gtk/gdk/gdkglcontextprivate.h
Benjamin Otte c6cef6db52 gdk: Add private GLContext::is_current() check
... and use this check in gdk_gl_context_make_current() and
gdk_gl_context_get_current() to make sure the context really is still
current.

The context no longer being current can happen when external GL
implementations make their own contexts current in the same threads GDK
contexts are used in.
And that can happen for example by WebKit.

Theoretically, this should also allow external EGL code to run in X11
applications when GDK chooses to use GLX, but I didn't try it.

Fixes #5392
2023-02-02 04:23:51 +01:00

174 lines
8.1 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontextprivate.h: GL context abstraction
*
* Copyright © 2014 Emmanuele Bassi
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GDK_GL_CONTEXT_PRIVATE_H__
#define __GDK_GL_CONTEXT_PRIVATE_H__
#include "gdkglcontext.h"
#include "gdkdrawcontextprivate.h"
G_BEGIN_DECLS
/* Version requirements for EGL contexts.
*
* If you add support for EGL to your backend, please require this.
*/
#define GDK_EGL_MIN_VERSION_MAJOR (1)
#define GDK_EGL_MIN_VERSION_MINOR (4)
/* Minimum OpenGL versions supported by GTK.
* Backends should make sure to never create a context of a previous version.
*
* The macros refer to OpenGL; OpenGL with OPENGL_COMPATIBILITY_PROFILE_BIT as
* OPENGL_PROFILE_MASK; OpenGL ES; and OpenGL ES win32 Angle implementation,
* respectively
*/
#define GDK_GL_MIN_GL_VERSION_MAJOR (3)
#define GDK_GL_MIN_GL_VERSION_MINOR (2)
#define GDK_GL_MIN_GL_LEGACY_VERSION_MAJOR (3)
#define GDK_GL_MIN_GL_LEGACY_VERSION_MINOR (0)
#define GDK_GL_MIN_GLES_VERSION_MAJOR (2)
#define GDK_GL_MIN_GLES_VERSION_MINOR (0)
#define GDK_GL_MIN_GLES_WIN32_ANGLE_VERSION_MAJOR (3)
#define GDK_GL_MIN_GLES_WIN32_ANGLE_VERSION_MINOR (0)
typedef enum {
GDK_GL_NONE = 0,
GDK_GL_EGL,
GDK_GL_GLX,
GDK_GL_WGL,
GDK_GL_CGL
} GdkGLBackend;
#define GDK_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GL_CONTEXT, GdkGLContextClass))
#define GDK_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GL_CONTEXT))
#define GDK_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GL_CONTEXT, GdkGLContextClass))
typedef struct _GdkGLContextClass GdkGLContextClass;
struct _GdkGLContext
{
GdkDrawContext parent_instance;
/* We store the old drawn areas to support buffer-age optimizations */
cairo_region_t *old_updated_area[2];
};
struct _GdkGLContextClass
{
GdkDrawContextClass parent_class;
GdkGLBackend backend_type;
GdkGLAPI (* realize) (GdkGLContext *context,
GError **error);
gboolean (* make_current) (GdkGLContext *context,
gboolean surfaceless);
gboolean (* clear_current) (GdkGLContext *context);
gboolean (* is_current) (GdkGLContext *context);
cairo_region_t * (* get_damage) (GdkGLContext *context);
gboolean (* is_shared) (GdkGLContext *self,
GdkGLContext *other);
guint (* get_default_framebuffer) (GdkGLContext *self);
};
typedef struct {
guint program;
guint position_location;
guint uv_location;
guint map_location;
guint flip_location;
} GdkGLContextProgram;
typedef struct {
guint vertex_array_object;
guint tmp_framebuffer;
guint tmp_vertex_buffer;
GdkGLContextProgram texture_2d_quad_program;
GdkGLContextProgram texture_rect_quad_program;
GdkGLContextProgram *current_program;
guint is_legacy : 1;
guint use_es : 1;
} GdkGLContextPaintData;
gboolean gdk_gl_backend_can_be_used (GdkGLBackend backend_type,
GError **error);
void gdk_gl_backend_use (GdkGLBackend backend_type);
void gdk_gl_context_clear_current_if_surface (GdkSurface *surface);
GdkGLContext * gdk_gl_context_new (GdkDisplay *display,
GdkSurface *surface);
gboolean gdk_gl_context_is_api_allowed (GdkGLContext *self,
GdkGLAPI api,
GError **error);
void gdk_gl_context_set_is_legacy (GdkGLContext *context,
gboolean is_legacy);
gboolean gdk_gl_context_check_version (GdkGLContext *context,
int required_gl_major,
int required_gl_minor,
int required_gles_major,
int required_gles_minor);
void gdk_gl_context_get_clipped_version (GdkGLContext *context,
int min_major,
int min_minor,
int *major,
int *minor);
void gdk_gl_context_get_matching_version (GdkGLAPI api,
gboolean legacy,
gboolean win32_libangle,
int *major,
int *minor);
gboolean gdk_gl_context_has_unpack_subimage (GdkGLContext *context);
void gdk_gl_context_push_debug_group (GdkGLContext *context,
const char *message);
void gdk_gl_context_push_debug_group_printf (GdkGLContext *context,
const char *format,
...) G_GNUC_PRINTF (2, 3);
void gdk_gl_context_pop_debug_group (GdkGLContext *context);
void gdk_gl_context_label_object (GdkGLContext *context,
guint identifier,
guint name,
const char *label);
void gdk_gl_context_label_object_printf (GdkGLContext *context,
guint identifier,
guint name,
const char *format,
...) G_GNUC_PRINTF (4, 5);
gboolean gdk_gl_context_has_debug (GdkGLContext *self) G_GNUC_PURE;
gboolean gdk_gl_context_use_es_bgra (GdkGLContext *context);
gboolean gdk_gl_context_has_vertex_half_float (GdkGLContext *self) G_GNUC_PURE;
G_END_DECLS
#endif /* __GDK_GL_CONTEXT_PRIVATE_H__ */