gtk/gsk/gl
Sophie Herold a546ae32d7 Remove all nicks and blurbs from param specs
Those property features don't seem to be in use anywhere.
They are redundant since the docs cover the same information
and more. They also created unnecessary translation work.

Closes #4904
2022-05-11 18:16:29 +02:00
..
resources GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
fp16.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16i.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16private.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglattachmentstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglattachmentstateprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbuffer.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbufferprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglcommandqueue.c gsk/gl: check for format as well 2022-03-18 12:33:33 -07:00
gskglcommandqueueprivate.h gsk/gl: support non-standard default framebuffer 2022-02-22 12:01:24 -08:00
gskglcompiler.c Merge branch 'wgl-legacy' into 'main' 2022-01-03 13:11:04 +00:00
gskglcompilerprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgldriver.c gsk/gl: Typo fix 2022-04-08 11:20:12 -04:00
gskgldriverprivate.h gsk/gl: use consistent library naming 2022-03-18 14:59:49 -07:00
gskglglyphlibrary.c gsk/gl: make texture libraries more autonomous 2022-03-18 14:59:46 -07:00
gskglglyphlibraryprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgliconlibrary.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgliconlibraryprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprofiler.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskglprofilerprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprogram.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprogramprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprograms.defs gsk/gl: add more control over shader generation 2022-03-18 12:34:32 -07:00
gskglrenderer.c gsk: Check for half float support 2022-05-06 11:05:57 -04:00
gskglrenderer.h Maintain abi 2021-10-07 13:05:53 -04:00
gskglrendererprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglrenderjob.c Merge branch 'nonoverlapping-containers' into 'main' 2022-04-07 14:32:53 +00:00
gskglrenderjobprivate.h gsk/gl: avoid clearing opaque regions 2022-02-21 23:43:17 -08:00
gskglshadowlibrary.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskglshadowlibraryprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgltexture.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgltexturelibrary.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskgltexturelibraryprivate.h gsk/gl: make texture libraries more autonomous 2022-03-18 14:59:46 -07:00
gskgltextureprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgltypesprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
inlinearray.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
ninesliceprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
stb_rect_pack.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
stb_rect_pack.h Rename ngl to gl 2021-10-07 13:05:53 -04:00