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broadway
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gl
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gsk: Plug a memory leak in the gl renderer
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2023-06-27 21:52:08 -04:00 |
vulkan
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |
gen-gsk-gresources-xml.py
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gsk: Move shader resources
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2021-04-03 08:24:58 -04:00 |
gsk.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskcairoblur.c
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Replace "gdouble" with "double"
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2020-07-25 00:47:36 +02:00 |
gskcairoblurprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskcairorenderer.c
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renderers: Handle large viewports
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2022-02-26 20:35:44 +01:00 |
gskcairorenderer.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskdebug.c
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vulkan: Repurpose debug flags for image uploads
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2023-06-14 03:34:07 +02:00 |
gskdebugprivate.h
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vulkan: Repurpose debug flags for image uploads
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2023-06-14 03:34:07 +02:00 |
gskdiff.c
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gsk: Stop using g_slice
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2023-03-14 14:56:42 -04:00 |
gskdiffprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskenums.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskenumtypes.c.template
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types: fix various use of volatile in type registration
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2020-11-18 20:21:33 -08:00 |
gskenumtypes.h.template
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Use @basename@ in enumeration type templates
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2019-02-04 14:02:45 +01:00 |
gskglshader.c
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Fix spelling errors
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2022-11-17 22:49:45 -05:00 |
gskglshader.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskglshaderprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskprivate.c
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Drop an unused function
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2022-07-15 15:47:11 -04:00 |
gskprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskprofiler.c
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Fix various bitfield warnings
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2023-04-27 13:42:03 +02:00 |
gskprofilerprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskrenderer.c
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renderer: return_if_fail() if the given texture size is 0
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2023-06-04 19:42:00 +02:00 |
gskrenderer.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskrendererprivate.h
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gsk: Drop an unused function
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2023-05-10 20:21:12 -04:00 |
gskrendernode.c
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rendernode: Change to gsk_render_node_get_preferred_depth()
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2023-06-18 14:26:18 +02:00 |
gskrendernode.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskrendernodeimpl.c
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gsk: Plug a memory leak in mask node fallback
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2023-06-27 21:54:15 -04:00 |
gskrendernodeparser.c
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Plug a memory leak in gsk_render_node_serialize
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2023-06-27 21:43:17 -04:00 |
gskrendernodeparserprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskrendernodeprivate.h
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rendernode: Change to gsk_render_node_get_preferred_depth()
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2023-06-18 14:26:18 +02:00 |
gskroundedrect.c
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gsk: Add (private) gsk_rounded_rect_intersection()
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2023-06-04 19:42:01 +02:00 |
gskroundedrect.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gskroundedrectprivate.h
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gsk: Add (private) gsk_rounded_rect_intersection()
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2023-06-04 19:42:01 +02:00 |
gsktransform.c
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Mark various GskTransform functions as nullable in their return value
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2022-01-14 11:57:23 +02:00 |
gsktransform.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gsktransformprivate.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
gsktypes.h
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Convert headers to #pragma once
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2023-03-31 15:11:10 -04:00 |
meson.build
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vulkan: Generate vertex array headers from shaders
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2023-06-27 07:11:48 +02:00 |