gtk/gsk/gl
Matthias Clasen 503a5de7d1 gsk: Mask nodes support 2d transforms
When adding mask nodes, I overlooked that
we have two separate functions for determining
what transforms a node supports without offlines.

Since we claim that mask nodes support general
transform, they must certainly support 2d transforms
as well.
2023-04-19 08:13:55 +02:00
..
resources mask: Fix glsl 2023-02-17 06:26:42 -05:00
fp16.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16i.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16private.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglattachmentstate.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskglattachmentstateprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglbuffer.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbufferprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglcommandqueue.c gl: Only allow RGB(A)8 on GLES2 2023-04-17 05:57:44 +02:00
gskglcommandqueueprivate.h gsk: Pass scale as float to the command queue 2023-04-02 09:06:56 -04:00
gskglcompiler.c Merge branch 'wgl-legacy' into 'main' 2022-01-03 13:11:04 +00:00
gskglcompilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgldriver.c gsk: Avoid copying GL texture in more cases 2023-03-23 23:17:54 -04:00
gskgldriverprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglglyphlibrary.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskglglyphlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgliconlibrary.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskgliconlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprofiler.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskglprofilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprogram.c Fix spelling errors 2022-11-17 22:49:45 -05:00
gskglprogramprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprograms.defs Make mask nodes more versatile 2023-02-14 19:07:01 -05:00
gskglrenderer.c glrenderer: Don't try to use float framebuffers on GLES2 2023-04-17 05:57:44 +02:00
gskglrenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglrendererprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglrenderjob.c gsk: Mask nodes support 2d transforms 2023-04-19 08:13:55 +02:00
gskglrenderjobprivate.h gsk: Cosmetics 2023-04-02 09:06:56 -04:00
gskglshadowlibrary.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskglshadowlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltexture.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskgltexturelibrary.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskgltexturelibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltextureprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltypesprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgluniformstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
inlinearray.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
ninesliceprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
stb_rect_pack.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
stb_rect_pack.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00