gtk/gsk
Emmanuele Bassi a146618de0 gsk: Rename set_offset() to set_anchor_point()
The naming is consistent with other scene graph libraries, as it
represents an additional translation transformation applied on top of
the provided transformation matrices.

We can also simplify the implementation by applying the translation when
we compute the world matrix.
2016-10-18 11:49:11 +01:00
..
resources/glsl Use the projection to flip around the content 2016-10-18 11:49:10 +01:00
gsk.h
gskcairorenderer.c gsk: Rework GskRenderer and GskRenderNode semantics 2016-10-18 11:29:34 +01:00
gskcairorendererprivate.h
gskdebug.c gsk: Add a debug flag for transforms 2016-10-18 11:49:11 +01:00
gskdebugprivate.h gsk: Add debug macros that trigger on two conditions 2016-10-18 11:49:11 +01:00
gskenums.h gsk: Make GskBlendMode enumeration public 2016-10-18 11:49:07 +01:00
gskenumtypes.c.template
gskenumtypes.h.template
gskgldriver.c gsk: Recycle textures across frames 2016-10-18 11:49:11 +01:00
gskgldriverprivate.h gsk: Recycle textures across frames 2016-10-18 11:49:11 +01:00
gskglprofiler.c gsk: Bind GL context to the GL profiler 2016-10-18 11:49:10 +01:00
gskglprofilerprivate.h gsk: Bind GL context to the GL profiler 2016-10-18 11:49:10 +01:00
gskglrenderer.c gsk: Recycle textures across frames 2016-10-18 11:49:11 +01:00
gskglrendererprivate.h
gskprivate.c
gskprivate.h
gskprofiler.c gsk: Add profiler object 2016-10-18 11:49:10 +01:00
gskprofilerprivate.h gsk: Add profiler object 2016-10-18 11:49:10 +01:00
gskrenderer.c gsk: Add GskProfiler to GskRenderer 2016-10-18 11:49:10 +01:00
gskrenderer.h gsk: Tie render nodes to renderers 2016-10-18 11:49:10 +01:00
gskrendererprivate.h gsk: Add GskProfiler to GskRenderer 2016-10-18 11:49:10 +01:00
gskrendernode.c gsk: Rename set_offset() to set_anchor_point() 2016-10-18 11:49:11 +01:00
gskrendernode.h gsk: Rename set_offset() to set_anchor_point() 2016-10-18 11:49:11 +01:00
gskrendernodeiter.c
gskrendernodeiter.h
gskrendernodeprivate.h gsk: Rename set_offset() to set_anchor_point() 2016-10-18 11:49:11 +01:00
gskshaderbuilder.c gsk: Move resource handling inside GskGLDriver 2016-10-18 11:49:09 +01:00
gskshaderbuilderprivate.h gsk: Consolidate program creation and storage 2016-10-18 11:49:07 +01:00
gsktypes.h
Makefile.am gsk: Add profiler object 2016-10-18 11:49:10 +01:00