glslang/Test/hlsl.doLoop.frag
David Neto 8c3d5b4b6c SPIR-V: Aggressively prune unreachable merge, continue target
More aggressively prune unreachable code as follows.
When no control flow edges reach a merge block or continue target:
- delete their contents so that:
  - a merge block becomes OpLabel, then OpUnreachable
  - a continue target becomes OpLabel, then an OpBranch back to the
    loop header
- any basic block which is dominated by such a merge block or continue
  target is removed as well.
- decorations targeting the removed instructions are removed.

Enables the SPIR-V builder post-processing step the GLSLANG_WEB case.
2019-10-29 15:33:54 -04:00

30 lines
499 B
GLSL

void f0() {
[unroll] do {} while (false);
}
void f1() {
[unroll] do {;} while (false);
}
float f2(float input) {
do { return (float4)input; } while (input > 2.0);
}
void f3(float input) {
do ++input; while (input < 10.0);
}
void f4(float input) {
do while (++input < 10.0); while (++input < 10.0); // nest while inside do-while
}
float4 PixelShaderFunction(float input) : COLOR0
{
f0();
f1();
f2(input);
f3(input);
f4(input);
return (float4)input;
}