Commit Graph

1984 Commits

Author SHA1 Message Date
Jasper St. Pierre
fe8f6f60dc gdkdisplay-x11: Don't do extra work when simply moving the window
We shouldn't bother recalculating all the visible regions and wiping
away the old updating areas if we're simply dragging the window around.
2014-11-26 17:14:53 -08:00
Matthias Clasen
c1ca7986ee Make scale=2 work again
There was a leftover HAVE_CAIRO_SURFACE_SET_DEVICE_SCALE ifdef
that broke things, now that we don't use this define anymore.
2014-11-24 10:02:54 -05:00
Jasper St. Pierre
37ad6e1147 gdkgl: Texture many quads at once for performance reasons
This isn't fully performant yet. To be fully performant, we'd need to
do everything in one giant buffer.
2014-11-22 10:13:58 -08:00
Jasper St. Pierre
7312c01f62 gdkglcontext-x11: Make sure to enable the scissor test 2014-11-22 10:01:51 -08:00
Jasper St. Pierre
37697f1817 gdkgl: Use a GdkTexturedQuad struct to paint quads
We'll soon have a new function that paints multiple quads.
2014-11-22 09:40:10 -08:00
Alexander Larsson
cf94da2ca1 GdkGLContext: Remove unused update vfunc
The update virtual function for GdkGLContext is unused and is a
leftover from a previous GL approach. Just remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=739750
2014-11-20 12:38:04 +01:00
Alexander Larsson
1eb3b34bce Add gdk_window_get_unscaled_size
This is required for the X backend GL integration. If the
window has a height that is not a multiple of the window scale
we can't properly do the y coordinate flipping that GL needs.
Other backends can ignore this and use the default implementation.

https://bugzilla.gnome.org/show_bug.cgi?id=739750
2014-11-20 12:38:04 +01:00
Alexander Larsson
788478dff9 x11: Return the exact pixel coverage in get_frame_extents
Rather than just rounding down the position *and* the size separately
we correctly calculate a rectangle in scaled window coords that fully
covers the real window size. This really only makes a difference
when the window size/position isn't a multiple of the window scale.

https://bugzilla.gnome.org/show_bug.cgi?id=739750
2014-11-20 12:38:04 +01:00
Owen W. Taylor
bd643e0e1a x11: Keep track of the exact size in X pixels of windows
Keep track of the exact size of X windows in underlying pixels; we
generally use the scaled size instead, but to properly handle the GL
viewport for windows that aren't a multiple of window_scale,
we need to know the real size.

https://bugzilla.gnome.org/show_bug.cgi?id=739750
2014-11-20 12:38:04 +01:00
Owen W. Taylor
608c25453b x11: round the scaled size *up* when we get a ConfigureNotify
Although we specify a resize increment to try and get a size that is
a multiple of the window scale, maximization typically wins
over the resize increment, so the window might be odd sized.

Round *up* in this case, rather than down, since it's better to
truncate a line or two at the bottom and right of the window rather
than have a line or two that we don't know what to do with.

https://bugzilla.gnome.org/show_bug.cgi?id=739750
2014-11-20 10:19:27 +01:00
Javier Jardón
710f332082 configure.ac: Depend on cairo 1.14.0
This is needed for cairo_set_device_scale()
2014-11-10 15:12:17 +00:00
Emmanuele Bassi
cdcd3ca359 Hide GdkWindow libgtk_only API in the private vtable
These are the last two global GDK symbols that have a libgtk_only
suffix.

https://bugzilla.gnome.org/show_bug.cgi?id=739781
2014-11-08 00:20:15 -05:00
Jasper St. Pierre
433120ae5e gdkwindow-x11: Fix indentation 2014-11-07 17:39:43 -08:00
Alexander Larsson
1f3f933edf GdkX11GLContext: Use bitblit for swap if no buffer age support
If buffer age is undefined and the updated area is not the whole
window then we use bit-blits instead of swap-buffers to end the
frame.

