Commit Graph

79041 Commits

Author SHA1 Message Date
Robert Mader
d2097d0449 gstsink: Add support for DMABuf import and graphics offload
By implementing support for `GdkDmabufTextureBuilder` and
`GstVideoInfoDmaDrm`. This allows zero-copy video playback on Wayland
when paired with hardware video decoding.

Can be tested with `gtk4-demo --run=video_player`
2024-01-28 19:09:41 +01:00
Matthias Clasen
c7f00d51eb Merge branch 'wayland-empty-frame' into 'main'
wayland: Add a way to check if a surface is dirty

See merge request GNOME/gtk!6822
2024-01-28 17:02:29 +00:00
Matthias Clasen
f5308dfbec wayland: Commit empty frames if needed
If we have outstanding double-buffered state (other than the
buffer itself), commit a frame even if its 'empty'.
2024-01-28 11:44:16 -05:00
Matthias Clasen
1097e1349c wayland: Add a way to check if a surface is dirty
We keep various pieces of double-buffered state on our side,
and then explicitly sync it over to the Wayland side.

Add a function to find out if we have any.
2024-01-28 11:44:16 -05:00
Benjamin Otte
d577e4421e Merge branch 'gpu-cache-fixes' into 'main'
gpu: Caching fixes

See merge request GNOME/gtk!6817
2024-01-28 16:13:25 +00:00
Matthias Clasen
1bac8b439a gpu: Be more aggressive about cache gc
Count dead pixels in textures (ie the number of pixels in GPU
textures that are no longer backed by an alive GdkTexture object),
and when the there's too many, do a gc before rendering the next
frame.
2024-01-28 11:00:07 -05:00
Matthias Clasen
ee52e98b7d gpu: Redo texture caching
Count the uses of cached texture - from the device (via the linked
list) and from the texture (via render data / weak ref), and only
free the item once the use count reaches zero.
2024-01-28 10:50:46 -05:00
Matthias Clasen
5e4eda15c9 gpu: Trigger cache gc from the renderer
Instead of forever running a timeout to do gc, ensure the timeout
is scheduled whenever we render a frame (this is done by calling
gsk_gpu_device_maybe_gc () before gsk_gpu_frame_render (), and
gsk_gpu_device_queue_gc () after).
2024-01-28 10:50:19 -05:00
Matthias Clasen
e861ea4bd2 gpu: Add a knob for cache GC
Read the GSK_CACHE_TIMEOUT environment variable to override the
default 15s timeout for cache gc. This is mainly meant for debugging.

Since we don't really need two knobs, reuse the gc timeout value
for the max age of items too.
2024-01-28 10:49:57 -05:00
Matthias Clasen
8009ed3a3c gpu: Add more details to debug spew
Print the number of items in the cache hash tables.
2024-01-27 19:50:45 -05:00
Matthias Clasen
1d95a171f6 gpu: Don't forget to unage cached textures
Whenever we successfully looking up a cached item, we need to
call use() on it to mark it as fresh.
2024-01-27 19:50:41 -05:00
Matthias Clasen
e0136b283a Cosmetics 2024-01-27 19:49:58 -05:00
Matthias Clasen
42867c7a3c Cosmetics 2024-01-27 19:49:57 -05:00
Ekaterine Papava
40f20fee3d Update Georgian translation 2024-01-27 17:15:52 +00:00
Matthias Clasen
63e814a45f Merge branch 'matthiasc/for-main' into 'main'
node-editor: Make the crash warning work

Closes #6370

See merge request GNOME/gtk!6820
2024-01-27 16:43:08 +00:00
Matthias Clasen
c1270cf52b gpu: Fix a crash in vulkan
The node processing wasn't skipping 0-size nodes when using the
uber shader, leading to assertions down the road. Since the ngl
renderer doesn't use uber shaders, this only affects vulkan.

Test included.

Fixes: #6370
2024-01-27 10:30:38 -05:00
Matthias Clasen
f2ec2f2a58 node-editor: Make the crash warning work
In some cases, we leave behind both an autosave and an
autosave-unsafe file, so check for the unsafe one first.
2024-01-27 10:21:26 -05:00
Benjamin Otte
e67bb62b1f Merge branch 'wip/otte/6363' into 'main'
gpu: Add support for MacOS default framebuffer

See merge request GNOME/gtk!6815
2024-01-27 15:15:38 +00:00
Matthias Clasen
ee8a800763 Merge branch 'matthiasc/for-main' into 'main'
nodeparser: Fix a font handling mishap

See merge request GNOME/gtk!6818
2024-01-27 08:30:37 +00:00
Matthias Clasen
746cfe48b0 nodeparser: Fix a font handling mishap
When we don't have an embedded font file via a url, then we want
to parse fonts "as normal", i.e. allow fallback for aliases like
"Monospace 10". This was broken when the url support was added.
Make it work again.

