.. |
120.frag
|
Add productions/data for about 14 qualifiers (versions 1.2 through 4.3). Fixed some case issues for rect/array keywords.
|
2013-03-01 21:53:13 +00:00 |
120.vert
|
Minor updates to tests.
|
2013-03-04 23:50:08 +00:00 |
130.frag
|
Properly declare versions for precision qualifiers, in/out/attribute/varying.
|
2013-01-10 18:20:47 +00:00 |
140.frag
|
Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc.
|
2013-04-11 16:31:09 +00:00 |
300.frag
|
Put in correct rules for multiple versions of qualification and typing of inputs and outputs. Also, removed EvqAttribute, merging it with EvqVaryingIn.
|
2013-04-07 22:43:16 +00:00 |
300.vert
|
Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc.
|
2013-04-11 16:31:09 +00:00 |
300BuiltIns.frag
|
Add ES 300 built-ins trunc, round, roundEven, modf, isnan, isinf, floatBitsToInt, floatBitsToUint, intBitsToFloat, uintBitsToFloat, packSnorm2x16, unpackSnorm2x16, packUnorm2x16, unpackUnorm2x16, packHalf2x16, and unpackHalf2x16, and new form of min, max, clamp, and mix.
|
2013-04-07 20:04:12 +00:00 |
300layout.frag
|
Additional layout-related error checking.
|
2013-04-10 23:30:05 +00:00 |
300layout.vert
|
Additional layout-related error checking.
|
2013-04-10 23:30:05 +00:00 |
330.frag
|
Allow gl_FragColor and gl_FragData in non-forward-compatible contexts for non-ES versions 150 - 410. Also add deprecation message for attribute/varying for core profile.
|
2013-02-27 19:02:52 +00:00 |
330comp.frag
|
Allow gl_FragColor and gl_FragData in non-forward-compatible contexts for non-ES versions 150 - 410. Also add deprecation message for attribute/varying for core profile.
|
2013-02-27 19:02:52 +00:00 |
array100.frag
|
Simultaneously fix only known memory leak and take the next step in supporting arrays of arrays. Improved several minor things along the way.
|
2013-02-11 00:54:44 +00:00 |
array.frag
|
Simultaneously fix only known memory leak and take the next step in supporting arrays of arrays. Improved several minor things along the way.
|
2013-02-11 00:54:44 +00:00 |
comment.frag
|
Get a clean g++/gcc build. Runs and gets correct results on linux.
|
2013-03-09 19:50:19 +00:00 |
constErrors.frag
|
Change infrastructure to support constant folding across built-in functions, as required by 1.2 semantics. Partially fleshed out with min/max and some trig functions. Still have to complete all operations.
|
2013-03-07 19:22:07 +00:00 |
constFold.frag
|
Change infrastructure to support constant folding across built-in functions, as required by 1.2 semantics. Partially fleshed out with min/max and some trig functions. Still have to complete all operations.
|
2013-03-07 19:22:07 +00:00 |
cppComplexExpr.vert
|
Add some CPP tests.
|
2013-02-06 00:14:16 +00:00 |
cppIndent.vert
|
Make the default version be 100.
|
2013-02-08 18:56:56 +00:00 |
cppNest.vert
|
Make the default version be 100.
|
2013-02-08 18:56:56 +00:00 |
cppSimple.vert
|
Make the default version be 100.
|
2013-02-08 18:56:56 +00:00 |
errors.frag
|
Minor updates to tests.
|
2013-03-04 23:50:08 +00:00 |
forwardRef.frag
|
Add a forward reference function call test.
|
2013-03-21 17:33:38 +00:00 |
matrixError.vert
|
Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests.
|
2013-02-04 23:54:58 +00:00 |
nonSquare.vert
|
Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests.
|
2013-02-04 23:54:58 +00:00 |
pointCoord.frag
|
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
|
2013-02-17 06:01:50 +00:00 |
precision.frag
|
Add ES 300 built-ins trunc, round, roundEven, modf, isnan, isinf, floatBitsToInt, floatBitsToUint, intBitsToFloat, uintBitsToFloat, packSnorm2x16, unpackSnorm2x16, packUnorm2x16, unpackUnorm2x16, packHalf2x16, and unpackHalf2x16, and new form of min, max, clamp, and mix.
|
2013-04-07 20:04:12 +00:00 |
run.bat
|
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
|
2012-12-13 00:05:26 +00:00 |
runtests
|
Fix checking-in of wrong test files.
|
2013-02-26 19:47:21 +00:00 |
sample.frag
|
Make the default version be 100.
|
2013-02-08 18:56:56 +00:00 |
sample.frag.out
|
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
|
2012-12-13 00:05:26 +00:00 |
sample.vert
|
Make the default version be 100.
|
2013-02-08 18:56:56 +00:00 |
sample.vert.out
|
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
|
2012-12-13 00:05:26 +00:00 |
specExamples.frag
|
Add uint type (big change). For both int/uint, add the operators >>, <<, &, |, and ^. Also added unsigned literals and uint precision support. Also fixed how int/uint literal underflow/overflow is handled.
|
2013-04-05 04:05:39 +00:00 |
specExamples.vert
|
Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names.
|
2013-04-10 20:15:16 +00:00 |
switch.frag
|
Add switch/case/default statements, using a switch node that contains a sequence of case/default nodes and top-level nodes of the code chunks in between them.
|
2013-04-12 03:57:02 +00:00 |
testlist
|
Add switch/case/default statements, using a switch node that contains a sequence of case/default nodes and top-level nodes of the code chunks in between them.
|
2013-04-12 03:57:02 +00:00 |
uint.frag
|
Put in correct rules for multiple versions of qualification and typing of inputs and outputs. Also, removed EvqAttribute, merging it with EvqVaryingIn.
|
2013-04-07 22:43:16 +00:00 |
versionsClean.frag
|
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
|
2012-12-13 00:05:26 +00:00 |
versionsClean.vert
|
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
|
2012-12-13 00:05:26 +00:00 |
versionsErrors.frag
|
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
|
2012-12-13 00:05:26 +00:00 |
versionsErrors.vert
|
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
|
2012-12-13 00:05:26 +00:00 |