Commit Graph

23 Commits

Author SHA1 Message Date
Matthias Clasen
b9a7e5fa85 gstreamer: Defer the sync
Don't sync right when we receive the buffer,
pass it along with the texture to be executed
later in the renderer.
2023-04-28 06:23:45 +02:00
Benjamin Otte
fa44d258d0 media-gstreamer: Port to GdkGLTextureBuilder
This is a rudimentary port that does not take advantage of all the cool
new formats that we could support now.
2023-04-27 06:40:47 +02:00
Chun-wei Fan
b5ebe270c3 gtkgstsink.c: Drop workarounds needed for Windows
Since we are making GdkGLContext call the core wgl*() functions directly
instead of via libepoxy, drop the workarounds that we needed for notifying
libepoxy that wglMakeCurrent() outside of GDK/GTK was called.

This way, we clean up the code, and as a result, we can use the GstGL
APIs like the other platforms to query what GL api that is to be used.

For ensuring that things work between different threads, we now call
gdk_gl_context_clear_current() in place of calling wglMakeCurrent(xxx,
NULL), so that we make sure that there is no current GL context on a
thread outside of GstGL's thread, which Windows does not like.
2023-03-24 18:50:49 +08:00
Matthias Clasen
7430bd7780 gstreamer: Fix gl context use
We were not activating the context in which
we want to wait for the fence. This caused
a stream of critical warnings.

Fixes: #5586
2023-02-12 19:29:04 -05:00
Matthias Clasen
69eed999bb gst: Rename a field for clarity
gst_gdk_context is clearer than gst_app_context. Maybe
2023-01-30 15:01:31 -05:00
Matthias Clasen
55f7f7d0ee gst: Fix synchronization
It does not make sense to sync and wait in the
same context, that is just a no-op. The intention
of this code clearly was to sync in the gst
context, and wait in the gdk one.

That also matches what the gtk sink implementation
in gstreamer does.
2023-01-30 12:04:49 -05:00
Matthias Clasen
e499a09759 Drop gtkintl.h
Include gtkprivate.h for I_() and glib-i18n.h for
gettext macros.
2022-09-24 10:03:37 -04:00
Sophie Herold
a546ae32d7 Remove all nicks and blurbs from param specs
Those property features don't seem to be in use anywhere.
They are redundant since the docs cover the same information
and more. They also created unnecessary translation work.

Closes #4904
2022-05-11 18:16:29 +02:00
Christian Hergert
7ec9c5181d media: support OpenGL-based video playback on macOS
If we have GStreamer on macOS we likely have support for CGL to get an
OpenGL context we can use. This provides the missing pieces to get
accelerated video playback in gtk4-widget-factory working.
2022-02-16 21:31:20 -08:00
Matthias Clasen
96e837ae9f Improve a msgid
Instead of gl-context, say "GL Context".

Fixes: #4248
2021-10-18 08:35:54 -04:00
Chun-wei Fan
16f307b305 media-gstreamer: Provide fallback mode for playback
Make the "gl-context" property of the GstGLSink readable as well so that
we can query whether the GstGLContext sharing really succeeded.  If it
did, then we proceed to playback our video using the glimagesink as we
did before.  If it didn't, throw out the GtkGstSink we were creating, and
re-create the GtkGstSink without the "gl-context" property, meaning that
we won't be using the glimagesink in this case.
2021-05-24 19:04:37 +08:00
Chun-wei Fan
ccdec5da77 gtkgstsink.c: Support EGL on Windows as well
Add support to look for and use the EGL context in Windows if it was activated
instead of desktop OpenGL.

GstGL may have been built with or without EGL/libANGLE support, so if it were,
check in GstGL whether we have gst_gl_display_new_with_type() to create a
GstGLDisplay that is of the GST_GL_WINDOW_WIN32 type when we are using
Desktop OpenGL (WGL), otherwise we show messages indicating that envvars
need to be set to initialize GstGL properly.

