gtk/gdk/win32/gdkprivate-win32.h

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/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
1999-11-17 00:45:37 +00:00
#ifndef __GDK_PRIVATE_WIN32_H__
#define __GDK_PRIVATE_WIN32_H__
#ifndef WINVER
#define WINVER 0x0500
#endif
#ifndef _WIN32_WINNT
#define _WIN32_WINNT WINVER
#endif
1999-11-17 00:45:37 +00:00
#include <gdk/gdkprivate.h>
#include <gdk/win32/gdkwindow-win32.h>
#include <gdk/win32/gdkpixmap-win32.h>
#include "gdkinternals.h"
#include <config.h>
/* Make up for some minor w32api or MSVC6 header lossage */
#ifndef PS_JOIN_MASK
#define PS_JOIN_MASK (PS_JOIN_BEVEL|PS_JOIN_MITER|PS_JOIN_ROUND)
#endif
#ifndef FS_VIETNAMESE
#define FS_VIETNAMESE 0x100
#endif
#ifndef WM_GETOBJECT
#define WM_GETOBJECT 0x3D
#endif
#ifndef WM_NCXBUTTONDOWN
#define WM_NCXBUTTONDOWN 0xAB
#endif
#ifndef WM_NCXBUTTONUP
#define WM_NCXBUTTONUP 0xAC
#endif
#ifndef WM_NCXBUTTONDBLCLK
#define WM_NCXBUTTONDBLCLK 0xAD
#endif
#ifndef WM_CHANGEUISTATE
#define WM_CHANGEUISTATE 0x127
#endif
#ifndef WM_UPDATEUISTATE
#define WM_UPDATEUISTATE 0x128
#endif
#ifndef WM_QUERYUISTATE
#define WM_QUERYUISTATE 0x129
#endif
#ifndef WM_XBUTTONDOWN
#define WM_XBUTTONDOWN 0x20B
#endif
#ifndef WM_XBUTTONUP
#define WM_XBUTTONUP 0x20C
#endif
#ifndef WM_XBUTTONDBLCLK
#define WM_XBUTTONDBLCLK 0x20D
#endif
#ifndef WM_NCMOUSEHOVER
#define WM_NCMOUSEHOVER 0x2A0
#endif
#ifndef WM_NCMOUSELEAVE
#define WM_NCMOUSELEAVE 0x2A2
#endif
#ifndef WM_APPCOMMAND
#define WM_APPCOMMAND 0x319
#endif
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
/* Define some combinations of GdkDebugFlags */
#define GDK_DEBUG_EVENTS_OR_COLORMAP (GDK_DEBUG_EVENTS|GDK_DEBUG_COLORMAP)
#define GDK_DEBUG_EVENTS_OR_INPUT (GDK_DEBUG_EVENTS|GDK_DEBUG_INPUT)
#define GDK_DEBUG_PIXMAP_OR_COLORMAP (GDK_DEBUG_PIXMAP|GDK_DEBUG_COLORMAP)
#define GDK_DEBUG_MISC_OR_COLORMAP (GDK_DEBUG_MISC|GDK_DEBUG_COLORMAP)
#define GDK_TYPE_GC_WIN32 (_gdk_gc_win32_get_type ())
#define GDK_GC_WIN32(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_GC_WIN32, GdkGCWin32))
#define GDK_GC_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GC_WIN32, GdkGCWin32Class))
#define GDK_IS_GC_WIN32(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_GC_WIN32))
#define GDK_IS_GC_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GC_WIN32))
#define GDK_GC_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GC_WIN32, GdkGCWin32Class))
typedef struct _GdkColormapPrivateWin32 GdkColormapPrivateWin32;
typedef struct _GdkCursorPrivate GdkCursorPrivate;
typedef struct _GdkWin32SingleFont GdkWin32SingleFont;
typedef struct _GdkFontPrivateWin32 GdkFontPrivateWin32;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
typedef struct _GdkGCWin32 GdkGCWin32;
typedef struct _GdkGCWin32Class GdkGCWin32Class;
struct _GdkCursorPrivate
{
GdkCursor cursor;
HCURSOR hcursor;
};
struct _GdkWin32SingleFont
{
HFONT hfont;
UINT charset;
UINT codepage;
FONTSIGNATURE fs;
};
struct _GdkFontPrivateWin32
{
GdkFontPrivate base;
GSList *fonts; /* List of GdkWin32SingleFonts */
GSList *names;
};
struct _GdkVisualClass
{
GObjectClass parent_class;
};
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
typedef enum {
GDK_WIN32_PE_STATIC,
GDK_WIN32_PE_AVAILABLE,
GDK_WIN32_PE_INUSE
} GdkWin32PalEntryState;
struct _GdkColormapPrivateWin32
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
HPALETTE hpal;
gint current_size; /* Current size of hpal */
GdkWin32PalEntryState *use;
gint private_val;
GHashTable *hash;
GdkColorInfo *info;
};
struct _GdkGCWin32
{
GdkGC parent_instance;
/* A Windows Device Context (DC) is not equivalent to an X11
* GC. We can use a DC only in the window for which it was
* allocated, or (in the case of a memory DC) with the bitmap that
* has been selected into it. Thus, we have to release and
* reallocate a DC each time the GdkGC is used to paint into a new
* window or pixmap. We thus keep all the necessary values in the
* GdkGCWin32 object.
