Commit Graph

115 Commits

Author SHA1 Message Date
Benjamin Otte
d6322c6389 gsk: Switch box shadow nodes to use offsets
Instead of
  float dx;
  float dy;
have a
  graphene_point_t offset;
in the object and in all APIs relating to them.
2024-08-10 01:40:45 +02:00
Matthias Clasen
cdb61923af gsk: Add private box shadow node api
Add a constructor that takes a GdkColor, and a getter for it.
2024-08-08 15:43:49 -04:00
Matthias Clasen
56c02dd7d1 Merge branch 'css-color-hookup-2' into 'main'
Make non-srgb css colors work for borders

See merge request GNOME/gtk!7550
2024-08-07 23:14:35 +00:00
Matthias Clasen
ee18156675 gsk: Add gsk_render_node_is_hdr
Add a function that tracks whether a render node's content is
in a wide gamut color state (in practice, that means non-sRGB).

This will be used in render_texture to determine the color
state to use when creating a texture.
2024-08-07 11:14:21 -04:00
Matthias Clasen
bd3d1f7715 gsk: Add private border node api
Add a constructor that takes GdkColors, and a getter for those.

To support the existing api, we convert the colors to GdkRGBA
as needed.
2024-08-06 07:35:00 -04:00
Matthias Clasen
6a02fa4be8 gsk: Add private color node api
Add a constructor that takes a color state, a getter for it, and
also a getter for the color coordinates that avoids GdkRGBA.
2024-08-05 11:11:14 -04:00
Benjamin Otte
6287eaa745 cairo: Add colorstate to GskRenderNode::draw and use it
This adds the following:
- ccs argument to GskRenderNode::draw
  This is the compositing color state to use when drawing.

- make implementations use the CCS argument
  FIXME: Some implementations are missing

- gsk_render_node_draw_with_color_state()
  Draws a node with any color state, by switching to its compositing
  color state, drawing in that color state and then converting to the
  desired color state.
  This does draw the result OVER the previous contents in the passed in
  color state, so this function should be called with the target being
  empty.

- gsk_render_node_draw_ccs()
  This needs to be passed a css and then draws with that ccs.
  The main use for this is chaining up in rendernode draw()
  implementations.

- split out shared Cairo functions into gdkcairoprivate.h
  gskrendernode.c and gskrendernodeimpl.c need the same functions.
  Plus, there's various code in GDK that wants to use it, so put it in
  gdk/ not in gsk/

gsk_render_node_draw() now calls gsk_render_node_draw_with_color_state()
with GDK_COLOR_STATE_SRGB.
2024-07-11 14:57:20 +02:00
Benjamin Otte
1a2b1575d6 rendernode: Add fully-opaque flag
Allows rendernodes to advertise themselves as fully opaque.

This is used as a fast path for get_opaque_rect().
2024-07-08 15:28:14 +02:00
Benjamin Otte
9c032bec89 gsk: Add gsk_render_node_get_opaque_rect()
Gets a rectangle inside the rendernode that is opaque.

This function only adds the API. So far, no implementation exists.
2024-07-08 15:28:14 +02:00
Benjamin Otte
dd33a2f280 rendernode: Make sure depth variable has enough bits
This will be relevant when we add new values to it.
2024-07-03 19:55:15 +02:00
Matthias Clasen
5b55456b75 Rework diffing one more time
Pass the surface along. We need it to identify the inspector case
in gsk_subsurface_node_diff.
2024-02-11 20:48:59 -05:00
Benjamin Otte
30afac9a6b offload: No need to pass the offload to the diff
We can just check if the subsurfaces contain content - and if they do,
they will be offloading and we can ignore the diff.

This essentially reverts 48740de71a
2024-02-11 20:24:28 -05:00
Matthias Clasen
062902c003 Add a few annotations
Add a few pure, const and malloc annotations. These were suggested
by the gcc -Wsuggest-attribute option.
2023-12-26 21:57:04 -05:00
Benjamin Otte
1385ffd2c2 gsk: Repurpose GSK_DEBUG=cairo
Use it to overlay an error pattern over all Cairo drawing done by
renderers.

This has 2 purposes:
1. It allows detecting fallbacks in GPU renderers.
2. Application code can use it to detect where it is using Cairo
   drawing.

As such, it is meant to trigger both with cairo nodes as well as when
renderers fallback for regular nodes.

