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a481733b40
If GLES support is enabled on Windows, force GLES mode if we are running on a ARM64 version of Windows (i.e. Windows 10 for ARM). This is required as ARM64 versions of Windows only provide a software implementation of OpenGL 1.1/1.2, which is not enough for our purposes. Thus, we could make instead use the GLES support provided via Google's libANGLE (which emulates OpenGL/ES 3 with Direct3D 9/11), so that we can run GtkGLArea programs under OpenGL/ES in ARM64 versions of Windows. Note that eventually we could update the libepoxy build files for Windows to not check nor enable WGL when building for ARM64 Windows, as the WGL items do not work, although they do build.
1321 lines
40 KiB
C
1321 lines
40 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext-win32.c: Win32 specific OpenGL wrappers
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*
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* Copyright © 2014 Emmanuele Bassi
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* Copyright © 2014 Alexander Larsson
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* Copyright © 2014 Chun-wei Fan
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gdkprivate-win32.h"
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#include "gdksurface-win32.h"
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#include "gdkglcontext-win32.h"
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#include "gdkdisplay-win32.h"
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#include "gdkwin32display.h"
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#include "gdkwin32glcontext.h"
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#include "gdkwin32misc.h"
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#include "gdkwin32screen.h"
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#include "gdkwin32surface.h"
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#include "gdkglcontext.h"
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#include "gdksurface.h"
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#include "gdkinternals.h"
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#include "gdkintl.h"
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#include <cairo.h>
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#include <epoxy/wgl.h>
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#ifdef GDK_WIN32_ENABLE_EGL
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# include <epoxy/egl.h>
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#endif
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G_DEFINE_TYPE (GdkWin32GLContext, gdk_win32_gl_context, GDK_TYPE_GL_CONTEXT)
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static void
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_gdk_win32_gl_context_dispose (GObject *gobject)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (gobject);
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GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (gobject);
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GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context));
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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if (display_win32 != NULL)
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{
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if (display_win32->have_wgl)
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{
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if (wglGetCurrentContext () == context_win32->hglrc)
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wglMakeCurrent (NULL, NULL);
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GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n"));
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wglDeleteContext (context_win32->hglrc);
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context_win32->hglrc = NULL;
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ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
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}
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#ifdef GDK_WIN32_ENABLE_EGL
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else if (display_win32->have_egl)
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{
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if (eglGetCurrentContext () == context_win32->egl_context)
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eglMakeCurrent(display_win32->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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GDK_NOTE (OPENGL, g_message ("Destroying EGL (ANGLE) context"));
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eglDestroyContext (display_win32->egl_disp,
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context_win32->egl_context);
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context_win32->egl_context = EGL_NO_CONTEXT;
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ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
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}
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#endif
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}
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if (surface != NULL)
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{
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GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
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if (impl->suppress_layered > 0)
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impl->suppress_layered--;
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/* If we don't have any surface that forces layered windows off,
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* trigger update_style_bits() to enable layered windows again
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*/
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if (impl->suppress_layered == 0)
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_gdk_win32_surface_update_style_bits (surface);
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}
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G_OBJECT_CLASS (gdk_win32_gl_context_parent_class)->dispose (gobject);
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}
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static void
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gdk_gl_blit_region (GdkSurface *surface, cairo_region_t *region)
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{
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int n_rects, i;