*/
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
HRGN hcliprgn;
GdkGCValuesMask values_mask;
GdkFont *font;
gint rop2;
GdkSubwindowMode subwindow_mode;
gint graphics_exposures;
gint pen_width;
DWORD pen_style;
Improve and simplify line segment rendering on Win32, especially the 2005-06-23 Tor Lillqvist <tml@novell.com> Improve and simplify line segment rendering on Win32, especially the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes bug #306396. * gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's line_style, cap_style and join_style as such in the GdkGCWin32. Don't need to keep the pen_double_dash flag, we can check the line_style. * gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets up the GDI pen type, style, end cap and join attributes to use based on the pen width, GDK line style, end cap style, and join style. For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end cap style, which typically are used for XOR drawing where it is essential that the last pixel is not drawn, use a GDI cosmetic pen. Only for a cosmetic pen does GDI not draw the last pixel. I deduced this by experimetation, the documentation is rather vague. For other GDK pens use a geometric GDI pen. If the width is 0 or 1 and the GDK end cap style is GDK_CAP_BUTT, and the line style is GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also single-pixel length lines are drawn. (For sngle-pixel width lines roundness as such is of course irrelevant.) For dashed lines, use PS_ENDCAP_FLAT. For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE, respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING. For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to work better than PS_USERSTYLE. For other dashed lines, use PS_USERSTYLE and the dashes as set by the user (or the default four-pixel on-off style). (gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes): Call fixup_pen() to do the pen settings after modifying some of the GDK GC attributes that affect pens. * gdk/win32/gdkdrawable-win32.c (render_line_horizontal, render_line_vertical, draw_segments): Check GdkGCWin32::line_style instead of the the removed pen_double_dash member. Don't use PATCOPY unconditionally in the PatBlt() call, use a raster ope code that depends on the GC function in use. (draw_rectangle, draw_segments, draw_lines): Be more careful in deciding when to do the manual dash rendering. (draw_segments): Don't do any manual "last point" drawing at all. The above changes takes care of narrow line segments being drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
GdkLineStyle line_style;
GdkCapStyle cap_style;
GdkJoinStyle join_style;
DWORD *pen_dashes; /* use for PS_USERSTYLE or step-by-step rendering */
gint pen_num_dashes;
gint pen_dash_offset;
HBRUSH pen_hbrbg;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
/* Following fields are valid while the GC exists as a Windows DC */
HDC hdc;
int saved_dc;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
HPALETTE holdpal;
};
struct _GdkGCWin32Class
{
GdkGCClass parent_class;
};
GType _gdk_gc_win32_get_type (void);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gulong _gdk_win32_get_next_tick (gulong suggested_tick);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
void _gdk_window_init_position (GdkWindow *window);
void _gdk_window_move_resize_child (GdkWindow *window,
gint x,
gint y,
gint width,
gint height);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
void _gdk_window_process_expose (GdkWindow *window,
GdkRegion *invalidate_region);
void _gdk_win32_selection_init (void);
void _gdk_win32_dnd_exit (void);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
void gdk_win32_handle_table_insert (HANDLE *handle,
gpointer data);
void gdk_win32_handle_table_remove (HANDLE handle);
GdkGC *_gdk_win32_gc_new (GdkDrawable *drawable,
GdkGCValues *values,
GdkGCValuesMask values_mask);
GdkImage *_gdk_win32_get_image (GdkDrawable *drawable,
gint x,
gint y,
gint width,
gint height);
GdkImage *_gdk_win32_copy_to_image (GdkDrawable *drawable,
GdkImage *image,
gint src_x,
gint src_y,
gint dest_x,
gint dest_y,
gint width,
gint height);
void _gdk_win32_blit (gboolean use_fg_bg,
GdkDrawableImplWin32 *drawable,
GdkGC *gc,
GdkDrawable *src,
gint xsrc,
gint ysrc,
gint xdest,
gint ydest,
gint width,
gint height);
COLORREF _gdk_win32_colormap_color (GdkColormap *colormap,
gulong pixel);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
HRGN _gdk_win32_bitmap_to_hrgn (GdkPixmap *bitmap);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
HRGN _gdk_win32_gdkregion_to_hrgn (const GdkRegion *region,
gint x_origin,
gint y_origin);
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
GdkRegion *_gdk_win32_hrgn_to_region (HRGN hrgn);
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
void _gdk_win32_adjust_client_rect (GdkWindow *window,
RECT *RECT);
void _gdk_selection_property_delete (GdkWindow *);
Apply the same fixes and improvements as to the gtk-1-3-win32-production 2002-01-10 Tor Lillqvist <tml@iki.fi> Apply the same fixes and improvements as to the gtk-1-3-win32-production branch: Bug fixes and cleanup of selection and DND functionality. Still doesn't work as well as the win32-production branch, though, but getting closer. After this, need to add Archaeopteryx Software's OLE2 DND support. * gdk/win32/gdkselection-win32.c (gdk_selection_owner_set, gdk_selection_send_notify, generate_selection_notify): Don't use SendMessage() to generate events for the same app, instead use gdk_event_put(). * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition, initialisation and handling of gdk_selection_notify_msg, gdk_selection_request_msg and gdk_selection_clear_msg. * gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list, gdk_free_text_list, gdk_string_to_compound_text, gdk_free_compound_text): Implement trivially, witrh a text_list always having a single element, and a compound text always consisting of just a single (UTF-8!) string. Let's see how well this works. