Commit Graph

590 Commits

Author SHA1 Message Date
Benjamin Otte
fa25015e8c compare-render: Appease clang and MSVC
clang wants consts not initialized from consts.

MSVC can't deal with arrays in initializers.
2024-08-30 06:28:58 +02:00
Benjamin Otte
296b6b1ed5 compare-render: Make the test runner generic
Instead of manually running each of the tests, use a loop and just
invoke the test runner.
2024-08-30 06:28:58 +02:00
Benjamin Otte
b88fe301be compare-render: Run clip tests using new runner
This requires adding infrastructure to generate per-test data, so that
the random clip rect can be computed and reused for both test and
reference generation.

So add this infrastructure.
2024-08-30 06:28:58 +02:00
Benjamin Otte
ffd836e6f4 compare-render: Run replay tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
457cf66d0d compare-render: Run mask tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
36765745a1 compare-render: Run rotate tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
46c19a3d28 compare-render: Run repeat tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
6cf928eb6c compare-render: Run flip tests using new runner 2024-08-30 06:28:58 +02:00
Benjamin Otte
a0d076f01a compare-render: Run plain tests using new runner
Extend the runner so NULL is accepted as a method to create
reference/test, in which case the unmodified original will be used.
2024-08-30 06:28:58 +02:00
Benjamin Otte
37c744759c compare-render: Add a generic test runner
... and port the colorflip test.

This is so we can factor out generic parts of the code. This allows
making changes easier to those parts, like if we want to introduce
rules for what colorstates and memory depths to do diffs in.
2024-08-30 06:28:58 +02:00
Benjamin Otte
277a05eb8c compare-render: Use consistent naming for files
Instead of the adverb, use the verb term. That matches the argument
passed on the cmdline, so only one string is necessary.
2024-08-30 06:28:58 +02:00
Benjamin Otte
d630ddd182 compare-render: Pick colorstate from reference when comparing
When comparing textures, always pick the colorstate from the reference
texture. This allows us to define what color state we expect.

For now, there's no check that the color states are equal, because they
don't really have to be as long as the pixels are.
2024-08-29 20:34:23 +02:00
Benjamin Otte
62542f836f compare-render: Create rotated reference without gdk-pixbuf
We use the renderer to create the reference for the rotate test by
applying the same rotate transform to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates

This concludes the port away from gdk-pixbuf and means that all rendered
content and reference images can now use high bit depth and colorstates.
2024-08-29 20:34:23 +02:00
Benjamin Otte
6d4c74fdce compare-render: Create masked reference without gdk-pixbuf
We use the renderer to create the reference for the mask test by
rendering the reference clipped.
2024-08-29 20:34:23 +02:00
Benjamin Otte
3dac4a01c6 compare-render: Create colorflipped reference without gdk-pixbuf
We use the renderer to create the reference for the colorflip test by
applying the same colorflip matrix to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
2024-08-29 20:34:23 +02:00
Benjamin Otte
f598ec00f5 compare-render: Create clipped reference without gdk-pixbuf
We use the renderer to create the reference for the clip test by
applying the same clip node to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
2024-08-29 20:34:23 +02:00
Benjamin Otte
6fc18f4b37 compare-render: Create flipped reference without gdk-pixbuf
We use the renderer to create the reference for the flip test by
applying the same transform node to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
and the gdk-pixbuf method does not.
2024-08-29 20:34:23 +02:00
Benjamin Otte
8c9f16fa7a compare-render: Create repeated reference without gdk-pixbuf
We use the renderer to create the reference for the repeat test by
applying the same repeat node to the reference image instead of the
tested node.

This is somewhat suboptimal because they run very similar codepaths, but
this method works with high bit depth content and different colorstates
and the gdk-pixbuf method does not.
2024-08-29 20:34:23 +02:00
Benjamin Otte
001ca0a982 compare-render: Split test variant name from extension name
This is preparation for further patches where we want to use a common
codepath for all variants.
2024-08-29 20:34:23 +02:00
Benjamin Otte
b23c0248ba compare-render: Don't load reference file twice
Instead, convert from texture to pixbuf.

Ultimately, we want to avoid pixbufs entirely, but we're not there yet.
2024-08-29 20:34:23 +02:00
Benjamin Otte
c4c352facc compare-render: Use TAP for the test 2024-08-29 20:34:23 +02:00
Benjamin Otte
30af6d1159 compare-render: Turn into a real test
Use g_test_run() like any other test.
2024-08-29 20:34:23 +02:00
Benjamin Otte
1fac3fe44e compare-render: Compare to reference texture
There's no need to render the original node and compare to its result,
we know that that is equal to the reference image.

