Commit Graph

81675 Commits

Author SHA1 Message Date
Matthias Clasen
1eaa0e9b74 gdkkeysyms.h: Regenerate for libX11 1.8.10 2024-08-30 15:52:58 -04:00
Matthias Clasen
28d1bce2d4 Update a script slightly
Make gdkkeysyms-update.pl use #pragma once, as our headers
do nowadays.
2024-08-30 15:52:14 -04:00
Luca Bacci
da9886d822 Merge branch 'fix-gdk-win32-display-name' into 'main'
GDK/Win32: Fix gdk_display_get_name()

See merge request GNOME/gtk!7664
2024-08-30 12:32:16 +00:00
Matthias Clasen
747f2e5af6 Merge branch 'demos-window-icons' into 'main'
demos: Set icon for the windows

See merge request GNOME/gtk!7661
2024-08-30 11:14:18 +00:00
Matthias Clasen
aeb3ee0969 Merge branch 'update-on-print-comboentry-change' into 'main'
printeroptionwidget: Update on combo-entry change

Closes #6782

See merge request GNOME/gtk!7532
2024-08-30 11:11:55 +00:00
Benjamin Otte
e248f1a4b5 Merge branch 'wip/otte/compare-render' into 'main'
Bring compare-render into 21st century

See merge request GNOME/gtk!7648
2024-08-30 11:00:36 +00:00
Daniel Rusek
ff9fe6857f Update Czech translation 2024-08-30 09:49:04 +00:00
Benjamin Otte
fa25015e8c compare-render: Appease clang and MSVC
clang wants consts not initialized from consts.

MSVC can't deal with arrays in initializers.
2024-08-30 06:28:58 +02:00
Benjamin Otte
296b6b1ed5 compare-render: Make the test runner generic
Instead of manually running each of the tests, use a loop and just
invoke the test runner.
2024-08-30 06:28:58 +02:00
Benjamin Otte
b88fe301be compare-render: Run clip tests using new runner
This requires adding infrastructure to generate per-test data, so that
the random clip rect can be computed and reused for both test and
reference generation.

So add this infrastructure.
2024-08-30 06:28:58 +02:00
Benjamin Otte
ffd836e6f4 compare-render: Run replay tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
457cf66d0d compare-render: Run mask tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
36765745a1 compare-render: Run rotate tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
46c19a3d28 compare-render: Run repeat tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
6cf928eb6c compare-render: Run flip tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
a0d076f01a compare-render: Run plain tests using new runner
Extend the runner so NULL is accepted as a method to create
reference/test, in which case the unmodified original will be used.
2024-08-30 06:28:58 +02:00
Benjamin Otte
37c744759c compare-render: Add a generic test runner
... and port the colorflip test.

This is so we can factor out generic parts of the code. This allows
making changes easier to those parts, like if we want to introduce
rules for what colorstates and memory depths to do diffs in.
2024-08-30 06:28:58 +02:00
Benjamin Otte
277a05eb8c compare-render: Use consistent naming for files
Instead of the adverb, use the verb term. That matches the argument
passed on the cmdline, so only one string is necessary.
2024-08-30 06:28:58 +02:00
Chun-wei Fan
0376e4668c GDK/Win32: Fix gdk_display_get_name()
We switched to using the Unicode (UTF-16) versions of the Windows API by
default, so we also obtain the display name in UTF-16 form as well.

This updates the implementation in the Windows backend so that we
properly acquire the names that we need in UTF-16, and then convert the
results to UTF-8, which is what we use in GTK/GLib.
2024-08-30 08:47:01 +08:00
Changwoo Ryu
9d5652de64 Update Korean translation 2024-08-29 23:29:49 +00:00
Matthias Clasen
bb109b5d9e Merge branch 'matthiasc/for-main' into 'main'
docs: Mention that Broadway is an experiment

See merge request GNOME/gtk!7665
2024-08-29 22:52:39 +00:00
Benjamin Otte
d630ddd182 compare-render: Pick colorstate from reference when comparing
When comparing textures, always pick the colorstate from the reference
texture. This allows us to define what color state we expect.

For now, there's no check that the color states are equal, because they
don't really have to be as long as the pixels are.
2024-08-29 20:34:23 +02:00
Benjamin Otte
e268041a42 reftest-compare: Respect color states when diffing
Always pick the color state from texture1 and download the data and
generate the diff in that color state.

That now means the order of the 2 arguments matters.
2024-08-29 20:34:23 +02:00
Benjamin Otte
f9cbeeeedc reftest-compare: Compare high depth images in high depth
I first tried porting everything to float, but it turns out that that
makes a compare-render run (with all 1520 tests succeeding) 9s slower
so I decided to keep the existing U8 code.

A side benefit is that saving the diff to PNG will continue creating
U8 PNGs.
2024-08-29 20:34:23 +02:00
Benjamin Otte
62542f836f compare-render: Create rotated reference without gdk-pixbuf
We use the renderer to create the reference for the rotate test by
applying the same rotate transform to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates

