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resources
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkanblendmodepipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkanblendmodepipelineprivate.h
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vulkan: Split textures and samplers
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2023-06-04 19:42:01 +02:00 |
gskvulkanblurpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkanblurpipelineprivate.h
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vulkan: Split textures and samplers
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2023-06-04 19:42:01 +02:00 |
gskvulkanborderpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkanborderpipelineprivate.h
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vulkan: Remove a function from pipeline impls
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2023-06-04 19:42:01 +02:00 |
gskvulkanboxshadowpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkanboxshadowpipelineprivate.h
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vulkan: Remove a function from pipeline impls
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2023-06-04 19:42:01 +02:00 |
gskvulkanbuffer.c
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vulkan: Use the right flags
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2023-06-20 20:15:12 +02:00 |
gskvulkanbufferprivate.h
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vulkan: Allow mapping images as "read" and/or "write"
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2023-06-19 15:08:00 +02:00 |
gskvulkanclip.c
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vulkan: Handle empty rects in intersects_rect()
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2023-06-11 03:15:08 +02:00 |
gskvulkanclipprivate.h
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vulkan: Stop differentiating rounded from cicular corners
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2023-06-04 19:42:01 +02:00 |
gskvulkancolorpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkancolorpipelineprivate.h
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vulkan: Remove a function from pipeline impls
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2023-06-04 19:42:01 +02:00 |
gskvulkancolortextpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkancolortextpipelineprivate.h
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vulkan: Split textures and samplers
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2023-06-04 19:42:01 +02:00 |
gskvulkancommandpool.c
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gsk: Stop using g_slice
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2023-03-14 14:56:42 -04:00 |
gskvulkancommandpoolprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskvulkancrossfadepipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkancrossfadepipelineprivate.h
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vulkan: Split textures and samplers
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2023-06-04 19:42:01 +02:00 |
gskvulkaneffectpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkaneffectpipelineprivate.h
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vulkan: Split textures and samplers
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2023-06-04 19:42:01 +02:00 |
gskvulkanglyphcache.c
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gsk: Mark some variables as unused
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2023-05-18 13:29:28 -04:00 |
gskvulkanglyphcacheprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskvulkanimage.c
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vulkan: Take offscreen fromat from context
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2023-06-20 20:15:12 +02:00 |
gskvulkanimageprivate.h
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vulkan: Take offscreen fromat from context
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2023-06-20 20:15:12 +02:00 |
gskvulkanlineargradientpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkanlineargradientpipelineprivate.h
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vulkan: Make gradient shader use buffers
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2023-06-08 21:53:06 +02:00 |
gskvulkanmemory.c
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vulkan: Add gsk_vulkan_memory_can_map()
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2023-06-14 03:34:07 +02:00 |
gskvulkanmemoryprivate.h
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vulkan: Add gsk_vulkan_memory_can_map()
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2023-06-14 03:34:07 +02:00 |
gskvulkanpipeline.c
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vulkan: Add a pipeline cache
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2023-06-26 20:28:11 +02:00 |
gskvulkanpipelineprivate.h
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vulkan: Remove a function from pipeline impls
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2023-06-04 19:42:01 +02:00 |
gskvulkanpushconstants.c
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vulkan: Add scale to push constants
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2023-06-04 19:42:01 +02:00 |
gskvulkanpushconstantsprivate.h
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vulkan: Add scale to push constants
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2023-06-04 19:42:01 +02:00 |
gskvulkanrender.c
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vulkan: Rename crossfade => cross-fade
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2023-06-27 06:46:57 +02:00 |
gskvulkanrenderer.c
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vulkan: Take offscreen fromat from context
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2023-06-20 20:15:12 +02:00 |
gskvulkanrenderer.h
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vulkan: Renaming fix
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2023-06-19 14:13:03 +02:00 |
gskvulkanrendererprivate.h
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gsk/vulkan/glyphcache: Rework glyphs
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2023-04-08 20:13:13 -03:00 |
gskvulkanrenderpass.c
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vulkan: Take offscreen fromat from context
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2023-06-20 20:15:12 +02:00 |
gskvulkanrenderpassprivate.h
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vulkan: Only use a single pipeline layout
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2023-06-04 19:42:01 +02:00 |
gskvulkanrenderprivate.h
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vulkan: Use 3 descriptor sets, not 3 bindings
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2023-06-20 20:15:12 +02:00 |
gskvulkanshader.c
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gsk: Stop using g_slice
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2023-03-14 14:56:42 -04:00 |
gskvulkanshaderprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskvulkantextpipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkantextpipelineprivate.h
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vulkan: Split textures and samplers
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2023-06-04 19:42:01 +02:00 |
gskvulkantexturepipeline.c
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gskvulkantexturepipelineprivate.h
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vulkan: Split textures and samplers
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2023-06-04 19:42:01 +02:00 |