glslang/Test/link.vk.differentPC.0.2.frag
2020-10-12 10:08:47 -06:00

16 lines
172 B
GLSL

#version 450
layout (push_constant) uniform PushConstantBlock
{
vec4 color;
vec4 color2;
float scale2;
} uPC;
float
getScale()
{
return uPC.scale2;
}