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57222cc64c
This way, it can be pushed to the shaders
74 lines
2.3 KiB
C
74 lines
2.3 KiB
C
#include "config.h"
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#include "gskvulkanpushconstantsprivate.h"
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#include "gskroundedrectprivate.h"
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#include "gsktransform.h"
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typedef struct _GskVulkanPushConstantsWire GskVulkanPushConstantsWire;
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struct _GskVulkanPushConstantsWire
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{
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struct {
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float mvp[16];
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float clip[12];
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float scale[2];
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} common;
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};
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/* This is the value we know every conformant GPU must provide.
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* See value for maxPushConstantsSize in table 55 of
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* https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#limits-minmax
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*/
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G_STATIC_ASSERT (sizeof (GskVulkanPushConstantsWire) <= 128);
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static void
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gsk_vulkan_push_constants_wire_init (GskVulkanPushConstantsWire *wire,
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const graphene_vec2_t *scale,
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const graphene_matrix_t *mvp,
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const GskRoundedRect *clip)
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{
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graphene_matrix_to_float (mvp, wire->common.mvp);
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gsk_rounded_rect_to_float (clip, graphene_point_zero (), wire->common.clip);
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graphene_vec2_to_float (scale, wire->common.scale);
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}
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void
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gsk_vulkan_push_constants_push (VkCommandBuffer command_buffer,
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VkPipelineLayout pipeline_layout,
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const graphene_vec2_t *scale,
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const graphene_matrix_t *mvp,
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const GskRoundedRect *clip)
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{
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GskVulkanPushConstantsWire wire;
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gsk_vulkan_push_constants_wire_init (&wire, scale, mvp, clip);
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vkCmdPushConstants (command_buffer,
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pipeline_layout,
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VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
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G_STRUCT_OFFSET (GskVulkanPushConstantsWire, common),
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sizeof (wire.common),
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&wire.common);
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}
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uint32_t
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gsk_vulkan_push_constants_get_range_count (void)
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{
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return 1;
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}
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const VkPushConstantRange *
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gsk_vulkan_push_constants_get_ranges (void)
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{
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static const VkPushConstantRange ranges[1] = {
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{
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.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
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.offset = G_STRUCT_OFFSET (GskVulkanPushConstantsWire, common),
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.size = sizeof (((GskVulkanPushConstantsWire *) 0)->common)
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}
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};
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return ranges;
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}
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