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix non-ASCII paste from the clipboard: Try getting the same formats from the Windows clipboard that gdk_property_change() puts there: CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE. * gdk/win32/gdkproperty-win32.c (gdk_property_change): When storing text on the clipboard, handle non-ASCII text correctly. The logic is as follows: If we have only ASCII characters, use CF_TEXT. Else, if we are on NT, use CF_UNICODETEXT. Else (we are on Win9x), if all the characters are present in the code page of some installed locale, use CF_TEXT and also set CF_LOCALE to that locale. Else (still on Win9x) store as RTF. We use a very simple RTF string, just the text, no fonts or other crap, with the non-ASCII characters as Unicode \uN keywords. Additionally, also store the UTF-8 string as such, under the format "UTF8_STRING", so that GDK can also paste from the Clipboard what it has copied there. (Thus no need to implement any RTF parser.) (find_common_locale): New function, implements the search for a locale for case 3 above. * gdk/win32/gdkglobals-win32.c: New global variables compound_text, text_uri_list, utf8_string, cf_rtf and cf_utf8_string. * gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function, converts from a wchar_t string to UTF-8. (_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts. (_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts. * gdk/win32/gdkevents-win32.c (build_keypress_event): Use _gdk_ucs2_to_utf8(). * gdk/win32/gdkselection-win32.c: Remove some unnecessary logging. * gdk/win32/gdkdnd-win32.c: Plug memory leaks, the gdk_drag_context_ref() was called unnecessarily in a couple of places, meaning drag contexts were never freed. The same memory leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW. (gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily stored file list. * gdk/win32/gdkselection-win32.c: Clarify the use of the sel_prop_table. Now it is used only for storing the GDK_SELECTION "properties". The file names dropped with WM_DROPFILES -style DND is stored temporarily (between the drop and the target picking them up) in a separate place. Have a separate hash table to map selection atoms to owner windows. This used to be quite mixed up. (_gdk_dropfiles_store): New function, to store the dropped file list for the drop target to possibly fetch, and clear it afterwards, from gdk_drop_reply(). (gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
void _gdk_dropfiles_store (gchar *data);
void _gdk_wchar_text_handle (GdkFont *font,
const wchar_t *wcstr,
int wclen,
void (*handler)(GdkWin32SingleFont *,
const wchar_t *,
int,
void *),
void *arg);
1999-11-17 00:45:37 +00:00
#ifdef G_ENABLE_DEBUG
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gchar *_gdk_win32_color_to_string (const GdkColor *color);
void _gdk_win32_print_paletteentries (const PALETTEENTRY *pep,
const int nentries);
void _gdk_win32_print_system_palette (void);
void _gdk_win32_print_hpalette (HPALETTE hpal);
void _gdk_win32_print_dc (HDC hdc);
gchar *_gdk_win32_cap_style_to_string (GdkCapStyle cap_style);
gchar *_gdk_win32_fill_style_to_string (GdkFill fill);
gchar *_gdk_win32_function_to_string (GdkFunction function);
gchar *_gdk_win32_join_style_to_string (GdkJoinStyle join_style);
gchar *_gdk_win32_line_style_to_string (GdkLineStyle line_style);
Reflect recent renamings and removals of functions. 2002-11-15 Tor Lillqvist <tml@iki.fi> * gdk/gdk.def: Reflect recent renamings and removals of functions. Merge from stable: Start implementing all fill styles (i.e. tiled, stippled, and opaque stippled in addition to the plain solid style) in the Win32 backend in an elegant and generic way. For now only did the draw_rectangle() and draw_glyphs() methods. The rest will follow. Previously some of the drawing methods implemented opaque stippling, but not tiles or non-opaque stippling. Seems to work fine, now the check marks show up in check buttons, the stippled background and stippled text in gtk-demo's Text Widget look as they should, and GtkText's line wrap arrow shows correctly instead of an ugly rectangle. [This refers to the stable branch, haven't actually checked HEAD.] The implementation does do a lot of pixmap handling and blitting back and forth, especially on Win9x. But performance is hopefully not an issue. I don't think many applications do a lot of tiled or stippled drawing. * gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that calls a GDI function and prints a warning if it failed. Also API_CALL for non-GDI calls. Cleans all the the if (!BlaBla()) WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written GDI_CALL (BlaBla, ()). Declare new functions. * gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places. (generic_draw): New function that handles all the blitting necessary to implement tiles and stipples. A function that actually draws stuff is passed as a parameter to generic_draw(). If the fill style is solid, it is called directly, to draw on the destination drawable. Otherwise it is called to draw on a temporary mask bitmap, which then is used in blitting operations. The tiles and/or stipples are rendered into another temporary pixmap. If MaskBlt() is available (on NT/2k/XP), it is used, otherwise a sequence of BitBlt() is used to do the final composition onto the destination drawable. (draw_tiles_lowlevel, draw_tiles): Some renaming and code reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable(). (rop2_to_rop3): New function, does binary->ternary rop mapping. (blit_from_pixmap, blit_inside_window, blit_from_window): Use rop2_to_rop3(). Previously used SRCCOPY always... (draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs, gdk_win32_draw_glyphs): Split functionality into two functions, with generic_draw() doing its magic inbetween. * gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it was ifdeffed out and wouldn't have done anything even if enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't have any effect any more anyway after all the changes GTK+ has gone through in the last years. Remove some #if 0 code. * gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field to NULL in case a GC is copied while it has a Windows DC active. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc. * gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc option. If there is a PRETEND_WIN9X envvar, set windows_version as if on Win9x. * gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new, gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't used or exported. Make a bit more like the X11 version. Hopefully I didn't break the fragile palettized display ("pseudocolor") code. * gdk/win32/gdkgc-win32.c: Various debugging output improvements. (predraw_set_foreground): Check whether tile/stipple origins are valid when calling SetBrushOrgEx(). (gdk_win32_hdc_get): Ifdef out code that tries to handle the stipple by converting it into a region, and combining the clip region with that. A stipple shouldn't work like that, it should replicate in x and y directions. Stipples are now handled by generic_draw() in gdkdrawable-win32.c. * gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string, gdk_win32_rop2_to_string): New debugging functions. (gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
gchar *_gdk_win32_gcvalues_mask_to_string (GdkGCValuesMask mask);
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
gchar *_gdk_win32_window_state_to_string (GdkWindowState state);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gchar *_gdk_win32_drawable_description (GdkDrawable *d);