The old use of the debug flag - which were 2 not very useful print
statements - was removed.
2023-12-26 05:31:05 +01:00
Matthias Clasen
48740de71a gsk: Add a subsurface mode to node diffing
Add an extra argument to pass offload info to the diffing code.
This is then used for diffing subsurface nodes differently,
depending on their offloading status.
2023-11-13 22:17:35 +01:00
Matthias Clasen
d0a675ab01 gsk: Add subsurface nodes
Also show them in the inspector recorder, with some information.
2023-11-13 22:17:35 +01:00
Matthias Clasen
f8da751cc2 Merge branch 'wip/chergert/rendernode-type-checks-for-refcount' into 'main'
gsk: remove excessive type checking within GSK

See merge request GNOME/gtk!6439
2023-09-27 12:12:18 +00:00
Christian Hergert
b010e46d13 gsk/gl: remove TypeNode conformity checking for renderjob
We don't need to be calling type node conformity checking from the tight
loop of the renderjob. Hoist that into the private header and use that
intead through via the Class pointer.
2023-09-26 18:36:56 -07:00
Christian Hergert
eb646a8e8b gsk: remove excessive type checking within GSK
Anything that includes gskrendernodeprivate.h will get an alternate form
of ref/unref for render nodes which does not need to do type checking on
the parameter. We can expect that things are correct within GTK itself and
this saves excessive amounts of TypeNode conformities checking.
2023-09-26 18:28:34 -07:00
Bilal Elmoussaoui
b03abea402 gsk: Don't change the GskRenderNodeType order
As we use their values to check that a node can be downcasted to a node
type in the Rust bindings
such change would break existing code
2023-08-09 20:26:46 +02:00
Benjamin Otte
8b8dfcdfb4 rendernode: Change to gsk_render_node_get_preferred_depth()
Instead of just tracking preferred_high_depth(), track the actual depth
we'd like to have.
2023-06-18 14:26:18 +02:00
Benjamin Otte
6e8c3fc3ff rendernode: Get rid of GskRenderNodeTypeInfo
Instead, use class_init functions.
2023-04-03 19:27:58 +02:00
Benjamin Otte
0d139a81c7 rendernode: Remove instance_init() function
It's not used.
2023-04-03 19:27:58 +02:00
Matthias Clasen
a1c5a806b3 Convert headers to #pragma once
The conversion was done by guard2one.
2023-03-31 15:11:10 -04:00
Sebastian Dröge
a252aadadf gsk: Move new 4.10 GskRenderNodeTypes to the end instead of inserting them in the middle 2023-02-14 21:04:41 +02:00
Matthias Clasen
38eb182947 gsk: Collect opacity information
Collect information about whether to use offscreens
for opacity during node construction, so we don't
need to walk the tree repeatedly, later.
2022-04-05 14:57:38 -04:00
Matthias Clasen
0eba21b2b5 gsk: Track disjointness of container nodes
This can be used to optimize some things in the
GL renderer.
2022-04-05 14:57:38 -04:00
Matthias Clasen
2a08641f59 gsk: Add high depth rendernode api
Add private api to find out if the content
of a render node should be considered 'deep'.

The information is collected at creation time,
so there is no tree-walking involved when we
are using this information in the renderer.

Currently, this comes down to whether there are
any texture nodes with high depth textures in the subtree.
In the future, we may want to allow marking gradient
nodes in this way as well.
2021-10-06 21:35:25 -04:00
Matthias Clasen
b695ef9168 gsk: Add a shortcut for a common transform case
Add a private getter for the translation part of a
transform node, to avoid pulling it out of the transform
over and over.
2021-07-24 18:48:09 -04:00
Matthias Clasen
7fb1389648 gsk: Add a private getter for container children
No need to get them one-by-one, in our inner loop.
2021-07-24 18:48:09 -04:00
Matthias Clasen
2d266d107b gsk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
2d5dd7b3d7 gsk: Make rendernode diffing smarter
Allow comparing container nodes to any other
node, by pretending the other node is a single
child container (if it isn't one already).

This fixes a glitch where we redraw the full
entry text when the blinking cursor goes to
opacity 0, since GskSnapshot then optimizes
away first the opacity node, and then the
single-child container.
2021-03-28 10:26:06 -04:00
Matthias Clasen
bf59ddd01d gsk: Add gsk_border_node_get_uniform_color
Maintain this bit of information separately,
it will be useful in the next commit.
2021-03-09 12:15:25 -05:00
Christian Hergert
161ddcfa92 gsk: make render node getters const
This also removes the return if fail macros from these as a good portion
of them didn't have them anyway. I think it's fair to say that access to
these incorrectly is a programmer error.

