..
blendmode.glsl
gpu: Add support for blend modes
2024-01-07 07:22:52 +01:00
color.glsl
gpu: Add shaders for the new specialization constant
2024-07-11 14:57:20 +02:00
common-gl.glsl
gpu: GL < 4.0 needs the ifelse ladder for textures
2024-02-07 19:09:07 +01:00
common-vulkan.glsl
gpu: Pass color states as specialization constant
2024-07-11 14:57:20 +02:00
common.glsl
gpu: Add straight alpha support
2024-01-07 07:22:51 +01:00
ellipse.glsl
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
enums.glsl
gpu: Add a color convert shader
2024-07-11 14:57:20 +02:00
generate-header.py
gpu: Setup attribute locations
2024-01-07 07:22:53 +01:00
gskgpublendmode.glsl
gpu: Make blur op obey ccs
2024-07-11 14:57:20 +02:00
gskgpublur.glsl
gpu: Make blur op obey ccs
2024-07-11 14:57:20 +02:00
gskgpuborder.glsl
gpu: Make border op obey ccs
2024-07-11 14:57:20 +02:00
gskgpuboxshadow.glsl
gpu: Make box shadow op obey ccs
2024-07-11 14:57:20 +02:00
gskgpucolor.glsl
gpu: Make color op obey ccs
2024-07-11 14:57:20 +02:00
gskgpucolorize.glsl
gpu: Make colorize op obey ccs
2024-07-11 14:57:20 +02:00
gskgpucolormatrix.glsl
gpu: Make colormatrix op obey ccs
2024-07-11 14:57:20 +02:00
gskgpuconicgradient.glsl
gpu: Make conic gradient op obey ccs
2024-07-11 14:57:20 +02:00
gskgpuconvert.glsl
gpu: Port convert op to GskGpuColorStates
2024-07-11 14:57:20 +02:00
gskgpucrossfade.glsl
gpu: Make crossfade op obey ccs
2024-07-11 14:57:20 +02:00
gskgpulineargradient.glsl
gpu: Make linear gradient op obey ccs
2024-07-11 14:57:20 +02:00
gskgpumask.glsl
gpu: Make mask op obey ccs
2024-07-11 14:57:20 +02:00
gskgpuradialgradient.glsl
gpu: Make radial gradient op obey ccs
2024-07-11 14:57:20 +02:00
gskgpuroundedcolor.glsl
gpu: Make rounded-color op obey ccs
2024-07-11 14:57:20 +02:00
gskgputexture.glsl
gpu: Introduce gsk_texture() shader function/macro
2024-01-07 07:22:50 +01:00
meson.build
gpu: Remove straightalpha shader
2024-07-11 14:57:20 +02:00
process-glsl-includes.py
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
rect.glsl
gpu: Track position fwidth explicitly
2024-01-07 07:22:51 +01:00
roundedrect.glsl
gpu: Optimize box-shadow shader
2024-01-07 07:22:53 +01:00