gpu: Print blur colors

Relevant information when debugging shadows.
This commit is contained in:
Matthias Clasen 2024-09-07 12:34:04 -04:00
parent f654cb7d3b
commit 1ae9cdb4c9

View File

@ -29,6 +29,8 @@ gsk_gpu_blur_op_print_instance (GskGpuShaderOp *shader,
g_string_append_printf (string, "%g,%g ", instance->blur_direction[0], instance->blur_direction[1]);
gsk_gpu_print_rect (string, instance->rect);
gsk_gpu_print_image (string, shader->images[0]);
if (shader->variation & VARIATION_COLORIZE)
gsk_gpu_print_rgba (string, instance->blur_color);
}
static const GskGpuShaderOpClass GSK_GPU_BLUR_OP_CLASS = {