74 "@entryPointOutput"
|
|
Name 75 "param"
|
|
Decorate 37(v.Position) BuiltIn FragCoord
|
|
Decorate 43(v.clip1) BuiltIn ClipDistance
|
|
Decorate 74(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeVector 6(float) 3
|
|
9(VS_OUTPUT): TypeStruct 7(fvec4) 8(fvec3) 7(fvec4)
|
|
10: TypePointer Function 9(VS_OUTPUT)
|
|
11: TypeFunction 7(fvec4) 10(ptr)
|
|
15: TypeInt 32 1
|
|
16: 15(int) Constant 0
|
|
17: TypePointer Function 7(fvec4)
|
|
20: 15(int) Constant 1
|
|
21: TypeInt 32 0
|
|
22: 21(int) Constant 0
|
|
23: TypePointer Function 6(float)
|
|
28: 15(int) Constant 2
|
|
36: TypePointer Input 7(fvec4)
|
|
37(v.Position): 36(ptr) Variable Input
|
|
40: 21(int) Constant 8
|
|
41: TypeArray 6(float) 40
|
|
42: TypePointer Input 41
|
|
43(v.clip1): 42(ptr) Variable Input
|
|
44: TypePointer Input 6(float)
|
|
50: 21(int) Constant 1
|
|
54: 21(int) Constant 2
|
|
56: 15(int) Constant 4
|
|
60: 15(int) Constant 5
|
|
64: 15(int) Constant 6
|
|
68: 15(int) Constant 7
|
|
71: 21(int) Constant 3
|
|
73: TypePointer Output 7(fvec4)
|
|
74(@entryPointOutput): 73(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
35(v): 10(ptr) Variable Function
|
|
75(param): 10(ptr) Variable Function
|
|
38: 7(fvec4) Load 37(v.Position)
|
|
39: 17(ptr) AccessChain 35(v) 16
|
|
Store 39 38
|
|
45: 44(ptr) AccessChain 43(v.clip1) 16
|
|
46: 6(float) Load 45
|
|
47: 23(ptr) AccessChain 35(v) 20 22
|
|
Store 47 46
|
|
48: 44(ptr) AccessChain 43(v.clip1) 20
|
|
49: 6(float) Load 48
|
|
51: 23(ptr) AccessChain 35(v) 20 50
|
|
Store 51 49
|
|
52: 44(ptr) AccessChain 43(v.clip1) 28
|
|
53: 6(float) Load 52
|
|
55: 23(ptr) AccessChain 35(v) 20 54
|
|
Store 55 53
|
|
57: 44(ptr) AccessChain 43(v.clip1) 56
|
|
58: 6(float) Load 57
|
|
59: 23(ptr) AccessChain 35(v) 28 22
|
|
Store 59 58
|
|
61: 44(ptr) AccessChain 43(v.clip1) 60
|
|
62: 6(float) Load 61
|
|
63: 23(ptr) AccessChain 35(v) 28 50
|
|
Store 63 62
|
|
65: 44(ptr) AccessChain 43(v.clip1) 64
|
|
66: 6(float) Load 65
|
|
67: 23(ptr) AccessChain 35(v) 28 54
|
|
Store 67 66
|
|
69: 44(ptr) AccessChain 43(v.clip1) 68
|
|
70: 6(float) Load 69
|
|
72: 23(ptr) AccessChain 35(v) 28 71
|
|
Store 72 70
|
|
76:9(VS_OUTPUT) Load 35(v)
|
|
Store 75(param) 76
|
|
77: 7(fvec4) FunctionCall 13(@main(struct-VS_OUTPUT-vf4-vf3-vf41;) 75(param)
|
|
Store 74(@entryPointOutput) 77
|
|
Return
|
|
FunctionEnd
|
|
13(@main(struct-VS_OUTPUT-vf4-vf3-vf41;): 7(fvec4) Function None 11
|
|
12(v): 10(ptr) FunctionParameter
|
|
14: Label
|
|
18: 17(ptr) AccessChain 12(v) 16
|
|
19: 7(fvec4) Load 18
|
|
24: 23(ptr) AccessChain 12(v) 20 22
|
|
25: 6(float) Load 24
|
|
26: 7(fvec4) CompositeConstruct 25 25 25 25
|
|
27: 7(fvec4) FAdd 19 26
|
|
29: 23(ptr) AccessChain 12(v) 28 22
|
|
30: 6(float) Load 29
|
|
31: 7(fvec4) CompositeConstruct 30 30 30 30
|
|
32: 7(fvec4) FAdd 27 31
|
|
ReturnValue 32
|
|
FunctionEnd
|