Commit Graph

123 Commits

Author SHA1 Message Date
Matthias Clasen
223e27e7dc gdk: Add private subsurface api
Add api to allow creating subsurfaces, attaching textures to them,
and changing the stacking order.

This is just the api, there is no implementation yet.
2023-11-13 22:17:35 +01:00
Matthias Clasen
494154beb6 dmabuf: Add an EGL downloader
Add an implementation of GdkDmabufDownloader that uses
gsk_renderer_render_texture + GL texture download.

Since gsk isn't threadsafe, we do the download in the main thread,
taking care to not disturb the current GL context of whatever is
going on there at the time.

And since gsk renderers are expensive to create, we cache it
in the display.

Note that gsk does not yet have any special support for
dmabuf textures, so for now, they will always get downloaded
and then reuploaded as GL textures.
2023-10-22 16:42:17 -04:00
Benjamin Otte
e05764806a build: Change where we get drm_fourcc.h from
The canonical source for userspace is libdrm, not kernel headers.

Fixes compilation on Arch Linux.
2023-10-22 20:40:20 +02:00
Benjamin Otte
570e80a9ff dmabuf: Split out GdkDmabuf and GdkDmabufDownloader
GdkDmabuf is a struct encapsulating all the values of a dmabuf, so
nothing to see here.

GdkDmabufDownloader is a vtable for a thing that can download dmabufs.
For now only one implementation exists, so this just looks like a ton
of work for no benefit.

The only neat thing is that gdkdmabuftexture.c got a whole lot tidier.
2023-10-16 18:56:52 -04:00
Benjamin Otte
203a4fc45e dmabufformats: Add GdkDmabufFormatsBuilder
This is a utility object that helps in constructing GdkDmabufFormats.
2023-10-14 22:29:10 +02:00
Matthias Clasen
c93efe85dd Add GdkDmabufTexture
Add an implementation of GdkDmabufTexture.

For now, this implementation is rather minimal,
since we need a roundtrip through GL to convert
most nottrivial formats.
2023-10-11 15:43:01 -04:00
Matthias Clasen
d23e13aced Add GdkDmabufTextureBuilder
Add a builder for a new GdkTexture subclass that
wraps dmabuf buffers on Linux. For now, this is
just an API. The implementation will follow in
subsequent commits.
2023-10-11 14:54:21 -04:00
Matthias Clasen
40102a2b61 Add GdkDmabufFormats
This is an immutable struct containing information
about supported dma-buf formats and their properties.
2023-10-11 14:53:06 -04:00
Matthias Clasen
ed265f6a7e gdk: Deprecated some pixbuf apis
These are already documented as 'don't use
in new apis'. Lets make it official and
deprecate them properly.
2023-05-15 18:22:37 -04:00
Matthias Clasen
383c404792 Drop the gdk/gdkversionmacros.h header
It was just added to avoid touching too many files.
Touching them now.
2023-05-09 16:43:35 +01:00
Matthias Clasen
5ae25519a7 Make it build
Fix the circular dependency by moving the generated
headers to gdk/version/, and build that directory
first.

Misc other fixes, such as putting the custom targets
as sources, not depedencies, and using the correct
major version in the generator script.
2023-05-09 16:43:25 +01:00
Emmanuele Bassi
4d1f7a476d Generate version and deprecation macros at build time
Let's poach the same script used by GLib to avoid having to add all the
version macros by hand every time we increment the GTK version.

This is a work in progress:

- need to rename the GLIB_STATIC_COMPILATION check
- circular dependency: libgtkcss depends on gdkversionmacros.h, but libgdk
  depends on libgtkcss
2023-05-09 16:43:25 +01:00
Benjamin Otte
e4f4cfaf14 gdk: Add GdkGLTextureBuilder
Building GL textures is complicated, so create an object to make them.

