mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 19:40:06 +00:00
107 lines
1.9 KiB
GLSL
107 lines
1.9 KiB
GLSL
#version 130
|
|
|
|
float gu[];
|
|
float g4[4];
|
|
float g5[5];
|
|
|
|
uniform int a;
|
|
|
|
float[4] foo(float a[5])
|
|
{
|
|
return float[](a[0], a[1], a[2], a[3]);
|
|
}
|
|
|
|
void bar(float[5]) {}
|
|
|
|
void main()
|
|
{
|
|
{
|
|
float gu[2]; // okay, new scope
|
|
|
|
gu[2] = 4.0; // ERROR, overflow
|
|
}
|
|
|
|
gu[2] = 4.0; // okay
|
|
|
|
gu[3] = 3.0;
|
|
gu[a] = 5.0; // ERROR
|
|
|
|
g4 = foo(g5);
|
|
g5 = g4; // ERROR
|
|
gu = g4; // ERROR
|
|
|
|
foo(gu); // ERROR
|
|
bar(g5);
|
|
|
|
if (float[4](1.0, 2.0, 3.0, 4.0) == g4)
|
|
gu[0] = 2.0;
|
|
|
|
float u[];
|
|
u[2] = 3.0; // okay
|
|
float u[5];
|
|
u[5] = 5.0; // ERROR
|
|
foo(u); // okay
|
|
|
|
gl_FragData[1000] = vec4(1.0); // ERROR
|
|
gl_FragData[-1] = vec4(1.0); // ERROR
|
|
gl_FragData[3] = vec4(1.0);
|
|
|
|
const int ca[] = int[](3, 2);
|
|
int sum = ca[0];
|
|
sum += ca[1];
|
|
sum += ca[2]; // ERROR
|
|
|
|
const int ca3[3] = int[](3, 2); // ERROR
|
|
int ica[] = int[](3, 2);
|
|
int ica3[3] = int[](3, 2); // ERROR
|
|
ica[3.1] = 3; // ERROR
|
|
ica[u[1]] = 4; // ERROR
|
|
}
|
|
|
|
int[] foo213234(); // ERROR
|
|
int foo234234(float[]); // ERROR
|
|
int foo234235(vec2[] v); // ERROR
|
|
|
|
vec3 guns[];
|
|
float f = guns[7];
|
|
|
|
void foo()
|
|
{
|
|
int uns[];
|
|
uns[3] = 40;
|
|
uns[1] = 30;
|
|
guns[2] = vec3(2.4);
|
|
|
|
float unsf[];
|
|
bar(unsf); // ERROR
|
|
}
|
|
|
|
float[] foo2() // ERROR
|
|
{
|
|
float f[];
|
|
return f;
|
|
float g[9];
|
|
return g; // ERROR
|
|
}
|
|
|
|
float gUnusedUnsized[];
|
|
|
|
void foo3()
|
|
{
|
|
float resize1[];
|
|
resize1[2] = 4.0;
|
|
resize1.length(); // ERROR
|
|
float resize1[3];
|
|
resize1.length();
|
|
|
|
float resize2[];
|
|
resize2[5] = 4.0;
|
|
float resize2[5]; // should be ERROR, but is not
|
|
resize2.length();
|
|
resize2[5] = 4.0; // ERROR
|
|
}
|
|
|
|
int[] i = int[](); // ERROR, need constructor arguments
|
|
float emptyA[];
|
|
float b = vec4(emptyA); // ERROR, array can't be a constructor argument
|