mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 22:01:04 +00:00
349 lines
20 KiB
Plaintext
349 lines
20 KiB
Plaintext
hlsl.struct.split.call.vert
|
|
Shader version: 500
|
|
0:? Sequence
|
|
0:17 Function Definition: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; ( temp void)
|
|
0:17 Function Parameters:
|
|
0:17 'fn1_in' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:17 'fn1_out' ( in structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:? Sequence
|
|
0:18 add ( temp 4-component vector of float)
|
|
0:18 Pos_in: direct index for structure ( temp 4-component vector of float)
|
|
0:18 'fn1_in' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Pos_out: direct index for structure ( temp 4-component vector of float)
|
|
0:18 'fn1_out' ( in structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:22 Function Definition: @main(struct-VS_INPUT-i1-vf4-i11; ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Parameters:
|
|
0:22 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:? Sequence
|
|
0:25 move second child to first child ( temp int)
|
|
0:25 x0_out: direct index for structure ( temp int)
|
|
0:25 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:25 x0_in: direct index for structure ( temp int)
|
|
0:25 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:26 move second child to first child ( temp 4-component vector of float)
|
|
0:26 Pos_out: direct index for structure ( temp 4-component vector of float)
|
|
0:26 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:26 Pos_in: direct index for structure ( temp 4-component vector of float)
|
|
0:26 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:27 move second child to first child ( temp int)
|
|
0:27 x1_out: direct index for structure ( temp int)
|
|
0:27 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:27 x1_in: direct index for structure ( temp int)
|
|
0:27 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:29 Function Call: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; ( temp void)
|
|
0:29 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:29 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:31 Branch: Return with expression
|
|
0:31 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Definition: main( ( temp void)
|
|
0:22 Function Parameters:
|
|
0:? Sequence
|
|
0:22 Sequence
|
|
0:22 move second child to first child ( temp int)
|
|
0:22 x0_in: direct index for structure ( temp int)
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:? 'vsin.x0_in' (layout( location=0) in int)
|
|
0:22 move second child to first child ( temp 4-component vector of float)
|
|
0:22 Pos_in: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:? 'vsin.Pos_in' (layout( location=1) in 4-component vector of float)
|
|
0:22 move second child to first child ( temp int)
|
|
0:22 x1_in: direct index for structure ( temp int)
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? 'vsin.x1_in' (layout( location=2) in int)
|
|
0:22 Sequence
|
|
0:22 move second child to first child ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Call: @main(struct-VS_INPUT-i1-vf4-i11; ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 move second child to first child ( temp int)
|
|
0:? '@entryPointOutput.x0_out' (layout( location=0) out int)
|
|
0:22 x0_out: direct index for structure ( temp int)
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput.Pos_out' ( out 4-component vector of float Position)
|
|
0:22 Pos_out: direct index for structure ( temp 4-component vector of float)
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 move second child to first child ( temp int)
|
|
0:? '@entryPointOutput.x1_out' (layout( location=1) out int)
|
|
0:22 x1_out: direct index for structure ( temp int)
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput.Pos_out' ( out 4-component vector of float Position)
|
|
0:? '@entryPointOutput.x0_out' (layout( location=0) out int)
|
|
0:? '@entryPointOutput.x1_out' (layout( location=1) out int)
|
|
0:? 'vsin.x0_in' (layout( location=0) in int)
|
|
0:? 'vsin.Pos_in' (layout( location=1) in 4-component vector of float)
|
|
0:? 'vsin.x1_in' (layout( location=2) in int)
|
|
|
|
|
|
Linked vertex stage:
|
|
|
|
|
|
Shader version: 500
|
|
0:? Sequence
|
|
0:17 Function Definition: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; ( temp void)