Reflect recent renamings and removals of functions. 2002-11-15 Tor Lillqvist <tml@iki.fi> * gdk/gdk.def: Reflect recent renamings and removals of functions. Merge from stable: Start implementing all fill styles (i.e. tiled, stippled, and opaque stippled in addition to the plain solid style) in the Win32 backend in an elegant and generic way. For now only did the draw_rectangle() and draw_glyphs() methods. The rest will follow. Previously some of the drawing methods implemented opaque stippling, but not tiles or non-opaque stippling. Seems to work fine, now the check marks show up in check buttons, the stippled background and stippled text in gtk-demo's Text Widget look as they should, and GtkText's line wrap arrow shows correctly instead of an ugly rectangle. [This refers to the stable branch, haven't actually checked HEAD.] The implementation does do a lot of pixmap handling and blitting back and forth, especially on Win9x. But performance is hopefully not an issue. I don't think many applications do a lot of tiled or stippled drawing. * gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that calls a GDI function and prints a warning if it failed. Also API_CALL for non-GDI calls. Cleans all the the if (!BlaBla()) WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written GDI_CALL (BlaBla, ()). Declare new functions. * gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places. (generic_draw): New function that handles all the blitting necessary to implement tiles and stipples. A function that actually draws stuff is passed as a parameter to generic_draw(). If the fill style is solid, it is called directly, to draw on the destination drawable. Otherwise it is called to draw on a temporary mask bitmap, which then is used in blitting operations. The tiles and/or stipples are rendered into another temporary pixmap. If MaskBlt() is available (on NT/2k/XP), it is used, otherwise a sequence of BitBlt() is used to do the final composition onto the destination drawable. (draw_tiles_lowlevel, draw_tiles): Some renaming and code reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable(). (rop2_to_rop3): New function, does binary->ternary rop mapping. (blit_from_pixmap, blit_inside_window, blit_from_window): Use rop2_to_rop3(). Previously used SRCCOPY always... (draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs, gdk_win32_draw_glyphs): Split functionality into two functions, with generic_draw() doing its magic inbetween. * gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it was ifdeffed out and wouldn't have done anything even if enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't have any effect any more anyway after all the changes GTK+ has gone through in the last years. Remove some #if 0 code. * gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field to NULL in case a GC is copied while it has a Windows DC active. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc. * gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc option. If there is a PRETEND_WIN9X envvar, set windows_version as if on Win9x. * gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new, gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't used or exported. Make a bit more like the X11 version. Hopefully I didn't break the fragile palettized display ("pseudocolor") code. * gdk/win32/gdkgc-win32.c: Various debugging output improvements. (predraw_set_foreground): Check whether tile/stipple origins are valid when calling SetBrushOrgEx(). (gdk_win32_hdc_get): Ifdef out code that tries to handle the stipple by converting it into a region, and combining the clip region with that. A stipple shouldn't work like that, it should replicate in x and y directions. Stipples are now handled by generic_draw() in gdkdrawable-win32.c. * gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string, gdk_win32_rop2_to_string): New debugging functions. (gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
gchar *_gdk_win32_rop2_to_string (int rop2);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gchar *_gdk_win32_lbstyle_to_string (UINT brush_style);
gchar *_gdk_win32_pstype_to_string (DWORD pen_style);
gchar *_gdk_win32_psstyle_to_string (DWORD pen_style);
gchar *_gdk_win32_psendcap_to_string (DWORD pen_style);
gchar *_gdk_win32_psjoin_to_string (DWORD pen_style);
gchar *_gdk_win32_message_to_string (UINT msg);
gchar *_gdk_win32_key_to_string (LONG lParam);
New debugging function, to log a clipboard format name symbolically. 2005-04-04 Tor Lillqvist <tml@novell.com> * gdk/win32/gdkmain.c (_gdk_win32_cf_to_string): New debugging function, to log a clipboard format name symbolically. (_gdk_win32_data_to_string): Also new, to log random data bytes. Implement delayed rendering on Win32, specifically for transfering images through the clipboard from GTK+ apps to other apps (#168173, implementation by Ivan Wong): * gdk/win32/gdkevents-win32.c (gdk_event_translate): Handle WM_RENDERFORMAT. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Add _format_atom_table, _delayed_rendering_data and _image_bmp. * gdk/win32/gdkmain-win32.c: Initialize _image_bmp. * gdk/win32/gdkproperty-win32.c (gdk_property_change): Accept formats other than GDK_TARGET_STRING or _utf8_string, and assume they are handled through delayed rendering. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Return all available formats (including those registered by GTK+ apps) on request_targets. (gdk_selection_property_get): We should append a zero byte like X11 does. (gdk_win32_selection_add_targets): New function, for gtkselection's use. Win32 requires that the clipboard owner registers all valid formats even if the owner wants delayed rendering. (_gdk_win32_selection_convert_to_dib): New function. Convert images to DIB using gdk-pixbuf. * gdk/win32/gdkwin32.h: Declare gdk_win32_selection_add_targets(). * gtk/gtkselection.c (gtk_selection_add_target, gtk_selection_add_targets): Call gdk_win32_selection_add_targets() to register target formats. * gdk/gdk.symbols: Add gdk_win32_selection_add_targets().
2005-04-04 00:12:26 +00:00
gchar *_gdk_win32_cf_to_string (UINT format);
gchar *_gdk_win32_data_to_string (const guchar*data,
int nbytes);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gchar *_gdk_win32_rect_to_string (const RECT *rect);
gchar *_gdk_win32_gdkrectangle_to_string (const GdkRectangle *rect);
gchar *_gdk_win32_gdkregion_to_string (const GdkRegion *box);
#endif
gchar *_gdk_win32_last_error_string (void);
void _gdk_win32_api_failed (const gchar *where,
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
gint line,
const gchar *api);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
void _gdk_other_api_failed (const gchar *where,
gint line,
const gchar *api);
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
#if defined(__GNUC__) && (__GNUC__ < 3)
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
#define WIN32_API_FAILED(api) _gdk_win32_api_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
#define WIN32_GDI_FAILED(api) WIN32_API_FAILED (api)
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
#define OTHER_API_FAILED(api) _gdk_other_api_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
#else
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
