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60e37d3368
Add a clip-coordinates-2d test that is similar to clip-coordinates-3d, but actually uses a 2D transform.
23 lines
451 B
Plaintext
23 lines
451 B
Plaintext
/* This test checks that we get sharp clip boundaries
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* for 2d transforms. Compare with clip-coordinates-3d.node,
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* which uses a general transform and gets offscreen
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* rendering with GL_LINEAR.
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*/
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transform {
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transform: scale(2);
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child: container {
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color {
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bounds: 0 0 50 50;
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color: transparent;
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}
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clip {
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clip: 10 10 30 30;
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child: color {
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bounds: 0 0 50 50;
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color: red;
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}
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}
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}
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}
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