gtk/gdk-pixbuf/io-png.c

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/*
* io-png.c: GdkPixBuf I/O for PNG files.
*
* Author:
* Mark Crichton <crichton@gimp.org>
*
*/
#include <config.h>
#include <stdio.h>
#include <glib.h>
#include "gdk-pixbuf.h"
#include "gdk-pixbuf-io.h"
#include <png.h>
/* Shared library entry point */
GdkPixBuf *image_load(FILE * f)
{
png_structp png_ptr;
png_infop info_ptr, end_info;
gint i, depth, ctype, inttype, passes, bpp; /* bpp = BYTES/pixel */
png_uint_32 w, h, x, y;
png_bytepp rows;
art_u8 *pixels, *temp, *rowdata;
GdkPixBuf *pixbuf;
g_return_val_if_fail (f != NULL, NULL);
png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL,
NULL);
info_ptr = png_create_info_struct (png_ptr);
if (!info_ptr) {
png_destroy_read_struct(&png_ptr, NULL, NULL);
return NULL;
}
end_info = png_create_info_struct (png_ptr);
if (!end_info) {
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
return NULL;
}
if (setjmp(png_ptr->jmpbuf)) {
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
return NULL;
}
png_init_io(png_ptr, f);
png_read_info(png_ptr, info_ptr);
png_get_IHDR(png_ptr, info_ptr, &w, &h, &depth, &ctype, &inttype,
NULL, NULL);
/* Ok, we want to work with 24 bit images.
* However, PNG can vary depth per channel.
* So, we use the png_set_expand function to expand
* everything into a format libart expects.
* We also use png_set_strip_16 to reduce down to 8 bit/chan.
*/
if (ctype == PNG_COLOR_TYPE_PALETTE && depth <= 8)
png_set_expand(png_ptr);
if (ctype == PNG_COLOR_TYPE_GRAY && depth < 8)
png_set_expand(png_ptr);
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
png_set_expand(png_ptr);
if (depth == 16)
png_set_strip_16(png_ptr);
/* We also have png "packing" bits into bytes if < 8 */
if (depth < 8)
png_set_packing(png_ptr);
/* Lastly, if the PNG is greyscale, convert to RGB */
if (ctype == PNG_COLOR_TYPE_GRAY || ctype == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png_ptr);
/* ...and if we're interlaced... */
passes = png_set_interlace_handling(png_ptr);
/* Update our info structs */
png_read_update_info(png_ptr, info_ptr);
/* Allocate some memory and set up row array */
/* This "inhales vigirously"... */
if (ctype & PNG_COLOR_MASK_ALPHA)
bpp = 4;
else
bpp = 3;
pixels = art_alloc(w*h*bpp);
rows = g_malloc(h*sizeof(png_bytep));
if ((!pixels) || (!rows)) {
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
return NULL;
}
/* Icky code, but it has to be done... */
for (i = 0; i < h; i++) {
if ((rows[i] = g_malloc(w*sizeof(art_u8)*bpp)) == NULL) {
int n;
for (n = 0; n < i; n++)
g_free(rows[i]);
g_free(rows);
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
return NULL;
}
}
/* And we FINALLY get here... */
png_read_image(png_ptr, rows);
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
/* Now stuff the bytes into pixels & free rows[y] */
temp = pixels;
for (y = 0; y < h; y++) {
(png_bytep)rowdata = rows[y];
for (x = 0; x < w; x++) {
temp[0] = rowdata[(x*bpp)];
temp[1] = rowdata[(x*bpp)+1];
temp[2] = rowdata[(x*bpp)+2];
if (bpp == 4)
temp[3] = rowdata[(x*bpp)+3];
temp += bpp;
}
g_free(rows[y]);
}
g_free(rows);
/* Return the GdkPixBuf */
pixbuf = g_new(GdkPixBuf, 1);
if (ctype & PNG_COLOR_MASK_ALPHA)
pixbuf->art_pixbuf = art_pixbuf_new_rgba (pixels, w, h, (w*4));
else
pixbuf->art_pixbuf = art_pixbuf_new_rgb (pixels, w, h, (w*3));
/* Ok, I'm anal...shoot me */
if (!(pixbuf->art_pixbuf))
return NULL;
pixbuf->ref_count = 0;
pixbuf->unref_func = NULL;
return pixbuf;
}