Commit Graph

6 Commits

Author SHA1 Message Date
Benjamin Otte
83c2766e3f rendernode: Handle rotation transforms in opacity calculations
Tests included.
2024-07-10 21:34:12 +02:00
Benjamin Otte
9a6e61e510 rect: There's no coverage witout overlap
The rectangles need to touch/overlap in both directions, otherwise
there's no coverage that covers both rectangles.

Test included.

Fixes rendering glitches in various apps when redrawing.

Fixes: #6849
2024-07-10 00:28:33 +02:00
Benjamin Otte
6d564075f3 gsk: texture-scale nodes with non-integer bounds aren't opaque
Due to the way the intermediate offscreen gets drawn, we might end up
with seams at the edges.

And I don't think it's worth spending more time on than saying "not
opaque".

Fixes the compare-render testsuite

New testcase included.
2024-07-08 15:28:14 +02:00
Benjamin Otte
329dc9e0cf gpu: Change get_opaque() implementation of containers
We want to be able to express opaque grids. This means that the app
provides either a row of columns of opaque nodes or a column of rows,
and then the containers will magically figure it out.

The main use case for this is terminals, which are uilt using cells. And
when there's a transparent background configured but the contents are
opaque, it'd be nice if we could figure that out.

Also remove the 80% requirement. It is rather arbitrary and while it
helps for some cases, the aforementioned grid would suffer.
2024-07-08 15:28:14 +02:00
Benjamin Otte
1a2b1575d6 rendernode: Add fully-opaque flag
Allows rendernodes to advertise themselves as fully opaque.

This is used as a fast path for get_opaque_rect().
2024-07-08 15:28:14 +02:00
Benjamin Otte
cc25fdf602 testsuite: Add test runner for opacity tests
Tests are node files dumped into testsuite/gsk/opaque
They are named "name-X-Y-W-H.node" with X Y W H being the expected
opaque rectangle or "name.node" if there is no opacity.

A simple example is included here.
2024-07-08 15:28:14 +02:00