Due to a bug in GstGL, the GstGLContext can only be set up successfully
if one of the following is true:

*  An OpenGL 3.x or later emulator, such as Mesa is used (for WGL)
*  The latest GstGL master is being used, at the time of writing (for
   WGL)
*  GTK, libepoxy and GstGL are all built only with WGL support (for WGL)
*  EGL is being used in GTK at runtime

Special thanks to Matthew Waters for the help during the process.
2021-05-24 19:04:14 +08:00
Chun-wei Fan
52d1c0c271 media/gstreamer: Support using GL for video for Windows
Add support to share the WGL context in GDK with the WGL context in GStreamer,
so that we can also use OpenGL in the gstreamer media backend to playback
videos.  For now OpenGL/ES is not supported for this under Windows.

The process of setting this up in Windows is a little bit more involved, as:

*  The OpenGL support in GstGL requires a GL 4.1 Core context, but we may just
   get the GL version from wglCreateContextAttribsARB() that we pass into the
   attributes, which is 3.2 by default.  So, try to ask for a 4.1 Core context
   first if we are asking for anything less.

*  There is only one GstDisplay available for Windows, so we just use
   gst_gl_display_new().

*  We must explicitly tell libepoxy that we are using wglMakeCurrent() outside
   of libepoxy that is being used in GdkGL, otherwise we would end up crashing
   as the GL/WGL function pointers would become invalid.

*  We must also deactivate temporarily the underlying WGL context that was made
   current by gdk_gl_context_make_current() so that when
   gst_gl_display_create_context() calls wglShareLists(), we won't get bitten
   by error 0xaa (resource busy), as some drivers don't handle this well when
   the GL context is current in another thread.

For the last two points we make use of macros defined by the platforms that the
build is done for to help us carry out the necessary tasks as needed.

Thanks to Matthew Waters for the info on integrating GstGL and windowing
toolkits on Windows.
2021-05-24 16:36:40 +08:00
Rafał Dzięgiel
c51eb7665e
gtkgstsink: Support EGL under x11
Add support for EGL under x11 windowing system to GStreamer sink
2021-05-14 19:29:00 +02:00
Jan Alexander Steffens (heftig)
4644dab081
gtkgstsink: Sync texture before handing it to GDK
We need to synchronize when moving the texture between contexts, or we
get glitches with VA-API decoding.
2021-01-29 18:58:17 +01:00
Jan Alexander Steffens (heftig)
00fd60aaa8
gtkgstsink: Use video_frame_free also for the GL path
The video frame needs to stay mapped while the texture is in use.

Avoid using g_memdup because the structure is not supposed to be moved.
2021-01-26 20:30:47 +01:00
Jan Alexander Steffens (heftig)
c7a7d0582a
gtkgstsink: Report allocation size even if no pool requested
We can do that so we should.
2021-01-26 20:30:47 +01:00
Matthias Clasen
532b8c71a8 media: Be more specific in our caps
We can only handle 2D textures, so tell gstreamer
about that.
2021-01-05 09:28:04 -05:00
Benjamin Otte
7901ab857b media: Add support for OpenGL to GtkGstMediaFile 2021-01-04 15:00:36 -05:00
Sebastian Dröge
18ea60e235 gtkmediafile: Consider pixel-aspect-ratio for rendering video with the correct aspect ratio
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/3516
2020-12-27 19:33:55 +02:00
Sebastian Dröge
6e108d310a gtkmediafile: Only unmap the GstVideoFrame in the GBytes destroy notify
The memory pointed to by GstVideoFrame::plane_data becomes invalid after
unmapping causing the GBytes to point at some random memory if the
unmapping is not deferred until its destroy notify.

When the GStreamer buffer is backed by normal system memory this is not
a problem but if it is backed by e.g. an OpenGL texture, dmabuf or some
other hardware-specific memory this will otherwise cause interesting
problems.
2020-12-26 14:26:23 +02:00
Benjamin Otte
3439862634 gtkmediafile: Don't leak all the images
We were leaking the GBytes for the image memory, which is a
noticeable memleak to anyone who's casually running a memory monitor.

Go KDE users!

Closes #1200
2018-07-04 15:05:02 +02:00
Benjamin Otte
2362e4d41e gtk: Add a GStreamer implementation of GtkMediaFile 2018-03-18 21:01:23 +01:00