Avoids duplicate renderings.
2024-08-29 20:34:23 +02:00
Benjamin Otte
8ac6c08f00 compare-render: Create the reference texture at startup
This allows exiting early when it doesn't exist.
2024-08-29 20:34:23 +02:00
Benjamin Otte
5b62f29b5e compare-render: Rename variables
They conflict with the next commit otherwise.
2024-08-29 20:34:23 +02:00
Benjamin Otte
817cfb09f8 compare-render: Failing to load an image is a failure 2024-08-29 20:34:23 +02:00
Benjamin Otte
8da478ab34 testsuite: Disable a bunch of tests on the GL renderer
We want to generate reference images with the renderers and the GL
renderer can't deal with textures well enough to generate these
reference images.
2024-08-29 20:34:20 +02:00
Benjamin Otte
aa81df921b testsuite: Correct values for red
The value used was for rec2020 (9/14/0/1), not rec2100-pq (9/16/0/1).
2024-08-29 03:01:30 +02:00
Matthias Clasen
5e6cf622e3 compare-render: Do less work for replay
We don't need to render the node, we have a reference image.
2024-08-24 20:11:32 -04:00
Matthias Clasen
107ef2017c tests: Use dmabufs in compare tests
Make the --replay mode of compare-render randomly turn textures it
finds into dmabuf textures, using /dev/udmabuf.
2024-08-24 13:10:25 -04:00
Benjamin Otte
dd59c90842 rendernode: repeeat nodes with empty child bounds are transparent
So they must not copy the fully_opaque flag from the child.

Adapted the testcase that accidentally caught it do now always catch it
by setting a proper background.
2024-08-21 21:13:26 +02:00
Benjamin Otte
9ff31dd29b testsuite: Improve testcase
This should have gone into !7619 but gitlab managed to finish the CI run
just as I was pushing a new version to the MR with
merge_request.merge_when_pipeline_succeeds and apparently gitlab applied
that to the previous version or something.

So now that MR merged an incomplete version to main. And here's the fix
for that.
2024-08-17 21:31:14 +02:00
Benjamin Otte
96139a902d gsk: Don't print any sRGB color as rgb() or rgba()
If the color value is not inside the proper range for rgb() or rgba()
values being integers, use color() instead.

Tests added/adapted.
2024-08-17 21:09:25 +02:00
Benjamin Otte
a6233ac852 rendernodeparser: Check color values aren't out of range
Use the clamp() API from the previous commit to:

1. Clamp values into range
2. Emit an error if values were out of range

Unlike CSS, which just clamps and doesn't emit an error, we do want to
emit one because we care about colors being correct in our node files.
2024-08-17 18:12:23 +02:00
Matthias Clasen
cb339f85b8 testsuite: build fix
The statically linked tests need to have -DGTK_COMPILATION=1
in their cflags.
2024-08-12 19:19:15 -04:00
Benjamin Otte
68d73dcce5 nodeparser: Handle disallowed values for radial gradients
Make sure the radii are strictly positive.

Also handle the case where start >= end.
We can't really underline that error, because we don't track the
locations of the start/end properties until we know that there's an
error.
So just underline the whole radial gradient declaration.

Test included
2024-08-11 19:07:40 +02:00
Benjamin Otte
9643a21827 gl: Interpolate gradient colors as premultiplied
Tests included
2024-08-11 19:07:40 +02:00
Matthias Clasen
92bd85ba30 nodeparser: Support color states in text nodes
Test included.
2024-08-10 07:37:01 -04:00
Benjamin Otte
04ee41d7b0 Merge branch 'wip/otte/for-main' into 'main'
lots of small things

See merge request GNOME/gtk!7585
2024-08-10 01:10:12 +00:00
Benjamin Otte
23af1cd8ad gpu: When transforming to simpler transform, we might be all clipped
When transforming back from a complex transform to a simpler transform,
the resulting clip might turn out to clip everything, because clips can
grow while transforming, but the scissor rect won't. So when this
process happens, we can end up with an empty clip by transforming:

1. Set a clip that also sets the scissor
2. transform in a way that grows the clip, say rotate(45)
3. modify the clip to shrink it
4. transform in a way that simplifies the transform, say another
   rotate(45)
5. Figure out that this clip and the scissor rect do no longer overlap

Catch this case and avoid drawing anything.
2024-08-10 02:38:13 +02:00
Matthias Clasen
92c119e12c testsuite: Replay shadow nodes properly
Use the new apis for this.
2024-08-09 20:17:04 -04:00
Matthias Clasen
0f7c0f616c nodeparser: Handle shadows with color state
Test included.
2024-08-09 20:09:31 -04:00
Benjamin Otte
d6322c6389 gsk: Switch box shadow nodes to use offsets
Instead of
  float dx;
  float dy;
have a
  graphene_point_t offset;
in the object and in all APIs relating to them.
2024-08-10 01:40:45 +02:00
Matthias Clasen
4ea1319c6b Replay inset and outset shadow nodes properly 2024-08-08 16:01:06 -04:00
Matthias Clasen
ea28dc8cff nodeparser: Support color states for box shadows
Just switch from parse_color to parse_color2, and apply the
corresponding changes to serialization too.

Test included.
2024-08-08 15:49:55 -04:00
Benjamin Otte
99d291eb69 Merge branch 'wip/otte/occlusion' into 'main'
Implement advanced occlusion culling

See merge request GNOME/gtk!7570
2024-08-08 14:22:22 +00:00
Benjamin Otte
88c9a30f77 testsuite: Half the runtime of offscreens test
It times out too much in CI.
2024-08-07 23:26:03 +02:00
Matthias Clasen
2960bb7cb2 Add a compare test for colorstates in borders 2024-08-06 07:35:00 -04:00
Matthias Clasen
a3691d311b nodeparser: Support color states in border nodes
Test included.
2024-08-06 07:35:00 -04:00
Matthias Clasen
89d449352f testsuite: Replay border nodes properly
Use the new apis for this.
2024-08-06 07:35:00 -04:00