Commit Graph

862 Commits

Author SHA1 Message Date
Benjamin Otte
2ee16e5dd9 gl: Set correct context when disposing GLDriver 2024-08-10 01:40:45 +02:00
Matthias Clasen
33f8fa331d fp16: Mark ifuncs as unused to pacify clang
clang in F40 seems to have forgotten what fp16 is, and doesn't
use the resolver functions for anything, and then complains that
they are unused...
2024-08-08 14:40:19 -04:00
Matthias Clasen
7dab23e38a gl: Handle color nodes with color states
Since we don't have proper color management here, just convert
any color we meet to sRGB and hope for the best.
2024-08-05 11:11:15 -04:00
Benjamin Otte
50bb42f0f3 gl: Don't crash on box shadows with negative scales
Some places didn't fabs() the scale values properly, leading to
assertions when offscreens with negative sizes were created.
2024-07-29 19:14:10 +02:00
Simon McVittie
660c6c8d6f gsk, testsuite: Avoid undefined behaviour in half_to_float_one()
Similar to the previous commit, to avoid undefined behaviour we need
to avoid evaluating out-of-bounds shifts, even if their result is going
to ignored by being multiplied by 0 later.

Detected by running a subset of the test suite with
-Dsanitize=address,undefined on x86_64.

Signed-off-by: Simon McVittie <smcv@debian.org>
2024-07-27 20:22:09 +01:00
Simon McVittie
ad679187d3 gsk, testsuite: Avoid undefined behaviour in float_to_half_one()
If, for example, e == 0, it is undefined behaviour to compute an
expression involving an out-of-range shift by (125 - e), even if the
result is in fact irrelevant because it's going to be multiplied by 0.

This was already fixed for the memorytexture test in
commit 5d1b839 "testsuite: Fix another ubsan warning", so use the
implementation from that test everywhere. It's in the header as an
inline function to keep the linking of the relevant tests simple:
its only caller in production code is fp16.c, so there will be no
duplication outside the test suite.

Detected by running a subset of the test suite with
-Dsanitize=address,undefined on x86_64.

Signed-off-by: Simon McVittie <smcv@debian.org>
2024-07-27 20:22:09 +01:00
Benjamin Otte
11543a229a texturedownloader: Add color state
... and plumb the color state through the downloading machinery, where
no matter what path it takes it ends up in
gdk_memory_convert_color_state() or gdk_memory_convert().

The 2nd of those has been expanded to optionally do colorstate
conversion when the 2 colorstates are different.
2024-07-16 21:23:44 +02:00
Benjamin Otte
08f90a188c gl: Force U8 textures for U8_SRGB depths
The GL renderer is using FLOAT32 instead of GL_SRGB, which is screwing
up the node-editor by making it turn on high bit depth unconditionally.

So until someone fixes the GL renderer properly, do this quickfix.
2024-07-11 14:57:20 +02:00
Benjamin Otte
2f4e19d514 gdk: Allow querying GL SRGB formats
Nobody is using this yet.
2024-07-11 14:57:19 +02:00
Benjamin Otte
d7308f2d73 gsk: Rename GSK_DEBUG=glyphcache to GSK_DEBUG=cache
1. I mistype it all the time
2. It's shorter
3. We use it for all caching these days, not just glyphs.
2024-07-07 05:24:45 +02:00
Benjamin Otte
16c2e0a642 gl: Use GdkTextureDownloader
Cairo surfaces are so outdated.
2024-07-05 13:55:18 +02:00
Benjamin Otte
32625381fa gsk: Deprecate GskGLShader and the rendernode
The new renderers don't support them due to the required complexity of
integrating them with Vulkan and the assumptions those nodes make about
the renderer (the GL renderer exports its internal APIs into the
GLShader).

There haven't been any complaints that I'm aware of since 4.14 was
released where the default renderer does not support the nodes, so usage
in public seems to be close to nonexistant.