#define WIN32_API_FAILED(api) _gdk_win32_api_failed (__FILE__, __LINE__, api)
#define WIN32_GDI_FAILED(api) WIN32_API_FAILED (api)
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
#define OTHER_API_FAILED(api) _gdk_other_api_failed (__FILE__, __LINE__, api)
#endif
Reflect recent renamings and removals of functions. 2002-11-15 Tor Lillqvist <tml@iki.fi> * gdk/gdk.def: Reflect recent renamings and removals of functions. Merge from stable: Start implementing all fill styles (i.e. tiled, stippled, and opaque stippled in addition to the plain solid style) in the Win32 backend in an elegant and generic way. For now only did the draw_rectangle() and draw_glyphs() methods. The rest will follow. Previously some of the drawing methods implemented opaque stippling, but not tiles or non-opaque stippling. Seems to work fine, now the check marks show up in check buttons, the stippled background and stippled text in gtk-demo's Text Widget look as they should, and GtkText's line wrap arrow shows correctly instead of an ugly rectangle. [This refers to the stable branch, haven't actually checked HEAD.] The implementation does do a lot of pixmap handling and blitting back and forth, especially on Win9x. But performance is hopefully not an issue. I don't think many applications do a lot of tiled or stippled drawing. * gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that calls a GDI function and prints a warning if it failed. Also API_CALL for non-GDI calls. Cleans all the the if (!BlaBla()) WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written GDI_CALL (BlaBla, ()). Declare new functions. * gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places. (generic_draw): New function that handles all the blitting necessary to implement tiles and stipples. A function that actually draws stuff is passed as a parameter to generic_draw(). If the fill style is solid, it is called directly, to draw on the destination drawable. Otherwise it is called to draw on a temporary mask bitmap, which then is used in blitting operations. The tiles and/or stipples are rendered into another temporary pixmap. If MaskBlt() is available (on NT/2k/XP), it is used, otherwise a sequence of BitBlt() is used to do the final composition onto the destination drawable. (draw_tiles_lowlevel, draw_tiles): Some renaming and code reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable(). (rop2_to_rop3): New function, does binary->ternary rop mapping. (blit_from_pixmap, blit_inside_window, blit_from_window): Use rop2_to_rop3(). Previously used SRCCOPY always... (draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs, gdk_win32_draw_glyphs): Split functionality into two functions, with generic_draw() doing its magic inbetween. * gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it was ifdeffed out and wouldn't have done anything even if enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't have any effect any more anyway after all the changes GTK+ has gone through in the last years. Remove some #if 0 code. * gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field to NULL in case a GC is copied while it has a Windows DC active. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc. * gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc option. If there is a PRETEND_WIN9X envvar, set windows_version as if on Win9x. * gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new, gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't used or exported. Make a bit more like the X11 version. Hopefully I didn't break the fragile palettized display ("pseudocolor") code. * gdk/win32/gdkgc-win32.c: Various debugging output improvements. (predraw_set_foreground): Check whether tile/stipple origins are valid when calling SetBrushOrgEx(). (gdk_win32_hdc_get): Ifdef out code that tries to handle the stipple by converting it into a region, and combining the clip region with that. A stipple shouldn't work like that, it should replicate in x and y directions. Stipples are now handled by generic_draw() in gdkdrawable-win32.c. * gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string, gdk_win32_rop2_to_string): New debugging functions. (gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
/* These two macros call a GDI or other Win32 API and if the return
* value is zero or NULL, print a warning message. The majority of GDI
* calls return zero or NULL on failure. The value of the macros is nonzero
* if the call succeeded, zero otherwise.
*/
#define GDI_CALL(api, arglist) (api arglist ? 1 : (WIN32_GDI_FAILED (#api), 0))
#define API_CALL(api, arglist) (api arglist ? 1 : (WIN32_API_FAILED (#api), 0))
extern LRESULT CALLBACK _gdk_win32_window_procedure (HWND, UINT, WPARAM, LPARAM);
1999-11-17 00:45:37 +00:00
extern GdkWindow *_gdk_root;
extern GdkDisplay *_gdk_display;
extern GdkScreen *_gdk_screen;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
extern gint _gdk_num_monitors;
typedef struct _GdkWin32Monitor GdkWin32Monitor;
struct _GdkWin32Monitor
{
gchar *name;
gint width_mm, height_mm;
GdkRectangle rect;
};
extern GdkWin32Monitor *_gdk_monitors;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
/* Offsets to add to Windows coordinates (which are relative to the
* primary monitor's origin, and thus might be negative for monitors
* to the left and/or above the primary monitor) to get GDK
* coordinates, which should be non-negative on the whole screen.
*/
extern gint _gdk_offset_x, _gdk_offset_y;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
extern HDC _gdk_display_hdc;
extern HINSTANCE _gdk_dll_hinstance;
extern HINSTANCE _gdk_app_hmodule;
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
/* These are thread specific, but GDK/win32 works OK only when invoked
* from a single thread anyway.
*/
extern HKL _gdk_input_locale;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
extern gboolean _gdk_input_locale_is_ime;
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
extern UINT _gdk_input_codepage;
extern guint _gdk_keymap_serial;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
extern gboolean _gdk_keyboard_has_altgr;
extern guint _scancode_rshift;
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