|
|
0:17 Function Parameters:
|
|
0:17 'fn1_in' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:17 'fn1_out' ( in structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:? Sequence
|
|
0:18 add ( temp 4-component vector of float)
|
|
0:18 Pos_in: direct index for structure ( temp 4-component vector of float)
|
|
0:18 'fn1_in' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Pos_out: direct index for structure ( temp 4-component vector of float)
|
|
0:18 'fn1_out' ( in structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:22 Function Definition: @main(struct-VS_INPUT-i1-vf4-i11; ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Parameters:
|
|
0:22 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:? Sequence
|
|
0:25 move second child to first child ( temp int)
|
|
0:25 x0_out: direct index for structure ( temp int)
|
|
0:25 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:25 x0_in: direct index for structure ( temp int)
|
|
0:25 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:26 move second child to first child ( temp 4-component vector of float)
|
|
0:26 Pos_out: direct index for structure ( temp 4-component vector of float)
|
|
0:26 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:26 Pos_in: direct index for structure ( temp 4-component vector of float)
|
|
0:26 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:27 move second child to first child ( temp int)
|
|
0:27 x1_out: direct index for structure ( temp int)
|
|
0:27 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:27 x1_in: direct index for structure ( temp int)
|
|
0:27 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:29 Function Call: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; ( temp void)
|
|
0:29 'vsin' ( in structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:29 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:31 Branch: Return with expression
|
|
0:31 'vsout' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Definition: main( ( temp void)
|
|
0:22 Function Parameters:
|
|
0:? Sequence
|
|
0:22 Sequence
|
|
0:22 move second child to first child ( temp int)
|
|
0:22 x0_in: direct index for structure ( temp int)
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:? 'vsin.x0_in' (layout( location=0) in int)
|
|
0:22 move second child to first child ( temp 4-component vector of float)
|
|
0:22 Pos_in: direct index for structure ( temp 4-component vector of float)
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:? 'vsin.Pos_in' (layout( location=1) in 4-component vector of float)
|
|
0:22 move second child to first child ( temp int)
|
|
0:22 x1_in: direct index for structure ( temp int)
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? 'vsin.x1_in' (layout( location=2) in int)
|
|
0:22 Sequence
|
|
0:22 move second child to first child ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Call: @main(struct-VS_INPUT-i1-vf4-i11; ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:? 'vsin' ( temp structure{ temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 move second child to first child ( temp int)
|
|
0:? '@entryPointOutput.x0_out' (layout( location=0) out int)
|
|
0:22 x0_out: direct index for structure ( temp int)
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput.Pos_out' ( out 4-component vector of float Position)
|
|
0:22 Pos_out: direct index for structure ( temp 4-component vector of float)
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 move second child to first child ( temp int)
|
|
0:? '@entryPointOutput.x1_out' (layout( location=1) out int)
|
|
0:22 x1_out: direct index for structure ( temp int)
|
|
0:22 'flattenTemp' ( temp structure{ temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput.Pos_out' ( out 4-component vector of float Position)
|
|
0:? '@entryPointOutput.x0_out' (layout( location=0) out int)
|
|
0:? '@entryPointOutput.x1_out' (layout( location=1) out int)
|
|
0:? 'vsin.x0_in' (layout( location=0) in int)
|
|
0:? 'vsin.Pos_in' (layout( location=1) in 4-component vector of float)
|
|
0:? 'vsin.x1_in' (layout( location=2) in int)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80002
|
|
// Id's are bound by 77
|
|
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Vertex 4 "main" 52 56 59 67 71 74
