gtk/gsk/resources/vulkan/blendmode-rect-rounded.frag.spv
Matthias Clasen d61f6ff393 vulkan: Implement blend modes
This is another example for a 2-texture shader.
So far, only separable blend modes are implemented.
The implementation is not optimized, with an
if-else cascade in the shader.
2017-09-23 01:59:50 -04:00

22 KiB