So far, this object just contains the functionality of
gdk_gl_texture_new(), but that will change in the future.
2023-04-27 06:40:47 +02:00
Matthias Clasen
45434d501c Add GdkDragSurfaceSize
This helper type will be used in the next commit for a new compute-size
request on GdkDragSurface. It is analogous in spirit to GdkToplevelSize.
2023-03-14 19:41:44 -07:00
William Roy
aaeec84d75 Fix compile_resources present source directory
In certain scenarios, address the issue where gnome.compile_resources 
fails to transmit the present source directory. This is most notably 
visible with MSBuild.
2023-03-07 21:59:50 +00:00
Benjamin Otte
51ed1442a2 gdk: Add GdkTextureDownloader
It's the new object that allows more control about accessing texture
data.
2023-02-15 00:39:18 +01:00
Matthias Clasen
8607312fef gdk: Cosmetics
Add a define for each renderer.
2022-10-05 23:01:28 -04:00
Matthias Clasen
455eefa854 gdk: Use gnome.mkenums_simple
This lets us avoid template files, and works just as well.
2022-09-24 21:22:53 -04:00
Matthias Clasen
bc661a8ed5 gdk: Rename gdkpixbuf-drawable.c
There is nothing particularly specific to drawables
in there (and we don't have that concept anymore),
so just name the source file to match the header.
Easier for everybody.
2022-09-24 10:03:37 -04:00
Matthias Clasen
61a51dea7b gdk: Dissolve gdk-autocleanup.h
Move the autocleanup declarations into their
respective headers.

While we are at it, correct the autocleanup
declaration for GdkEvent to use gdk_event_unref,
not g_object_unref. Oops
2022-09-23 19:49:58 -04:00
Benjamin Otte
d726ecdb5d gdk: Split enums from types
Add gdkenums.h for enums and keep gdktypes.h for types.

Makes both files easier to read.
2021-10-26 20:59:37 +02:00
Benjamin Otte
48781cf7f7 memorytexture: Split out GdkMemoryFormat handling
Also, now make gdk_memory_convert() the only conversion functions
and allow conversions between any 2 formats by going via a float[4].

This could be optimized via fast-paths, but so far it isn't.
2021-10-06 22:50:07 +02:00
Matthias Clasen
729ba8111a Add code to load jpegs
This lets us avoid gdk-pixbuf for loading
textures from the common image formats.

As a consequence, we are now linking against libjpeg.
2021-09-17 00:25:22 +02:00
Matthias Clasen
a03594df52 Add code to load and save tiff files
Add support for the tiff format, which is flexible
enough to handle all our memory texture formats
without loss.

As a consequence, we are now linking against libtiff.
2021-09-17 00:25:22 +02:00
Matthias Clasen
f51f7f85eb Add code to load and save pngs
Using libpng instead of the lowest-common-denominator
gdk-pixbuf loader. This will allow us to load >8bit data,
and apply gamma and color correction in the future.
For now, this still just provides RGBA8 data.

As a consequence, we are now linking against libpng.
2021-09-17 00:25:22 +02:00
James Westman
0782c8a051
gdk_rgba_parse: Support HSL colors 2021-09-10 16:56:42 -05:00
Emmanuele Bassi
99e0929d6c build: Use a consistent style for Meson files 2020-12-15 12:46:59 +00:00
Emmanuele Bassi
7975bbfcaa build: Remove linker flags from static libraries
We only need hardening linker flags on the libgtk shared library;
internal static libraries don't really need them.
2020-12-15 11:36:20 +00:00
Christian Hergert
97f03edae4 gdk: remove quartz subdirectory from backends 2020-10-09 20:04:27 -07:00
Matthias Clasen
81e88c1d9e Alterative sysprof build support
Don't link libgtk against libsysprof. We only
need that for the test-performance binary.
2020-08-21 18:28:29 -04:00
Jonas Ådahl
2ff74eb667 gdk/toplevel: Negotiate surface size via a compute-size signal
GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.

Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.

This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.

This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,

This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
2020-08-05 15:49:00 +02:00
Christian Hergert
9dbf99d91a macos: prototype new GDK backend for macOS
This is fairly substantial rewrite of the GDK backend for quartz and
renamed to macOS to allow for a greenfield implementation.

Many things have come across from the quartz implementation fairly
intact such as the eventloop integration design and discovery of
event windows from the NSEvent.