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int scale = gdk_surface_get_scale_factor (surface);
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int wh = gdk_surface_get_height (surface);
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cairo_rectangle_int_t rect;
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n_rects = cairo_region_num_rectangles (region);
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for (i = 0; i < n_rects; i++)
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{
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cairo_region_get_rectangle (region, i, &rect);
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glScissor (rect.x * scale, (wh - rect.y - rect.height) * scale, rect.width * scale, rect.height * scale);
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glBlitFramebuffer (rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale,
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rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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}
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}
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#ifdef GDK_WIN32_ENABLE_EGL
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static gboolean
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_get_is_egl_force_redraw (GdkSurface *surface)
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{
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/* We only need to call gdk_window_invalidate_rect () if necessary */
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if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
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{
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GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
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return impl->egl_force_redraw_all;
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}
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return FALSE;
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}
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static void
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_reset_egl_force_redraw (GdkSurface *surface)
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{
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if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
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{
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GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
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if (impl->egl_force_redraw_all)
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impl->egl_force_redraw_all = FALSE;
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}
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}
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#endif
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static void
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gdk_win32_gl_context_end_frame (GdkDrawContext *draw_context,
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cairo_region_t *painted)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
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GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context);
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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GdkWin32Display *display = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
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cairo_rectangle_int_t whole_window;
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GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_parent_class)->end_frame (draw_context, painted);
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if (gdk_gl_context_get_shared_context (context))
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return;
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gdk_gl_context_make_current (context);
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whole_window = (GdkRectangle) { 0, 0, gdk_surface_get_width (surface), gdk_surface_get_height (surface) };
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if (!gdk_gl_context_get_use_es (context))
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{
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gboolean can_wait = display->hasWglOMLSyncControl;
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if (context_win32->do_frame_sync)
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{
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glFinish ();
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if (can_wait)
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{
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gint64 ust, msc, sbc;
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wglGetSyncValuesOML (context_win32->gl_hdc, &ust, &msc, &sbc);
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wglWaitForMscOML (context_win32->gl_hdc,
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0,
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2,
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(msc + 1) % 2,
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&ust, &msc, &sbc);
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}
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}
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if (cairo_region_contains_rectangle (painted, &whole_window) == CAIRO_REGION_OVERLAP_IN)
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SwapBuffers (context_win32->gl_hdc);
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else if (gdk_gl_context_has_framebuffer_blit (context))
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{
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glDrawBuffer(GL_FRONT);
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glReadBuffer(GL_BACK);
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gdk_gl_blit_region (surface, painted);
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glDrawBuffer(GL_BACK);
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glFlush();
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if (gdk_gl_context_has_frame_terminator (context))
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glFrameTerminatorGREMEDY ();
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}
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else
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{
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g_warning ("Need to swap whole buffer even thouigh not everything was redrawn. Expect artifacts.");