Apply the same fixes and improvements as to the gtk-1-3-win32-production 2002-01-10 Tor Lillqvist <tml@iki.fi> Apply the same fixes and improvements as to the gtk-1-3-win32-production branch: Bug fixes and cleanup of selection and DND functionality. Still doesn't work as well as the win32-production branch, though, but getting closer. After this, need to add Archaeopteryx Software's OLE2 DND support. * gdk/win32/gdkselection-win32.c (gdk_selection_owner_set, gdk_selection_send_notify, generate_selection_notify): Don't use SendMessage() to generate events for the same app, instead use gdk_event_put(). * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition, initialisation and handling of gdk_selection_notify_msg, gdk_selection_request_msg and gdk_selection_clear_msg. * gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list, gdk_free_text_list, gdk_string_to_compound_text, gdk_free_compound_text): Implement trivially, witrh a text_list always having a single element, and a compound text always consisting of just a single (UTF-8!) string. Let's see how well this works. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix non-ASCII paste from the clipboard: Try getting the same formats from the Windows clipboard that gdk_property_change() puts there: CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE. * gdk/win32/gdkproperty-win32.c (gdk_property_change): When storing text on the clipboard, handle non-ASCII text correctly. The logic is as follows: If we have only ASCII characters, use CF_TEXT. Else, if we are on NT, use CF_UNICODETEXT. Else (we are on Win9x), if all the characters are present in the code page of some installed locale, use CF_TEXT and also set CF_LOCALE to that locale. Else (still on Win9x) store as RTF. We use a very simple RTF string, just the text, no fonts or other crap, with the non-ASCII characters as Unicode \uN keywords. Additionally, also store the UTF-8 string as such, under the format "UTF8_STRING", so that GDK can also paste from the Clipboard what it has copied there. (Thus no need to implement any RTF parser.) (find_common_locale): New function, implements the search for a locale for case 3 above. * gdk/win32/gdkglobals-win32.c: New global variables compound_text, text_uri_list, utf8_string, cf_rtf and cf_utf8_string. * gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function, converts from a wchar_t string to UTF-8. (_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts. (_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts. * gdk/win32/gdkevents-win32.c (build_keypress_event): Use _gdk_ucs2_to_utf8(). * gdk/win32/gdkselection-win32.c: Remove some unnecessary logging. * gdk/win32/gdkdnd-win32.c: Plug memory leaks, the gdk_drag_context_ref() was called unnecessarily in a couple of places, meaning drag contexts were never freed. The same memory leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW. (gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily stored file list. * gdk/win32/gdkselection-win32.c: Clarify the use of the sel_prop_table. Now it is used only for storing the GDK_SELECTION "properties". The file names dropped with WM_DROPFILES -style DND is stored temporarily (between the drop and the target picking them up) in a separate place. Have a separate hash table to map selection atoms to owner windows. This used to be quite mixed up. (_gdk_dropfiles_store): New function, to store the dropped file list for the drop target to possibly fetch, and clear it afterwards, from gdk_drop_reply(). (gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
/* Registered clipboard formats */
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
extern WORD _cf_utf8_string;
extern WORD _cf_image_bmp;
/* GdkAtoms: properties, targets and types */
extern GdkAtom _gdk_selection_property;
extern GdkAtom _wm_transient_for;
gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text) 2004-07-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text) * gdk/win32/gdkfont-win32.c (gdk_text_extents) * gdk/win32/gdkproperty-win32.c (find_common_locale, gdk_property_change) * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Use g_utf8_to_utf16() instead of the removed _gdk_utf8_to_ucs2() (see below). * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c (_gdk_windowing_init) * gdk/win3/gdkprivate-win32.h: Add a variable for the TARGETS atom. Initialize it. Declare it. Drop the variable for the COMPOUND_TEXT atom. * gdk/win32/gdkim-win32.c (gdk_wcstombs): Don't return UTF-8. This function is supposed to return the string in the locale's charset and encoding. Use g_convert(). (gdk_mbstowcs): Similarily, don't take an UTF-8 string, but a string in the locale's charset. Use g_convert(). (_gdk_ucs2_to_utf8, _gdk_utf8_to_wcs, _gdk_utf8_to_ucs2): Delete. The UCS-2 functions didn't handle surrogates anyway. Use GLib's UTF-16 functions instead. Windows uses UTF-16. * gdk/win32/gdkprivate-win32.h: Remove declarations of the deleted functions mentioned above. * gdk/win32/gdkproperty-win32.c (gdk_property_change): Use CF_TEXT also if the string is of type STRING, i.e. ISO-8859-1, and the current codepage is 1252, and contains no C1 chars. Accept also UTF8_STRING. * gdk/win32/gdkselection-win32.c (_gdk_selection_property_store): Mark as static. When storing STRING data, convert to Latin-1. (#140537) (gdk_selection_owner_set_for_display): Now that STRING is always ISO-8859-1, use UTF8_STRING when sending the selection request to ourselves. (gdk_selection_convert): Handle also UTF8_STRING. (#140537, John Ehresman) (gdk_text_property_to_text_list_for_display): Make work more like X11 version. Do obey the encoding parameter. (gdk_string_to_compound_text_for_display, gdk_utf8_to_compound_text_for_display): Don't even pretend supporting COMPOUND_TEXT. (gdk_utf8_to_string_target): Convert to ISO-8859-1, like on X11. (sanitize_utf8): Zero-terminate string.
2004-07-07 00:10:03 +00:00
extern GdkAtom _targets;
extern GdkAtom _save_targets;
extern GdkAtom _utf8_string;
extern GdkAtom _text;
extern GdkAtom _compound_text;
New debugging function, to log a clipboard format name symbolically. 2005-04-04 Tor Lillqvist <tml@novell.com> * gdk/win32/gdkmain.c (_gdk_win32_cf_to_string): New debugging function, to log a clipboard format name symbolically. (_gdk_win32_data_to_string): Also new, to log random data bytes. Implement delayed rendering on Win32, specifically for transfering images through the clipboard from GTK+ apps to other apps (#168173, implementation by Ivan Wong): * gdk/win32/gdkevents-win32.c (gdk_event_translate): Handle WM_RENDERFORMAT. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Add _format_atom_table, _delayed_rendering_data and _image_bmp. * gdk/win32/gdkmain-win32.c: Initialize _image_bmp. * gdk/win32/gdkproperty-win32.c (gdk_property_change): Accept formats other than GDK_TARGET_STRING or _utf8_string, and assume they are handled through delayed rendering. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Return all available formats (including those registered by GTK+ apps) on request_targets. (gdk_selection_property_get): We should append a zero byte like X11 does. (gdk_win32_selection_add_targets): New function, for gtkselection's use. Win32 requires that the clipboard owner registers all valid formats even if the owner wants delayed rendering. (_gdk_win32_selection_convert_to_dib): New function. Convert images to DIB using gdk-pixbuf. * gdk/win32/gdkwin32.h: Declare gdk_win32_selection_add_targets(). * gtk/gtkselection.c (gtk_selection_add_target, gtk_selection_add_targets): Call gdk_win32_selection_add_targets() to register target formats. * gdk/gdk.symbols: Add gdk_win32_selection_add_targets().
