glslang/Test/iomap.variableOutBlockIn.2.vert
2021-11-17 14:28:16 -08:00

12 lines
179 B
GLSL

#version 440
layout(location = 0) out vec4 a1;
layout(location = 1) out vec2 a2;
void main()
{
a1 = vec4(1.0);
a2 = vec2(0.5);
gl_Position = vec4(1.0);
}