The 2 uses I know of were workarounds about missing features in GTK that
have stopped since GTK now supports them:

1. GStreamer used in to do premultiplication when the old GL renderer
   did not do so in hardware but on the CPU.
2. Adwaita used it for masking before the mask node wa added in 4.10.
2024-07-04 21:28:06 +02:00
Benjamin Otte
9f7254a2d0 gl: Fix wrong drawing of mask node corner case
An empty mask with inverted-alpha means the source is visible.
2024-07-02 02:04:06 +02:00
Matthias Clasen
d1d4d80a1d Simply some internal api
The only caller of gdk_memory_texture_from_texture doesn't use
the second argument.
2024-06-19 02:06:14 -04:00
Matthias Clasen
90e1ce0906 Merge branch 'new-docstrings' into 'main'
Add missing docstrings

See merge request GNOME/gtk!7321
2024-05-31 19:57:53 +00:00
Maximiliano Sandoval
3d1f914271
gskglrenderer: Document GL renderers 2024-05-31 11:47:30 +02:00
gayathri.berli@ibm.com
ba92ce342e Merge branch 'main' into memoryfix 2024-05-30 18:21:06 +05:30
gayathri.berli@ibm.com
06351844bb changes to fix the memorytexture regression 2024-04-18 17:13:41 +05:30
Matthias Clasen
ec9cdb74ef gsk: Actually punch transparent holes
In a57f7e3935 I accidentally replaced { 0, 0, 0, 0 } with
GDK_RGBA_BLACK instead of GDK_RGBA_TRANSPARENT. Oops.

Fixes: #6634
2024-04-17 20:09:13 -04:00
Matthias Clasen
e583e823b5 Use our defines for color
We have GDK_RGBA_WHITE, GDK_RGBA_BLACK and GDK_RGBA_TRANSPARENT,
lets use it instead of open-coding it.
2024-04-15 22:57:01 -04:00
Matthias Clasen
1e83a44c93 gl: Handle offloads in offscreen context better
Back out of offloading below if we are in an offscreen context,
since the hole will get lost in the offscreen.

Fixes: #6551
2024-03-18 08:41:31 -04:00
Matthias Clasen
1cbdf88b0f Merge branch 'debug-cleanup' into 'main'
gsk: Fix a typo

See merge request GNOME/gtk!7039
2024-03-16 14:41:16 +00:00
Matthias Clasen
fd90b56df6 gsk: Move and clarify a debug message
Move the only error message in the OPENGL category to RENDERER,
and make it clearer what and how.
2024-03-16 09:44:57 -04:00
Benjamin Otte
141769fb46 gl: Turn has_foo flags into GdkGLFeatures
The goal is to have it mirror GdkVulkanFeatures, and in particular
having an environment variable to turn individual flags off.
2024-03-16 13:44:02 +01:00
Luca Bacci
ae45be7875 GL renderer: Disable GL_DEPTH_TEST
It was introduced in bbfe4324 to support GtkGLArea. It's not
needed anymore

See #6401
2024-02-19 18:16:35 +01:00
Benjamin Otte
86db9e2ce0 gsk: Use gsk_rect_scale() in more places 2024-02-14 20:11:30 +01:00
Matthias Clasen
f779832861 Tweak profiling strings
Capitalize our mark names, and use GTK as category.

The justification is: it looks better in sysprof.
2024-01-21 14:02:08 -05:00
Matthias Clasen
c43294c837 gl: Fix text carets going missing on NVidia
Use the same logic for uploading the 'corner pixel' that we use
for uploading glyphs, since that works.

Fixes: #6348
2024-01-21 08:22:47 -05:00
Matthias Clasen
b2f783b70b gl: Avoid a use-after-free
This only happens with big, non-atlased glyphs, so it is rare, but
it gets triggered by the Masking demo in gtk4-demo.

Fixes: #6347
2024-01-20 13:33:54 -05:00
Matthias Clasen
a91a0720f5 gl: Consistently use float apis 2024-01-20 11:52:42 -05:00
Benjamin Otte
4e2c7d5eb0 gl: Require GL/GLES flag when looking up memory formats
This code just adds the argument to the function and fixes all callers.

It's separate because it's just a bunch of boilerplate.
2024-01-16 20:35:20 +01:00
Benjamin Otte
017aea1952 gl: Fix rendering of nodes with fractional offsets
We can't just be floored by fractions, especially not when we have a
massive scale factor.

Fixes rendering of paintable gtk-demo.
2024-01-08 09:28:26 +01:00
Matthias Clasen
59578c6d18 Fix typos throughout
These were pointed out by codespell.
2024-01-07 20:44:05 -05:00
Benjamin Otte
3bb1c2298f gsk: Emit deprecation warning for #include <gsk/gl/gskglrenderer.h>
This is a bit hacky, but it seems to work.