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SwapBuffers (context_win32->gl_hdc);
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}
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}
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#ifdef GDK_WIN32_ENABLE_EGL
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else
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{
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EGLSurface egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, FALSE);
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gboolean force_egl_redraw_all = _get_is_egl_force_redraw (surface);
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if (force_egl_redraw_all)
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{
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GdkRectangle rect = {0, 0, gdk_surface_get_width (surface), gdk_surface_get_height (surface)};
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/* We need to do gdk_window_invalidate_rect() so that we don't get glitches after maximizing or
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* restoring or using aerosnap
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*/
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gdk_surface_invalidate_rect (surface, &rect);
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_reset_egl_force_redraw (surface);
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}
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if (cairo_region_contains_rectangle (painted, &whole_window) == CAIRO_REGION_OVERLAP_IN || force_egl_redraw_all)
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eglSwapBuffers (display->egl_disp, egl_surface);
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else if (gdk_gl_context_has_framebuffer_blit (context))
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gdk_gl_blit_region (surface, painted);
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else
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{
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g_warning ("Need to swap whole buffer even thouigh not everything was redrawn. Expect artifacts.");
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eglSwapBuffers (display->egl_disp, egl_surface);
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}
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}
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#endif
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}
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static void
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gdk_win32_gl_context_begin_frame (GdkDrawContext *draw_context,
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cairo_region_t *update_area)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
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GdkSurface *surface;
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GdkWin32Surface *impl;
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RECT queued_window_rect;
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surface = gdk_gl_context_get_surface (context);
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impl = GDK_WIN32_SURFACE (surface);
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gdk_win32_surface_get_queued_window_rect (surface,
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gdk_surface_get_scale_factor (surface),
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&queued_window_rect);
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/* Apply queued resizes GL windows before painting them
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* (we paint on the window DC directly, it must have the right size).
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* Due to some poorly-understood issue delayed
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* resizing of double-buffered windows can produce weird
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* artefacts, so these are also resized before we paint.
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*/
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if (impl->drag_move_resize_context.native_move_resize_pending)
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{
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impl->drag_move_resize_context.native_move_resize_pending = FALSE;
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gdk_win32_surface_apply_queued_move_resize (surface, queued_window_rect);
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}
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GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_parent_class)->begin_frame (draw_context, update_area);
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if (gdk_gl_context_get_shared_context (context))
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return;
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if (gdk_gl_context_has_framebuffer_blit (context))
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return;
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/* If nothing else is known, repaint everything so that the back
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buffer is fully up-to-date for the swapbuffer */
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cairo_region_union_rectangle (update_area, &(GdkRectangle) {
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0, 0,
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gdk_surface_get_width (surface),
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gdk_surface_get_height (surface) });
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}
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typedef struct
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{
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ATOM wc_atom;
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HWND hwnd;
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HDC hdc;
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HGLRC hglrc;
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gboolean inited;
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} GdkWGLDummy;
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static void
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_destroy_dummy_gl_context (GdkWGLDummy dummy)
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{
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if (dummy.hglrc != NULL)
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{
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wglDeleteContext (dummy.hglrc);
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dummy.hglrc = NULL;