However much has been changed to fit in with the new GDK design and
how removal of child GdkWindow have been completely eliminated.
Furthermore, the new GdkPopup allows for regular NSWindow to be used
to provide popovers unlike the previous implementation.

The object design more closely follows the ideal for a GDK backend.

Views have been broken out into subclasses so that we can support
multiple GSK renderer paths such as GL and Cairo (and Metal in the
future). However mixed mode GL and Cairo will not be supported. Currently
only the Cairo renderer has been implemented.

A new frame clock implementation using CVDisplayLink provides more
accurate information about when to draw drawing the next frame. Some
testing will need to be done here to understand the power implications
of this.

This implementation has also gained edge snapping for CSD windows. Some
work was also done to ensure that CSD windows have opaque regions
registered with the display server.

     ** This is still very much a work-in-progress **

Some outstanding work that needs to be done:

 - Finish a GL context for macOS and alternate NSView for GL rendering
   (possibly using speciailized CALayer for OpenGL).
 - Input rework to ensure that we don't loose remapping of keys that was
   dropped from GDK during GTK 4 development.
 - Make sure input methods continue to work.
 - Drag-n-Drop is still very much a work in progress
 - High resolution input scrolling needs various work in GDK to land
   first before we can plumb that to NSEvent.
 - gtk/ has a number of things based on GDK_WINDOWING_QUARTZ that need
   to be updated to use the macOS backend.

But this is good enough to start playing with and breaking things which
is what I'd like to see.
2020-07-21 14:45:12 -07:00
Christian Hergert
7884ab6161 build: fix linking support on macOS with Clang
This was preventing any sort of building on macOS, even though the quartz
backend is currently non-functional. Fixing this is a pre-requisite to
getting a new macOS backend compiling.
2020-07-21 14:45:12 -07:00
Matthias Clasen
b25be8a42f Add a GdkDragSurface interface
This will provide functionality specific to drag icons.
2020-03-12 14:56:21 -04:00
Matthias Clasen
dfbde3da4f Introduce GdkToplevel
This is a new interface for toplevel surfaces.
2020-03-12 14:56:20 -04:00
Matthias Clasen
c0c387020b Introduce GdkToplevelLayout
This will be used in a new GdkTopleve interface in
the near future.
2020-03-12 14:44:03 -04:00
Matthias Clasen
aee8a02fc8 Introduce GdkPopup
This is a new interface for popup surfaces.
2020-03-11 19:35:55 -04:00
Benjamin Otte
28dced597f gdk: Remove gdk_text_property_to_utf8_list_for_display()
A lot of files became empty now, so they have been removed, which makes
this commit seem larger than it is.
2020-02-23 01:59:26 +01:00
Jonas Ådahl
ca71119a40 gdk/surface: Replace move_to_rect() with GdkPopupLayout based API
Replace the gdk_surface_move_to_rect() API with a new GdkSurface
method called gdk_surface_present_popup() taking a new GdkPopupLayout
object describing how they should be laid out on screen.

The layout properties provided are the same as the ones used with
gdk_surface_move_to_rect(), except they are now set up using
GdkPopupLayout.

Calling gdk_surface_present_popup() will either show the popup at the
position described using the popup layout object and a new unconstrained
size, or reposition it accordingly.

In some situations, such as when a popup is set to autohide, presenting
may immediately fail, in case the grab was not granted by the display
server.

After a successful present, the result of the layout can be queried
using the following methods:

 * gdk_surface_get_position() - to get the position relative to its
   parent
 * gdk_surface_get_width() - to get the current width
 * gdk_surface_get_height() - to get the current height
 * gdk_surface_get_rect_anchor() - to get the anchor point on the anchor
   rectangle the popup was effectively positioned against given
   constraints defined by the environment and the layout rules provided
   via GdkPopupLayout.
 * gdk_surface_get_surface_anchor() - the same as the one above but for
   the surface anchor.