Note: It doesn't work inside GTK because GTK_COMPILATION during the
whole build.
2024-01-07 14:47:22 +01:00
Benjamin Otte
df09975753 renderer: Pass the display as part of the vfunc
We allow realizing renderers without surfaces. But they still need a
display, so pass it explicitly.
2024-01-07 14:47:22 +01:00
Benjamin Otte
97c60b84c8 gl: Undeprecate the NGL renderer for now
It's used for the new GPU renderer.
2024-01-07 07:22:49 +01:00
Benjamin Otte
9ddae8aebc gpu: Add outline of new GPU renderer
For now, it just renders using cairo, uploads the result to the GPU,
blits it onto the framebuffer and then is happy.

But it can do that using Vulkan and using GL (no idea which version).

The most important thing still missing is shaders.

It also has a bunch of copy/paste from the Vulkan renderer that isn't
used yet.
But I didn't want to rip it out and then try to copy it back later
2024-01-07 07:22:49 +01:00
Benjamin Otte
dde2d9b545 gl: Don't initialize texture storage in wrong format
We're calling glTexImage2D() right after with the correct format.

So add the special format "0" to avoid intializing the texture memory.
2024-01-05 07:20:32 +01:00
Matthias Clasen
ab1fba6fdc gl: When loading a texture, really create a mipmap
If we need a mipmap, and we find an existing texture that can't
mipmap, we need to recreate it.
2024-01-03 12:26:13 -05:00
Matthias Clasen
cfa53de9af gl: Check if texture has a mipmap
When reusing an exiting texture, check if it has a mipmap, in case
we need one.
2024-01-03 12:22:28 -05:00
Benjamin Otte
96a71d515b gl: Track if mipmap generation is allowed
... and if it isn't, switch to a format that does allow mipmaps.
2024-01-03 16:56:43 +01:00
Benjamin Otte
b830ca8fab gl: Pass correct format/type to function
Instead of querying the format again and potentially coming out with a
different format, use the one we queried in the calling function.
2024-01-03 16:56:31 +01:00
Benjamin Otte
af014007f4 gl: Remove old Cairo fallback drawing code
We use gsk_render_node_draw_fallback() now which does all of that for
us.
2023-12-26 17:28:08 +01:00
Benjamin Otte
1385ffd2c2 gsk: Repurpose GSK_DEBUG=cairo
Use it to overlay an error pattern over all Cairo drawing done by
renderers.

This has 2 purposes:
1. It allows detecting fallbacks in GPU renderers.
2. Application code can use it to detect where it is using Cairo
   drawing.

As such, it is meant to trigger both with cairo nodes as well as when
renderers fallback for regular nodes.

The old use of the debug flag - which were 2 not very useful print
statements - was removed.
2023-12-26 05:31:05 +01:00
Benjamin Otte
d2a85abf79 Merge branch 'wip/otte/dmabuf-refactoring' into 'main'
dmabuf refactoring

See merge request GNOME/gtk!6678
2023-12-20 10:25:29 +00:00
Benjamin Otte
74620ffc46 dmabufdownloader: Add a close() function
We need to unrealize renderers before unreffing them. This vfunc takes
care of that.
2023-12-20 10:59:25 +01:00
Benjamin Otte
ce04dfad41 renderer: Move function into only caller
The convert_texture() path only works for the GL renderer, the new
renderers potentially use dmabuf textures as result of render_texture(),
so they need to be smarter here.
2023-12-20 10:59:25 +01:00
Benjamin Otte
568eed9477 dmabuf: Turn the downloader into an interface
This way, we can move the actual downloader code into GSK - by just
implementing the interface in the GskGLRenderer.
2023-12-20 10:59:25 +01:00
Matthias Clasen
9166e90bd4 Merge branch 'gles-glyph-upload' into 'main'
gsk: Fix icon and glyph upload with GLES

Closes #6216

See merge request GNOME/gtk!6674
2023-12-18 12:34:58 +00:00
Matthias Clasen
6ad15fe6d0 gsk: Fix icon and glyph upload with GLES
We can't avoid a copy here, unfortunately.

Fixes: #6216
2023-12-17 21:53:10 -05:00