Update affected tests. In particular, the output of the text-fail
test goes back to be the same it was before the url changes.
2024-01-26 23:54:58 -05:00
Benjamin Otte
3a93d52718 gpu: Add support for MacOS default framebuffer
This adds the same code as the GL renderer used to allow backends to
redirect rendering to a different framebuffer.

Related: #6363
2024-01-26 16:55:49 +01:00
Benjamin Otte
1994e1940c Merge branch 'wip/otte/6363' into 'main'
gpu: Don't use layout binding in old GL versions

Closes #6363

See merge request GNOME/gtk!6814
2024-01-26 15:46:08 +00:00
Benjamin Otte
d74855fe9f gpu: Don't use layout binding in old GL versions
GL needs version 4.2 before it supports explicit bindings. We use GLES
usually, and Mesa supports GL 4.6, so we didn't hit this case before.

However, MacOS does use GL and Mac OS is stuck on GL 4.1.

Fixes #6363
2024-01-26 14:17:16 +01:00
Emmanuele Bassi
979749a3bc Merge branch 'ewlsh/add-accessible-relation-list' into 'main'
gtk: Add AccessibleList to enable relations in bindings

Closes #6358

See merge request GNOME/gtk!6807
2024-01-26 10:52:26 +00:00
Fran Dieguez
29c7725416 Update Galician translation 2024-01-26 09:57:16 +00:00
Matthias Clasen
3abf6acb16 Post-release version bump 2024-01-25 16:25:26 -05:00
Matthias Clasen
df8cf0e030 Use software rendering for testsuite runs
We need to force software rendering, or test failures will cause
meson dist to fail.
2024-01-25 16:25:26 -05:00
Matthias Clasen
7952b2a0bc 4.13.6 2024-01-25 16:25:26 -05:00
Matthias Clasen
c98e568583 Merge branch 'ngl-by-default' into 'main'
gsk: Change the default renderer

See merge request GNOME/gtk!6809
2024-01-25 20:41:32 +00:00
Matthias Clasen
f90e77d173 gdk: Enable fractional scaling for GL by default
The ngl renderer has good support for fractional scaling, so we
can enable this by default now.

If you are using the gl renderer, you can disable fractional
scaling with the

GDK_DEBUG=gl-no-fractional

environment variable.
2024-01-25 14:41:04 -05:00
Matthias Clasen
98e3fca284 gsk: Change the default renderer
The intent of this change to get wider testing and verify that the
new renderers are production-ready. If significant problems show
up, we will revert this change for 4.14.

The new preference order is ngl > gl > vulkan > cairo.

The gl renderer is still there because we need it to support gles2
systems, and vulkan still has some rough edges in application support
(no gl area support, webkit only works with gl).

If you need to override the default renderer choice, you can
still use the GSK_RENDERER environment variable.
2024-01-25 14:41:04 -05:00
Benjamin Otte
a7c98227e6 Merge branch 'wip/antoniof/fix-section-tiles' into 'main'
gtklistitemmanager fixes

See merge request GNOME/gtk!6805
2024-01-25 19:31:35 +00:00
Benjamin Otte
f2856e494c Merge branch 'wip/otte/for-main' into 'main'
gpu: Fix variable

See merge request GNOME/gtk!6812
2024-01-25 19:26:44 +00:00
Benjamin Otte
dc1f12682c testsuite: Add a test for zero width borders
See previous commit for an explanation of the problem.

This test actually draws a rounded border, but the rounding is clipped
away. What is remaining is the 4 corners of the border, where the
top/bottom color is red and the left/right color is green. But because
the bottom/right side has a width of zero, the result should be all red.
2024-01-25 19:39:34 +01:00
Benjamin Otte
502fb250ab gpu: Fix zero-width border corner rendering
When a border side has a width of 0 but we're having rounded corners, we
draw content in the edges of that side, and naturally pick its color.
That is wrong though, when the width is zero, we're supposed to keep
using the color of the other side in that corner.

So do that.

Fixes the border-corner-zero-width-rendering.ui reftest.
2024-01-25 19:39:34 +01:00
Benjamin Otte
7d7d3ff35c gpu: Fix variable
I had a test that allocated over 4GB of ops and...
2024-01-25 19:08:32 +01:00
António Fernandes
9fb449793d listitemmanager: Fix section change handler mistake
The statement is not doing what it was meant to do.

gtk_list_item_manager_get_nth (self, position, &offset) returns the
tile for a given position, and if the tile maps to more than 1 item,
the offset indicates how far into that tile the given position is.

So position - offset would give us the position of this tile. It
doesn't make sense to subtract it from n_items.

Instead, we should be adding the offset to compensate for having
landed too early in the list, such that we successfully reach
position + n_items.
2024-01-25 17:35:56 +00:00
António Fernandes
3d88c44803 listitemmanager: Don't doubly-recycle widget
When there is a duplicate item in the hash table of deleted items, we:

1. Unparent the unparent the old `widget` value (gtk_widget_unparent is
   passed as `GDestroyNotify value_destroy_func` for the hastable).
2. Set the new `widget` value in the hashtable.
3. Also set the same `widget` in the recycled queue.