A new signal replaces the old "moved-to-rect" one -
"popup-layout-changed". However, it is only intended to be emitted when
the layout changes implicitly by the windowing system, for example if
the monitor resolution changed, or the parent window moved.
2020-02-19 09:47:18 +01:00
Matthias Clasen
a20c8af678 clipboard: file transfer portal support
Implement file-list <-> application/vnd.flatpak.file-list
serialization by talking to the file transfer portal.

See https://github.com/flatpak/xdg-desktop-portal/pull/222
2019-12-12 14:25:33 -05:00
Emmanuele Bassi
def700739d Use a single compilation symbol
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.

Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.
2019-11-27 13:33:43 +00:00
Christian Hergert
3a0beeadc5 profiler: port GdkProfiler to sysprof-3
This uses the new sysprof-3 ABI to implement the capture writer. It also
uses the statically linked libsysprof-capture-3.a that is provided with
Sysprof for the capture writing to ensure that we do not leak any symbols
nor depend on any additional libraries.

The GTK_TRACE_FD can be used to pass a FD for tracing into Gtk. Sysprof
uses this when the Gtk instrument is selected for recording.
2019-05-29 19:02:30 -07:00
Matthias Clasen
712a5d4f25 Get rid of GdkSurfaceImpl
We don't need the complicated wrapper system anymore,
since client-side windows are gone. This commit moves
all the vfuncs to GtkSurfaceClass, and changes the
backends to just derive their surface implementation
from GdkSurface.
2019-05-28 20:25:14 +00:00
Matthias Clasen
032bb45ce3 gdk: Add a profiler
This is writing data in the capture format of sysprof,
using the SpCaptureWriter. For now, this is using a
vendored copy of libsysprof. Eventually, we want to
use the static library that sysprof provides.
2019-05-07 09:37:59 -07:00
Benjamin Otte
98e076b51e rgba: Add gdk_rgba_parser_parse()
This function is a (private) function to parse a GdkRGBA accoridng to
the CSS specs. We should probably use it for gdk_rgba_parse(), but that
would change the syntax we accept there...

This also introduces a dependency of libgdk on libgtkcss.

So far, no users for this function exist.
2019-04-12 19:34:28 +02:00
Chun-wei Fan
8d987be673 Merge branch 'wip/fanc999/meson.msvc' into 'master'
GTK+ 4: Improve Windows/Visual Studio build experience

See merge request GNOME/gtk!185
2019-02-23 02:13:35 +00:00
Matthias Clasen
dbd360262c Add an explicit fribidi dep
We will use fribidi api to determine text direction.
2019-02-04 18:28:31 -05:00
Chun-wei Fan
ed65ab1ba9 meson: Build .rc files for Windows
Build the .rc files for Windows so that one can track the version info
more easily for Windows, as well as giving GTK+ apps a default icon.

Also, move back the manifest embedding for the themed Windows print
dialog back into gtk-win32.rc.body.in, so that we just have one way of
embedding this manifest file, making things easier for ourselves, as
this is supported in the later Visual Studio compilers as well, which is
2013 and later.
2018-12-06 17:07:33 +08:00
Matthias Clasen
64f5afe608 dnd: Rename headers
Rename gdkdnd.h to gdkdrag.h, to go along with gdkdrop.h

This commit includes the necessary updates to the X11, Wayland
and Broadway backends. Other backends have to be updated separately.
2018-07-02 15:00:50 +02:00
Benjamin Otte
f247d268d4 dnd: Add GdkDrop base class for GdkDragContext
The ultimate goal of this patch series is to split GdkDragContext into
GdkDrop + GdkDrag classes for the destination and source side of a dnd
operation.

The refactoring is meant to work something like this:
1. Introduce GdkDrop as a base class
2. Make all drop related code (like GdkEvent) use GdkDrop instead of
   GdkDragContext. Move/duplicate APIs to allow that.
3. Port all drop contexts in the backends from GdkDragContext to GdkDrop
4. Delete all APIs in GdkDragContext that aren't needed anymore.
5. Make GdkDragContext no longer a GdkDrop subclass
6. Rename GdkDragContext to GdkDrag
2018-06-18 23:49:19 +02:00