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}
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if (dummy.hdc != NULL)
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{
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DeleteDC (dummy.hdc);
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dummy.hdc = NULL;
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}
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if (dummy.hwnd != NULL)
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{
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DestroyWindow (dummy.hwnd);
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dummy.hwnd = NULL;
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}
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if (dummy.wc_atom != 0)
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{
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UnregisterClass (MAKEINTATOM (dummy.wc_atom), GetModuleHandle (NULL));
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dummy.wc_atom = 0;
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}
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dummy.inited = FALSE;
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}
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/* Yup, we need to create a dummy window for the dummy WGL context */
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static void
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_get_dummy_window_hwnd (GdkWGLDummy *dummy)
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{
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WNDCLASSEX dummy_wc;
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memset (&dummy_wc, 0, sizeof (WNDCLASSEX));
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dummy_wc.cbSize = sizeof( WNDCLASSEX );
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dummy_wc.style = CS_OWNDC;
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dummy_wc.lpfnWndProc = (WNDPROC) DefWindowProc;
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dummy_wc.cbClsExtra = 0;
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dummy_wc.cbWndExtra = 0;
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dummy_wc.hInstance = GetModuleHandle( NULL );
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dummy_wc.hIcon = 0;
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dummy_wc.hCursor = NULL;
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dummy_wc.hbrBackground = 0;
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dummy_wc.lpszMenuName = 0;
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dummy_wc.lpszClassName = "dummy";
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dummy_wc.hIconSm = 0;
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dummy->wc_atom = RegisterClassEx (&dummy_wc);
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dummy->hwnd =
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CreateWindowEx (WS_EX_APPWINDOW,
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MAKEINTATOM (dummy->wc_atom),
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"",
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WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS,
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0,
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0,
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0,
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0,
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NULL,
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NULL,
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GetModuleHandle (NULL),
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NULL);
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}
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static int
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_gdk_init_dummy_context (GdkWGLDummy *dummy);
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#define PIXEL_ATTRIBUTES 17
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static int
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_get_wgl_pfd (HDC hdc,
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PIXELFORMATDESCRIPTOR *pfd,
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GdkWin32Display *display)
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{
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int best_pf = 0;
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pfd->nSize = sizeof (PIXELFORMATDESCRIPTOR);
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if (display != NULL && display->hasWglARBPixelFormat)
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{
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GdkWGLDummy dummy;
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UINT num_formats;
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int colorbits = GetDeviceCaps (hdc, BITSPIXEL);
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guint extra_fields = 1;
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int i = 0;
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int pixelAttribs[PIXEL_ATTRIBUTES];
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/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
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HDC hdc_current = wglGetCurrentDC ();
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HGLRC hglrc_current = wglGetCurrentContext ();
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if (display->hasWglARBmultisample)
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{
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/* 2 pairs of values needed for multisampling/AA support */
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extra_fields += 2 * 2;
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}
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/* Update PIXEL_ATTRIBUTES above if any groups are added here! */
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/* one group contains a value pair for both pixelAttribs and pixelAttribsNoAlpha */
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pixelAttribs[i] = WGL_DRAW_TO_WINDOW_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_SUPPORT_OPENGL_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_DOUBLE_BUFFER_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_ACCELERATION_ARB;
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pixelAttribs[i++] = WGL_FULL_ACCELERATION_ARB;
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pixelAttribs[i++] = WGL_PIXEL_TYPE_ARB;
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pixelAttribs[i++] = WGL_TYPE_RGBA_ARB;
