mirror of
https://github.com/KhronosGroup/glslang
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74 lines
2.3 KiB
Markdown
74 lines
2.3 KiB
Markdown
# Revision history for `glslang`
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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](https://semver.org/).
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## 11.5.0 2021-06-23
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### Other changes
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* Implement GLSL_EXT_shader_atomic_float2
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* Implement GL_EXT_spirv_intrinsics
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* Fixed SPIR-V remapper not remapping OpExtInst instruction set IDs
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* only declare compatibility gl_ variables in compatibility mode
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* Add support for float spec const vector initialization
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* Implement GL_EXT_subgroup_uniform_control_flow.
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* Fix arrays dimensioned with spec constant sized gl_WorkGroupSize
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* Add support for 64bit integer scalar and vector types to bitCount() builtin
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## 11.4.0 2021-04-22
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### Other changes
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* Fix to keep source compatible with CMake 3.10.2
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## 11.3.0 2021-04-21
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### Other changes
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* Added --depfile
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* Added --auto-sampled-textures
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* Now supports InterpolateAt-based functions
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* Supports cross-stage automatic IO mapping
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* Supports GL_EXT_vulkan_glsl_relaxed (-R option)
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## 11.2.0 2021-02-18
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### Other changes
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* Removed Python requirement when not building with spirv-tools
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* Add support for GL_EXT_shared_memory_block
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* Implement GL_EXT_null_initializer
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* Add CMake support for Fuschia
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## 11.1.0 2020-12-07
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### Other changes
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* Added ray-tracing extension support
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## 11.0.0 2020-07-20
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### Breaking changes
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#### Visual Studio 2013 is no longer supported
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[As scheduled](https://github.com/KhronosGroup/glslang/blob/9eef54b2513ca6b40b47b07d24f453848b65c0df/README.md#planned-deprecationsremovals),
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Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade
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to at least Visual Studio 2015.
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## 10.15.3847 2020-07-20
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### Breaking changes
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* The following files have been removed:
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* `glslang/include/revision.h`
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* `glslang/include/revision.template`
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The `GLSLANG_MINOR_VERSION` and `GLSLANG_PATCH_LEVEL` defines have been removed
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from the public headers. \
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Instead each build script now uses the new `build_info.py`
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script along with the `build_info.h.tmpl` and this `CHANGES.md` file to generate
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the glslang build-time generated header `glslang/build_info.h`.
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The new public API to obtain the `glslang` version is `glslang::GetVersion()`.
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### Other changes
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* `glslang` shared objects produced by CMake are now `SONAME` versioned using
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[Semantic Versioning 2.0.0](https://semver.org/).
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