glslang/StandAlone
John Kessenich a931366f56 Standalone: Implement -D and -U for preprocessor macros.
Works for both GLSL and HLSL.
Fixes #87.
2017-06-15 10:57:18 -06:00
..
CMakeLists.txt HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
DirStackFileIncluder.h Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
ResourceLimits.cpp Use std::atoi instead of std::stoi 2016-10-31 17:02:45 -04:00
ResourceLimits.h Test compiling shaders with given resource limits using GTest. 2016-05-19 14:18:21 -04:00
spirv-remap.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
StandAlone.cpp Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
Worklist.h This refactor the StandAlone and WorkList files in order to use more 2017-04-04 22:29:59 +02:00