This concludes the port away from gdk-pixbuf and means that all rendered
content and reference images can now use high bit depth and colorstates.
2024-08-29 20:34:23 +02:00
Benjamin Otte
6d4c74fdce compare-render: Create masked reference without gdk-pixbuf
We use the renderer to create the reference for the mask test by
rendering the reference clipped.
2024-08-29 20:34:23 +02:00
Benjamin Otte
3dac4a01c6 compare-render: Create colorflipped reference without gdk-pixbuf
We use the renderer to create the reference for the colorflip test by
applying the same colorflip matrix to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
2024-08-29 20:34:23 +02:00
Benjamin Otte
f598ec00f5 compare-render: Create clipped reference without gdk-pixbuf
We use the renderer to create the reference for the clip test by
applying the same clip node to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
2024-08-29 20:34:23 +02:00
Benjamin Otte
6fc18f4b37 compare-render: Create flipped reference without gdk-pixbuf
We use the renderer to create the reference for the flip test by
applying the same transform node to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
and the gdk-pixbuf method does not.
2024-08-29 20:34:23 +02:00
Benjamin Otte
8c9f16fa7a compare-render: Create repeated reference without gdk-pixbuf
We use the renderer to create the reference for the repeat test by
applying the same repeat node to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
and the gdk-pixbuf method does not.
2024-08-29 20:34:23 +02:00
Benjamin Otte
001ca0a982 compare-render: Split test variant name from extension name
This is preparation for further patches where we want to use a common
codepath for all variants.
2024-08-29 20:34:23 +02:00
Benjamin Otte
b23c0248ba compare-render: Don't load reference file twice
Instead, convert from texture to pixbuf.

Ultimately, we want to avoid pixbufs entirely, but we're not there yet.
2024-08-29 20:34:23 +02:00
Benjamin Otte
c4c352facc compare-render: Use TAP for the test 2024-08-29 20:34:23 +02:00
Benjamin Otte
30af6d1159 compare-render: Turn into a real test
Use g_test_run() like any other test.
2024-08-29 20:34:23 +02:00
Benjamin Otte
1fac3fe44e compare-render: Compare to reference texture
There's no need to render the original node and compare to its result,
we know that that is equal to the reference image.

Avoids duplicate renderings.
2024-08-29 20:34:23 +02:00
Benjamin Otte
8ac6c08f00 compare-render: Create the reference texture at startup
This allows exiting early when it doesn't exist.
2024-08-29 20:34:23 +02:00
Benjamin Otte
5b62f29b5e compare-render: Rename variables
They conflict with the next commit otherwise.
2024-08-29 20:34:23 +02:00
Benjamin Otte
817cfb09f8 compare-render: Failing to load an image is a failure 2024-08-29 20:34:23 +02:00
Benjamin Otte
8da478ab34 testsuite: Disable a bunch of tests on the GL renderer
We want to generate reference images with the renderers and the GL
renderer can't deal with textures well enough to generate these
reference images.
2024-08-29 20:34:20 +02:00
Matthias Clasen
8d866c5980 docs: Mention that Broadway is an experiment 2024-08-29 07:35:17 -04:00
Jordi Mas
467e622778 Update Catalan translation 2024-08-29 07:13:12 +02:00
Benjamin Otte
aa81df921b testsuite: Correct values for red
The value used was for rec2020 (9/14/0/1), not rec2100-pq (9/16/0/1).
2024-08-29 03:01:30 +02:00
Benjamin Otte
328020b241 Merge branch 'wip/otte/for-main' into 'main'
gl: Fix initial EGL context creation on X11

Closes #6964

See merge request GNOME/gtk!7663
2024-08-29 00:36:19 +00:00
Benjamin Otte
41cd0c6f13 gl: Fix initial EGL context creation on X11
After commit 447bc18c48 EGL on X11 broke.

But the handling of the GL context also was quite awkward because it was
unclear who was responsible for ensuring it got reset.

Change that by making gdk_gl_context_clear_current_if_surface() return
the context (with a reference because it might be the last reference) it
had unset, so that after changing EGL properties the code that caused
the clearing can re-make it current.

This moves the responsibility to the actual code that is dealing with
updating properties and frees the outer layers of code from that task.

And that means the X11 EGL code doesn't need to care and the code in the
Wayland backend that did care can be removed.

Related: !7662
Fixes: #6964 on X11
2024-08-29 01:31:47 +02:00
Benjamin Otte
db02abe54e Merge branch 'wip/otte/to-make-current-or-not-make-current' into 'main'
wayland: Rework how we handle EGLWindows

Closes #6964

See merge request GNOME/gtk!7662
2024-08-28 18:14:03 +00:00
Benjamin Otte
447bc18c48 wayland: Rework how we handle EGLWindows
This essentially reverts the changes from
c230546a2c but implies new semantics.

Namely, surface-attached contexts can now be bound to EGL_NO_SURFACE if
the windowing system isn't ready yet.

It is the task of the windowing system to make sure the context is
properly rebound when the contents become available.
We ensure this by checking in begin_frame() if we created the EGL window
and if we did, we make_current(). This works because creating the EGL
window creates the EGL surface and that does a clear_current(), so this
is always going to have the desired effect of re-making the current
context.

It is very convoluted though.

Fixes: #6964
Related: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11784
2024-08-28 19:09:45 +02:00
Balló György
283c66251b demos: Set icon for the windows 2024-08-28 17:02:44 +02:00
Luca Bacci
63b68d2f5e Merge branch 'gdk-win32-incremental-rendering-fixes' into 'main'
GdkWin32: Incremental rendering fixes

See merge request GNOME/gtk!7655
2024-08-28 09:30:29 +00:00
Marek Kašík
7e09a5648a Merge branch gtk:main into update-on-print-comboentry-change 2024-08-28 09:12:42 +00:00
Matthias Clasen
b07a2a968d Merge branch 'wayland-destroy-ordering' into 'main'
wayland: Fix an ordering problem

Closes #6965

See merge request GNOME/gtk!7658
2024-08-28 01:14:45 +00:00