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jpeg loader: Limit memory consumption
This will prevent stupid oom situations with pathological jpeg files, without affecting our ability to load reasonable images.
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@ -161,6 +161,8 @@ gdk_load_jpeg (GBytes *input_bytes,
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jpeg_create_decompress (&info);
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info.mem->max_memory_to_use = 100 * 1024 * 1024;
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jpeg_mem_src (&info,
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g_bytes_get_data (input_bytes, NULL),
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g_bytes_get_size (input_bytes));
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@ -272,6 +274,7 @@ gdk_save_jpeg (GdkTexture *texture)
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info.err = jpeg_std_error (&err);
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jpeg_create_compress (&info);
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info.image_width = width;
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info.image_height = height;
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info.input_components = 3;
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@ -280,6 +283,8 @@ gdk_save_jpeg (GdkTexture *texture)
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jpeg_set_defaults (&info);
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jpeg_set_quality (&info, 75, TRUE);
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info.mem->max_memory_to_use = 100 * 1024 * 1024;
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jpeg_mem_dest (&info, &data, &size);
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memtex = gdk_memory_texture_from_texture (texture,
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