It significantly reduces the amount of code generated into generally a
movss,ret.
2021-02-08 11:29:36 -08:00
Matthias Clasen
9cec9e4ce2 gsk: Export the glyph serialization privately
We want to use the same serialization in the inspector,
so export this function.
2020-12-21 13:11:08 -05:00
Alexander Larsson
7ea755e206 Add GskGLShaderNode and GskGLShader
A GskGLShader is an abstraction of a GLSL fragment shader that
can produce pixel values given inputs:
 * N (currently max 4) textures
 * Current arguments for the shader uniform
Uniform types are: float,(u)int,bool,vec234)
There is also a builder for the uniform arguments which are
passed around as immutable GBytes in the built form.

A GskGLShaderNode is a render node that renders a GskGLShader inside a
specified rectangular bounds. It renders its child nodes as textures
and passes those as texture arguments to the shader. You also pass it
a uniform arguments object.
2020-09-29 09:51:16 +02:00
Timm Bäder
2fa9dddea6 gsk: Remember border node uniformity
Lots of border nodes have all the same width and the same color.
Renderers might be able to simplifty that, so keep an extra bit per
border node.
2020-07-28 05:34:11 +02:00
Emmanuele Bassi
e0323fcdc2 Add get_type() functions for GskRenderNode subclasses
The introspection scanner tries to match a type name with a get_type()
function, in order to correctly identify a type as a class.

If the function is not available, we have two choices:

 - add some special case inside the introspection scanner, similar to
   how GParamSpec subclasses are handled in GObject
 - add a simple get_type() function

The latter is the simplest approach, and we don't need to change that
much, since we still register all render nodes at once.
2020-04-08 16:07:04 +01:00
Emmanuele Bassi
d701a89281 Turn GskRenderNode into a derivable type
Language bindings—especially ones based on introspection—cannot deal
with custom type hiearchies. Luckily for us, GType has a derivable type
with low overhead: GTypeInstance.

By turning GskRenderNode into a GTypeInstance, and creating derived
types for each class of node, we can provide an introspectable API to
our non-C API consumers, with no functional change to the C API itself.
2020-04-08 15:40:15 +01:00
Timm Bäder
77e0d360ed Add pure and const annotations to various functions 2020-01-26 18:21:07 +01:00
Matthias Clasen
1038bc781a Revert "Cache glyph textures in render nodes"
This reverts commit c5af463843.
2019-10-22 07:16:41 -04:00
Matthias Clasen
d3431f569c Revert "inspector: Fix node recording"
This reverts commit ba7649b388.
2019-10-22 01:32:51 -04:00
Matthias Clasen
ba7649b388 inspector: Fix node recording
When attaching renderer-specific data, we need to
make sure that we key it off the renderer that is
in use, and cope with the absence of render data.

This fixes recording nodes in the inspector.
2019-10-18 09:33:45 -05:00
Matthias Clasen
c5af463843 Cache glyph textures in render nodes
This is a quick implementation that avoids many
glyph cache lookups. We keep an array of direct
pointers in the text render node, and throw those
cached pointers away whenever any atlases have
been dropped (since that may invalidate the cached
glyphs).
2019-10-15 19:44:26 -04:00
Benjamin Otte
fda643952d rendernode: Remove unused function 2019-05-25 23:50:46 +02:00
Timm Bäder
fb63364f30 rendernode: Remove old GVariant (de)serialization code
We're doing the CSS thing now.
2019-05-05 07:18:39 +02:00
Benjamin Otte
3cc84d2860 transform: Make category public API
Also rename it from GskMatrixCategory to GskTransformCategory.
2019-03-04 23:15:24 +01:00
Benjamin Otte
3a3c2d14ab rendernode: Make the transform node take a GskTransform
This is an attempt to push GskTransform deeper into the stack.
2019-03-04 23:15:07 +01:00
Benjamin Otte
0d119f81c8 snapshot: Refactor text rendering
The code didn't change, it was just shuffled around to make the
with_bounds() versions of the text rendering unnecessary and instead
pass through the generic append_node() path.
2019-02-21 19:47:28 +01:00
Benjamin Otte
70a1233a28 gsk: Add GskMatrixCategory
We'll use that soon.
2019-02-21 19:47:27 +01:00