This allows us to not repaint the entire window unnecessarily if
buffer_age is not supported, like e.g. with DRI2.
2014-11-06 12:24:43 +01:00
Alexander Larsson
5f9e6ec2dc GdkGL: Fix up GL_ARB_texture_rectangle support
This broke when gdk_gl_texture_quad moved to shaders. We need
a specialized shader for the rectangle case.
2014-11-06 12:24:43 +01:00
Alexander Larsson
e417b18373 gdk_gl_texture_quad: Use shaders to texture things
This is the modern way OpenGL works, and using it will let us
switch to a core context for the paint context, and work on
OpenGL ES 2.0.
2014-11-06 12:24:43 +01:00
Alexander Larsson
8c6395d8a1 GdkGLContextX11: Use passed in context, not get_current() 2014-11-06 12:24:43 +01:00
Alexander Larsson
10a44e8f7a Add gdk_gl_texture_quad() helper
Right now this just centralizes the glBegin/glEnd code, but
this will be replaced with buffer objects later.
2014-11-06 12:24:43 +01:00
Alexander Larsson
dd721acb84 GdkGLContextX11: Only set swap interval when it changed 2014-11-05 12:02:18 +01:00
Matthias Clasen
113e1d1dc0 Make window scale changes work again
Commit afd9709aff made us keep impl window
cairo surfaces around across changes of window scale. But the
window scale setter forgot to update the size and scale of the
surface. The effect of this was that toggling the window scale
from 1 to 2 in the inspector was not causing the window to draw
at twice the size, although the X window was made twice as big,
and input was scaled too. Fix this by updating the surface when
the window scale changes.
2014-11-03 22:35:11 -05:00
Alexander Larsson
6fbc439fd7 GdkGLContext: Add display property
We need to use this in the code path where we make the context
non-current during destroy, because at that point the window
could be destroyed and gdk_window_get_display() would return
NULL.
2014-11-03 13:20:55 +01:00
Alexander Larsson
869f300f0a gdk_x11_display_make_gl_context_current: move some code
This moves the code related to the frame sync code into
the is_attached check, which means we don't have to ever
run this when making non-window-paint contexts current.

This is a minior speed thing, but the main advantage
is that it makes making a non-paint context current
threadsafe.
2014-10-30 21:04:29 +01:00
Alexander Larsson
0eb2fb01fd Add GdkGLContext::profile 2014-10-30 12:43:03 +01:00
Alexander Larsson
f0ae8da993 Remove GdkGLContext::visual
This is not really needed. The gl context is totally tied to the
window it is created from by virtue of sharing the context with the
paint context of that window and that context always has the visual
of the window (which we already can get).

Also, all user visible contexts are essentially offscreen contexts, so
a visual doesn't make sense for them. They only use FBOs which have
whatever format that the users sets up.
2014-10-30 12:43:03 +01:00
Alexander Larsson
dbbab0791d GdkGLContext: Track shared context
This allows us to read it back, but primarily it ensures
the shared context wrapper stays alive as long as the context.
2014-10-30 12:43:03 +01:00
Alexander Larsson
fb50015519 GdkGLContext: Change the way we track the current context
To properly support multithreaded use we use a global GPrivate
to track the current context. Since we also don't need to track
the current context on the display we move gdk_display_destroy_gl_context
to GdkGLContext::discard.
2014-10-30 12:43:03 +01:00
Alexander Larsson
afd9709aff GdkWindowX11: Keep the impl window cairo surface around until destroy
We used to have a weak ref to the cairo surface and it was keep
alive by the references in the normal windows, but that reference
was removed by d48adf9cee, causing
us to constantly create and destroy the surface.

https://bugzilla.gnome.org/show_bug.cgi?id=738648
2014-10-30 10:32:47 +01:00
Alexander Larsson
c7451bbf3b GdkX11GLContext: Fix leak 2014-10-29 13:52:04 +01:00
Alexander Larsson
8c7623de84 Cache default gdk visuals in the GDK_VISUALS property on the root window
This means we don't have to try to initialize opengl in every gtk
instance that is stated. It will only happen for the first one.

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-29 13:35:17 +01:00
Alexander Larsson
dae447728d X11: Pick better system and rgba visuals for GL
We want to create windows with the default visuals such that we then
have the right visual for GLX when we want to create the paint GL
context for the window.

For instance, (in bug 738670) the default rgba visual we picked for the
NVidia driver had an alpha size of 0 which gave us a BadMatch when later
trying to initialize a gl context on it with a alpha FBConfig.

