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bitutils.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
CMakeLists.txt
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Install headers
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2017-01-29 17:46:44 -08:00 |
disassemble.cpp
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Implement NVX_multiview_per_view_attributes
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2017-02-14 15:04:33 -08:00 |
disassemble.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
doc.cpp
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SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so.
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2017-02-27 01:50:28 -07:00 |
doc.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
GLSL.ext.AMD.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
GLSL.ext.KHR.h
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SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview.
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2017-02-27 01:20:51 -07:00 |
GLSL.ext.NV.h
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SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so.
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2017-02-27 01:50:28 -07:00 |
GLSL.std.450.h
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SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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2016-02-15 21:46:55 -07:00 |
GlslangToSpv.cpp
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SPV: Fix #739: OpSelect can only operate on scalars and vectors.
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2017-03-01 13:49:11 -07:00 |
GlslangToSpv.h
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Added --vn option to generate a C header file containing a variable assigned to the hex representation of the shader. This is a standard feature on Microsoft's HLSL compiler and it allows developers to include pre-compiled shaders directly into the code. This option enables "Hex output", so it is NOT required to specify -x as well. The output file name is preserved, so no ".h" extension is added. If you want the output file to have ".h" extension then you have to specify it on the output file name. The generated header file uses the "#pragma once" pragma to avoid multiple inclusions.
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2017-02-06 11:46:35 -08:00 |
hex_float.h
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Change negatable_left_shift and negatable_right_shift to inline funcs
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2016-10-13 19:39:24 +02:00 |
InReadableOrder.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
Logger.cpp
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[VS2010] Remove use of ranged-for loops
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2016-05-17 01:20:30 +02:00 |
Logger.h
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[VS2010] Remove use of "= default" and "= delete"
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2016-05-17 01:20:25 +02:00 |
spirv.hpp
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SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so.
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2017-02-27 01:50:28 -07:00 |
SpvBuilder.cpp
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HLSL: implement 4 (of 6) structuredbuffer types
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2017-02-21 15:51:49 -07:00 |
SpvBuilder.h
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SpvBuilder: add const specifier to vector reference arguments
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2017-01-26 20:46:42 +03:00 |
spvIR.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
SPVRemapper.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
SPVRemapper.h
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Add a virtual destructor to a class which has virtual methods.
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2017-01-08 17:57:21 -04:00 |