mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-15 06:10:05 +00:00
876a0e392e
* Linux folder has been renamed to Unix, to match defines and so that it compiles on OS X. * This removes the need for a per-platform include search path for the right OS folder
51 lines
1.8 KiB
C++
51 lines
1.8 KiB
C++
//
|
|
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
|
//All rights reserved.
|
|
//
|
|
//Redistribution and use in source and binary forms, with or without
|
|
//modification, are permitted provided that the following conditions
|
|
//are met:
|
|
//
|
|
// Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
//
|
|
// Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following
|
|
// disclaimer in the documentation and/or other materials provided
|
|
// with the distribution.
|
|
//
|
|
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
//POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
#ifndef __INITIALIZEDLL_H
|
|
#define __INITIALIZEDLL_H
|
|
|
|
|
|
#include "../glslang/OSDependent/osinclude.h"
|
|
|
|
namespace glslang {
|
|
|
|
bool InitProcess();
|
|
bool InitThread();
|
|
bool DetachThread();
|
|
bool DetachProcess();
|
|
|
|
} // end namespace glslang
|
|
|
|
#endif // __INITIALIZEDLL_H
|
|
|