2005-04-04 00:12:26 +00:00
extern GdkAtom _text_uri_list;
extern GdkAtom _image_bmp;
Apply the same fixes and improvements as to the gtk-1-3-win32-production 2002-01-10 Tor Lillqvist <tml@iki.fi> Apply the same fixes and improvements as to the gtk-1-3-win32-production branch: Bug fixes and cleanup of selection and DND functionality. Still doesn't work as well as the win32-production branch, though, but getting closer. After this, need to add Archaeopteryx Software's OLE2 DND support. * gdk/win32/gdkselection-win32.c (gdk_selection_owner_set, gdk_selection_send_notify, generate_selection_notify): Don't use SendMessage() to generate events for the same app, instead use gdk_event_put(). * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition, initialisation and handling of gdk_selection_notify_msg, gdk_selection_request_msg and gdk_selection_clear_msg. * gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list, gdk_free_text_list, gdk_string_to_compound_text, gdk_free_compound_text): Implement trivially, witrh a text_list always having a single element, and a compound text always consisting of just a single (UTF-8!) string. Let's see how well this works. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix non-ASCII paste from the clipboard: Try getting the same formats from the Windows clipboard that gdk_property_change() puts there: CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE. * gdk/win32/gdkproperty-win32.c (gdk_property_change): When storing text on the clipboard, handle non-ASCII text correctly. The logic is as follows: If we have only ASCII characters, use CF_TEXT. Else, if we are on NT, use CF_UNICODETEXT. Else (we are on Win9x), if all the characters are present in the code page of some installed locale, use CF_TEXT and also set CF_LOCALE to that locale. Else (still on Win9x) store as RTF. We use a very simple RTF string, just the text, no fonts or other crap, with the non-ASCII characters as Unicode \uN keywords. Additionally, also store the UTF-8 string as such, under the format "UTF8_STRING", so that GDK can also paste from the Clipboard what it has copied there. (Thus no need to implement any RTF parser.) (find_common_locale): New function, implements the search for a locale for case 3 above. * gdk/win32/gdkglobals-win32.c: New global variables compound_text, text_uri_list, utf8_string, cf_rtf and cf_utf8_string. * gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function, converts from a wchar_t string to UTF-8. (_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts. (_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts. * gdk/win32/gdkevents-win32.c (build_keypress_event): Use _gdk_ucs2_to_utf8(). * gdk/win32/gdkselection-win32.c: Remove some unnecessary logging. * gdk/win32/gdkdnd-win32.c: Plug memory leaks, the gdk_drag_context_ref() was called unnecessarily in a couple of places, meaning drag contexts were never freed. The same memory leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW. (gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily stored file list. * gdk/win32/gdkselection-win32.c: Clarify the use of the sel_prop_table. Now it is used only for storing the GDK_SELECTION "properties". The file names dropped with WM_DROPFILES -style DND is stored temporarily (between the drop and the target picking them up) in a separate place. Have a separate hash table to map selection atoms to owner windows. This used to be quite mixed up. (_gdk_dropfiles_store): New function, to store the dropped file list for the drop target to possibly fetch, and clear it afterwards, from gdk_drop_reply(). (gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
/* DND selections */
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
extern GdkAtom _local_dnd;
extern GdkAtom _gdk_win32_dropfiles;
extern GdkAtom _gdk_ole2_dnd;
Apply the same fixes and improvements as to the gtk-1-3-win32-production 2002-01-10 Tor Lillqvist <tml@iki.fi> Apply the same fixes and improvements as to the gtk-1-3-win32-production branch: Bug fixes and cleanup of selection and DND functionality. Still doesn't work as well as the win32-production branch, though, but getting closer. After this, need to add Archaeopteryx Software's OLE2 DND support. * gdk/win32/gdkselection-win32.c (gdk_selection_owner_set, gdk_selection_send_notify, generate_selection_notify): Don't use SendMessage() to generate events for the same app, instead use gdk_event_put(). * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition, initialisation and handling of gdk_selection_notify_msg, gdk_selection_request_msg and gdk_selection_clear_msg. * gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list, gdk_free_text_list, gdk_string_to_compound_text, gdk_free_compound_text): Implement trivially, witrh a text_list always having a single element, and a compound text always consisting of just a single (UTF-8!) string. Let's see how well this works. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix non-ASCII paste from the clipboard: Try getting the same formats from the Windows clipboard that gdk_property_change() puts there: CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE. * gdk/win32/gdkproperty-win32.c (gdk_property_change): When storing text on the clipboard, handle non-ASCII text correctly. The logic is as follows: If we have only ASCII characters, use CF_TEXT. Else, if we are on NT, use CF_UNICODETEXT. Else (we are on Win9x), if all the characters are present in the code page of some installed locale, use CF_TEXT and also set CF_LOCALE to that locale. Else (still on Win9x) store as RTF. We use a very simple RTF string, just the text, no fonts or other crap, with the non-ASCII characters as Unicode \uN keywords. Additionally, also store the UTF-8 string as such, under the format "UTF8_STRING", so that GDK can also paste from the Clipboard what it has copied there. (Thus no need to implement any RTF parser.) (find_common_locale): New function, implements the search for a locale for case 3 above. * gdk/win32/gdkglobals-win32.c: New global variables compound_text, text_uri_list, utf8_string, cf_rtf and cf_utf8_string. * gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function, converts from a wchar_t string to UTF-8. (_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts. (_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts. * gdk/win32/gdkevents-win32.c (build_keypress_event): Use _gdk_ucs2_to_utf8(). * gdk/win32/gdkselection-win32.c: Remove some unnecessary logging. * gdk/win32/gdkdnd-win32.c: Plug memory leaks, the gdk_drag_context_ref() was called unnecessarily in a couple of places, meaning drag contexts were never freed. The same memory leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW. (gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily stored file list. * gdk/win32/gdkselection-win32.c: Clarify the use of the sel_prop_table. Now it is used only for storing the GDK_SELECTION "properties". The file names dropped with WM_DROPFILES -style DND is stored temporarily (between the drop and the target picking them up) in a separate place. Have a separate hash table to map selection atoms to owner windows. This used to be quite mixed up. (_gdk_dropfiles_store): New function, to store the dropped file list for the drop target to possibly fetch, and clear it afterwards, from gdk_drop_reply(). (gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