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pixelAttribs[i++] = WGL_COLOR_BITS_ARB;
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pixelAttribs[i++] = colorbits;
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/* end of "Update PIXEL_ATTRIBUTES above if any groups are added here!" */
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if (display->hasWglARBmultisample)
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{
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pixelAttribs[i++] = WGL_SAMPLE_BUFFERS_ARB;
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pixelAttribs[i++] = 1;
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pixelAttribs[i++] = WGL_SAMPLES_ARB;
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pixelAttribs[i++] = 8;
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}
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pixelAttribs[i++] = 0; /* end of pixelAttribs */
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memset (&dummy, 0, sizeof (GdkWGLDummy));
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/* acquire and cache dummy Window (HWND & HDC) and
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* dummy GL Context, we need it for wglChoosePixelFormatARB()
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*/
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best_pf = _gdk_init_dummy_context (&dummy);
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if (best_pf == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
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{
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wglMakeCurrent (hdc_current, hglrc_current);
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return 0;
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}
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wglChoosePixelFormatARB (hdc,
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pixelAttribs,
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NULL,
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1,
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&best_pf,
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&num_formats);
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/* Go back to the HDC that we were using, since we are done with the dummy HDC and GL Context */
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wglMakeCurrent (hdc_current, hglrc_current);
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_destroy_dummy_gl_context (dummy);
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}
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else
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{
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pfd->nVersion = 1;
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pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
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pfd->iPixelType = PFD_TYPE_RGBA;
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pfd->cColorBits = GetDeviceCaps (hdc, BITSPIXEL);
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pfd->cAlphaBits = 8;
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pfd->dwLayerMask = PFD_MAIN_PLANE;
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best_pf = ChoosePixelFormat (hdc, pfd);
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}
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return best_pf;
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}
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|
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/* in WGL, for many OpenGL items, we need a dummy WGL context, so create
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* one and cache it for later use
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*/
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static int
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_gdk_init_dummy_context (GdkWGLDummy *dummy)
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{
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PIXELFORMATDESCRIPTOR pfd;
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gboolean set_pixel_format_result = FALSE;
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int best_idx = 0;
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|
|
_get_dummy_window_hwnd (dummy);
|
|
|
|
dummy->hdc = GetDC (dummy->hwnd);
|
|
memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR));
|
|
|
|
best_idx = _get_wgl_pfd (dummy->hdc, &pfd, NULL);
|
|
|
|
if (best_idx != 0)
|
|
set_pixel_format_result = SetPixelFormat (dummy->hdc,
|
|
best_idx,
|
|
&pfd);
|
|
|
|
if (best_idx == 0 || !set_pixel_format_result)
|
|
return 0;
|
|
|
|
dummy->hglrc = wglCreateContext (dummy->hdc);
|
|
if (dummy->hglrc == NULL)
|
|
return 0;
|
|
|
|
dummy->inited = TRUE;
|
|
|
|
return best_idx;
|
|
}
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
|
|
#ifndef EGL_PLATFORM_ANGLE_ANGLE
|
|
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
|
|
#endif
|
|
|
|
#ifndef EGL_PLATFORM_ANGLE_TYPE_ANGLE
|
|
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
|
|
#endif
|
|
|
|
#ifndef EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE
|
|
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
|
|
#endif
|
|
|
|
static EGLDisplay
|
|
_gdk_win32_get_egl_display (GdkWin32Display *display)
|
|
{
|
|
EGLDisplay disp;
|
|
gboolean success = FALSE;
|
|
|
|
if (epoxy_has_egl_extension (NULL, "EGL_EXT_platform_base"))
|
|
{
|
|
PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = (void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
|
|
if (getPlatformDisplay)
|
|
{
|
|
EGLint disp_attr[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_NONE};
|
|
|
|
disp = getPlatformDisplay (EGL_PLATFORM_ANGLE_ANGLE, display->hdc_egl_temp, disp_attr);
|
|
|
|
if (disp != EGL_NO_DISPLAY)
|
|
return disp;
|
|
}
|
|
}
|
|
return eglGetDisplay (display->hdc_egl_temp);
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
|
_gdk_win32_display_init_gl (GdkDisplay *display)
|
|
{
|
|
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
|
|
int best_idx = 0;
|
|
|
|
gboolean disable_wgl = FALSE;
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
EGLDisplay egl_disp;
|
|
|
|
disable_wgl = GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
|
|
display_win32->running_on_arm64;
|
|
#endif
|
|
|
|
if (display_win32->have_wgl
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
|| display_win32->have_egl
|
|
#endif
|
|
)
|
|
return TRUE;
|
|
|
|
if (!disable_wgl)
|
|
{
|
|
GdkWGLDummy dummy;
|
|
memset (&dummy, 0, sizeof (GdkWGLDummy));
|
|
|
|
/* acquire and cache dummy Window (HWND & HDC) and
|
|
* dummy GL Context, it is used to query functions