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "VS_INPUT"
|
|
MemberName 9(VS_INPUT) 0 "x0_in"
|
|
MemberName 9(VS_INPUT) 1 "Pos_in"
|
|
MemberName 9(VS_INPUT) 2 "x1_in"
|
|
Name 11 "VS_OUTPUT"
|
|
MemberName 11(VS_OUTPUT) 0 "x0_out"
|
|
MemberName 11(VS_OUTPUT) 1 "Pos_out"
|
|
MemberName 11(VS_OUTPUT) 2 "x1_out"
|
|
Name 16 "Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11;"
|
|
Name 14 "fn1_in"
|
|
Name 15 "fn1_out"
|
|
Name 20 "@main(struct-VS_INPUT-i1-vf4-i11;"
|
|
Name 19 "vsin"
|
|
Name 29 "vsout"
|
|
Name 42 "param"
|
|
Name 44 "param"
|
|
Name 50 "vsin"
|
|
Name 52 "vsin.x0_in"
|
|
Name 56 "vsin.Pos_in"
|
|
Name 59 "vsin.x1_in"
|
|
Name 62 "flattenTemp"
|
|
Name 63 "param"
|
|
Name 67 "@entryPointOutput.x0_out"
|
|
Name 71 "@entryPointOutput.Pos_out"
|
|
Name 74 "@entryPointOutput.x1_out"
|
|
Decorate 52(vsin.x0_in) Location 0
|
|
Decorate 56(vsin.Pos_in) Location 1
|
|
Decorate 59(vsin.x1_in) Location 2
|
|
Decorate 67(@entryPointOutput.x0_out) Location 0
|
|
Decorate 71(@entryPointOutput.Pos_out) BuiltIn Position
|
|
Decorate 74(@entryPointOutput.x1_out) Location 1
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeInt 32 1
|
|
7: TypeFloat 32
|
|
8: TypeVector 7(float) 4
|
|
9(VS_INPUT): TypeStruct 6(int) 8(fvec4) 6(int)
|
|
10: TypePointer Function 9(VS_INPUT)
|
|
11(VS_OUTPUT): TypeStruct 6(int) 8(fvec4) 6(int)
|
|
12: TypePointer Function 11(VS_OUTPUT)
|
|
13: TypeFunction 2 10(ptr) 12(ptr)
|
|
18: TypeFunction 11(VS_OUTPUT) 10(ptr)
|
|
22: 6(int) Constant 1
|
|
23: TypePointer Function 8(fvec4)
|
|
30: 6(int) Constant 0
|
|
31: TypePointer Function 6(int)
|
|
38: 6(int) Constant 2
|
|
51: TypePointer Input 6(int)
|
|
52(vsin.x0_in): 51(ptr) Variable Input
|
|
55: TypePointer Input 8(fvec4)
|
|
56(vsin.Pos_in): 55(ptr) Variable Input
|
|
59(vsin.x1_in): 51(ptr) Variable Input
|
|
66: TypePointer Output 6(int)
|
|
67(@entryPointOutput.x0_out): 66(ptr) Variable Output
|
|
70: TypePointer Output 8(fvec4)
|
|
71(@entryPointOutput.Pos_out): 70(ptr) Variable Output
|
|
74(@entryPointOutput.x1_out): 66(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
50(vsin): 10(ptr) Variable Function
|
|
62(flattenTemp): 12(ptr) Variable Function
|
|
63(param): 10(ptr) Variable Function
|
|
53: 6(int) Load 52(vsin.x0_in)
|
|
54: 31(ptr) AccessChain 50(vsin) 30
|
|
Store 54 53
|
|
57: 8(fvec4) Load 56(vsin.Pos_in)
|
|
58: 23(ptr) AccessChain 50(vsin) 22
|
|
Store 58 57
|
|
60: 6(int) Load 59(vsin.x1_in)
|
|
61: 31(ptr) AccessChain 50(vsin) 38
|
|
Store 61 60
|
|
64: 9(VS_INPUT) Load 50(vsin)
|
|
Store 63(param) 64
|
|
65:11(VS_OUTPUT) FunctionCall 20(@main(struct-VS_INPUT-i1-vf4-i11;) 63(param)
|
|
Store 62(flattenTemp) 65
|
|
68: 31(ptr) AccessChain 62(flattenTemp) 30
|
|
69: 6(int) Load 68
|
|
Store 67(@entryPointOutput.x0_out) 69
|
|
72: 23(ptr) AccessChain 62(flattenTemp) 22
|
|
73: 8(fvec4) Load 72
|
|
Store 71(@entryPointOutput.Pos_out) 73
|
|
75: 31(ptr) AccessChain 62(flattenTemp) 38
|
|
76: 6(int) Load 75
|
|
Store 74(@entryPointOutput.x1_out) 76
|
|
Return
|
|
FunctionEnd
|
|
16(Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11;): 2 Function None 13
|
|
14(fn1_in): 10(ptr) FunctionParameter
|
|
15(fn1_out): 12(ptr) FunctionParameter
|
|
17: Label
|
|
24: 23(ptr) AccessChain 14(fn1_in) 22
|
|
25: 8(fvec4) Load 24
|
|
26: 23(ptr) AccessChain 15(fn1_out) 22
|
|
27: 8(fvec4) Load 26
|
|
28: 8(fvec4) FAdd 25 27
|
|
Return
|
|
FunctionEnd
|
|
20(@main(struct-VS_INPUT-i1-vf4-i11;):11(VS_OUTPUT) Function None 18
|
|
19(vsin): 10(ptr) FunctionParameter
|
|
21: Label
|
|
29(vsout): 12(ptr) Variable Function
|
|
42(param): 10(ptr) Variable Function
|
|
44(param): 12(ptr) Variable Function
|
|
32: 31(ptr) AccessChain 19(vsin) 30
|
|
33: 6(int) Load 32
|
|
34: 31(ptr) AccessChain 29(vsout) 30
|
|
Store 34 33
|
|
35: 23(ptr) AccessChain 19(vsin) 22
|
|
36: 8(fvec4) Load 35
|
|
37: 23(ptr) AccessChain 29(vsout) 22
|
|
Store 37 36
|
|
39: 31(ptr) AccessChain 19(vsin) 38
|
|
40: 6(int) Load 39
|
|
41: 31(ptr) AccessChain 29(vsout) 38
|
|
Store 41 40
|
|
43: 9(VS_INPUT) Load 19(vsin)
|
|
Store 42(param) 43
|
|
45:11(VS_OUTPUT) Load 29(vsout)
|
|
Store 44(param) 45
|
|
46: 2 FunctionCall 16(Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11;) 42(param) 44(param)
|
|
47:11(VS_OUTPUT) Load 29(vsout)
|
|
ReturnValue 47
|
|
FunctionEnd
|