This protocol lifts some functionality from the gtk-shell protocol,
namely the ability to tag dialogs as modal. Ensure to use this
new protocol if available for the task, instead of the gtk-shell
protocol.
Make the info about the required protocols an array of definitions
again (a dict instead of an array this time) and add a field that
may be used for version checks of the wayland-protocols found.
Also, make it possible to have versioned protocols in-tree. Both
of these things will allow us to ship in-tree copies of wayland-protocols
without necessarily having to bump the version we depend on.
Use a format of
[XXX] SYMBOL DETAILS
where SYMBOL indicates the offloading status:
🗙 - no offload
▲ - offload above, with background
△ - offload above, no background
▼ - offload below, with background
▽ - offload below, no background
Do the same checks for background coordinates that we do for the
subsurface coordinates themselves: they must be integral in both
application and device pixels.
Spew a bit less per-frame. Unfortunately, we still spew for
every frame, and fixing that would require more extensive
refactoring to centralize all logging in gskoffload.c
Add a high-level setting that gives us more freedom to tweak
font rendering knobs according to our needs. It has a 'manual'
value that lets users continue to influence font rendering using
the low-level font-related settings as before.
Once the schemas have this, we can support setting this session-wide.
See https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas/-/merge_requests/79
The initial implementation of 'automatic' font rendering is fairly
simplistic: if the monitor dpi is less than 200, prefer sharpness,
so turn on metrics hinting and slight hinting. If the monitor dpi
is at least 200, we both off.
Only commit things that have changed. In the ideal scenario, only
the texture changes from frame to frame, and all the sizing related
setup and the background stay the same, causing the least amount
of work in the compositor.
Rename things so they make more sense. The dest/source naming got
a bit unclear when we added background into the mix. Now we're going
for:
source_rect - the texture region to display
texture_rect - dimensions of the subsurface showing the texture
background_rect - dimensions of the background subsurface
bounds - union of texture_rect and background_rect
Also use this opportunity to add some api docs.
Make it possible for subsurfaces to have a black background on a
secondary subsurface below the actual subsurface. Using a single-pixel
buffer for that background increases the changes that the compositor
will use direct scanout for the actual subsurface.
This changes the private subsurface API. All callers have been
updated to pass an empty background rect.
This is useful for debugging offloading without having to rely
on gstreamer giving us dmabufs. To use it, set
GDK_DEBUG=force-offload
in the environment.
Allow to specify a D₂ transform when attaching a texture to a
subsurface, to handle flipped and rotated content. The Wayland
implementation handles these transforms by setting a buffer
transform on the subsurface.
All callers have been updated to pass GDK_TEXTURE_TRANSFORM_NORMAL.
This should give us more flexibility for buffer size vs surface
size.
Unfortunately, mutter doesn't play along currently, so this is
only useful for kwin, weston or sway.
This attempts to improve the accuracy for the "presentation_time" of an
individual GdkFrameTimings. That information is currently filled in as soon
as we get a frame callback. However, if presentation-time wayland protocol
is available, that will be used to supliment a more accurate time which
may improve future presentation-time predictions within GdkFrameClockIdle.
The protocol states that all related and sub surfaces will receive the
same information so it is safe that this could be registered for more
than just the toplevel. The information becomes idempotent.
It turns out that the workaround in 7b380b2ffc was insufficient.
During initialization, we end up calling apply_monitor_changes()
while xdg_output is set, but xdg_output_geometry isn't. Be more
careful and prevent that from wreaking havoc with negative scales.
Fixes: #6472
unsigned char is promoted to int, which lacks the 32nd bit to
make 0xff << 24 work. Explicitly cast to unsigned int to make
it clear what we want to happen.
This will let us use a subset of the full texture, which can
be necessary in the case that converters put padding around
content in dmabufs. The naming follows the Wayland viewporter
spec.
For now, make all callers pass the full texture rect.
We are going to introduce another rect, so better to be clear in
naming. We are following the naming of the Wayland viewporter spec
and call the rectangle that we drawing into the dest(ination).