|
|
* and used for other stuff as well
|
|
*/
|
|
best_idx = _gdk_init_dummy_context (&dummy);
|
|
|
|
if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
|
|
return FALSE;
|
|
|
|
display_win32->have_wgl = TRUE;
|
|
display_win32->gl_version = epoxy_gl_version ();
|
|
|
|
display_win32->hasWglARBCreateContext =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context");
|
|
display_win32->hasWglEXTSwapControl =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control");
|
|
display_win32->hasWglOMLSyncControl =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control");
|
|
display_win32->hasWglARBPixelFormat =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_pixel_format");
|
|
display_win32->hasWglARBmultisample =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_multisample");
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("WGL API version %d.%d found\n"
|
|
" - Vendor: %s\n"
|
|
" - Checked extensions:\n"
|
|
"\t* WGL_ARB_pixel_format: %s\n"
|
|
"\t* WGL_ARB_create_context: %s\n"
|
|
"\t* WGL_EXT_swap_control: %s\n"
|
|
"\t* WGL_OML_sync_control: %s\n"
|
|
"\t* WGL_ARB_multisample: %s\n",
|
|
display_win32->gl_version / 10,
|
|
display_win32->gl_version % 10,
|
|
glGetString (GL_VENDOR),
|
|
display_win32->hasWglARBPixelFormat ? "yes" : "no",
|
|
display_win32->hasWglARBCreateContext ? "yes" : "no",
|
|
display_win32->hasWglEXTSwapControl ? "yes" : "no",
|
|
display_win32->hasWglOMLSyncControl ? "yes" : "no",
|
|
display_win32->hasWglARBmultisample ? "yes" : "no"));
|
|
|
|
wglMakeCurrent (NULL, NULL);
|
|
_destroy_dummy_gl_context (dummy);
|
|
}
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
else
|
|
{
|
|
egl_disp = _gdk_win32_get_egl_display (display_win32);
|
|
|
|
if (egl_disp == EGL_NO_DISPLAY || !eglInitialize (egl_disp, NULL, NULL))
|
|
{
|
|
if (egl_disp != EGL_NO_DISPLAY)
|
|
{
|
|
eglTerminate (egl_disp);
|
|
egl_disp = EGL_NO_DISPLAY;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
display_win32->egl_disp = egl_disp;
|
|
display_win32->have_egl = TRUE;
|
|
display_win32->egl_version = epoxy_egl_version (egl_disp);
|
|
|
|
eglBindAPI(EGL_OPENGL_ES_API);
|
|
|
|
display_win32->hasEglSurfacelessContext =
|
|
epoxy_has_egl_extension (egl_disp, "EGL_KHR_surfaceless_context");
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("EGL API version %d.%d found\n"
|
|
" - Vendor: %s\n"
|
|
" - Checked extensions:\n"
|
|
"\t* EGL_KHR_surfaceless_context: %s\n",
|
|
display_win32->egl_version / 10,
|
|
display_win32->egl_version % 10,
|
|
eglQueryString (display_win32->egl_disp, EGL_VENDOR),
|
|
display_win32->hasEglSurfacelessContext ? "yes" : "no"));
|
|
}
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Setup the legacy context after creating it */
|
|
static gboolean
|
|
_ensure_legacy_gl_context (HDC hdc,
|
|
HGLRC hglrc_legacy,
|
|
GdkGLContext *share)
|
|
{
|
|
GdkWin32GLContext *context_win32;
|
|
|
|
if (!wglMakeCurrent (hdc, hglrc_legacy))
|
|
return FALSE;
|
|
|
|
if (share != NULL)
|
|
{
|
|
context_win32 = GDK_WIN32_GL_CONTEXT (share);
|
|
|
|
return wglShareLists (hglrc_legacy, context_win32->hglrc);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static HGLRC
|
|
_create_gl_context_with_attribs (HDC hdc,
|
|
HGLRC hglrc_base,
|
|
GdkGLContext *share,
|
|
int flags,
|
|
int major,
|
|
int minor,
|
|
gboolean *is_legacy)
|
|
{
|
|
HGLRC hglrc;
|
|
GdkWin32GLContext *context_win32;
|
|
|
|
/* if we have wglCreateContextAttribsARB(), create a
|
|
* context with the compatibility profile if a legacy
|
|
* context is requested, or when we go into fallback mode
|
|
*/
|
|
int profile = *is_legacy ? WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :
|
|
WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
|
|
|
int attribs[] = {
|
|
WGL_CONTEXT_PROFILE_MASK_ARB, profile,
|
|
WGL_CONTEXT_MAJOR_VERSION_ARB, *is_legacy ? 3 : major,
|
|
WGL_CONTEXT_MINOR_VERSION_ARB, *is_legacy ? 0 : minor,
|
|
WGL_CONTEXT_FLAGS_ARB, flags,
|
|
0
|
|
};
|
|
|
|
if (share != NULL)
|
|
context_win32 = GDK_WIN32_GL_CONTEXT (share);
|
|
|
|
hglrc = wglCreateContextAttribsARB (hdc,
|
|
share != NULL ? context_win32->hglrc : NULL,
|
|
attribs);
|
|
|
|
return hglrc;
|
|
}
|
|
|
|
static HGLRC
|
|
_create_gl_context (HDC hdc,
|
|
GdkGLContext *share,
|
|
int flags,
|
|
int major,
|
|
int minor,
|
|
gboolean *is_legacy,
|
|
gboolean hasWglARBCreateContext)
|
|
{
|
|
/* We need a legacy context for *all* cases */
|
|
HGLRC hglrc_base = wglCreateContext (hdc);
|
|
gboolean success = TRUE;
|
|
|
|
/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
|
|
HDC hdc_current = wglGetCurrentDC ();
|
|
HGLRC hglrc_current = wglGetCurrentContext ();
|
|
|
|
/* if we have no wglCreateContextAttribsARB(), return the legacy context when all is set */
|
|
if (*is_legacy && !hasWglARBCreateContext)
|
|
{
|
|
if (_ensure_legacy_gl_context (hdc, hglrc_base, share))
|
|
{
|
|
wglMakeCurrent (hdc_current, hglrc_current);
|
|
return hglrc_base;
|
|
}
|
|
|
|
success = FALSE;
|
|
goto gl_fail;
|
|
}
|
|
else
|
|
{
|
|
HGLRC hglrc;
|
|
|
|
if (!wglMakeCurrent (hdc, hglrc_base))
|
|
{
|
|
success = FALSE;
|
|
goto gl_fail;
|
|
}
|
|
|
|
hglrc = _create_gl_context_with_attribs (hdc,
|
|
hglrc_base,
|
|
share,
|
|
flags,
|
|
major,
|
|
minor,
|
|
is_legacy);
|
|
|
|
/* return the legacy context we have if it could be setup properly, in case the 3.0+ context creation failed */
|
|
if (hglrc == NULL)
|
|
{
|
|
if (!(*is_legacy))
|
|
{
|
|
/* If we aren't using a legacy context in the beginning, try again with a compatibility profile 3.0 context */
|
|
hglrc = _create_gl_context_with_attribs (hdc,
|
|
hglrc_base,
|
|
share,
|
|
flags,
|
|
0, 0,
|
|
is_legacy);
|
|
|
|
*is_legacy = TRUE;
|
|
}
|
|
|
|
if (hglrc == NULL)
|
|
{
|
|
if (!_ensure_legacy_gl_context (hdc, hglrc_base, share))
|
|
success = FALSE;
|
|
}
|
|
|
|
if (success)
|
|
GDK_NOTE (OPENGL, g_print ("Using legacy context as fallback\n"));
|
|
}
|
|
|
|
gl_fail:
|
|
|
|
if (!success)
|
|
{
|
|
wglMakeCurrent (NULL, NULL);
|
|
wglDeleteContext (hglrc_base);
|
|
return NULL;
|
|
}
|
|
|
|
wglMakeCurrent (hdc_current, hglrc_current);
|
|
|
|
if (hglrc != NULL)
|
|
{
|
|
wglDeleteContext (hglrc_base);
|
|
return hglrc;
|
|
}
|
|
|
|
return hglrc_base;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
_set_pixformat_for_hdc (HDC hdc,
|
|
int *best_idx,
|
|
GdkWin32Display *display)
|
|
{
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
gboolean set_pixel_format_result = FALSE;
|
|
|
|
/* one is only allowed to call SetPixelFormat(), and so ChoosePixelFormat()
|
|
* one single time per window HDC
|
|
*/
|
|
*best_idx = _get_wgl_pfd (hdc, &pfd, display);
|
|
|
|
if (*best_idx != 0)
|
|
set_pixel_format_result = SetPixelFormat (hdc, *best_idx, &pfd);