/* Options */
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
extern gboolean _gdk_input_ignore_wintab;
extern gint _gdk_max_colors;
Apply the same fixes and improvements as to the gtk-1-3-win32-production 2002-01-10 Tor Lillqvist <tml@iki.fi> Apply the same fixes and improvements as to the gtk-1-3-win32-production branch: Bug fixes and cleanup of selection and DND functionality. Still doesn't work as well as the win32-production branch, though, but getting closer. After this, need to add Archaeopteryx Software's OLE2 DND support. * gdk/win32/gdkselection-win32.c (gdk_selection_owner_set, gdk_selection_send_notify, generate_selection_notify): Don't use SendMessage() to generate events for the same app, instead use gdk_event_put(). * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition, initialisation and handling of gdk_selection_notify_msg, gdk_selection_request_msg and gdk_selection_clear_msg. * gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list, gdk_free_text_list, gdk_string_to_compound_text, gdk_free_compound_text): Implement trivially, witrh a text_list always having a single element, and a compound text always consisting of just a single (UTF-8!) string. Let's see how well this works. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix non-ASCII paste from the clipboard: Try getting the same formats from the Windows clipboard that gdk_property_change() puts there: CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE. * gdk/win32/gdkproperty-win32.c (gdk_property_change): When storing text on the clipboard, handle non-ASCII text correctly. The logic is as follows: If we have only ASCII characters, use CF_TEXT. Else, if we are on NT, use CF_UNICODETEXT. Else (we are on Win9x), if all the characters are present in the code page of some installed locale, use CF_TEXT and also set CF_LOCALE to that locale. Else (still on Win9x) store as RTF. We use a very simple RTF string, just the text, no fonts or other crap, with the non-ASCII characters as Unicode \uN keywords. Additionally, also store the UTF-8 string as such, under the format "UTF8_STRING", so that GDK can also paste from the Clipboard what it has copied there. (Thus no need to implement any RTF parser.) (find_common_locale): New function, implements the search for a locale for case 3 above. * gdk/win32/gdkglobals-win32.c: New global variables compound_text, text_uri_list, utf8_string, cf_rtf and cf_utf8_string. * gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function, converts from a wchar_t string to UTF-8. (_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts. (_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts. * gdk/win32/gdkevents-win32.c (build_keypress_event): Use _gdk_ucs2_to_utf8(). * gdk/win32/gdkselection-win32.c: Remove some unnecessary logging. * gdk/win32/gdkdnd-win32.c: Plug memory leaks, the gdk_drag_context_ref() was called unnecessarily in a couple of places, meaning drag contexts were never freed. The same memory leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW. (gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily stored file list. * gdk/win32/gdkselection-win32.c: Clarify the use of the sel_prop_table. Now it is used only for storing the GDK_SELECTION "properties". The file names dropped with WM_DROPFILES -style DND is stored temporarily (between the drop and the target picking them up) in a separate place. Have a separate hash table to map selection atoms to owner windows. This used to be quite mixed up. (_gdk_dropfiles_store): New function, to store the dropped file list for the drop target to possibly fetch, and clear it afterwards, from gdk_drop_reply(). (gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
#define GDK_WIN32_COLORMAP_DATA(cmap) ((GdkColormapPrivateWin32 *) GDK_COLORMAP (cmap)->windowing_data)
/* TRUE while a user-initiated window move or resize operation is in progress */
extern gboolean _sizemove_in_progress;
/* TRUE when we are emptying the clipboard ourselves */
extern gboolean _ignore_destroy_clipboard;
New debugging function, to log a clipboard format name symbolically. 2005-04-04 Tor Lillqvist <tml@novell.com> * gdk/win32/gdkmain.c (_gdk_win32_cf_to_string): New debugging function, to log a clipboard format name symbolically. (_gdk_win32_data_to_string): Also new, to log random data bytes. Implement delayed rendering on Win32, specifically for transfering images through the clipboard from GTK+ apps to other apps (#168173, implementation by Ivan Wong): * gdk/win32/gdkevents-win32.c (gdk_event_translate): Handle WM_RENDERFORMAT. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Add _format_atom_table, _delayed_rendering_data and _image_bmp. * gdk/win32/gdkmain-win32.c: Initialize _image_bmp. * gdk/win32/gdkproperty-win32.c (gdk_property_change): Accept formats other than GDK_TARGET_STRING or _utf8_string, and assume they are handled through delayed rendering. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Return all available formats (including those registered by GTK+ apps) on request_targets. (gdk_selection_property_get): We should append a zero byte like X11 does. (gdk_win32_selection_add_targets): New function, for gtkselection's use. Win32 requires that the clipboard owner registers all valid formats even if the owner wants delayed rendering. (_gdk_win32_selection_convert_to_dib): New function. Convert images to DIB using gdk-pixbuf. * gdk/win32/gdkwin32.h: Declare gdk_win32_selection_add_targets(). * gtk/gtkselection.c (gtk_selection_add_target, gtk_selection_add_targets): Call gdk_win32_selection_add_targets() to register target formats. * gdk/gdk.symbols: Add gdk_win32_selection_add_targets().
2005-04-04 00:12:26 +00:00
/* Mapping from registered clipboard format id (native) to
* corresponding GdkAtom
*/
extern GHashTable *_format_atom_table;
/* Hold the result of a delayed rendering */
extern HGLOBAL _delayed_rendering_data;
HGLOBAL _gdk_win32_selection_convert_to_dib (HGLOBAL hdata,
GdkAtom target);
/* Convert a pixbuf to an HICON (or HCURSOR). Supports alpha under
* Windows XP, thresholds alpha otherwise.
*/
HICON _gdk_win32_pixbuf_to_hicon (GdkPixbuf *pixbuf);
HICON _gdk_win32_pixbuf_to_hcursor (GdkPixbuf *pixbuf,
gint x_hotspot,
gint y_hotspot);
gboolean _gdk_win32_pixbuf_to_hicon_supports_alpha (void);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
/* Initialization */
void _gdk_windowing_window_init (void);
void _gdk_root_window_size_init (void);
void _gdk_monitor_init(void);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
void _gdk_visual_init (void);
void _gdk_dnd_init (void);
void _gdk_windowing_image_init (void);
void _gdk_events_init (void);
void _gdk_input_init (GdkDisplay *display);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
1999-11-17 00:45:37 +00:00
#endif /* __GDK_PRIVATE_WIN32_H__ */