This means the same widget is found in the 2 containers and, therefore,
the same widget may be returned twice by gtk_list_item_change_get().
Alternatively, this means we may reuse the item by taking it from the
hashtable and reassigning it to a tile, but then it ends up getting
unparented by gtk_list_item_change_finish(). Or we don't take it at
all and end up calling gtk_widget_unparent()` on it twice, which may
result in use-after-free on the second call the parent was holding the
last reference.

This was introduced by 76d601631d

Previously, gtk_list_item_manager_release_list_item() would just emit
the warning but otherwise do nothing. Let's restore that behavior.
2024-01-25 17:35:56 +00:00
António Fernandes
b05000d8bd listitemmanager: Remove section when adding at its end
We are failing to go from this:

    [ BLUE ] [ RED ]

...to this:

    [ BLUE GREEN YELLOW ] [ RED ]

...where '[' and ']' represent section header and footer.

Instead, the result is...

    [ BLUE ] [ GREEN YELLOW ] [ RED ]

... despite the first 3 items belonging to the same section according
to the section model. This leaves the view in an inconsistent state
and, ultimately, to crashes the non-removed footer.

Indeed, when receiving items-changed(1,0,2), we call `append_items()`
which inserts a new tile before the tile at `1` (which was RED), and
then notices there is a HEADER right befo-re it, so it flags both it
and the corresponding FOOTER as unmatched:

    [ BLUE ] ( GREEN-YELLOW RED )

... where '(' and ')' represent unmatched header and footer.

Problem is subsequent code in `release_items()` doesn't even touch
the section boundary footer-header pair ('] ('), because they are
belong in the tracked interval (visible items). And `ensure_items()`
proceeds to match the header with a new footer, producing the result
described above.

To handle this correctly, `append_items()` must delete the section
boundary, and flag as unmatched both the HEADER of the section before
and the FOOTER of section after (whose respective footer and header
has been marked for removal):

    ( BLUE . . GREEN-YELLOW RED )

... where '.' represents tiles marked for removal.

This way, `release_items()` will release the removed footer-header
section boundary, and `ensure_items()` is going to reinstate new
section remove the section boundary at the correct place, resulting
in the expected behavior:

    [ BLUE GREEN YELLOW ] [ RED ]
2024-01-25 17:22:32 +00:00
António Fernandes
4b45adaf39 testsuite: Test inserting items at sections
We are not catching bugs when inserting if we're right at a boundary.

This because we never add or remove items from a section. We only ever
add or remove whole sections.

Introduce a test which inserts items at a random position inside of a
section.
2024-01-25 17:16:00 +00:00
Maximiliano Sandoval
6f2d33369b
docs: Add favicons
Requires gi-docgen main.
2024-01-25 17:06:24 +01:00
Matthias Clasen
e08727fa47 Merge branch 'gpu-cache-stats' into 'main'
gpu: cache eviction

Closes #6346

See merge request GNOME/gtk!6784
2024-01-25 15:08:36 +00:00
Matthias Clasen
7624e6621a gpu: Add profiler marks around cache gc 2024-01-25 09:41:49 -05:00
Matthias Clasen
cdddb6cb96 gpu: Print more detailed cache statistics
Print out stale glyphs and dead pixel ratios.
2024-01-25 09:41:49 -05:00
Matthias Clasen
f6c01a7674 gpu: Fix ordering problem in clear_cache()
We must free the glyphs before their atlases, since we now maintain
the dead pixel count of the atlas when glyphs are freed.
2024-01-25 09:41:49 -05:00
Matthias Clasen
ffa5bf1b7d gpu: Fix atlas freeing
We need to unset current_atlas if we free that one.
2024-01-25 09:41:49 -05:00
Matthias Clasen
4c6e623ec5 gpu: Keep track of atlas use
Count how many dead pixels we have, and free the atlas if more than
half of its pixels are dead.

As part of this, change when glyphs are freed. We now keep them
in the hash table until their atlas is freed and we only do dead
pixel accounting when should_collect is called. This keeps the
glyphs available for use from the cache as long as are in the atlas.

If a stale glyph is sused, we 'revive' it by removing its pixels
from the dead.

This matches more closely what the gl renderer does.
2024-01-25 09:41:48 -05:00
Matthias Clasen
621ef0703a gpu: Make atlas freeing more robust
Currently, we don't free an atlas before all its glyphs are gone,
but we might revisit that in the future, so be prepared for it.
2024-01-25 09:40:58 -05:00
Matthias Clasen
f514caadb0 gpu: Evict stale glyphs from the cache
Same story as for textures: if it hasn't been used for 4 seconds,
it is stale and can go.
2024-01-25 09:40:58 -05:00
Matthias Clasen
4d92093c67 gpu: Fix texture eviction
If we gc a cached texture for which the GdkTexture is still alive,
the cached texture object will remain accessible via the render
data, so need to make sure not to leave a dangling pointer behind
here.
2024-01-25 09:40:58 -05:00