Instead of just picking what the Xserver likes for the default, and just
picking the first rgba visual we now actually call into GLX to pick
an appropriate visual.
2014-10-29 13:35:17 +01:00
Alexander Larsson
d5cd05a0f4 GdkGLContextX11: Don't free NULL visual info 2014-10-29 11:26:00 +01:00
Matthias Clasen
c8d4eefa71 Plug some memory leaks in GL support
valgrind pointed these out.
2014-10-28 16:07:57 -04:00
Alexander Larsson
3406bbd128 Pick the first rgba visual, not the last
The visuals are typically sorted by some sort of "most useful first"
order. And picking the last one is likely to give us the weirdest
matching glx visual.
2014-10-28 18:30:09 +01:00
Alexander Larsson
8d6d6dcca3 GdkGLContextX11: Ensure we get the fbconfig with the exact same visual
We really want a gl context with exactly the same visual, or we will
get a badmatch later, which hits us on nvidia as per:

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-28 18:30:09 +01:00
Jasper St. Pierre
887b7356c3 gdkdisplay: Provide a default event_data_copy / event_data_free
Every single implementation but Quartz is a no-op for this, so just
provide it once rather than in every backend.
2014-10-27 22:13:23 -07:00
Jasper St. Pierre
0f79cb3d11 x11: Scale the frame extents as well 2014-10-27 16:54:33 -07:00
Alexander Larsson
f7b1ba0943 opengl: Use GL_TEXTURE_2D rather than GL_TEXTURE_RECTANGLE_ARB when possible
This is more standard, and most driver support non-power-of-2 TEXTURE_2D
these days. We fall back for ancient drivers.
2014-10-27 21:17:08 +01:00
Alexander Larsson
3013997e23 Rename gdk_gl_context_flush_buffer to gdk_gl_context_end_frame
This makes a lot more sense.
2014-10-27 16:33:37 +01:00
Matthias Clasen
e75310a445 Fix an out-of-bounds access in MyEnhancedXkbTranslateKeyCode
Commits 314b6abbe8 and eb9223c008 were ignoring
the fact that the code where found is set to 1 was modifying
col - which was an ok thing to do when that part of the code
was still breaking out of the loop, but it is no longer doing
that (since 2003 !). Fix things up by storing the final col
value in a separate variable and using that after the loop.

https://bugzilla.gnome.org/show_bug.cgi?id=738886
2014-10-26 21:48:59 -04:00
Matthias Clasen
32326f826f X11: Don't assume all displays are X11 displays
When iterating over the list of displays gotten from the
display manager, we have to check if what we got is actually
an X11 display.
2014-10-24 19:05:09 -04:00
Rico Tzschichholz
0144861dca gdkglcontext-x11: Use epoxy/glx.h rather then GL/glx.h 2014-10-23 14:29:45 +02:00
Matthias Clasen
318c97c959 Fix mispositioned window menu in hi-dpi
We always want to send the position in device pixels,
so apply the window scale before sending them out.

https://bugzilla.gnome.org/show_bug.cgi?id=738955
2014-10-22 22:49:31 -04:00
Matthias Clasen
6440263ef3 GL: Follow naming conventions
All the GDK type defines are GDK_TYPE_..., so follow this
pattern for the GLContext subclasses as well.
2014-10-21 23:48:12 -04:00
Adel Gadllah
45288ec40c gdkglcontext-x11: Fix pixmap creation
Always use NPOT textures

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-21 13:58:28 +02:00
Alexander Larsson
82753bc72b x11 glcontext: Always use RGBA texture format, as we use alphas 2014-10-21 13:51:24 +02:00
Alexander Larsson
142368f095 X11: Fix crash in gdk_x11_gl_context_texture_from_surface
We need to look at the impl_window for the gl rendering, not
the subwindow we're rendering into.
2014-10-16 13:00:45 +02:00
Matthias Clasen
706a7064a0 Trivial formatting fixes 2014-10-13 10:43:32 -04:00
Alexander Larsson
fdeb4f8c16 gl: Make gdk_gl_context_make_current() return void
Its not really reasonable to handle failures to make_current, it
basically only happens if you pass invalid arguments to it, and
thats not something we trap on similar things on the X drawing side.

If GL is not supported that should be handled by the context creation
failing, and anything going wrong after that is essentially a critical
(or an async X error).
2014-10-13 10:43:32 -04:00
Alexander Larsson
017775f288 X11 GdkGLContext: Remove spurious XSync
This XSync doesn't seem to be necessary. Remove it until otherwise
proven.
2014-10-13 10:43:32 -04:00
Alexander Larsson
236d08c3c5 gl: Make all user GdkGLContexts not attached to any window
We make user facing gl contexts not attached to a surface if possible,
or attached to dummy surfaces. This means nothing can accidentally
read/write to the toplevel back buffer.
2014-10-13 10:43:31 -04:00