|
|
|
|
/* ChoosePixelFormat() or SetPixelFormat() failed, bail out */
|
|
if (*best_idx == 0 || !set_pixel_format_result)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
|
|
#define MAX_EGL_ATTRS 30
|
|
|
|
static gboolean
|
|
find_eglconfig_for_window (GdkWin32Display *display,
|
|
EGLConfig *egl_config_out,
|
|
EGLint *min_swap_interval_out,
|
|
GError **error)
|
|
{
|
|
EGLint attrs[MAX_EGL_ATTRS];
|
|
EGLint count;
|
|
EGLConfig *configs, chosen_config;
|
|
|
|
int i = 0;
|
|
|
|
EGLDisplay egl_disp = display->egl_disp;
|
|
|
|
attrs[i++] = EGL_CONFORMANT;
|
|
attrs[i++] = EGL_OPENGL_ES2_BIT;
|
|
attrs[i++] = EGL_SURFACE_TYPE;
|
|
attrs[i++] = EGL_WINDOW_BIT;
|
|
|
|
attrs[i++] = EGL_COLOR_BUFFER_TYPE;
|
|
attrs[i++] = EGL_RGB_BUFFER;
|
|
|
|
attrs[i++] = EGL_RED_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = EGL_GREEN_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = EGL_BLUE_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = EGL_ALPHA_SIZE;
|
|
attrs[i++] = 1;
|
|
|
|
attrs[i++] = EGL_NONE;
|
|
g_assert (i < MAX_EGL_ATTRS);
|
|
|
|
if (!eglChooseConfig (display->egl_disp, attrs, NULL, 0, &count) || count < 1)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
return FALSE;
|
|
}
|
|
|
|
configs = g_new (EGLConfig, count);
|
|
|
|
if (!eglChooseConfig (display->egl_disp, attrs, configs, count, &count) || count < 1)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
return FALSE;
|
|
}
|
|
|
|
/* Pick first valid configuration i guess? */
|
|
chosen_config = configs[0];
|
|
|
|
if (!eglGetConfigAttrib (display->egl_disp, chosen_config,
|
|
EGL_MIN_SWAP_INTERVAL, min_swap_interval_out))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
"Could not retrieve the minimum swap interval");
|
|
g_free (configs);
|
|
return FALSE;
|
|
}
|
|
|
|
if (egl_config_out != NULL)
|
|
*egl_config_out = chosen_config;
|
|
|
|
g_free (configs);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#define N_EGL_ATTRS 16
|
|
|
|
static EGLContext
|
|
_create_egl_context (EGLDisplay display,
|
|
EGLConfig config,
|
|
GdkGLContext *share,
|
|
int flags,
|
|
int major,
|
|
int minor,
|
|
gboolean *is_legacy)
|
|
{
|
|
EGLContext ctx;
|
|
EGLint context_attribs[N_EGL_ATTRS];
|
|
int i = 0;
|
|
|
|
/* ANGLE does not support the GL_OES_vertex_array_object extension, so we need to use ES3 directly */
|
|
context_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
|
|
context_attribs[i++] = 3;
|
|
|
|
/* Specify the flags */
|
|
context_attribs[i++] = EGL_CONTEXT_FLAGS_KHR;
|
|
context_attribs[i++] = flags;
|
|
|
|
context_attribs[i++] = EGL_NONE;
|
|
g_assert (i < N_EGL_ATTRS);
|
|
|
|
ctx = eglCreateContext (display,
|
|
config,
|
|
share != NULL ? GDK_WIN32_GL_CONTEXT (share)->egl_context
|
|
: EGL_NO_CONTEXT,
|
|
context_attribs);
|
|
|
|
if (ctx != EGL_NO_CONTEXT)
|
|
GDK_NOTE (OPENGL, g_message ("Created EGL context[%p]", ctx));
|
|
|
|
return ctx;
|
|
}
|
|
#endif /* GDK_WIN32_ENABLE_EGL */
|
|
|
|
static gboolean
|
|
gdk_win32_gl_context_realize (GdkGLContext *context,
|
|
GError **error)
|
|
{
|
|
GdkGLContext *share = gdk_gl_context_get_shared_context (context);
|
|
GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context);
|
|
|
|
gboolean debug_bit, compat_bit, legacy_bit;
|
|
gboolean use_es = FALSE;
|
|
|
|
/* request flags and specific versions for core (3.2+) WGL context */
|
|
int flags = 0;
|
|
int major = 0;
|
|
int minor = 0;
|
|
|
|
GdkSurface *surface = gdk_gl_context_get_surface (context);
|
|
GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
|
|
GdkDisplay *display = gdk_surface_get_display (surface);
|
|
GdkWin32Display *win32_display = GDK_WIN32_DISPLAY (display);
|
|
|
|
gdk_gl_context_get_required_version (context, &major, &minor);
|
|
debug_bit = gdk_gl_context_get_debug_enabled (context);
|
|
compat_bit = gdk_gl_context_get_forward_compatible (context);
|
|
|
|
/*
|
|
* A legacy context cannot be shared with core profile ones, so this means we
|
|
* must stick to a legacy context if the shared context is a legacy context
|
|
*/
|
|
if (share != NULL && gdk_gl_context_is_legacy (share))
|
|
legacy_bit = TRUE;
|
|
|
|
/* if GDK_GL_LEGACY is set, we default to a legacy context */
|
|
legacy_bit = g_getenv ("GDK_GL_LEGACY") != NULL;
|
|
|
|
use_es = GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
|
|
(share != NULL && gdk_gl_context_get_use_es (share));
|
|
|
|
if (win32_display->have_wgl || !use_es)
|
|
{
|
|
/* These are the real WGL context items that we will want to use later */
|
|
HGLRC hglrc;
|
|
int pixel_format;
|
|
|
|
if (!_set_pixformat_for_hdc (context_win32->gl_hdc,
|
|
&pixel_format,
|
|
win32_display))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* if there isn't wglCreateContextAttribsARB() on WGL, use a legacy context */
|
|
if (!legacy_bit)
|
|
legacy_bit = !win32_display->hasWglARBCreateContext;
|
|
if (debug_bit)
|
|
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
|
|
if (compat_bit)
|
|
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n",
|
|
compat_bit ? "core" : "compat",
|
|
major,
|
|
minor,
|
|
debug_bit ? "yes" : "no",
|
|
compat_bit ? "yes" : "no",
|
|
legacy_bit ? "yes" : "no"));
|
|
|
|
hglrc = _create_gl_context (context_win32->gl_hdc,
|
|
share,
|
|
flags,
|
|
major,
|
|
minor,
|
|
&legacy_bit,
|
|
win32_display->hasWglARBCreateContext);
|
|
|
|
if (hglrc == NULL)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
return FALSE;
|
|
}
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Created WGL context[%p], pixel_format=%d\n",
|
|
hglrc,
|
|
pixel_format));
|
|
|
|
context_win32->hglrc = hglrc;
|
|
}
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
else
|
|
{
|
|
EGLContext egl_context;
|
|
EGLContext ctx;
|
|
|
|
if (debug_bit)
|
|
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
|
|
if (compat_bit)
|
|
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
|
|
|
|
GDK_NOTE (OPENGL, g_message ("Creating EGL context version %d.%d (debug:%s, forward:%s, legacy:%s)",
|
|
major, minor,
|
|
debug_bit ? "yes" : "no",
|
|
compat_bit ? "yes" : "no",
|
|
legacy_bit ? "yes" : "no"));
|
|
|
|
ctx = _create_egl_context (win32_display->egl_disp,
|
|
context_win32->egl_config,
|
|
share,
|
|
flags,
|
|
major,
|
|
minor,
|
|
&legacy_bit);
|
|
|
|
if (ctx == EGL_NO_CONTEXT)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
return FALSE;
|
|
}
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Created EGL context[%p]\n",
|
|
ctx));
|
|
|
|
context_win32->egl_context = ctx;
|
|
use_es = TRUE;
|
|
}
|
|
#endif
|
|
|
|
/* set whether we are using GLES */
|
|
gdk_gl_context_set_use_es (context, use_es);
|
|
|
|
/* OpenGL does not work with WS_EX_LAYERED enabled, so we need to
|
|
