In the destroyed window case in do_synthesize_crossing_event we didn't
return a value which can cause infinite "loops". Always return FALSE
to make sure the idle doesn't run again.
Doing this directly had some issues with picking going recursive in
clutter-gtk. Furthermore, doing it in an idle means we can coalesce
multiple calls (which is common due to widget changes) in the same
toplevel to just one call.
You can call this if you have offscreen children and the geometry of
them changed. This will cause re-picking of the active window sending
enter and leave events as needed.
We want to be able to map any window coordinate to a root coordinate, not
just the origin, because you can't rely anymore on a simple translation
from window coordinates to parent with offscreen windows. This lets
us e.g. pop up menus in the right place even if they are popped up from
a no-window widget.
We use the offscreen signals for getting parent, picking
children at a point and mapping coordinates between windows
embedding offscreens and offscreens.
This means we have two hierarchies more or less, one visible to apps via
the standard APIs and for drawing where the offscreens are their own
separate toplevels, and another one for event handling where embedded
offscreens appear as if they were children of the embedding window.
3 signals are for offscreen windows
get-offscreen-parent: Get the parent window an offscreen is embedded in
to-parent: Convert coordinates from offscreen to parent
from-parent: Convert coordinates from parent to offscreen
1 signal is for the window embedding offscreens:
pick-offscreen-child: This picks what (if any) offscreen is at a specific position
The last signal is only used if you call gdk_window_set_has_offscreen_children
to tell gdk that the window has embedded offscreen children.
Add get-pointer signal for offscreen window pointer getting
Apps using offscreen windows can connect to get-pointer on offscreen
windows in order to make gdk_window_get_pointer() return correct
values.
Add get-offscreen-parent signal
Add signals for from-parent and to-parent coordinate mapping
Add pick-offscreen-child signal
We returned the innermost child that has the pointer, which is not right.
Only the direct child that has the pointer in it should be reported (if any).
This also removes the (unimplemented) possibility to change a window to
non-native. This seems generally not very useful, and there are some problems
with it, for instance if two "users" need a window to be native and then
one of the "users" doesn't need it anymore it can't change it back, because
it is unaware of the other reason the window is native.
If a native window or a window with a native subwindow is moved or resized
then the client window moves and implicit paints need to be flushed since
the native window move will copy/overwrite data. This may happen while there
is an outstanding paint if the move is inside an expose event (weird, but
flash embedded in webkit hit this).
Right now we're asserting here, but the right fix is to allow this but
to not flush the parts that are currently in a (non-implicit) paint. This
means we flush all results from previous not-yet-flushed exposes, but not
the ones being drawn.
Calling gdk_window_get_events() had the side-effect of letting
property change notification through to the application, which
was not intended. Now we keep StructureNotify and PropertyNotify
filtered out when they were before. Reported in bug 582003.
After doing some performance analysis, it was found that the GTK+ mediaLib code
triggers unnecessary lazy loading of dependent libraries. The current code
uses RTLD_DEFAULT, RTLD_PROBE, RTLD_NEXT, and RTLD_SELF. However, RTLD_PROBE
is all that is necessary, and avoids triggering the lazy loading. So this
commit fixes the code to just use RTLD_PROBE. (Bug 580678)
Change gdk_window_set_icon_name to allow using NULL to unset a
previously set icon title, so that the icon title tracks the normal
title again. Bug #535557.
When RandR 1.2 X driver doesn't return any usable multihead data the
monitors array is freed, without freeing the memory allocated by the array
elements before. Fixes bug #578354
Use the same code path to get a CGContext for both gdk_draw_* and
gdk_cairo_create and make sure we unlockFocus in both cases. This
fixes the broken rendering in GtkRuler. Also use an average of flush
intervals when checking whether we can flush or not, since otherwise
we get too sensitive and block almost all explicit flushes that are
caused by mouse movements for example.
Unfortunately the old GdkWindowObject is public and accessed
from macros, etc. So, we publish a limited copy of GdkWindowObject
and use the full one internally when building gdk.