gtk/gsk/vulkan/gskvulkanblendmodepipelineprivate.h

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#pragma once
#include <graphene.h>
#include "gskvulkanpipelineprivate.h"
#include "gskenums.h"
G_BEGIN_DECLS
typedef struct _GskVulkanBlendModePipelineLayout GskVulkanBlendModePipelineLayout;
#define GSK_TYPE_VULKAN_BLEND_MODE_PIPELINE (gsk_vulkan_blend_mode_pipeline_get_type ())
G_DECLARE_FINAL_TYPE (GskVulkanBlendModePipeline, gsk_vulkan_blend_mode_pipeline, GSK, VULKAN_BLEND_MODE_PIPELINE, GskVulkanPipeline)
GskVulkanPipeline * gsk_vulkan_blend_mode_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass);
void gsk_vulkan_blend_mode_pipeline_collect_vertex_data (GskVulkanBlendModePipeline *pipeline,
guchar *data,
guint32 top_tex_id[2],
guint32 bottom_tex_id[2],
const graphene_point_t *offset,
const graphene_rect_t *bounds,
const graphene_rect_t *top_bounds,
const graphene_rect_t *bottom_bounds,
const graphene_rect_t *top_tex_rect,
const graphene_rect_t *bottom_tex_rect,
GskBlendMode blend_mode);
gsize gsk_vulkan_blend_mode_pipeline_draw (GskVulkanBlendModePipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands);
G_END_DECLS