* disable WS_EX_LAYERED when we acquire a valid HGLRC
|
|
*/
|
|
impl->suppress_layered++;
|
|
|
|
/* if this is the first time a GL context is acquired for the surface,
|
|
* disable layered windows by triggering update_style_bits()
|
|
*/
|
|
if (impl->suppress_layered == 1)
|
|
_gdk_win32_surface_update_style_bits (surface);
|
|
|
|
/* Ensure that any other context is created with a legacy bit set */
|
|
gdk_gl_context_set_is_legacy (context, legacy_bit);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gdk_win32_gl_context_class_init (GdkWin32GLContextClass *klass)
|
|
{
|
|
GdkGLContextClass *gl_context_class = GDK_GL_CONTEXT_CLASS(klass);
|
|
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS(klass);
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
gl_context_class->realize = gdk_win32_gl_context_realize;
|
|
|
|
draw_context_class->begin_frame = gdk_win32_gl_context_begin_frame;
|
|
draw_context_class->end_frame = gdk_win32_gl_context_end_frame;
|
|
|
|
gobject_class->dispose = _gdk_win32_gl_context_dispose;
|
|
}
|
|
|
|
static void
|
|
gdk_win32_gl_context_init (GdkWin32GLContext *self)
|
|
{
|
|
}
|
|
|
|
GdkGLContext *
|
|
_gdk_win32_surface_create_gl_context (GdkSurface *surface,
|
|
gboolean attached,
|
|
GdkGLContext *share,
|
|
GError **error)
|
|
{
|
|
GdkDisplay *display = gdk_surface_get_display (surface);
|
|
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
|
|
GdkWin32GLContext *context = NULL;
|
|
|
|
/* Acquire and store up the Windows-specific HWND and HDC */
|
|
/* HWND hwnd;*/
|
|
HDC hdc;
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
EGLContext egl_context;
|
|
EGLConfig config;
|
|
#endif
|
|
|
|
display_win32->gl_hwnd = GDK_SURFACE_HWND (surface);
|
|
hdc = GetDC (display_win32->gl_hwnd);
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
/* display_win32->hdc_egl_temp should *not* be destroyed here! It is destroyed at dispose()! */
|
|
display_win32->hdc_egl_temp = hdc;
|
|
#endif
|
|
|
|
if (!_gdk_win32_display_init_gl (display))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("No GL implementation is available"));
|
|
return NULL;
|
|
}
|
|
|
|
#if 0
|
|
if (display_win32->have_wgl)
|
|
{
|
|
hwnd = GDK_SURFACE_HWND (surface);
|
|
hdc = GetDC (hwnd);
|
|
|
|
display_win32->gl_hwnd = hwnd;
|
|
}
|
|
#endif
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (display_win32->have_egl && !find_eglconfig_for_window (display_win32, &config,
|
|
&display_win32->egl_min_swap_interval, error))
|
|
return NULL;
|
|
#endif
|
|
|
|
context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT,
|
|
"surface", surface,
|
|
"shared-context", share,
|
|
NULL);
|
|
|
|
context->gl_hdc = hdc;
|
|
context->is_attached = attached;
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (display_win32->have_egl)
|
|
context->egl_config = config;
|
|
#endif
|
|
|
|
return GDK_GL_CONTEXT (context);
|
|
}
|
|
|
|
gboolean
|
|
_gdk_win32_display_make_gl_context_current (GdkDisplay *display,
|
|
GdkGLContext *context)
|
|
{
|
|
GdkWin32GLContext *context_win32;
|
|
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
|
|
GdkSurface *surface;
|
|
|
|
gboolean do_frame_sync = FALSE;
|
|
|
|
if (context == NULL)
|
|
{
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (display_win32->egl_disp != EGL_NO_DISPLAY)
|
|
eglMakeCurrent(display_win32->egl_disp,
|
|
EGL_NO_SURFACE,
|
|
EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
else
|
|
#endif
|
|
wglMakeCurrent(NULL, NULL);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
context_win32 = GDK_WIN32_GL_CONTEXT (context);
|
|
|
|
if (!gdk_gl_context_get_use_es (context))
|
|
{
|
|
if (!wglMakeCurrent (context_win32->gl_hdc, context_win32->hglrc))
|
|
{
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Making WGL context current failed\n"));
|
|
return FALSE;
|
|
}
|
|
|
|
if (context_win32->is_attached && display_win32->hasWglEXTSwapControl)
|
|
{
|
|
surface = gdk_gl_context_get_surface (context);
|
|
|
|
/* If there is compositing there is no particular need to delay
|
|
* the swap when drawing on the offscreen, rendering to the screen
|
|
* happens later anyway, and its up to the compositor to sync that
|
|
* to the vblank. */
|
|
display = gdk_surface_get_display (surface);
|
|
do_frame_sync = ! gdk_display_is_composited (display);
|
|
|
|
if (do_frame_sync != context_win32->do_frame_sync)
|
|
{
|
|
context_win32->do_frame_sync = do_frame_sync;
|
|
|
|
if (do_frame_sync)
|
|
wglSwapIntervalEXT (1);
|
|
else
|
|
wglSwapIntervalEXT (0);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
else
|
|
{
|
|
EGLSurface egl_surface;
|
|
|
|
surface = gdk_gl_context_get_surface (context);
|
|
|
|
if (context_win32->is_attached)
|
|
egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, FALSE);
|
|
else
|
|
{
|
|
if (display_win32->hasEglSurfacelessContext)
|
|
egl_surface = EGL_NO_SURFACE;
|
|
else
|
|
egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, TRUE);
|
|
}
|
|
|
|
if (!eglMakeCurrent (display_win32->egl_disp,
|
|
egl_surface,
|
|
egl_surface,
|
|
context_win32->egl_context))
|
|
{
|
|
g_warning ("eglMakeCurrent failed");
|
|
return FALSE;
|
|
}
|
|
|
|
if (display_win32->egl_min_swap_interval == 0)
|
|
eglSwapInterval (display_win32->egl_disp, 0);
|
|
else
|
|
g_debug ("Can't disable GL swap interval");
|
|
}
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gdk_win32_display_get_wgl_version:
|
|
* @display: a #GdkDisplay
|
|
* @major: (out): return location for the WGL major version
|
|
* @minor: (out): return location for the WGL minor version
|
|
*
|
|
* Retrieves the version of the WGL implementation.
|
|
*
|
|
* Returns: %TRUE if WGL is available
|
|
*/
|
|
gboolean
|
|
gdk_win32_display_get_wgl_version (GdkDisplay *display,
|
|
int *major,
|
|
int *minor)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
|
|
|
|
if (!GDK_IS_WIN32_DISPLAY (display))
|
|
return FALSE;
|
|
|
|
if (!_gdk_win32_display_init_gl (display))
|
|
return FALSE;
|
|
|
|
if (major != NULL)
|
|
*major = GDK_WIN32_DISPLAY (display)->gl_version / 10;
|
|
if (minor != NULL)
|
|
*minor = GDK_WIN32_DISPLAY (display)->gl_version % 10;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
_gdk_win32_surface_invalidate_egl_framebuffer (GdkSurface *surface)
|
|
{
|
|
/* If we are using ANGLE, we need to force redraw of the whole Window and its child windows
|
|
* as we need to re-acquire the EGL surfaces that we rendered to upload to Cairo explicitly,
|
|
* using gdk_window_invalidate_rect (), when we maximize or restore or use aerosnap
|
|
*/
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
|
|
{
|
|
GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
|
|
|
|
impl->egl_force_redraw_all = TRUE;
|
|
}
|
|
#endif
|
|
}
|