ngl: Plug a memory leak

This was introduced in f9457af128.
This commit is contained in:
Matthias Clasen 2021-04-02 18:41:53 -04:00
parent 88a8287c1d
commit 1b81af591d

View File

@ -1503,6 +1503,7 @@ gsk_ngl_render_job_visit_clipped_child (GskNglRenderJob *job,
offscreen.bounds = &child->bounds;
offscreen.force_offscreen = TRUE;
offscreen.reset_clip = FALSE;
scaled_clip = GSK_ROUNDED_RECT_INIT ((job->offset_x + clip->origin.x) * job->scale_x,
(job->offset_y + clip->origin.y) * job->scale_y,
@ -1898,6 +1899,7 @@ gsk_ngl_render_job_visit_transform_node (GskNglRenderJob *job,
GskNglRenderOffscreen offscreen = {0};
offscreen.bounds = &child->bounds;
offscreen.force_offscreen = FALSE;
offscreen.reset_clip = TRUE;
if (!result_is_axis_aligned (transform, &child->bounds))
@ -3625,7 +3627,11 @@ gsk_ngl_render_job_visit_node_with_offscreen (GskNglRenderJob *job,
}
if (downscale_x != 1 || downscale_y != 1)
gsk_ngl_render_job_push_modelview (job, gsk_transform_scale (NULL, downscale_x, downscale_y));
{
GskTransform *transform = gsk_transform_scale (NULL, downscale_x, downscale_y);
gsk_ngl_render_job_push_modelview (job, transform);
gsk_transform_unref (transform);
}
gsk_ngl_render_job_transform_bounds (job, offscreen->bounds, &viewport);
/* Code above will scale the size with the scale we use in the render ops,